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That would be a great way to die pointlessly, or get those slaves killed slowly and painfully just to set an example for the other slaves. Remember, these slaves would not be in good shape physically or mentally, and you'd be expecting them to escape a literal dwarf fortress city with a lot of heavily armed warriors and their constructs already in the way, ready to bust into action at a moment's notice, then somehow trek across difficult terrain with little place to hide while an elite force specifically trained, equipped, and prepared for a massive pursuit in force (with magical firepower to back it up) hunts us down with zeal. We'd then be bringing back a whole bunch of slaves, some of whom might be our sworn enemies, back to an expedition that is already short on food and very, VERY much doesn't want additional trouble for itself, let alone the forces of the capital of the Chaos Dwarves coming to wreck our shit.
This. I can't think of anything that would put them on the warpath to making an example more than this. I wouldn't be surprised if they hired assassins to kill all of the escaped slaves too, just to make a point. If people are serious about Uzkalak, well, find a way to get the Skaven to blow it up, or start favor trading for a couple armies.

With that said, if you wanted to bring down Uzkalak from the inside, tampering with the lower levels is probably the key. Step one would be figuring out what's going on down there.
 
Luthor something-or-other, the leader of the vampires of the vampire coast in Lustria, is at war with the Lizardmen because he's a pirate and wants all their gold. He apparently made a bunch of gilded black skulls that, when smashed, give the smasher necromantic powers, and also bind them to his service for his looting war. I'm a bit fuzzy on any details beyond that, I'm afraid.

EDIT: Eshin'd yet again!

Harkon wants their loot because it was what fractured his mind and turned him into a walking counterspell (he can't use magic and generates an anti-magic field around him). He thinks it will fix him if he can just find the right artifacts.
 
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Here's an analogy that might help explain some of the objections:

It's like being asked to pick up a pizza with your roommate's credit card, and then coming back upstairs with a new TV and gaming PC on the expenses list. While yes, you're good for it, and you are paying it back, it's not quite what was expected of you to do. Oh, and the electronics were made by sweatshop labor.
On the other hand, the Ghyran seed might actually be of use on the expedition (not likely, but possibly), and not only do they trust that Mathilde would pay them back without question (she's literally the most trusted human alive, amongst the Karaz Ankor, and she's a bloody Thane acting on the authority of King Belegar), but given that she's already A) rescued Karak Vlag from the Aethyr when no one else could have even discovered what the hell happened to the Karak, B) managed to convince the greatest mercenary in the Old World to join our expedition--an elite elf warrior and a fucking Star Dragon, C) convinced a whole bunch of wizards and two well-reputed chapters of knights to join the expedition, D) potentially secured safe passage through a major stretch of their journey well in advance, E) enlisted the services of Kislev's ice mages to ensure good weather through yet another stretch of the journey, and F) made a decisive contribution to the battle against Slaaneshi Slayers and daemons, Mathilde has thoroughly earned that kind of leeway. After all, with additional food secured and bunch more money (just in the form of gold) available for other barters/purchases just in case it's needed, there's no reason to even worry about these expenditures.

The gems are literally the most easily portable form of money the expedition has for a single person to carry; the expedition has plenty more money in the form of gold, and in the worst case scenario, asking every member of the expedition to carry a gold coin or two with them would work even without the steam transports.
 
In general, taking a swipe at Uzkulak is the sort of thing Mathilde should be dedicating in-quest months towards, not something she does in an afternoon.

Please, have more respect for the abilities of our opponents and peers than that. I can guarantee you that Lady Magister Grey did her groundwork before she blew up a hellcannon factory, and while the Chaos Dwarfs might be a smaller polity by Destruction terms, I think the fact that they know their limits makes them even more dangerous on their own ground.

Sooo... what do you guys think. Harp of Ruin, or one of those hilarious Chaos weapons/gifts things from one of the WFRP books where the Chaos gift actually removes Corruption points from you instead of damning you further?
I think I got it earlier.
Wait, I think I got it- a lute strung with unicorn hair is one of the casting ingredients for The Dance Without End, a ritual that causes a single person to dance until they die, and anyone that sees them dancing also has to dance until they die.
 
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Kills a bunch of slavers. Might inspire a general slave revolt. Might even win, although I admit it isn't as likely.
That's absurdly unlikely and not even remotely the realistic outcome.

What would happen is the slaves getting slaughtered, or captured by Chaos Dwarves who are ready to go at a moment's notice (and already in our way), specifically equipped for dealing with even the likes of Vampires. We'd be facing a goddamned army in their seat of power--situations which, in the past, Mathilde was lucky to escape from alive just by herself and in favorable terrain (and with forces that didn't care overly much about pursuing her after she'd escaped).

A slave revolt? With unarmed slaves? Against Chaos Dwarves?

The entire idea is so laughably bad that I honestly don't think we could make Mathilde do it without totally breaking character. Mathilde isn't suicidal, nor is she an absolute moron. She'd know that she would have no chance of success and would likely just make things worse just by trying.
 
I'm going to go against the trend on the hall. I don't think that it is possible to orchestrate a large scale escape at this point, but this could be an opportunity to gather intelligence that will enable one in the future. There might be an opportunity to purchase the freedom of a few captives, although I don't know how many would want to join the expedition, and there isn't really any other safe way back to civilization for them.

