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Hmm, I wonder what the Ogres who bought all the livestock are up too? We were told they had been pushed out of their territory—by what? And where would they go? I wonder if they'll cross our path at some point.
 
Also, @BoneyM, I see that we haven't heard the emergency dwarf announcement yet. Is that a thing we'll only hear about after the Expedition (in which case, could you threadmark it in the meantime, so people who missed it can read it?) or is it likely that we will hear about this in the next couple of entries?

I haven't decided when the snippet will be part of the threadmarked chapters, but I don't like the idea of a temporary threadmark on it. Those that just want to read the story should be able to, instead of having it interrupted by the more meta stuff like previews and teasers and whatnot. I'll have a link in the notes of the chapter it appears in to the original preview, though.
 
@BoneyM

Can we do as @Ericwinter
suggested?

Buy some Dawi Zharr Weapons now, then when we go to the Skaven place, kill some Rats with them and pull off a False Flag espionage operation, thus inciting intensified conflict between the Skaven and Chaos Dwarfs?

Even if we do not mount a raid and rescue, more fighting between evil factions only benefits us.
 
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@BoneyM

Can we do as @Ericwinter
suggested?

Buy some Dawi Zharr Weapons now, then when we go to the Skaven place, kill some Rats with them and pull off a False Flag espionage operation, thus inciting intensified conflict between the Skaven and Chaos Dwarhuing
Even if we do not mount a raid and rescue, more fighting between evil factions only benefits us.

The Zorn Uzkul turning into an active warzone has a bunch of possible scenarios that would hinder the Expedition and very few that could help.
 
[x] HALL: No
If this was QQ with porn logic, I would be all for it. As it stands, visiting /b/ and only glimpsing the previews of the REKT threads is already enough to convince me to skip this one.
 
The Zorn Uzkul turning into an active warzone has a bunch of possible scenarios that would hinder the Expedition and very few that could help.
Could we feasibly pull off such an operation during the return from Karag Dum? I doubt Mathilde would be in any shape or mindspace to do such a thing after whatever we experience up there, but we ought to live up to our new Dwarf reputation.
 
Could we feasibly pull off such an operation during the return from Karag Dum? I doubt Mathilde would be in any shape or mindspace to do such a thing after whatever we experience up there, but we ought to live up to our new Dwarf reputation.

I think people are very heavily underestimating the competence of the enemies here. This is the sort of thing Mathilde spent weeks pulling off against Orcs, and people are talking about her doing it in a matter of hours while she's in the neighbourhood against two of the factions that most often pull this kind of thing against themselves, and they're already on high alert and extremely honed by the tricks and schemes they've been pulling on each other for forever.
 
Could we feasibly pull off such an operation during the return from Karag Dum? I doubt Mathilde would be in any shape or mindspace to do such a thing after whatever we experience up there, but we ought to live up to our new Dwarf reputation.
Every variation of the question "can we do X on the way back" can be answered with "it depends on what state Mathilde and the expedition are in on the way back, which might be very poor indeed".
 
I really do not want to leave any of these magic artifacts in the hands of Chaos-aligned factions.
The idea of what a Chaos NPC could get up to with one of them is....not good. For example, that Nut could form the core of some corrupted Tree thing thats used to ambush us on our way home.
But the items are already in the hands of Chaos-aligned factions, and what the chaos NPCs are getting up to is "sell them for money". And I'm not aware of any special recent Chaos raiding attempt giving them an unusual amount of things like this, so I think the reasonable assumption is that Chaos has stuff like this passing through their collective hands every few years. Mathilde is seeing a random sample, not a unique opportunity for Chaos.

[x] HALL: No
[x] MEAT: Yes
[x] ARM: No
[x] PAPERS: Yes
 
The Gold arm can be examined by our Golds, using their postcog spells.
Breach The Unknown should work. Worst comes to worst, we bury it somewhere or melt it down.
If it's a lizardman thing... Well, it's probably not an outright Old One relic but it's almost certainly a slann relic. If anyone's got good enough anti-scrying security to defeat Gold Wizards, it'd be him... and I'm worried for Johann because his magesight is all he's got so if anything screws with that he's really in trouble.

But I may be being paranoid.
 
[X] HALL: No

I don't think Mathilde can keep up her deep-cover status, and I don't think things will end well, and I don't want Mathilde spending the rest of her life hating herself for not somehow hulking out and liberating all the slaves in a Chaos Dwarf city.

[X] MEAT: Yes

We need the food.

[X] PAPERS: Yes

Ah thank you.

I find the "warpstone" thing where they name it THREE TIMES in the list extra-hilarious, because you can just tell how that happened.

First some idiot brought unshielded warpstone into the city in a flimsy canvas bag going "nay, 'tis wyrdstone!" A disaster ensued.

Then some idiot (probably an ogre) brought it into the city in a flimsy canvas bag going "uh... warpstone, wyrdstone, what's that..." and a disaster ensued.

Now, forever after, for millennia, every poor bored Chaos Dwarf Customs Official has to end their spiel with "did you bring any green glowing rocks of any kind" because otherwise sooner or later another ogre or orc or something is going to do it again.
It gets better, because I think you can read it a little deeper than that.

The List has an order to it, after all, and it wouldn't surprise me if that order was chronological. So, for instance, when you get: "gilded skulls made of black bone, anything from the Temple-City of Zlatlan, any mummified bodies of large, frog-like beings"

Then first you had those vampire's skulls floating around, afterwards then someone stole from Zlatlan and made a mess, and once the vampire coast really got going then someone dragged a relic priest in and that was a whole affair all of its own.
 
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If it's a lizardman thing... Well, it's probably not an outright Old One relic but it's almost certainly a slann relic. If anyone's got good enough anti-scrying security to defeat Gold Wizards, it'd be him... and I'm worried for Johann because his magesight is all he's got so if anything screws with that he's really in trouble.

But I may be being paranoid.
Does Max know the spell as well or is it just Johann?
 
[x] HALL: No
[x] MEAT: Yes
[x] ARM: Yes
[x] NUT: No
[x] PAPERS: Yes

So, my thoughts on the nut and my reason for not buying is actually because of the buyer, what with not giving us information or stopping smirking at us I can't help but feel he's looking at us as an idiot monkey who he's about to scam out of so much money for a fairly potent and impressive looking but not actually worth near 1000 gold magical seed. Even if it is a seed from the Oak of Ages I don't think we actually know how fast the tree produces said nuts, it could be that hundreds of these things are collected to by the elves and for all it looks impressive is fairly rigid in use. Valuable, but a rip off.

Meanwhile, the arm is looking to be a god damn lizardman/Old One artefact being sold by an ignorant barbarian (and I mean that literally) merely for its value in terms of raw materials. I don't think you can actually get any more 'bargain' on magical items than that and even if we're unlucky those raw materials happen to be gold and the exact magical properties are a mystery box that still looks like a good gamble. Better than the Elgi certainly.

...and Ranald knows we should give the Gambler some worship here if we can't worship the Protector. For now.
 
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