Voted best in category in the Users' Choice awards.
Voting is open
All the more reason for them to get the names right. In the Wastes, you either don't mention them at all, or you name them properly to get their attention as desired.
 
Since they live in the Warp, shouldn't thinking their names have a qualitatively similar effect to saying them?
Pretty sure that's a 40k import and thus of iffy canonicity to the quest. Though I do believe Boney is on record for saying one must dedicate actions to the chaos gods? @picklepikkl would probably have a quote on the subject.
 
Last edited:
gods are not all knowing, so most mentions of their name are probably just static unless accompanied by somesort of signal boost or coming form pre approved sender.
 
I don't see how. Surely you're not expecting to be able to make continent wide teleportation towers with bare enchanting and no ritual magic? The kind of scale of teleportation you're asking for so that its relevant to travel from K8P to Laurelorn is far beyond any result that can be expected of Mathildes current skills and we don't have the CF to bring in Grey magic specialists that might be more pussiant in this area.
Depends on if we can sell it to the elves as a business expense.
 
Would gyro really solve the issue?

I can see Mathilde having bonuses from her towers/library for her personal projects since she should be able to return to K8P, but would she retain those bonuses while working directly with others in Laurelorn?
Presumably. The bonuses are representation of Mathilde looking things up in the library in duration of the turn. There is no reason for her not to look up the info in the times when she is in K8P.
 
You can tell it is Dark Tongue because the speaker would sound like they have a lisp :V
This is because the Dark Tongue is merely an echo of the language spoken by those incomprehensible beings beyond even the Warp, whose minds created the very Chaos from which the Four sprang -- yes indeed, I speak of the Dork Tongue, and that den of unthinkable horrors eternally pit against one another for the amusement of those beings, known only by the anodyne title "Games Workshop". :V
 
Inner monologue still counts, maybe.
Since they live in the Warp, shouldn't thinking their names have a qualitatively similar effect to saying them?
To be fair, the main place where I am aware of Mathilde using their name in inner monologue is the fight with the Champion of Khorne, where it was already decidedly clear that Khorne was aware of and pissed at her. Instead referring to the Champion as of "the Violent One" internally seems unlikely to improve matters.
Would gyro really solve the issue?

I can see Mathilde having bonuses from her towers/library for her personal projects since she should be able to return to K8P, but would she retain those bonuses while working directly with others in Laurelorn?
Library maybe, depending on if it's something she's capable of going back and looking up or not. Stuff like the Room of Neutrality? Probably not, for the simple reason that basing our research in Laurelorn means we're based in Laurelorn, not in Karak Eight Peaks.
Pretty sure that's a 40k import and thus of iffy canonicity to the quest. Though I do believe Boney is on record for saying one must dedicate actions to the chaos gods? @picklepikkl would probably have a quote on the subject.
I mean, Mathilde took an entire class on "how to avoid getting their attention." She's the expert, not us.
That unnerving conversation concluded, he spends parts of the coming days giving you short, terse lectures on the resonances of the Four, and you spend the rest of those days locked in rooms with shackled grimoires that cannot be allowed to leave the College. The information you gain is quite disturbing, considering how many symbols, animals, phrases, and even numbers are said to be associated with one of the Four. But by the time you've finished, you've got a reasonable idea of how to avoid inadvertently attracting the attention of the Chaos Gods - or, if you were so inclined, an encyclopedic knowledge of how to invite it. It's quite the double-edged sword.
It seemed to be mostly focused on actions, rather than thoughts, but insofar as thoughts are contraindicated, I think we can trust her to avoid those.
 
This is because the Dark Tongue is merely an echo of the language spoken by those incomprehensible beings beyond even the Warp, whose minds created the very Chaos from which the Four sprang -- yes indeed, I speak of the Dork Tongue, and that den of unthinkable horrors eternally pit against one another for the amusement of those beings, known only by the anodyne title "Games Workshop". :V
...Someone's been reading Girl Genius. Or other works in that style, which I don't actually know the name of.
 
...Someone's been reading Girl Genius. Or other works in that style, which I don't actually know the name of.
Not for a long while, sad to say. I keep bouncing off it due to archive panics and distractions while trying to read from the beginning. As for the style, I was just trying to purple my prose without being too unreadable, with a mental voice akin to the narrator from Darkest Dungeon.
 
Not for a long while, sad to say. I keep bouncing off it due to archive panics and distractions while trying to read from the beginning. As for the style, I was just trying to purple my prose without being too unreadable, with a mental voice akin to the narrator from Darkest Dungeon.
Ah, okay. Sorry, it just really reminded me of those sections before the non-canon short stories. I've heard quite a few instances of purple prose before, but most sound at least slightly different.

That, or it could be my recent attempts at re-reading Girl Genius that made me think of it first. Either or, really.
 
Purpling prose without making it unreadable is hard- it's one of those things I try to do with Soizic and it leads to the passages I have to re-write the most to make stuff work. Good results when it clicks though.
 
It seemed to be mostly focused on actions, rather than thoughts, but insofar as thoughts are contraindicated, I think we can trust her to avoid those.
As it was last explained, the main difficulty of the Chaos Gods is attention. Every bit of emotion calls their attention to some degree, so the net effect is that their attention is spread far too thin to actually do anything with it.

Some things call to their attentions more strongly. Certain symbols, certain actions and certain words are more resonant, and ALSO more rarely used. Such things might get a flicker of a glimpse.

And then theres their favorites, their champions and daemons who always have a bit of the Four's gaze on them. Anything they do or are involved in, they tend to notice to a significant fraction.

So its like...risk mitigation?
Under some circumstances theres no point being coy about discussing them when you have the cooling corpse of a Khorne champion with his active blessings dead nearby.
 
If Mathilde actually overworked herself, would her friends try to stage intervention?

I certainly expect that if we fully ran ourselves ragged, using the third overwork box, it would have a significant narrative presence - Belegar's already commented on how much overtime Mathilde put in and given her light duty as a result, and if she'd gone even further I assume that yes, an intervention might happen during the social turns.
 
I certainly expect that if we fully ran ourselves ragged, using the third overwork box, it would have a significant narrative presence - Belegar's already commented on how much overtime Mathilde put in and given her light duty as a result, and if she'd gone even further I assume that yes, an intervention might happen during the social turns.
Ya, the comment from Belegar was actually the reason why i even asked. Friends thwaping Mathilde because she is being a dum dum.
 
April Fools as a holiday was associated with fish in France, I think?

Unless my high school french teacher was lying to me of course.
 
Voting is open
Back
Top