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Doesn't really matter, we can simply say the karak waystone is supposed to just be another routing node and the chaos forces are diverting the energy or say guild secret and then have no concern at all.
That's not at all how I interpreted this-
Well yes, but at that point you're not giving them Mathilde's knowledge about Dwarf waystones, you're telling lies that are going to either spiral or unravel quickly at the inevitable follow-up question of 'wait, our Karaks are fueling Elven magics? why hasn't something been done to stop this?'.
For all the expedition knows the spell is simply anchored to the world at that location (and possibly others), and the details are wizardly secrets. They won't know it's a Waystone.
Some of the other dozen wizards may, though, and we've not even spoken to all of them yet.
 
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Wizards are extremely strongly cautioned not to share what they learn before they're told anything about Waystones. Them being one modification away from free Dhar dispensers isn't the sort of thing they want lots of people to know.
 
My reservations about bringing the Expediton to where we're doing the clogging- if that's even possibly in the terrain?- include we'd be sharing that technique with Journeymen, probably not all of whom will have had the proper Waystone safety course we took. Or is Clogging not something someone with average Windsight could watch and learn of?
 
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Well, it's emerging there are clearly several different conceptions of that we're dubbing Phase 1 here could look like. My reservations about that plan are about drawing the attention of the whole Expediton to the Waystone network and it's feeding into the Karaks, which seems to inevitably lead to awkward, and potentially explosive, questions.

State secret; talk to College heads if you want to know more; telling anyone beyond them will be met with consequences.

Borek might have the standing to ask pointed questions in the Karaz Ankor but other than him (and Asarnil and Deathfang) there's nobody who can't be legally ordered around to a certain extent.
 
The Waystones in between are just to route energy
Huh. So any energy being stolen and used at karak vlag is another drain on the Ankor Zhuf-powered Area Management Assistant Routine behind Thorgrims eyelids, then?

Obviously not something we'd know about, but it stands to reason.

Oh, that explains why (iirc) everpeak hasn't sent much in the way of aid to the expedition: Thorgrim already "knows" it's gone, because with karak vlags routing point being redirected, he's getting a no-connection message from karag dum.
 
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You know what's really funny? This is all Ruprecht junior's fault. If he hadn't asked that question, we'd still be stuck on the "give me a few months and several major experts" answer to dealing with the hold.
 
Huh. So any energy being stolen and used at karak vlag is another drain on the Ankor Zhuf-powered Area Management Assistant Routine behind Thorgrims eyelids, then?
Obviously not something we'd know about, but it stands to reason.
Oh, that explains why (iirc) everpeak hasn't sent much in the way of aid to the expedition: Thorgrim already "knows" it's gone, because with karak vlags routing point being redirected, he's getting a no-connection message from karag dum.

Yes, it stands to reason that Thorgrim the previous High King would have seen Karag Dum and Karak Vlag blink out at the same time. He could know that doesn't necessarily mean that Karag Dum fell, but if Karak Vlag and the Norse Dwarves both fell to the Great War Against Chaos and its aftermath, it's not unreasonable to assume Karag Dum wouldn't have fared better.

(this being OOC info, Mathilde has no idea the Karaz Ankor has a HUD)
 
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I think people are too optimistic about being able to turtle, but considering the mobility and potency of the forces available it might not matter much.

Specifically i'm thinking that the Slaneeshi sorceror might be able to make a totem or something else that sustains a army for a bit until they wreck a city (or us), simply because that would be their plan anyway when they needed it. Now i'm not sure if they'd need storm of magic conditions but it makes sense that a 'backdoor' that requires only cultist armies might not be that good and the perfectionism of the demon-god involved would make it invest to solve that.

If you want to turtle, i'd personally do it in front of the gates or a similar tactically 'fuck you specifically' position for getting out of there and if 3 days don't cut it, go Solid Snake Mathilde.
 
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On the other hand, Eshinfriend was not and Qrech had not been a part of the Skaven faction for several years.

Clearly this is proof of Qrech's unstoppable charismathe Horned Rat's nega-temptation.
I dunno. I've seen plenty of people mention how they want to plunge Mathilde's sword into the Horned Rat, or pound it with her mighty rod.
Getting the spotlight stolen, mostly. They've had chances to get involved a number of times so far but it hasn't panned out yet.
The spotlight is one of Mathlide's favorites for doing some pious work.
 
the Ankor Zhuf-powered Area Management Assistant Routine behind Thorgrims eyelids
I just want to let you know that I saw what you did here and I appreciate it.
If you want to turtle, i'd personally do it in front of the gates or a similar tactically 'fuck you specifically' position for getting out of there and if 3 days don't cut it, go Solid Snake Mathilde.
That's the plan:
What I'm not sure is what happens after that. @BoneyM, assuming we don't explode, what would Mathilde anticipate everybody doing after we take this course of action? I think I remember you saying that the dwarves wouldn't just shrug and keep travelling if we said we had an idea for how to retake a hold, but would they be scouting to see when the daemonettes all Instability themselves out, or what?
Hold the line until demons stop coming out, then check for survivors.
 
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The plan i've read assumes you can fort up at a waystone distant enough that the mass of demons 'evaporates' and can't threaten a nearby city or attack the expedition.

I'm just saying that might not be the case, because any such surprise demonic army would have to consider that they might want to last more than 3 days to attack a city and have solved the problem long ago.
 
