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Why would we need it? This is Mathilde we're talking about. Book shop is her favorite shop in the entire Karaz Ankor.

...God, those guys will freak out if the Book Boon goes through, because you just know Mathilde will point Belegar their way first.
Mathilde has a Poison Ivy, isn't that enough?
I mean, for dating, sure. But a rival would be nice too. It's almost a shame Eshin friend never showed up again. The animal themes aren't quite the same, but a cat/rat combo is cool too, right?
 
He WOULD highly approve of the rich nobleman with martial training and top class arms and armor doing completely nonlethal(which he can afford because he's fed and trained like a knight) vigilante work in the night, while being a generous philantrophist in the day.

Though his favor would be highly confused if said vigilante comes across a cat themed super burglar who makes a point to embarass and loot the rich and powerful....

Ranald, picking up his Batman and Catwoman action figures: "Now kiss!"
 
Its been a while since I've brought this out, not since Kraggs most reluctant headpatt...

but the reluctant, longbeard, 'I don't really know how do this and it makes me uncomfortable' headpatt: Throgrim edition.

 
Friends, I had a thought. A terrible, silly thought. Consider the following: the booksellers in Barak Varr who supply us can now boast of their extremely prestigious customer to prospective other clients. Being the dealer for the #1 living dwarf-friend and reclaimer of holds has got to increase your merchant street cred. Heck, they might even offer us a discount! And all we'd have to do for it is enchant a small item with an Illusion of our face and voice:

"I'm Mathilde Weber, and this is my favorite shop in the Karaz Ankor."
Mathilde is not cmdr Shepard.

She would rob every piece of metal, silver, jewel and gold from her enemies then.

Mat also does not string along a line of potential lovers like the fckboy/girl that is Shepard.
 
So assuming we don't find anything earth-shattering in the Norse Dwarf hold who do we socialize with next turn? I'm thinking press on Horstman and then see if we can recruit him for K8P. He has proven himself pretty on the level on the expedition and I think we could use a good light mage. Just imagine what he could learn from the resident dragon and who knows maybe he has some tricks to teach in exchange.
 
Friends, I had a thought. A terrible, silly thought. Consider the following: the booksellers in Barak Varr who supply us can now boast of their extremely prestigious customer to prospective other clients. Being the dealer for the #1 living dwarf-friend and reclaimer of holds has got to increase your merchant street cred. Heck, they might even offer us a discount! And all we'd have to do for it is enchant a small item with an Illusion of our face and voice:

"I'm Mathilde Weber, and this is my favorite shop in the Karaz Ankor."
Mathilde: I should go...
 
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So assuming we don't find anything earth-shattering in the Norse Dwarf hold who do we socialize with next turn? I'm thinking press on Horstman and then see if we can recruit him for K8P. He has proven himself pretty on the level on the expedition and I think we could use a good light mage. Just imagine what he could learn from the resident dragon and who knows maybe he has some tricks to teach in exchange.

Continue on Egrim, Ice witch and maybe the light choir if Barbitus turns out to be fine.
 
It disappeared 180 years ago. Most knowledge that the Karaz Ankor lost was lost in the era that ended about 2500 years ago.
I think people have been thinking along the lines that a) every time a traditionalist Grandmaster dies there's more knowledge lost than new innovations being invented and shared (Engineers being the exception) and b) every Karak's branch Guild has secrets not shared with other branches of other Karaks.
If Mathy's still curious about Dum, maybe Belegar can lend her to the Vlag for couple of years, so that she can explain them how to handle wizards and take a look at how Waystone power flow from Dum is doing.
This could be a legitimate part of our job if we switch from general Loremaster to dedicated Waystone researcher (with or without the official title of Archmage).
Yeah... I thought it was "eventually become aware through mundane looking means that allow for plausible deniability..."
Does ... does this mean dwarf infection is complete?
If you mean the infection of Karak Vlag Dwarves with the "Zhufokri are actually neat" meme, then yes.
Between Vlag and K8P that's at least 5% of the Dawi population saved singlehandedly.
We didn't really save many Dwarven lives in K8P of you discount the lives that wouldn't have come there in the first place if Mathilde hadn't ever helped the expedition.
...Uh, what? Is... is that literal @BoneyM ? All those daemons outside were all the ones fucking with Vlag? Did we accidentally wipe every Grudge that was just written down? Is there a net neutral amount of Grudges from Vlag coming back?
Is "killing" a Daemon in the material realm even enough to strike off the Grudges it caused? All that's done to them is banish them home and causing them some pain that a majority of them might well enjoy or ignore.

