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Which in this Quest is the reason why we didn't have the option to spare the Skaven Breeders - they were mutated enough that they wouldn't actually be able to survive without a warpstone infused diet to keep their bodies functioning, and that something we wouldn't be able to provide.

Now in all fairness if we had more time we could have tried to jury rig a Dhar infusing array that could create warpstone but the middle of a battle, right before another battle really wasn't the time for it.

Then again there never seems to be time for this sort of experiments... :V

I wouldn't be surprised if the Grey College doesn't let someone else just blatantly pay your way, because of that whole pesky vow of Poverty and also as an early character test to see if people are going to try to cheat, and more importantly how.

Whilst the Colleges do shave off tuition for diligence money doesn't actually provide the means to cheat. You can't just buy magic talent with gold; at most you might be able to get better teachers and a staff - but even then the best teachers and best staves are going to be MLs - which can't be bought with money and can't be really stopped if they decide to favour an apprentice.
 
Constering that 'rings of Fireball' are a thing that is given to bright Journeyman.

I would imagine that there is a line that masters are allowed to cross when it comes to helping their students.

I don't think we would be allowed to deck her out magic bling head to foot.

but We might be allowed to give her something like 'ring of Smoke and Mirrors' (e.g the GTFO button.)
To be clear: the Doomfire Rings give access to the Moderately Complicated spell Fire Ball, not the Battle Magic spell Fireball.
The effects of the Doomfire Ring are based on that of the Journeyman spell Fireball, which is a Moderately Complicated spell. It is unrelated to the Battle Magic Fireball, and also unrelated to the Ruby Ring of Ruin. As suggested, I'll refer to them as lesser fireball and greater fireball should they come up again in the future.
Fire Ball: You create several balls of fire and throw them. (That is exactly Shadow Knives but without "ignore armor" part)
Fireball (10 favors): You fling several fiery missiles at the target squad.
The Bright College universally agrees that it's ridiculous, but universally disagrees on what one should be renamed to. Someone always tries to to get one of them named after themselves, and next thing you know there's both fireballs and fire balls flying everywhere.
So "ring of Smoke and Mirrors" is quite a bit more hardcore than the Doomfire Ring. We didn't get access to our first bit of enchanted Battle Magic until we were a Magister. But as a purely escape mechanism, it's probably fine and not seen as putting a thumb on the scale too much? Mathilde never casts it as Battle Magic, though, just by weaving it into FC spells.

Anyway, my opinion is that Apprentices don't get heaps of swag, but I'm fine turning her a staff when she goes Journeying or as a Magister promotion present. But that is way, way, way down the line.

Unrelatedly: Eike was, of course, adorable, but the underrated star of this update was Wilhelmina. She was very clearly torn between "this fucks up everything" and "I care about Eike very much" in her standard understated way. She's not comfortable expressing sentiment, but she certainly feels it.
 
To be clear: the Doomfire Rings give access to the Moderately Complicated spell Fire Ball, not the Battle Magic spell Fireball.




So "ring of Smoke and Mirrors" is quite a bit more hardcore than the Doomfire Ring. We didn't get access to our first bit of enchanted Battle Magic until we were a Magister. But as a purely escape mechanism, it's probably fine and not seen as putting a thumb on the scale too much? Mathilde never casts it as Battle Magic, though, just by weaving it into FC spells.

Anyway, my opinion is that Apprentices don't get heaps of swag, but I'm fine turning her a staff when she goes Journeying or as a Magister promotion present. But that is way, way, way down the line.

Unrelatedly: Eike was, of course, adorable, but the underrated star of this update was Wilhelmina. She was very clearly torn between "this fucks up everything" and "I care about Eike very much" in her standard understated way. She's not comfortable expressing sentiment, but she certainly feels it.
Except, Ulgu has other better options for escape, Smoke and Mirrors, moves a short distance and requires the user to constantly be casting. Invisibility or Shadowsteed are better choices.

Additionally part of the reason Bright Journeymen where given a journeyman level spell wasn't because they expected the journeymen were incapable of casting it, it was so they had options when they didn't have magic. So this doesn't really apply for the same reasons.
 
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Okay, I honestly was tearing up a little at that last Eike segment. The poor girl... But her grandmother still loves her enough to want to come visit her during her training. And she's being carefully walked through her choices instead of set up for the pyre. Mathilde is basically doing every single thing she can to make sure that Eike doesn't experience anything like what happened to her.
Doing what she can to minimize the odds of a future Black Magister.
 
