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So it comes down to a question of "how overbuilt are these things?". And if you don't want to bet on them not being overbuilt enough, then you need some sort of advanced boom-making device to take the ability to sustain that sort of stress out of its hands.

We are talking Dawi here, they are probably non shoddy due to having withstood centuries of testing during any circumstance they could think off.
 
hey @BoneyM I just realised something

With Mathilde having a bunch of siblings, the upcoming Karak Dum expedition might be excellent narrative oppertunity if want to go that route, you could potentially make it so that one of Mathilde's siblings was found to also posses magic after she left and sent (read: kicked out of the house) to the colleges. And they have now become a journeyman just in time for the Karak Dum expedition which they joined because they realised that their sister was going. (Or more hilariously they didn't know, maybe because their parents told them Mathilde was dead or maybe because they were too young to remember her properly, though that latter option might not work aswell if this sibling is older then Mathilde)

It probably wouldn't even be that hard to justify Mathilde not knowing that one of her siblings joined the colleges, seeing as

1. Mathilde hasn't exactly been keeping tabs on her family.

2. Mathilde has been spending most her time in karak 8 peaks these last few years, so that cuts down the chance of Mathilde discovering that one of her siblings is a wizard down some more.

3. If her sibling isn't a grey wizard then that massively reduces the chances of Algard just informing her that her sibling is a wizard.

I pretty much just wanted to point this potential storytime oppertunity.

though I will ask, is this a feasible idea or am I missing something glaringly obvious here?
 
hey @BoneyM I just realised something

With Mathilde having a bunch of siblings, the upcoming Karak Dum expedition might be excellent narrative oppertunity if want to go that route, you could potentially make it so that one of Mathilde's siblings was found to also posses magic after she left and sent (read: kicked out of the house) to the colleges. And they have now become a journeyman just in time for the Karak Dum expedition which they joined because they realised that their sister was going. (Or more hilariously they didn't know, maybe because their parents told them Mathilde was dead or maybe because they were too young to remember her properly, though that latter option might not work aswell if this sibling is older then Mathilde)

It probably wouldn't even be that hard to justify Mathilde not knowing that one of her siblings joined the colleges, seeing as

1. Mathilde hasn't exactly been keeping tabs on her family.

2. Mathilde has been spending most her time in karak 8 peaks these last few years, so that cuts down the chance of Mathilde discovering that one of her siblings is a wizard down some more.

3. If her sibling isn't a grey wizard then that massively reduces the chances of Algard just informing her that her sibling is a wizard.

I pretty much just wanted to point this potential storytime oppertunity.

though I will ask, is this a feasible idea or am I missing something glaringly obvious here?

It's not technically impossible but it does seem like it would be very contrived.
 
What are the odds of a random person having a relative who can do magic? AFAIK it's not actually genetic in fantasy, is it?
 
I would go for Chaos Dwarves. They:

1. Know Dwarf customs, including Grudges.
2. Dislike/Hate the Karaz Ankor.
3. Have the ability and willingness to create and deploy high end magic weapons.

False Flag Marianburg with a bomb they have the capacity to build (Runes + Gunpowder/Warpstone/Chaos Magic = Scary), as discussed. Grudge starts War of Vengeance 2.0. Karaz Ankor is criticality injured even if it wins.
 
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What are the odds of a random person having a relative who can do magic? AFAIK it's not actually genetic in fantasy, is it?

It's partially genetic but it's not a single allele that gives it presumably. Two wizard parents make it more likely but still not common to have wizard children. Genetics followed by exposure to magic are probably the biggest determinators. With you need the correct genetics before exposure to magic does the trick. Magic can induce the needed mutations alone but presumably if that happens you were probably most of the way there any way.
 
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We are talking Dawi here, they are probably non shoddy due to having withstood centuries of testing during any circumstance they could think off.

They're still river monitors. They're not going to be Ironclad tough; even if they're miles ahead of any Imperial river vessels they're unlikely to be armoured sufficiently to resist a mine or to have quite as many redundancies in their design.

The typical monitor is probably only well armoured above the water as that'd be enough to hard counter most greenskin assaults that don't involve heavy duty catapults (which would be difficult to aim at a moving target). Internal compartments aren't going to be that much of a priority on a riverine vessel - there might be some thought given about the possibility of smallish leaks but even the Dawi aren't going to be prepared to encounter mines in what's been greenskin infested desolation for over 2000 years.
 
What are the odds of a random person having a relative who can do magic? AFAIK it's not actually genetic in fantasy, is it?

If you posit that they're no more or less likely than any other person, then a given person has about a 0.03% chance of becoming a Wizard.

well to be fair, this is a universe where fate is a actual thing, furthermore the guy in charge of it (Tzeentch) is explicitly a asshole.
You say contrived, I say "RANAAAAAAAALD!"
Yes, but narrative force is more powerful then a silly thing like 'realism'.

No.
 
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Yeah, it's not entirely out of the question that riverine boats are only designed for mildly rough seas. Why would you design a river boat for rough seas? Because they are dwarfs, of course!

Still, as far as targets go, this was about the softest Barak Varr has.

