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Emperor at the time was very friendly to halflings, and Stirland's neighbours wouldn't have necessarily been opposed to that province getting diminished in power.Wow.
How did the Halflings avoid getting lynched to extinction?
Emperor at the time was very friendly to halflings, and Stirland's neighbours wouldn't have necessarily been opposed to that province getting diminished in power.Wow.
How did the Halflings avoid getting lynched to extinction?
Emperor at the time was very friendly to halflings, and Stirland's neighbours wouldn't have necessarily been opposed to that province getting diminished in power.
This was... 800 years before Vlad came to power? And Sylvania at the time was ruled by Stirland. They achieved independence following the Night of Restless Dead in 1681.You know, what with sylvania and all, i feel like that was overall not the best move.
This was... 800 years before Vlad came to power? And Sylvania at the time was ruled by Stirland. They achieved independence following the Night of Restless Dead in 1661.
Aerial Zhufokrul Research Institute of Learning, Dawi Recognition Evaded, Knowledge Keeping Experts(Deniable)Well, we're already thinking that our Assault Transport would have to be off-the-books; it's entirely reasonable that we'd have to build it by setting up a full-blown black site populated by outcast dwarven engineers and wind-users who are very definitely not associated with the Colleges, nope, no magisters here.
edit: The real question is what we'd name our secret SCIENCE installation.
Haven't seen a lot of halflings, have you?
It's a reference to Order of the Stick, a DnD webcomic.
A title is all i need!
Um, it wasn't actually, I used to read OotS but the last time I checked it was a few years ago. I actually completely forgot that scene until you just reminded me.
Our Mastery lets us do it. Which was the topic at hand.Shadow Knives is a ranged spell. You have to throw them: you can't hold a shadow knife and stab your enemies with it. Yet.
He's grumbling about Khazalid, Mathilde with her high Dwarf Reputation and ability to spend 'free' Dwarf Favors means she has one of the best collections of Karaz Ankor books on metaphysics in the world not in the hands of a dwarf.Could be any book he was reading. We have a lot of expensive and rare books, including weirder stuff like that atlas of Cathay or our eclectic collection of various Skaven books.
Well...I don't think Tzeentch daemons are the most vulnerable of daemons to change.
...this basically. Force it into a single state, use an attack which would damage them regardless of which phase state they are in.I don't think it's the change per se that is being speculated about here, it's the demand for a particular state response that should follow normal physics. The daemon-body in this context is pretending to follow physics so that reality won't notice anything needs fixing, so to speak. If you hit the Tzeentch-daemon-body with a sword, it can go "missed!" as it flickers and rearranges around the weapon, and look vaguely plausible to reality's metaphorical auditors. If you hit the Tzeentch-daemon-body with a burst of intense cold, it has to either suffer the cold and take real damage, or blatantly ignore the cold and reality will notice something's up.
Are there any ulgu BM spells that have unique effects or rather magical frameworks that cant be derived from existing spells that Mathilde knows?
Melkoths we have learned a spell mechanism to screw with time that we didnt have before
I'm not sure we have, we learned to do it as part of a concrete effect. I don't think that exactly means we have a deep enough understanding of the underlying mechanism to re-purpose it to other projects though.
Banish: Attempts to banish a nearby daemon back to the Realm of Chaos, or exorcise a possessed creature.
Daemonbane: Attempts to banish all daemons in a large area back to the Realm of Chaos.
Hey daemon, leave that person alone. Hey daemons, all ya'll need to go back to the warp now. Hey daemons, leave me alone, you hear?Light's Demand: Holds in place all Chaos creatures caught in a cone of light for several rounds. This spell is particularly hard to resist.
I expect he was grumbling about not being able to read half of our library, which is written in Khazalid.He's grumbling about Khazalid, Mathilde with her high Dwarf Reputation and ability to spend 'free' Dwarf Favors means she has one of the best collections of Karaz Ankor books on metaphysics in the world not in the hands of a dwarf.
...You dismiss the dagger and reform the energies into a chisel. "Cantrip to replace enchantment paraphernalia. Learned it from who I think was one of Algard's Hands."
Could this be thread thinking (or... maybe insight?) making it into Mathildes thoughts, perhaps?Times using Shadow-Chisel cantrip to kill things: Several.