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Oh, that explains why (iirc) everpeak hasn't sent much in the way of aid to the expedition: Thorgrim already "knows" it's gone, because with karak vlags routing point being redirected, he's getting a no-connection message from karag dum.
Except he knows that Karak Vlag has disappeared for its own, unrelated reasons. With Karag Vlag off the network, he wouldn't be getting signals routed from Karag Dum one way or the other, woudl he?

Then again...

Yes, it stands to reason that Thorgrim would have seen Karag Dum and Karak Vlag blink out at the same time. He could know that doesn't necessarily mean that Karag Dum fell, but if Karak Vlag and the Norse Dwarves both fell to the Great War Against Chaos and its aftermath, it's not unreasonable to assume Karag Dum wouldn't have fared better.
This.

Given that Thorgrim clearly works on "maximize grudge return on dwarven lives invested" logic because he's basically planning the slow self-sacrifice of the dwarven race to eliminate as many grudges as possible before the dwarven race is lost due to being unable to protect their own souls*...

Well, he has every reason to think Karag Dum is lost, and no reason to think it's an efficient way to settle grudges.

Then again, he could have reasonably inferred all that without the HUD; it isn't giving him any information he didn't have already.
_________________________________

*(and hell, reduced population may actually lower the power demand on the Runes of Valaya and thus, grimly, let the dwarves survive longer)...
 
I think people are too optimistic about being able to turtle, but considering the mobility and potency of the forces available it might not matter much.

Specifically i'm thinking that the Slaneeshi sorceror might be able to make a totem or something else that sustains a army for a bit until they wreck a city (or us), simply because that would be their plan anyway when they needed it. Now i'm not sure if they'd need storm of magic conditions but it makes sense that a 'backdoor' that requires only cultist armies might not be that good and the perfectionism of the demon-god involved would make it invest to solve that.

If you want to turtle, i'd personally do it in front of the gates or a similar tactically 'fuck you specifically' position for getting out of there and if 3 days don't cut it, go Solid Snake Mathilde.

'Keeping a Daemonic army together' is not the domain of slapping a totem together. Under natural conditions it takes a Storm of Magic to allow Daemons not to fall apart south of the Wastes and if Chaos could make Storms of Magic on demand they would already have won.
 
Yes, the only magic in the Karaz Ankor network was absorbed at a Karak. The Waystones in between are just to route energy. This makes them much harder to find unless you know where to look.
To clarify my understanding of this since it must link into the wider network somehow in order for "clog the waystone" to possibly have any effect.

The Karak waystone network essentially has 2 features.
1. It acts as larger nodes along the wider waystone network in each Karak.
2.As payment for 1. it utilises magic collected within the Karak's (and only the Karaks) to power major dwarven rune constructs.*

Essentially, the ancient Elves paid for dwarven help in building it and using the Karaks as nodes by letting the Dawi use a portion of the networks power (anything collected at a Karak) to power their own stuff?

*Such as the Runes of Valaya or certain other ancestral works.
 
395 Souls left on the march.
95 knights + 95 wolves.
100 knights + 100 kittybirds.
1 prince + 1 dragon.
13 wizards + 2 kittybirds.
250(253? Are the leaders included?) Dwarfs.

Not sure which groups you are declaring soulless but I suspect people would object whichever it it.

6. Yes. All Dwarfholds split their military into two groups, K8P and KaK use army and air force as the two divisions.
Barak Varr: Army and Navy
Karak Hirn: Conventional and Rangers
Karak Izor: Conventional and allied holds
Zhufbar: Conventional and Ironbreakers & Artillery
Karak Kadrin: Conventional and Slayer
Karak Norn: Athel Loren-related and Other
Karak Azul: Offence and Defence
This seems the worst of all worlds. You have two equally senior 'martials' who can bicker with each other. But at least one has multiple wildly divergent forces under their command and thus need semi-independent underlings they can delegate to, so you don't even get the advantage of specialised commanders.

…they thought this up back when their only troop types were 'Dawi with axes' and 'Dawi with grudge-throwers' didn't they? And at this point it is 'Tradition' and immutable.
 
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*(and hell, reduced population may actually lower the power demand on the Runes of Valaya and thus, grimly, let the dwarves survive longer)...
Depends on whether the power consumption is based on the amount of Runes it has to power (aka, the number of Holds it has to defend) or the number of Dwarves who fall under that Rune.
 
Also random thought, but we no probably won't even be screwing up Borek's schedule too much, since we have Rite of Way to speed things up a bit more and still haven't revealed it. We'll save an extra Karak, and it won't cost us time!
 
Yes, it stands to reason that Thorgrim would have seen Karag Dum and Karak Vlag blink out at the same time. He could know that doesn't necessarily mean that Karag Dum fell, but if Karak Vlag and the Norse Dwarves both fell to the Great War Against Chaos and its aftermath, it's not unreasonable to assume Karag Dum wouldn't have fared better.

(this being OOC info, Mathilde has no idea Thorgrim has a HUD)
I'm a bit confused by this. I was under the impression that Throgrim only got his HUD after Karak Vlag was already missing. In that case he might never have seen Karag Dum connected to the network in any capacity. Did Vlag disappear after he became High King?
 
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I'm a bit confused by this. I was under the impression that Throgrim only got his HUD after Karak Vlag was already missing. In that case he might never have seen Karag Dum connected to the network in any capacity. Did Vlag disappear after he became High King?
Reckon we can replace it with "the current at the time high king"
 
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