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I want to just burn an action inaction like someone suggested earlier.

It may not provide any gameplay benefits, but I feel we need the break.
 
Doing two sensitive research actions with a malus and without Gambler support feels like we are just expecting to quickly fail through them to not have to bother discussing them anymore, while at the same time convincing people who are actually seriously into those things that "they will never get voted for later" in order to push that through.
I'm very much into trying Ulgu Tongs this turn, it's a topic that fascinates me and I don't expect the initial experiments to be particularly dangerous, which is why I'm not very concerned about the malus.

I'm not sure what the other research project you're referring to is. Windshrooms with Panoramia? That one was voted for because of AP efficiency reasons. Sword style training? I proposed that one because it seemed low-risk and like it would create some progress there even on a mediocre roll due to the malus. Divine AV? I proposed that one because I'm very interested in the divine and AV research trees, and it didn't seem overly risky.

I'd appreciate it if you were more careful with your words: the way you phrased that, it sounds like you're implying some kind of manipulative intent on those who're voting for different things than you, whether you intended to or not.
 
I do not really see the people who set fire to a explosive mixture at the end of a steel tube as important collaborators as we try to plumb the secrets of the universe. What good does the Gunnery school do to us? Do you guys have any projects in mind?
 
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I do not really see the people who set fire to a explosive mixture at the end of a steel tube as important collaborators as we try to plumb the secrets of the universe. What good does the Gunnery school do to us? Do you guys have any projects in mind?
I don't know, creating reliable Hellstorm rocket batteries decades before the original ones were even thought of? Because that sounds like something an aspiring engineer and bright wizard could do too, and would be multidisciplinary. IIRC the Nuln foundry is straight up opening local branch here, so i assume there will be some.
 
I don't know, creating reliable Hellstorm rocket batteries decades before the original ones were even thought of? Because that sounds like something an aspiring engineer and bright wizard could do too, and would be multidisciplinary. IIRC the Nuln foundry is straight up opening local branch here, so i assume there will be some.

So something that has not figured in the story to date and that Mathy has never seen in her life. I'm not really sold on hiring someone based on the idea that maybe we could improve that.
 
So something that has not figured in the story to date and that Mathy has never seen in her life. I'm not really sold on hiring someone based on the idea that maybe we could improve that.

Algard and Kurtis straight up told Mathilde that being a sister branch with the Gunnery School was desirable. I'm gonna trust the Grey Patriarch on this one.
 
Random thought, but I can't wait till the social actions this turn. I still remember Kragg's reaction to the last Karak was recovered. Vlag is going to be some serious shit for him. And then there's the Vlag dwarves themselves who I really want to talk to.
 
Random thought, but I can't wait till the social actions this turn. I still remember Kragg's reaction to the last Karak was recovered. Vlag is going to be some serious shit for him. And then there's the Vlag dwarves themselves who I really want to talk to.
My current priorities:

Cute girlfriend interactions
Watching Chief Wizard Wrangler fight
 
I do not really see the people who set fire to a explosive mixture at the end of a steel tube as important collaborators as we try to plumb the secrets of the universe. What good does the Gunnery school do to us? Do you guys have any projects in mind?
Nothing specific, but it establishes the principle of co-operating with physicists as well as fellow thaumaturgists.
 
For political reasons, i think.
Wether they can aid us, or we can aid them, in research remains to be seen.

Okay, sure, but even if that's the case, "political reasons" is a perfectly valid reason to hire Adela in-and-of itself.

I also find the blithe dismissal of the gunnery school's usefulness kind of odd - they're one of the closest things to an engineering institution the empire has, and are relevant human experts when it comes to all sorts of academic fields - forging, machining, ballistics, etc etc.

I think if you can't foresee a useful collaboration happening between them and, say, the Gold or Bright Orders, that's largely due to a lack of imagination on your part.
 
So something that has not figured in the story to date and that Mathy has never seen in her life. I'm not really sold on hiring someone based on the idea that maybe we could improve that.
Mate i was trying to give you an example of what is achievable, not a project that Mathilde will dream up. Don't take it so literally, and instead focus on what was the message, IE: Engineers and Wizards together can be scary.
 
[X] Plan Redshirt with Mushrooms
[X] Plan Efficiency, EIC, and Swords

[X] [KAU] In Kvinn-Wyr, with an entrance from the Eastern Valley
 
There's been a lot of negative "I don't see why anyone..." and "will someone please explain to me how anyone can think this is a good idea..." sort of stuff.

I'm not real happy with it. Please make positive cases for your own preferences rather than trying to convince other people their opinions are stupid.
 
Okay, sure, but even if that's the case, "political reasons" is a perfectly valid reason to hire Adela in-and-of itself.

I also find the blithe dismissal of the gunnery school's usefulness kind of odd - they're one of the closest things to an engineering institution the empire has, and are relevant human experts when it comes to all sorts of academic fields - forging, machining, ballistics, etc etc.

I think if you can't foresee a useful collaboration happening between them and, say, the Gold or Bright Orders, that's largely due to a lack of imagination on your part.
Gunnery school is important, but unlikely to be relevant to the waystone project, and we have plenty on our plate for when not working.

Not really sure what you are wanting to hire Adela for, or how it benefits her more than whatever it is she is already doing.
 
What are people imagining Adela doing as part of the branch that she's incapable of doing with her already existing affiliation with the Gunnery School?
 
Nothing specific, but it establishes the principle of co-operating with physicists as well as fellow thaumaturgists.

Engineers are not physicists though

Mate i was trying to give you an example of what is achievable, not a project that Mathilde will dream up. Don't take it so literally, and instead focus on what was the message, IE: Engineers and Wizards together can be scary.

And my point was that we do not really have that much IC reason to have anything to do with Engineers. I mean the closest we came to that sort of engineering project was plans to enchant the gyro and those were part of a branch purpose that was denied. We voted not to go for natural sciences. I just think Adela does not really fit you know and more to the point that we do not fit her ambitions either.
 
And my point was that we do not really have that much IC reason to have anything to do with Engineers. I mean the closest we came to that sort of engineering project was plans to enchant the gyro and those were part of a branch purpose that was denied. We voted not to go for natural sciences. I just think Adela does not really fit you know and more to the point that we do not fit her ambitions either.
Really? We battled an entire race that uses technosorcery to devastating effect, our underling is the person sent to research it and we have no reason to believe that cooperation between engineers and mages could not yield significant, if not quite as terrifying (due to skaven using slapdash of warpstone, which we cannot) results? You are gonna have to defend that one to me, chief, because i ain't seeing it.

You are right that it isn't perhaps something Mathilde herself would focus much on, but the entire point of the Branch is that its not just Mathilde paying two of her underlings to conduct crazy science. Its supposed to be a somewhat larger number of mad scientists, some of whom will indubitably have their own projects to pitch.
 
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Really? We battled an entire race that uses technosorcery to devastating effect, our underling is the person sent to research it and we have no reason to believe that cooperation between engineers and mages could not yield significant, if not quite as terrifying (due to skaven using slapdash of warpstone, which we cannot) results? You are gonna have to defend that one to me, chief, because i ain't seeing it.

Well we did vote to send all the Skaven stuff away so that is one more strike against magi-tech, an opportunity willfully rejected already.
 
I have no idea how recruiting Adela would help with that.
?

Really?

Like, I don't want the rune/magic tech stuff to start up. but I can see how having the magic Engineer in the branch about working with runesmiths would lead to that direction.

its very 1 + 1 = Rune/magic stuff.


Edit: when I don't like something, I rage against it, but I don't fake ignorance about it, or pretend to not see how it could work or why people would want to.
 
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