And more generally, if a single villain torture-humiliate-desecrate-kills scores of Dawi, is giving them a swift and final death enough to satisfy the Grudge? If not, what happens if the villain in question doesn't have superiors to be made even tangentially responsible or family capable of inheriting their legacy?
Unless Thorgrim decides to give us a boon we literally can't ask for the secrets of the waystone network - only he really knows they exist.
Mathilde and Belegar are currently speculating that Thorgrim collects the magic to do something. And since the Kings and Queens of the Karaz Ankor apparently don't know about this and their Runelords at the very least aren't telling them either, there are evidently secrets related to the Waystone Network exist.
I want to use the Royal Boom we have to borrow the Waystone network of our home to power a ascension ritual so we can become this super powerful shadow elemental spiritually also to make us a really well rune protected tomb for us to leave our body in so if our shadow elemental spirit body get smashed our spirit just goes back to it's tomb where we can reform.
So you want to do to Vampirism what Mathilde did to the Dhar delayed transformation matrix?
We would have create it but we have all the necromancy knowledge needed already pretty much.
Vanhel didn't have the knowledge needed for Lichdom or the Elixir of Life.
I don't want to spend our boon asking Thorgrim about the Waystone network, it feels like taking advantage of OOC information.
Is it really? I mean many here want to switch jobs from Loremaster to Waystone researcher. And Mathilde and Belegar are currently suspecting that Thorgrim knows that the Dwarf Network's energy gets fed into something that he considers useful enough to play softball with Belegar during negotiations to aid K8P after the Waaagh. So it follows that he knows something about its functioning that anyone else on this continent doesn't.
When the high king gathers his thanes after the liberation of Karak Vlag no one is surprised, the call for the guild heads and dignitaries of other holds made everyone understand that a major proclamation is to be made.
They gather.

Thorgrim watches the gathered crowd and makes his proclamation "Dawi! the age of Vengeance is over, from henceforth let it be known we live in the age of the Cat."
The crowd mills in confusion, until a brave thane, raises his voice," but what does it mean lord?"
With great force, Thorgrim smashes his fist on the Throne of Power and shouts in frustration
" How should I know?! It's a cat dammit!"
and so ended the age of Vengeance.

****

Several days prior, somewhere in the chaos wastes.
Shallya goes for a walk When she notices Reland skulking, the sack he is holding looks rather suspicious.
"hey, Renald are you stealing staff again?"
"me stealing?! perish the thought!" Reland tries to hide the sack behind his back looking rather embarrassed.
"Wait, is this Ca..."
An angry yowl interrupts her.
Its Khorne! looks like he is abusing small animals again!
This can't be allowed!
She runs forward to the rescue, to her great surprise Reland running with her yelling "unhand the cat, you rat bastard!".
A short while later Khorne made to flee.
The poor Cat was brave, and it looks at her with sad eyes - after dispensing the deserved head pats Shallya turns to Renald.
"Now Renald, explain yourself why are carrying a sack of cat feed...?"
Alas, he is long gone, Only a neat pile of cat feed left where he stood.
The cat looks rather smug now.
His name is Ranald.
Even then still not a reason to let the dawi know we are liked by a god of thieves.
Belegar, Kragg and Gunnars already know. As does every Dwarf that's a drinking buddy with an Undumgi. And probably also Princess Edda, since she was the bookkeeper during our enormous pre-battle Ranaldian gambling party and might have done some inquiries to learn what that was all about.
You know, for all we've talked about what we would do with the Liber Mortis if we died, I don't think it's ever been discussed how Mathilde might pass on the Coin, assuming at least that it was recoverable, since she usually has it on her and most ways she could die include being in the field. The same goes for Branalhune. Does anybody have any ideas?

Personally, I would probably want to give the Coin to either Heidi or Mandred, and Branalhune to... one of our ducklings, maybe? Or just keep it as the office weapon for Loremaster or something?
I once wrote down a whole and detailed list for my personal preferences regarding who inherits each and every one of Mathilde's valuable assets (except the trophy room content which I forgot about), down to splitting our EIC shares three ways.

It got deleted by mistake...
I think they meant the Vlag dwarves. They have no reason to keep it secret, and are indeed not if they're blabbing to the High King already.

