Hmm, I wonder what the Ogres who bought all the livestock are up too? We were told they had been pushed out of their territory—by what? And where would they go? I wonder if they'll cross our path at some point.
Also, @BoneyM, I see that we haven't heard the emergency dwarf announcement yet. Is that a thing we'll only hear about after the Expedition (in which case, could you threadmark it in the meantime, so people who missed it can read it?) or is it likely that we will hear about this in the next couple of entries?
Wasn't there a huge Ogre problem in Kislev not too long ago?Hmm, I wonder what the Ogres who bought all the livestock are up too? We were told they had been pushed out of their territory—by what? And where would they go? I wonder if they'll cross our path at some point.
@BoneyM
Can we do as @Ericwinter
suggested?
Buy some Dawi Zharr Weapons now, then when we go to the Skaven place, kill some Rats with them and pull off a False Flag espionage operation, thus inciting intensified conflict between the Skaven and Chaos Dwarhuing
Even if we do not mount a raid and rescue, more fighting between evil factions only benefits us.
The Zorn Uzkul turning into an active warzone has a bunch of possible scenarios that would hinder the Expedition and very few that could help.
Could we feasibly pull off such an operation during the return from Karag Dum? I doubt Mathilde would be in any shape or mindspace to do such a thing after whatever we experience up there, but we ought to live up to our new Dwarf reputation.The Zorn Uzkul turning into an active warzone has a bunch of possible scenarios that would hinder the Expedition and very few that could help.
Could we feasibly pull off such an operation during the return from Karag Dum? I doubt Mathilde would be in any shape or mindspace to do such a thing after whatever we experience up there, but we ought to live up to our new Dwarf reputation.
Every variation of the question "can we do X on the way back" can be answered with "it depends on what state Mathilde and the expedition are in on the way back, which might be very poor indeed".Could we feasibly pull off such an operation during the return from Karag Dum? I doubt Mathilde would be in any shape or mindspace to do such a thing after whatever we experience up there, but we ought to live up to our new Dwarf reputation.
But the items are already in the hands of Chaos-aligned factions, and what the chaos NPCs are getting up to is "sell them for money". And I'm not aware of any special recent Chaos raiding attempt giving them an unusual amount of things like this, so I think the reasonable assumption is that Chaos has stuff like this passing through their collective hands every few years. Mathilde is seeing a random sample, not a unique opportunity for Chaos.I really do not want to leave any of these magic artifacts in the hands of Chaos-aligned factions.
The idea of what a Chaos NPC could get up to with one of them is....not good. For example, that Nut could form the core of some corrupted Tree thing thats used to ambush us on our way home.
If it's a lizardman thing... Well, it's probably not an outright Old One relic but it's almost certainly a slann relic. If anyone's got good enough anti-scrying security to defeat Gold Wizards, it'd be him... and I'm worried for Johann because his magesight is all he's got so if anything screws with that he's really in trouble.The Gold arm can be examined by our Golds, using their postcog spells.
Breach The Unknown should work. Worst comes to worst, we bury it somewhere or melt it down.
It gets better, because I think you can read it a little deeper than that.[X] HALL: No
I don't think Mathilde can keep up her deep-cover status, and I don't think things will end well, and I don't want Mathilde spending the rest of her life hating herself for not somehow hulking out and liberating all the slaves in a Chaos Dwarf city.
[X] MEAT: Yes
We need the food.
[X] PAPERS: Yes
Ah thank you.
I find the "warpstone" thing where they name it THREE TIMES in the list extra-hilarious, because you can just tell how that happened.
First some idiot brought unshielded warpstone into the city in a flimsy canvas bag going "nay, 'tis wyrdstone!" A disaster ensued.
Then some idiot (probably an ogre) brought it into the city in a flimsy canvas bag going "uh... warpstone, wyrdstone, what's that..." and a disaster ensued.
Now, forever after, for millennia, every poor bored Chaos Dwarf Customs Official has to end their spiel with "did you bring any green glowing rocks of any kind" because otherwise sooner or later another ogre or orc or something is going to do it again.
Even one being asleep is a terrible idea. Because Lizardmen will go to any lengths to get one back. Any. Lengths.I suspect they actually do ban Relic priests from being brought into the city. Because one of those waking up a bit inside would be... bad. Very bad. And they probably require shielding on warpstone, etc.
Does Max know the spell as well or is it just Johann?If it's a lizardman thing... Well, it's probably not an outright Old One relic but it's almost certainly a slann relic. If anyone's got good enough anti-scrying security to defeat Gold Wizards, it'd be him... and I'm worried for Johann because his magesight is all he's got so if anything screws with that he's really in trouble.
But I may be being paranoid.
So I'm concerned that we seem to be collecting one of these.So, in order:
- Wood Elf casus bellis.
That would actually be incredibly useful for us as we travel further North, then.