- Location
- not actually Urk, I just liked the alliteration
[x] HALL: No
[x] MEAT: Yes
[x] ARM: No
[x] NUT: No
[x] PAPERS: Yes
[x] MEAT: Yes
[x] ARM: No
[x] NUT: No
[x] PAPERS: Yes
"Insanely high potency artefacts of unknown origin of unknown purpouses sourced from seedy merchants selling in a choas dwarf hold. I'm sure this is perfectly save to carry on an expedition through the chaoswastes where the best kind of security we can provide is 'lock it in a metal box'."
"Insanely high potency artefacts of unknown origin of unknown purpouses sourced from seedy merchants selling in a choas dwarf hold. I'm sure this is perfectly save to carry on an expedition through the chaoswastes where the best kind of security we can provide is 'lock it in a metal box'."
We're going through the chaos wastes but not like, the CHAOS WASTES chaos wastes. Anything that couldn't handle that ambient background dhar wouldn't still be uncorrupted in a world where Morrslieb exists."Insanely high potency artefacts of unknown origin of unknown purpouses sourced from seedy merchants selling in a choas dwarf hold. I'm sure this is perfectly save to carry on an expedition through the chaoswastes where the best kind of security we can provide is 'lock it in a metal box'."
Seriously, there are basically no reasons to buy and a myriad not to, do you have any actual reasoning? Because so far those that have voted yea have yet to provide any.
Not really, neither Lizardmen nor Silvan Elves are known to deploy armies beyond Lustria and Athel Loren respectively...I choose life. Everything not marked yes is a quick way to get painful chases of the death.
I was answering a post talking about IC reasons, where we don't know these things.Acorns like that are talismans the wood elves use to protect against chaos. I don't think they will get passively corrupted just from passing through the magical equivalent of Mordenheim in a shielded box. As for the arm it was made by lizardmen, the anti-Chaos faction, those don't get corrupted like ever.
I was answering a post talking about IC reasons, where we don't know these things.
My OOC reasoning is basically mummy armies and elves.
Also, I don't like having unknown factors on hand during a crisis unneccessarily.
The thing is, even if all of the Karag Dum Dawi were captured and brought to Uzkulak, and they weren't immediately snapped up by the chaos dwarfs, it would still be very unlikely for us to find any if we went to the slave markets now because there's no reason why that capture and sale should have happened recently. Uzkulak isn't a place people stay long term, they show up, unload their goods and then leave. And if Dum fell in a way that left captives that could have as easily happened a year ago or a decade ago or a century ago is it would in the relatively small window of time which would result in the captives still being in Uzkulak.I mean, these guys have already been stated to be different from how Mathilde expected and Dwarfs are valuable slaves, for the sole reason that they are really good at whatever craft they practice. I can see this outpost being willing to sell captured Karag Dum Dawi. I just don't want us to end up in Dum and find out that Mathilde failed to rescue someone because she was essentially afraid. I can't help but feel that'd be catastrophic psychologically.
-[X] (Papers) Ask a vendor if they have an Elf explorer/author there as a slave. You might be interested.
Btw, I can't find @BoneyM 's reaction to my write-in, if he approved or disapproved it.
I was not thinking about anything they would sell. Obviously, they won't. I was thinking about safeguards of trade area itself. It would make a sense to have something there. Destro factions in single place, everyone invited - and some of them exceedingly hard to put down. Or dangerous in different ways (like anything related to Nurgle). With dwarves mentality, putting some permament protections would make sense. I was thinking in terms bound demons ready to be released in emergency, activated enchantments to scour area from Nurgle pestilence, massive dispels to deal with rituals, etc.
Skavens would love to destroy this place. Chaos would try because chaos. Vampires would love to try to damage this place, because why not, challenge, and worst case they wake up in few centuries. Etc.
I'm just curious whether Chaos Dwarves put anything that Mathilde with her exceedingly sharp magesight can detect.
That completely and utterly ignores my actual argument. Please go back and read it more carefully.You got me wrong here, i tend to interpret Ranald as a trickster god leaning on the side of evil and anarchy as per WHFRP rulebooks, my quests and roleplay games. So not as a saint, but how his ethos can fit Math's world view and if Warhammer races matters to Ranald .
Athel Loren is barely not off limits to it's own natives, I wouldn't want to go there even with an invitation.Random question, but assuming the acorn really is from Athel Loren, what are the chances we would get a forest vacation for returning it similar to our Nagarythe vacation? I think Athel Loren is supposed to be off-limits to outsiders, usually, but wasn't the same true for Nagarythe? Because Waystalker/Bladesinger training sounds almost as cool as Shadow Walker training.
... What the heck does heretical mean in this context, if not 'uses Dhar', which it does not, or, I dunno, summons daemons?Get the Mission done, get the seed back to the elves, and pick up some curiosity to read on the way to K.D before getting out. Simple, clean, efficient. No arm, because 1) we have no idea who to return it to if they want it back(they probably will) or 2) may be an un-obvious demon and/or Heresy related thing (our windsight, as I understand it, doesn't tell us if it heretical, merely wind-related stuff, like if it produces Dhar).
We know she considers Frederick Van Hal the legendary necromancer to have only a sliver of the power she, a fully trained Lady Magister of the College, would have if she turned to Dhar.Method 2: The Omega path. Walk out into the fields of bones. Forsake her vows, renounce her allegiance and unleash the secrets of Dhar. Call up an undead horde and march on the city. We have no clue how powerful Necromancer Mathilde would be, nor any real idea of how formidable Uzkalak's defences are.