I wonder if they'll build us a statue or something. We should totally visit at some point in the next few years and see how they're doing.
To be honest, we'd be deserving of all that even without the Protector. It would just take a bit longer. And they didn't actually tell Thorgrim about the cognitohazard, just about the info they gained from it.
Hm. I dont think Dwarfs as as obsessed with human with land ownership.
I mean it's neither in a mountain, nor did prospecting reveal anything of value. It's literally just space that nobody other than Umgi and Rangers would care to look twice at.
It's a major artifact of Ranald. Even if we take it to the grave, it's going to get grave-robbed. Or roll-down the mountain to a urchin in case of sudden death.

Don't worry about it.
Here's an idea for what to write in our will regarding the Coin: Belegar should add it to the historical coin collection and send the whole thing as as posthumous gift from Aunt Mathilde to Mandred. If he's worthy he'll notice it, if not then someone who is worthy will heist it from whatever museum or gallery the royal family decides lend it to for exhibition.
Dwarves can grow mushrooms underground providing an ongoing food source during the siege. Presumably Vlag didn't lose its food supply to Slaanesh.
Mushrooms need their own food source. And no, the fact that said source can be manure doesn't make mushrooms that one weird trick for infinite energy that nutritionists hate.
And while it may well have been possible to have them find out once they opened their gates - without the divine revelation they might not have opened their gates for another decade.
I don't think so. They opened the gates mostly due to the Damaz Krohn.
Early stages of greenskin growth areas make snotlings and squigs, which are of animal intelligence and known to be edible. Trap them in controlled pits away from the fighting, and harvest. Tricky part is making sure they don't develop to the point of spawning greenskins of people-tier intelligence like goblins, but if you manage the farm well you can avenge a grudge with every meal.
Again, I'm pretty sure that even Greenskin growth areas still need some form of nutrient source.

Also the idea that Karag Vlag had a Greenskin farm in their Hold in case of a siege seems unlikely to me.
 
I'm more worried about the Grudge against Ranald and if it means we're about to enter a political shitstorm trying to deal with the Dwarves laying an unearned Grudge against one of the officially acknowledged gods of the Empire, who also happens to be our personal god and annoying best friend.
 
I'm more worried about the Grudge against Ranald and if it means we're about to enter a political shitstorm trying to deal with the Dwarves laying an unearned Grudge against one of the officially acknowledged gods of the Empire, who also happens to be our personal god and annoying best friend.

Part of that post was that the Grudge may have already been paid off.
 
I'm more worried about the Grudge against Ranald and if it means we're about to enter a political shitstorm trying to deal with the Dwarves laying an unearned Grudge against one of the officially acknowledged gods of the Empire, who also happens to be our personal god and annoying best friend.
The announcement says that no action will be taken until it's properly evaulated, presumably until after our death.

I wonder if they will want to Give us the Rites of Gazul after we die...
 
You know the best/worst part? The Empire's chief diplomat(Seneshal I think) is going to be calling Mat in to advise him on why the fuck the Dwarven High King is Grudging one of the Gods of the Empire! What do we tell him?
 
I feel like the best thing to do with the coin if it's recovered after death would be to have someone take it to a gambling hall and gamble it. Ranald knows what we like, it'll get where it needs to.
 
You know the best/worst part? The Empire's chief diplomat(Seneshal I think) is going to be calling Mat in to advise him on why the fuck the Dwarven High King is Grudging one of the Gods of the Empire! What do we tell him?
Will he?
IIRC only the begrudged one gets informed aka Ranald (or a Priest of His as representative).
Who Ranald can easily tell to shut up.
 
Snorri, Ljiljana, Asarnil. Ljiljana for ice magic and gods and Ranald and so on.

Maybe Joerg -- because I want to see if he or the Knights of Taal's Fury know anything about Kislevite customs, and why they're so friendly to Ljiljana. And also because they've fought Beastmen. They know a bit about what Beastmen are like, to compare to Morghur, so I want to hear more about them. Also, we can talk to Joerg about what it's been like working alongside Esbern and Seija.
Maybe one of the wizards like Michel Solmann -- we can tell him about the Baricane experience.

Snorri because he's the last remaining major leader of the Dwarfs here, and will probably be one of the main faces of the expedition to the Karaz Ankor. i.e. The one they'll be talking to about Karag Dum and grudges and such. Him and Mathilde probably, since she's a Loremaster and also the hero of the hour with Vlag. Also, Snorri could be a contact for Karak Vlag.

