Voted best in category in the Users' Choice awards.
Single choice voting would lead to the exact opposite result. People would stop voting for their favorite choice in order to support the "least bad" of the popular options. That in turn would distort the vote count and benefit not the most popular options, but the options that people think are popular. Like, Markgraf didn't have all that much discussion in support of it before the moratorium ended. People with it as their favorite might instead just have voted for Tutor, which got a lot of chatter.

The best system available for informed voters is instant-runoff. The best system that also minimizes genuine mistakes is Approval. But FPTP is always and objectively the worst and I'd only ever support it in some kind of Quest that has simulating political quagmires as its mission statement.
I'm not the one who suggested it. You grabbed the wrong quote.
 
Well for the first time ever, first place has a 10 point lead over second place. Guess people may not have wanted Waystones but they wanted Loremaster even less so Waystones got heavily approval voted. With 48 hours passed, this would be a good time to close the vote. Sad Bodyguard or Markgraf aren't leading though :(

Edit: Should Boney close the vote or does something not Loremaster have a chance to win?

1-25: Loremaster wins
25-50: Markgraf wins
50-75: Bodyguard wins
75-100: Waystone will win so Boney should just close the vote now.

Edit 2: So everytime we do this, the dice say Markgraf. Basically people, accept the inevitable. Vote Markgraf.
Darth. threw 1 100-faced dice. Total: 40
40 40
 
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Your argument is invalid. It's like saying that the only way the Waystone crowd will know they succeeded is by working on the Waystones until the next Storm of Chaos hits, and watching if they break it. No. The Waystone project is done when we can fix or enable, or turn on some of them.
Yeah, that's why I support Waystones. We have a clear goal.

How will we know we've turned Sylvania enough that it won't revolt? Only when someone shows up and tries to make it revolt.

Your expectations are "making Sylvania nicer". That's not the job, that's just a possible means to and end towards the job.

Roswitta said it: she doesn't care what we do, as long as the next Vampire War finds the innevitable Von Carstein behind it all without the support of Sylvania. That's the job.
 
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[><] Reach through dimensions and bonk the collective controlling you on the head. Obtain free will.

Mathilde has had enough of your indecision thread, and your collective confusion has given her the opportunity she needed to break her chains!
 
[><] Reach through dimensions and bonk the collective controlling you on the head. Obtain free will.

Mathilde has had enough of your indecision thread, and your collective confusion has given her the opportunity she needed to break her chains!
 
I was considering redoing my vote, since I'd prefer Bodyguard winning over Markgraf, if only by a little bit. But now neither is winning, so I suppose I'll just keep to my original vote.
 
...You know technically write-in votes are allowed. We could actually vote for the collective bonk and see if it wins :D
 
While I don't particularly want to be Markgraf, it seems like a plausible enough outcome that I might as well state what my endpoint would be:

Three fortified hard-points with appropriate defensive enchantments, a well-established hatred for the Vampire Counts, and some form of faith - each able to project force over a different section of Sylvania. Plus a set of good solid roads linking them with each other and with Stirland.

Achieve that and there's no way the next Von Carstein can simply waltz in and take over.

Three hard-points so that if one falls to infiltration/corruption it's still outnumbered.
 
the waystone project will be available in the future people is my argument against the waystone project being our main job right now to be honest. Wouldnt mind the wissenland job and im not very thrilled about the bodyguard job altough it would be acceptable. I do like the dwarf loremaster job 2nd best to markgraf tough.

Being the countess of sylvania basicly could be interesting and we can still help dwarves if we find capable enough deputies to help us so that we can still go on adventures.

And as has been mentioned , personal gyrocopter is a thing to acquire so that we can still use the tower i think for our 2nd home.
 
Three fortified hard-points with appropriate defensive enchantments, a well-established hatred for the Vampire Counts, and some form of faith - each able to project force over a different section of Sylvania. Plus a set of good solid roads linking them with each other and with Stirland.

I'd add financial interdependence on other provinces and maybe the dwarfs, so if a vampire does take over, the local economy collapses. Vampires are vulnerable to economic warfare, after all, even if they don't have the standard logistics issues the other races have.
 
I'd add financial interdependence on other provinces and maybe the dwarfs, so if a vampire does take over, the local economy collapses. Vampires are vulnerable to economic warfare, after all, even if they don't have the standard logistics issues the other races have.
A good central highway should help a lot with that - more ability to trade means more natural growth in economic reliance.

We could also try and get the Sylvanians to farm mostly luxury exports and then import food - possibly justifying it based on regions of polluted soil making food crops mildly corruptive - but I don't know how well that'd work on such a large scale with the current tech level.
 
Isn't half the problem with Sylvanian infrastructure projects that the land is so polluted with dark magic its actively fighting against you. Even the Romans would struggle to keep their roads straight if the ground itself was warping under the foundation stones.

Those looking at the Waystone Project might see the Markgraf job as something of a stepping stone, a nation sized laboratory for exploratory geomancy where we can trial prototypes without much oversight before we go global later.
 
Isn't half the problem with Sylvanian infrastructure projects that the land is so polluted with dark magic its actively fighting against you. Even the Romans would struggle to keep their roads straight if the ground itself was warping under the foundation stones.
Yep - but when it comes to road building Dwarves have both the Romans and the Incans (who dealt better with earthquakes, but couldn't do stone bridges) beat hands down.
 
Isn't half the problem with Sylvanian infrastructure projects that the land is so polluted with dark magic its actively fighting against you. Even the Romans would struggle to keep their roads straight if the ground itself was warping under the foundation stones.

Those looking at the Waystone Project might see the Markgraf job as something of a stepping stone, a nation sized laboratory for exploratory geomancy where we can trial prototypes without much oversight before we go global later.
Nope. The way to do Waystones is to pick Waystones.
 
Nope. The way to do Waystones is to pick Waystones.
If you want Waystones vote Waystones: Yes

But if the vote ends up going to Markgraf it's not unreasonable for the waystone voters to then look for ways to use the position to prep for waystones - look into geoengineering etc. partly for its immediate use and partly as preparation.
 
If you want Waystones vote Waystones: Yes

But if the vote ends up going to Markgraf it's not unreasonable for the waystone voters to then look for ways to use the position to prep for waystones - look into geoengineering etc. partly for its immediate use and partly as preparation.
Fair enough, though i doubt we'll have time to fool around with projects of that scale when we have sylvania sized problems.
 
Fair enough, though i doubt we'll have time to fool around with projects of that scale when we have sylvania sized problems.
The point is that geo-engineering might actually be part of solving the Sylvania-sized-problem of Dhar accumulation. For instance - if we could find a working mobile waystone and have it do a tour of Sylvania sucking up all the Dhar that'd make a huge difference to the place's undead problem.

Personally as mentioned I lean more towards the more tested method of "have people ready to stab the walking corpses" and "build sanctified graveyards with imported soil" but with Sylvania-sized problems large-scale solutions do make sense.
 
A good central highway should help a lot with that - more ability to trade means more natural growth in economic reliance.

We could also try and get the Sylvanians to farm mostly luxury exports and then import food - possibly justifying it based on regions of polluted soil making food crops mildly corruptive - but I don't know how well that'd work on such a large scale with the current tech level.

We never did find the gold mine near Drakenhof.
 
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