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Oh what's durthu going to do? Stumble drunkenly after me? All I'd have to do is walk a briskly away.
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Oh what's durthu going to do? Stumble drunkenly after me? All I'd have to do is walk a briskly away.
Uh... Huh. Hadn't thought about things this way before, but, um...we were told there was nothing of interest in the watchtowers, tunnels potentially leading to where the hold should be would probably qualify as interesting.
The Dwarf-made road to the currently-vanished Karak Vlag is still there. It came back with the watchtowers, but didn't return to the Warp with the rest of the Karak.You might wonder if it had been some sort of hallucination if it weren't for a couple of things: the road and the watchtowers are still where they're supposed to be, and in the magic-thick aftermath of an entire Karak appearing and disappearing again, the bodies of the Daemonettes remain where they lie, their blood slowly boiling away into free-floating magic.
What I would suggest is two-fold (three-fold?) approach.
Asarnil + Deathfang guard the gate. They have the mobility and the prowess.
White Wolves + Taal's Fury harry the approach/the open space. A+D do this as well when the cordon is breached.
Dwarfs do what they do best. They fortify the Waystone.
Depending on Mathilde's duties regarding Waystones (how long does the clogging take, does she need to channel the effect) she could plausibly join Asarnil or do harrowing of her own.
honestly, if they want to do more of our job for us, I'm not complaining.You know, having the ability to shape you entire battlefield before the enemy even gets to show up is probably cheating. Actually, is there a reason they wouldn't just pop back before we even finished setting things up? Given it only seemed to take a few seconds to transfer...
why would Slaaneshi demons put a cognitohazardous effect on something they planned on keeping in the Realm of Chaos? it they were Tzeentchites, then maybe, but Slaanesh isn't known for needlessly overcomplicated plots.Uh... Huh. Hadn't thought about things this way before, but, um...
... How sure are we that this isn't another "Stone is an excellent insulator of magic" situation?
Maybe we should check out all the areas, the watchtowers and the mines and roads and stuff, just in case anyway. And also check out if, upon thinking of the very idea, we get any thoughts or conclusions fed to us.
that's why we brought Asarnil.I'd caution people about overly trusting fortifications. If the Karak comes back and a Daemon Prince, or a Keeper of Secrets, or some other horror of the warp comes out, quickly, metal and stone can easily fail.
The worst case in this scenario is the sorcerer's yanking them in the realms of chaos along with the towers and the roads over those two days.The Dwarf-made road to the currently-vanished Karak Vlag is still there. It came back with the watchtowers, but didn't return to the Warp with the rest of the Karak.
If Mathilde says her idea could take a few days to work, the Dwarves might decide to drive a landship up and park it in front of Vlag's entrance. Give the daemons a couple cannon broadsides if they show their faces again.
That doesn't feel possible outside a storm of chaos.The worst case in this scenario is the sorcerer's yanking them in the realms of chaos along with the towers and the roads over those two days.
If this was an expedition to Vlag I could see them doing that, but it's not. More likely they'd dismantle the cannons in one of the landships so they can set them up covering the entrance. No use risking the landships if they don't have to. The expedition can afford to lose cannons, but not landships.If Mathilde says her idea could take a few days to work, the Dwarves might decide to drive a landship up and park it in front of Vlag's entrance. Give the daemons a couple cannon broadsides if they show their faces again.
We've just seen them do it to a whole Karak right now.
When it had only been out for less than 3 minutes and even then they couldn't take the whole thing.
we've seen them toggle an active effect on and off again, and they dropped some of it in the process. That is much different from initiating an active effect to pull a place into the Realm of Chaos, much less while maintaining the previous effect.
Oh what's durthu going to do? Stumble drunkenly after me? All I'd have to do is walk a briskly away.
Wanna bet the whole expedition that the next blink won't take everyone in front of gates too?When it had only been out for less than 3 minutes and even then they couldn't take the whole thing.
The plan that is proposed is to spend a few days in the area of active effect building fortifications before cutting out its power. Basically having the whole expedition in the place that was in the realms of chaos five minutes ago and a few steps away from the area that was yanked there just now.we've seen them toggle an active effect on and off again, and they dropped some of it in the process. That is much different from initiating an active effect to pull a place into the Realm of Chaos, much less while maintaining the previous effect.
Good point. If they realize what our plan is then they are likely to cannibalize their current effect well they still can to do something nasty to us. Spending extra time fortifying isn't worth giving them extra time to do that.Wanna bet the whole expedition that the next blink won't take everyone in front of gates too?
Let's tangle with a powerful sorcerer in the place of their power after we cut off the power cord, not before.
Or maybe they need some time to recharge the yanking spell properly and were forced to fire it prematurely because of the giant dragon in the face.Good point. If they realize what our plan is then they are likely to cannibalize their current effect well they still can to do something nasty to us. Spending extra time fortifying isn't worth giving them extra time to do that.
if they have had a general purpose yank things into the Realm of Chaos spell, that they could use every few days, for the past 200 years why is most of kislev not there right now?Or maybe they need some time to recharge the yanking spell properly and were forced to fire it prematurely because of the giant dragon in the face.
I don't think they have that, but the plan to fortify the place where gates used to be has us standing for days in the place that was yanked already not long ago and in spitting distance of the place that is in realms of chaos right now which I'd say increases the risk just a tad.if they have had a general purpose yank things into the Realm of Chaos spell, that they could use every few days, for the past 200 years why is most of kislev not there right now?