Asarnil, I don't want him going back to Marienburg (he probably won't but eh it's not sure) and also because... this is a damn-rare chance to spend social actions on a Dragonlord. If we can actually befriend Asarnil, that could be quite useful. He's an experienced and expensive mercenary, and a Dragonrider, and a hero to his homeland of Caledor.

Seriously, Asarnil is a rare figure to get to know and befriend, and if our social actions can do that? Well then, that's certainly worth it.

Also, I want to get his perspective on what his opinion on what the Expedition has been like. Has he been displeased with the journey, has he been pleased, did he feel like he had enough good work, was it boring, what? Does he feel like the only high point of the expedition was Karak Vlag and the battle there, and that the rest was "soldier's boredom"? Is he disappointed about how a journey into the Chaos Wastes went? And so on.

We're already socialing Egrimm this turn too. I kind of figure this probably enough, y'know?

Asarnil, as a mercenary riding a dragon, is in some way rarer or harder to get ahold of or befriend. I want to if not fully befriend then at least make a good enough impression on him and leave him as (even more of) a contact.
 
Mushrooms need their own food source. And no, the fact that said source can be manure doesn't make mushrooms that one weird trick for infinite energy that nutritionists hate.
The warhammer world is rather magical - Stone trolls literally live on rock, that's the only thing they need to eat. And said trolls are edible to dwarves.

Mushrooms that use stone as their food source are rather more plausible than trolls that do so.

I don't think so. They opened the gates mostly due to the Damaz Krohn.
They opened the gates to the Damaz Krohn due to already knowing that they were in the real world (through Ranald's influence).

If they hadn't already known they were in reality, with a divine certainty that forced back their paranoia, they might well not have opened the gates, just in case.
 
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You know, for all we've talked about what we would do with the Liber Mortis if we died, I don't think it's ever been discussed how Mathilde might pass on the Coin, assuming at least that it was recoverable, since she usually has it on her and most ways she could die include being in the field. The same goes for Branalhune. Does anybody have any ideas?

Personally, I would probably want to give the Coin to either Heidi or Mandred, and Branalhune to... one of our ducklings, maybe? Or just keep it as the office weapon for Loremaster or something?
Honestly, I'd strongly consider giving the sword to Mandred as well. Having the closest thing to a runesword as something you can hand out to a follower or a political ally is a pretty solid way to strengthen his circle.

A third swordsman to fit alongside Ludwig and Kurt would do a lot of good.

Plus, if he has multiple kids, decent for cutting down on in-fighting. One gets the runebladw growing up, one gets our sword.

.......

I'm not tied to this idea, id also be down with a few others, such as giving it to the Grey Order for use by the best swordsman there, but I thought it worth proposing.
 
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You know the best/worst part? The Empire's chief diplomat(Seneshal I think) is going to be calling Mat in to advise him on why the fuck the Dwarven High King is Grudging one of the Gods of the Empire! What do we tell him?
Ranald thought it would be funny. That's pretty much all the answer needed, and probably the truth, too.
 
I'm more worried about the Grudge against Ranald and if it means we're about to enter a political shitstorm trying to deal with the Dwarves laying an unearned Grudge against one of the officially acknowledged gods of the Empire, who also happens to be our personal god and annoying best friend.

Ranald
Ranald the Gambler is the god of luck and irony. He is a god of the common people, and most people in the Empire will invoke him when they need luck on their side. If that was all there was to Ranald it wouldn't just be acceptable but expected for you to venerate him. But Ranald has other guises.
Ranald the Night Prowler is the god of thieves, patron of criminals, and veneration to him is tied into the very language of the thieves cant.
Ranald the Deceiver is the god of conmen, charlatans, spies, and sometimes Grey Wizards.
Ranald the Protector is the god of freedom from tyranny, and a patron to rabble-rousers in favour of changes in government in pursuit of said freedom. Every year tax collectors are murdered in His name, and many revolts against Imperial authority have been dedicated to Him.
Ranald is eternally on the knife edge between 'frowned upon' and 'actively suppressed'. Admitting that you worship him is not likely to make you friends.
despite some people for some strange reason are adamant in saying, even though it is literally Hidi's end game to change it : Ranald is not an official god of the empire.
 
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