I know it might not be the most appropriate gift or hell even feasible but part of me wants to commission a talisman with the Master Rune of Adamant from Kragg as a journey gift for Eike.

Mathilde: You are now as tough as an Emperor Dragon. Don't you dare find some way to get killed.
 
So "ring of Smoke and Mirrors" is quite a bit more hardcore than the Doomfire Ring. We didn't get access to our first bit of enchanted Battle Magic until we were a Magister. But as a purely escape mechanism, it's probably fine and not seen as putting a thumb on the scale too much? Mathilde never casts it as Battle Magic, though, just by weaving it into FC spells.
Honestly, I'd enchant her a set of robes with AA, without mastery or power stone. Imminently more practical and a lot less high-tier of a spell.
 
Okay, but what if we create a Wand of Summon Helpers( Raise Dead) to protect Eike in case she suddenly gets attacked by a rabid Witch Hunter?

Even the most careful of mages risk running into a loon with power who thinks the laws say something they don't.
 
Guys here is an idea for Eike, we make her a Ring with the spell Shroud of Invisibility. Because it is both incredibly useful in really dangerous situations and it is a really fun reference.

Bonus points if she gets a halfling assistant who sometimes uses it.
 
Honestly, I'd enchant her a set of robes with AA, without mastery or power stone. Imminently more practical and a lot less high-tier of a spell.
I bet you £20 that if we ever do that, the silk weaving will be figured out right before we start work on it.
Our own Order can't throw stones at Brights, though, not with having Shadowsteed and Steed of Shadows in their repertoire.
We totally can, they can just throw rocks back, but here's the thing: we have more rocks than them.

HAVE AT THEM!
 
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...did they really name a spell after Skulltaker?

...and it's just a peashooter, not even something with some oomph?
Oh, that's perfect. Perfect insult, that is.

Naming a Khornate after a spell? And not only that, a pathetic spell?
Whoever named that spell is a master troll. I just wonder if they fall asleep wondering if this will be the day Skulltaker breaks into their room to slaughter them.
 
Unrelatedly: Eike was, of course, adorable, but the underrated star of this update was Wilhelmina. She was very clearly torn between "this fucks up everything" and "I care about Eike very much" in her standard understated way. She's not comfortable expressing sentiment, but she certainly feels it.
One of Boney's greatest strengths as a writer is his ability to give his characters natural feeling... complications (and I'm deliberately not using flaw here).

For Wilhelmina specifically, there was WOG at some point that in terms of Divided Loyalties that could be chosen at character creation, she had Nepotism. And much like Anton and Incompetence, she turned around and went "Actually, fuck that". Except now she went too far and is a real hardass on her family. Her sons totally had it coming, but Eike's mother might not, and it's not been easy for Eike either (though I don't think she's crossed a line, and it's kind of justified in a Noblesse Obliege kind of way).

The thread, meanwhile, has been doing a happy dance and going "Yay, Nepotism for Eike!".
 
If I may, the biggest difference we can do for Eike when it comes to her survival as a Journeyman is to teach her how to fight, and being an example for her. While the average Gray Journeyman has some skills in sneaking about, it would seem that they aren't taught to fight at all.
 
Could a human theoretically attempt to carefully study every wind equally from the start, and it's just their lifespan that's the limiting factor, or is there another issue?
 
Could a human theoretically attempt to carefully study every wind equally from the start, and it's just their lifespan that's the limiting factor, or is there another issue?
You could, but you'd be spending decades and decades at it, and a single Arcane Mark would lock you into a Wind.

Magisters are entirely capable of greatness even with a single Wind, and they don't need a century to learn it.
 
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If I may, the biggest difference we can do for Eike when it comes to her survival as a Journeyman is to teach her how to fight, and being an example for her. While the average Gray Journeyman has some skills in sneaking about, it would seem that they aren't taught to fight at all.
One of the symbols of our College is a sword and while we don't toss people into the swordpits (looking at you, Alric), combat lessons are there for those who want to attend them. Mathilde just didn't do it during her apprenticeship.
 
Could a human theoretically attempt to carefully study every wind equally from the start, and it's just their lifespan that's the limiting factor, or is there another issue?

It's their lifespan and the fact that humans are far more... Malleable than elves. They get arcane marks way easier.

The same thing that lets them learn magic far faster and let's them go way deeper into their wind also makes it near impossible to use multiple winds
 
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