[x] HALL: Yes
[x] MEAT: Yes
[x] ARM: Yes
[x] NUT: Yes
[x] PAPERS: Yes
 
That's absurdly unlikely and not even remotely the realistic outcome.

What would happen is the slaves getting slaughtered, or captured by Chaos Dwarves who are ready to go at a moment's notice (and already in our way), specifically equipped for dealing with even the likes of Vampires. We'd be facing a goddamned army in their seat of power--situations which, in the past, Mathilde was lucky to escape from alive just by herself and in favorable terrain (and with forces that didn't care overly much about pursuing her after she'd escaped).

A slave revolt? With unarmed slaves? Against Chaos Dwarves?

The entire idea is so laughably bad that I honestly don't think we could make Mathilde do it without totally breaking character. Mathilde isn't suicidal, nor is she an absolute moron. She'd know that she would have no chance of success and would likely just make things worse just by trying.

I honestly don't think this would be something we'd do off the cuff. I would actually be willing to quit and dedicate a couple years to figuring how to best crack this egg.
 
Sooo... about the Artifacts. I like to actually buy shiny things in Quests, because they are interesting and fun. Even if we spend 2000 Gold on a lark, there is always more Money to be made and Mathilde could actually work on her vow of poverty. (Not that she would ever get near it with others showering her in acolades and gold)

At least two things are from The Old Ones/Lizardmen. You can't get better bling on Malus. The Seed is stuffed to the gils with Ghyran. So, nice to have. Sitting on money like a dragon (or a dwarf) is not that exciting anyway.

EDIT: Not that i would be salty if we buy nothing. There is still a visit to Ulthuan in the wings and we can go on a shopping Spree in Lothern. The only thing more outrageous than the breath of things to buy in the Elven Capital are the prices. Gonna need a hoard or three for that.
 
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Sooo... what do you guys think. Harp of Ruin, or one of those hilarious Chaos weapons/gifts things from one of the WFRP books where the Chaos gift actually removes Corruption points from you instead of damning you further?
I think I got it earlier.
Wait, I think I got it- a lute strung with unicorn hair is one of the casting ingredients for The Dance Without End, a ritual that causes a single person to dance until they die, and anyone that sees them dancing also has to dance until they die.
Oh man, one of those kinds of things huh?

A everybody-forced-to-dance-until-they-drop artifact. Man, what a classic DND bullshit thing, haha. Actually brings to my mind memories of A Wizard in Gensokyo, and posters jokingly worrying about a fiddle, when they start seeing so many fairies in the Scarlet Mansion...

Has anyone had any luck figuring out what the self-flying projectile is?

Maybe it's some kind of bug or spirit or mechanical device or something, that you throw it and it keeps flying -- might be something like that sure, but it doesn't specifically nail down what in Warhammer Fantasy it is.
 
The only thing that I could think of that could meet that description would be rockets. I guess Cathay might make them, but I have no idea why they would be specially restricted.
What if... Is there some kind of anti-gravity magic or item, in Warhammer Fantasy?

Or, objects that float on their own? Or move on their own? Hmm...

Except of course they'd also have to be dangerous or disruptive in some way, so... Probably like that style of thing where you drop it and it bounces, and then the second time it bounces higher -- so, a perpetual motion machine object; once it starts moving, it keeps moving, unless deactivated or destroyed somehow.

Does anyone know of anything like that? Or any Spell or Ritual or Summoning that uses such a thing as an ingredient?
 
Huh.

So, out of curiosity, did we sense/see any Divine energy while in Praag, maybe any particularly close to the floor? Maybe some specifically underground?
Stone is, legitimately, an excellent insulator of magical energy. :V
It refers to stories of the Empire's fratricidal wars centuries past. ... And to Wizards using them to burn down towns and villages. Not a lot of towns and villages in Altdorf itself, in the middle of the Night of a Thousand Arcane Duels.

I mean, sure, some of the stuff said about Incarnate Elementals might be referring to the Night of a Thousand Arcane duels, but... The parts I quoted and went "Hrm, huh?" at was to do with the discrepancies of names and timings. =/
A bit of a reach back, but in the time the book was set in the colleges had been established for more than two centuries (2.5-ish, or so, specifically). Therefore, 'in centuries past', a phrase that could refer to any previous century, could accurately be applied to tales of collegiate carnage.
 
No. There was too much Chaos energy in the city for that.

You know, I half wonder if that was part of the reason Praag got hit so hard. To cover up any and all traces of that coffin.

Tzeentch would be the type to push for a strategy that benefits him even if they lose after all.

Stone is, legitimately, an excellent insulator of magical energy.

I suppose it is.

That, plus Chaos energy, plus the cage, plus presumably other stuff specifically making that spot hard to find even by accident.
 
Boney's last word on it was to assume the GoL aren't a thing. Hard to say if the bit about the keys is a hint that they're now a thing or just an Easter egg.
 
Does Mathilde buy the barrels of salted meat using Borek's money?
[X] MEAT: Yes
Does Mathilde purchase the golden arm for 800 gold coins?
[X] ARM: Yes
Does Mathilde purchase the Ghyran nut for 1000 gold coins?
[X] NUT: Yes
Does Mathilde purchase the explorer's writings for 200 gold coins?
[X] PAPERS: Yes
 
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