Times using Shadow-Chisel cantrip to leave graffiti: At least once.
Times using Shadow-Lenses cantrip to create telescopes and other light-manipulating arrays that would be the envy of every Celestial Magister the Empire over: Many.
I'd say this Enchanting Magister Grey who taught us really misses their fieldwork.
Neat! That was a hell of a roll. Like SSS, I wondered if it could have hit 200...Melkoth's very own Mystifying Miasma. The secret behind it is that it doesn't actually affect the mind of those caught in it, which could be resisted by the strong-willed - it alters reality in such a way that to those inside it time runs just a little bit slower, indirectly slowing reaction speeds and disorienting even the most highly-trained of combatants.
(Having said that, this turned into not-entirely-unserious theorycrafting...)Some Apprentices who can't let the puzzle go have their sense of time compromized for weeks or even months afterwards,
@BoneyM
Are there any ulgu BM spells that have unique effects or rather magical frameworks that cant be derived from existing spells that Mathilde knows? To contextualise my question with Melkoths we have learned a spell mechanism to screw with time that we didnt have before are there other oddities in the Ulgu BM spells that we could learn for spell creation or enchanting purposes?
It strikes me if Ulgu can do extra dimensional spaces via enchantment thats from pit of shades.
Ulgu can make a decent meat locker using ice and time stasis to slow decay. Just thinking about the potential what the remaining spells can do.
Hey daemon, bother that person.
Hey daemons, join this party.
Hey daemons, you see that location over there? It's free real estate.
Why stretch with 'chains of ulgu' or trying to mind control something mostly mindless when we can just lean on The Hysh Precedent, and go 'You know exorcism? Do the opposite of that.'
[Activate tongue in cheek mode]
So, Melkoth is also probably the guy we want to help out when we get around to developing our time-travel spell, Mathildes Momentous Movement of Moments.
Between MMM, and his time-sense-blurring here:
Oh, is it the word daemon (not being derisive, I'm just trying to clear up any confusion)? I thought my post was fairly clear that I was referring to our research into apparition-ology, using daemon as a catch-all for spiritual entities, but if the word is polarizing enough I can see how there might be confusion.If you're going to go full-on daemon summoning, you may as well do it with Dhar. It's better at it, and once you're breaking one Article you may as well break more. You can't be burned at the stake more than once after all.
Hope for some social turn options with Melkoth, he's a fun eccentric. Maybe a 'show Reggie and Melkoth around our magical facilities and the Karak' option?
And then regenerating instantly.As opposed to getting a 1 on the battlefield and instantly dying?
We ain't regenerating from that."Miscast whatever he was trying to do in the city, and tore himself asunder. Now several blocks burn with white fire."
Mathilde compares Anvils, where miscasts can use the term "blast radius", to Battle Magic and finds the anvil safer.the dangers of it are, from what little you know of Runic magic and Anvils, entirely limited to those in the admittedly considerable blast radius of the Anvil itself. You mentally compare it with some of the way's you've seen magic gone wrong, like your long ordeal with the Thorned One and what that blithering idiot Sunscryer did when you needed him to- when he was needed at Drakenhof. In that light, you suppose there's a point to be had.
Combine it with the growing legend of the Dammerlichtreiter, the thread idea of Ulgu-ifying our own Apparition, and our existing reputation for arriving unexpectedly fast, the probability of the answer to "could Mathilde have been there?" being "yes" increases to approach 100%.What would we even do with a timetravel spell?
Use it for redo's of important moments?
You know that literally doesn't work if they don't try to cast a spell on us first, right? They can just keep stabbing us until the rustling stops. The number of enemies required for that combo to stop working is two.
Are there any non-Engineer and non-Slayer radicals of renown?If an Engineer radicals severely and publicly enough to become famous for it, they're probably on a swift road to a Grudge. The closest thing would be Burlok Damminsson and Sven Hasselfriesian, and the former renounced his radicalism while the latter was banished and spent his years under the protection of Marienburg.
How exactly did that go off? Did all landowners and their farmers get forcefully resettled, no matter how minor? Where non-landowning non-farmers (like craftsmen and such) literally run out of their little towns? Are humans still not allowed to settle in the Moot?