But if there were humans behind it, then I'm guessing they got way too lucky. Hell, even for more technologically inclined forces, it seems it sunk a tad too fast. Why?

Those ground forces make a whole lot of sense when you expect the passengers to come paddling out to the shore on emergency rowboats. Then the muskets would be able to slaughter the survivors with impunity.

But that 12 more or less meant that the bomb crit and hit just the right thing, just the right way that it sunk in probably less than a minute, and the survivors in the cargo hold had someone realize they would never make it out and instead sealed the hatches.
 
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Ghal Maraz works just fine, that it's "Merely" one of the most powerful weapons ever made is simply a factor of "Ghal Maraz wielded by Sigmar himself is not the same as Ghal Maraz wielded by someone else"
Ah, a shame. The sources I'd read had strongly implied it was the hammer itself that had faded --- and I'd been thinking the parallel of Gotrek Gurnisson might mean that it could be read as having spent that power as one part of raising him to a Human Ancestor God --- but if not then I guess not.

Still, if we do ever find significant faded Dwarven equipment, I'd be curious to test if Aetheric Vitae recharges it too, not just anvil runes.
 
But if there were humans behind it, then I'm guessing they got way too lucky. Hell, even for more technologically inclined forces, it seems it sunk a tad too fast. Why?

Those ground forces make a whole lot of sense when you expect the passengers to come paddling out to the shore on emergency rowboats. Then the muskets would be able to slaughter the survivors with impunity.

They really got lucky though? It was the boxcar casualties roll.

The ambushers make sense if the idea is to bomb a single monitor transporting stuff to the canal, kill all dwarfs, sink the ship, force Barak Varr to spend a lot of time figuring out what happened.

They were certainly way too few to content with even part of the Orkal.
 
The talk about mines and explosives seems to have gotten sidetracked on discussing what's needed to break a ship's keel, when all the indications of damage we've seen seem to suggest the hull was holed at some point by the explosion and flooding brought the ship down. That's a significantly less difficult technical problem, and could likely be achieved just by a barrel (or several) of gunpowder floating in a stream with some sort of remote detonator, like a flintlock on a rope.

Of course, "likely" in that sentence is doing a lot of work summarizing things like the relative strength of a river monitor hull, the quality and amount of gunpowder, etc. But even with dwarven construction, it's unlikely that the underwater hull of a riverine ship is too heavily armored, and if you get an underwater explosion in contact with the hull it doesn't take that much to stove it in.

I'm interested to see what the Barak Varr salvage team discovers when they arrive.
 
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Ah, a shame. The sources I'd read had strongly implied it was the hammer itself that had faded --- and I'd been thinking the parallel of Gotrek Gurnisson might mean that it could be read as having spent that power as one part of raising him to a Human Ancestor God --- but if not then I guess not.

Still, if we do ever find significant faded Dwarven equipment, I'd be curious to test if Aetheric Vitae recharges it too, not just anvil runes.

No, people are just going "Man this was Sigmar's favored weapon, why is it just a 'Normal' (If incredibly killy) magical hammer in the game?"

The answer? "Ghal Maraz was OP when Sigmar used it because Sigmar was a fucking monster by any definition, and when he ascended to godhood, his regalia got some of that shade. That it takes Sigmar himself descending (Or empowering an Avatar) to release the full memetic power of the Warhammer doesn't make it a weak weapon. It's just as potent in the hands of anyone else as it was when it was handed to Sigmar.
 
If you posit that they're no more or less likely than any other person, then a given person has about a 0.03% chance of becoming a Wizard.
Given a nontrivial fraction of Jade Wizards have Jade Wizard parents (ex: Panaromia), I would suggest it's a nonrandom distribution.

Personally, it's probably some factor of 'continued exposure to magic', 'randomness' and 'twenty other factors we have no idea about'. Maybe an adopted child by Jade Wizards would have just as high a chance of being a Wizard as their genetic child.
 
They really got lucky though? It was the boxcar casualties roll.

The ambushers make sense if the idea is to bomb a single monitor transporting stuff to the canal, kill all dwarfs, sink the ship, force Barak Varr to spend a lot of time figuring out what happened.

They were certainly way too few to content with even part of the Orkal.
What I mean is, you don't plan expecting boxcars to instagib your opponent for you.

@BoneyM do we have any estimative on how big the bandit force on the shore was?
 
It's not technically impossible but it does seem like it would be very contrived.
Roll a 1d10000 and if the result is between 1 and however many correctly aged siblings she has, multiplied by 3, do it. :V

Just for fun:
Rafin threw 2 100-faced dice. Reason: 1 + 1to15 for wizard sibling! Total: 112
43 43 69 69
 
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Given a nontrivial fraction of Jade Wizards have Jade Wizard parents (ex: Panaromia), I would suggest it's a nonrandom distribution.

Personally, it's probably some factor of 'continued exposure to magic', 'randomness' and 'twenty other factors we have no idea about'. Maybe an adopted child by Jade Wizards would have just as high a chance of being a Wizard as their genetic child.

It's also possible that Jade wizards have a greater chance of having wizard children since it is the magic of life, also they would presumably want wizard children.
 
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