Maybe try reading the last 30 pages wherein a myriad of users have laid out a great many reasons, and this has been thoroughly discussed?"Insanely high potency artefacts of unknown origin of unknown purpouses sourced from seedy merchants selling in a choas dwarf hold. I'm sure this is perfectly save to carry on an expedition through the chaoswastes where the best kind of security we can provide is 'lock it in a metal box'."
Seriously, there are basically no reasons to buy and a myriad not to, do you have any actual reasoning? Because so far those that have voted yea have yet to provide any.
Boney has already confirmed that Mathilde has checked if it has any trace of Chaos Magic, and she has not found any (And she knows how to do it, she got the advanced chaos identification techniques course in the Colleges)... So, by its physical characteristics, we are 99.95% that it is a Lizardmen/Old One artifactGet the Mission done, get the seed back to the elves, and pick up some curiosity to read on the way to K.D before getting out. Simple, clean, efficient. No arm, because 1) we have no idea who to return it to if they want it back(they probably will) or 2) may be an un-obvious demon and/or Heresy related thing (our windsight, as I understand it, doesn't tell us if it heretical, merely wind-related stuff, like if it produces Dhar).
Unstable? They wouldn't allow unstable and powerful artifacts into the marketplace; it'd be terrible for business (as evidenced by the fact that they exclude warpstone, or gold from Nehekhara or Lustria). And none of it is politically suicidal. At all. Honestly, having the Liber Mortis in our possession is far, far more dangerous.But seriously people, can we please not bring highly powerfull, probably and unstable and poltically suicidal artifacts into the choaswastes?
There are many reasons to buy. For one, research papers. Two, they might end up being extremely useful, like that Ghyran seed. The Jade College might know what it is, or how to make use of it, or they'd want to exchange it for favors. The arm might have magical mechanisms that we can reverse-engineer, or take inspiration from."Insanely high potency artefacts of unknown origin of unknown purpouses sourced from seedy merchants selling in a choas dwarf hold. I'm sure this is perfectly save to carry on an expedition through the chaoswastes where the best kind of security we can provide is 'lock it in a metal box'."
Seriously, there are basically no reasons to buy and a myriad not to, do you have any actual reasoning? Because so far those that have voted yea have yet to provide any.
Nekhaharans were humans, and humans tend to have 5 fingers... So it is much more likely to be from the Lizardmen.
Elves would never know, if they even care in the first place. Mummy armies isn't a thing; Chaos Dwarves don't allow anything stolen from Nehekhara or Lustria. Hell, we have and have read the goddamned Liber Mortis; which is far, far more dangerous.I was answering a post talking about IC reasons, where we don't know these things.
My OOC reasoning is basically mummy armies and elves.
Also, I don't like having unknown factors on hand during a crisis unneccessarily.
Wasn't that comparison also back when she had, like, six or seven magic? And now we're sitting at nine with, I expect, a fair chance of at least one more when the trait vote comes up. God damn, Mathilde is a scary person. I almost want to press that big red button just to watch the mushroom cloud.We know she considers Frederick Van Hal the legendary necromancer to have only a sliver of the power she, a fully trained Lady Magister of the College, would have if she turned to Dhar.
Van Hal, the guy who waged war against the Skaven single-handedly by doing things like 'raising an army of undead dragons', 'conjuring a Storm of Magic' and 'causing Hexensnacht to happen months early for the power boost to his armies of undead.'
And the Chaos Dwarves live in a place called the Land of Skulls.
So, y'know. It's an option.
Chaos Dwarves don't allow a specific selection of things from Lustria, other things are evidently fair game.Elves would never know, if they even care in the first place. Mummy armies isn't a thing; Chaos Dwarves don't allow anything stolen from Nehekhara or Lustria. Hell, we have and have read the goddamned Liber Mortis; which is far, far more dangerous.
IMHO I think the chances are pretty low, as we first would have to correctly identify it and realize its cultural value before someone goes and plant it to see what it does.Random question, but assuming the acorn really is from Athel Loren, what are the chances we would get a forest vacation for returning it similar to our Nagarythe vacation? I think Athel Loren is supposed to be off-limits to outsiders, usually, but wasn't the same true for Nagarythe? Because Waystalker/Bladesinger training sounds almost as cool as Shadow Walker training.
I meant more of a direct "how likely would giving it to them resulting in a vacation offer be". The chances of even doing that are low, I'll agree, but if it did happen, are we more likely to get some other reward?IMHO I think the chances are pretty low, as we first would have to correctly identify it and realize its cultural value before someone goes and plant it to see what it does.
If I'll be honest with you, I'll give it 1 in 4.
Mummy stuff or daemons, but in the case of the later...... What the heck does heretical mean in this context, if not 'uses Dhar', which it does not, or, I dunno, summons daemons?
...I have been ninja'd. It could also be lingering trauma from a enemy-necromancer filled campaign I'm trying to repress that the arm's description is triggering, but it could also just be my paranoia or memories of the arm of the Judge of Buffy the Vampire Slayer fame too. Point is, we bring it along, I'm half expecting the thing to try to strangle us in our sleep.Boney has already confirmed that Mathilde has checked if it has any trace of Chaos Magic, and she has not found any (And she knows how to do it, she got the advanced chaos identification techniques course in the Colleges)... So, by its physical characteristics, we are 99.95% that it is a Lizardmen/Old One artifact