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With the kind of payload they've got saved up, even if we perfectly counterspell the actual spellwork just the leftover dhar from the shattered spell is still going to be enough to kill everybody.
 
Out of curiosity, has it been suggested that the big magical effect going on is, like, some sort of dimensional cage? I've seen some people mentioning that maybe the dwarves are using the Waystone to power some Ancestor Artifact to hide them away, but... what if it wasn't the dwarves? What if instead, someone hijacked the Waystones and did this to them, and now it's just maintaining that effect?
That is the canon(ish) answer.

its A mini warp realm of endless dwarf suffering.
 
Hmm. A mile isn't all that far away, especially in the mountains where there's plenty of bare rock to reflect sound. @BoneyM Could Mathilde's Illusion get comprehensible words across that distance? Or could she flare enough magic to otherwise guarantee that Deathfang and Asarnil arrive in three minutes with a payload of war-ready wizards?
They have standard scout horn signals. Can't explain in detail, but Threat + Magical + Send Dragon should be a decent warning to round up wagons, and break out the counterspellers to stand ready.
 
I guess we pray the Karaz Ankor network can handle having a power surge of this size dumped into it.
Absent Karak Vlag unexpectedly reappearing, the network isn't going to be getting anything. Karak Vlag was the intermediate point between Karag Dum and the rest of the network; Karag Dum sent all its magical waystone juice to Karak Vlag, and then Karak Vlag's waystones were responsible for forwarding that to the rest of the network. Without the ritual, the power from Karag Dum will just get dumped into the stone instead of being used for a ritual.
 
@BoneyM : We were told that our belt takes 12 hours to recharge the spellburner rune. Is that an absolute time or the average time for the usual wind levels and we can expect it to recharge faster as we go north?

The minimum amount of time, though it will usually not take longer than that unless Mathilde is both magically exhausted and in a very low-magic area.

Hmm. A mile isn't all that far away, especially in the mountains where there's plenty of bare rock to reflect sound. @BoneyM Could Mathilde's Illusion get comprehensible words across that distance? Or could she flare enough magic to otherwise guarantee that Deathfang and Asarnil arrive in three minutes with a payload of war-ready wizards?

No and no. A lot of bare rock means a lot of overlapping echoes, and Deathfang is not a taxi.
 
Karak Vlag was the intermediate point between Karag Dum and the rest of the network; Karag Dum sent all its magical waystone juice to Karak Vlag, and then Karak Vlag's waystones were responsible for forwarding that to the rest of the network.
Okay, this line right here has me wondering if the power going into this might not be fueling some effect aimed at Karag Dum.
 
Speaking of, that Rune makes fighting Dragomas theoretically possible: his big move is a transformation spell, so, assuming we don't get killed in the first pass, we might be able to cheese the win by locking out Amber's bevy of self-buffs. This is assuming a great deal and not at all a good idea, but it is there.
 
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Speaking of, that Rune makes fighting Dragomas theoretically possible: his big move is a transformation spell, so, assuming we don't get killed in the first pass, we might be able to cheese the win by locking out Amber's bevy of self-buffs. This is assuming a great deal and not at all a good idea, but it is there.
That rune works against spells targeted at Mathilde. It won't do anything to his transformation.

Which is good, because that would seriously weaken a pretty strong asset of the Colleges and Empire. Relearning that spell wouldn't be easy, and mastering it as he probably has would be even harder.
 
That rune works against spells targeted at Mathilde. It won't do anything to his transformation.

Which is good, because that would seriously weaken a pretty strong asset of the Colleges and Empire. Relearning that spell wouldn't be easy, and mastering it as he probably has would be even harder.
The sword rune for shutting down magical buffs might work though.
 
The sword rune for shutting down magical buffs might work though.
Not impossible, but probably not from what we've seen. The dragon stone we bought needs to add some magic to have the user turn back, and if that is dispelled, then they just stay a dragon. There's no reason to think Dragomas' transformation works differently, since the drawback, "caught in an alien body and slowly losing their mind", isn't an issue for the Ambers. They can turn back on their own, and they've got the training to not lose their mind.
Kragg's master rune would present a problem, though: generally considered poor form to cut your predecessor in half. Doesn't exactly have a stun setting.
I think you underestimate how though a dragon is. And it does have a sparring setting.
 
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Not impossible, but probably not from what we've seen. The dragon stone we bought needs to add some magic to have the user turn back, and if that is dispelled, then they just stay a dragon. There's no reason to think Dragomas' transformation works differently, since the drawback, "caught in an alien body and slowly losing their mind", isn't an issue for the Ambers. They can turn back on their own, and they've got the training to not lose their mind.

I think you underestimate how though a dragon is. And it does have a sparring setting.

1. I don't see why Transformation of Kadon would be uniquely immune to dispelling.

2. The worry is that the sword would dispell the transformation and then go on to carve through his human body. Depends on the order of operations the runes work under.
 
1. I don't see why Transformation of Kadon would be uniquely immune to dispelling.

2. The worry is that the sword would dispell the transformation and then go on to carve through his human body. Depends on the order of operations the runes work under.
Because we've seen how it works. We bought a battle altar enchanted with the Transformation, and what I described is how it works. Go check out that part of the thread if you want the details (it's in response to Belegar asking us to find a counter to Cython. You'll have to go through some other discussion, because the idea only gets momentum after a fair bit).
 
1. I don't see why Transformation of Kadon would be uniquely immune to dispelling.

2. The worry is that the sword would dispell the transformation and then go on to carve through his human body. Depends on the order of operations the runes work under.
They're suggesting that the spell is a permanent effect.
Dragomas is human > Dragomas casts his spell > Dragomas is now a dragon > Spell is complete and there's nothing to dispel.
Dragomas is a Dragon > Dragomas casts his spell > Dragomas is once more a human > Spell is complete, there's nothing to dispel.
 
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