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Our current plan revolves around our fake dragon wrestling the real dragon so that the rest of the army can... fire into melee.
That was before we remembered that we can give them runic equipment. Add just a Ward Save and the raw math for the physical portion of the battle changes very drastically.

Give them, like, a dragon-sized mace or something, and their effectiveness goes up even further. Runes of Dragonslaying are frankly overkill, but entirely possible in this scenario. However, Runes of swiftness or speed change the math on a dragon's main weakness, which is their initiative of 1. A dragon moving at any speed other than 'slow' is scary.

The most fun option for a dragon-sized mace would be the Rune of Flight, though. It's always an amusing option, but on a tetsubo the size of a house it'd be something else.
 
I will point out, if there's a dragon in the lines, a second dragon throwing down with it isn't going to be at all less collateral damage than Purple Sun, if only by the virtue that the dragon can't toss the Sun around.

Purple Sun is instant death, dragon tussling is dangerous but you apply your innate toughness and armor to surviving that which is the kind of things dwarfs have in spades.
 
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The Purple Sun also can't be quickly moved if the Dragon rightly says fuck that and flies to attack us somewhere else. If we miss the first shot with that we'll never catch it again.
 
The Purple Sun also can't be quickly moved if the Dragon rightly says fuck that and flies to attack us somewhere else. If we miss the first shot with that we'll never catch it again.

Not only can it not be quickly moved, it moves randomly. You could end up in a situation where the dragon dodges and then the Purple Sun floats into your ranks so you are doing the dragon's job for it.
 
Not only can it not be quickly moved, it moves randomly. You could end up in a situation where the dragon dodges and then the Purple Sun floats into your ranks so you are doing the dragon's job for it.


Basically.

Purple Sun is a no go unless your dudes are entirely expendable or you have no one else near where you are casting it.

Also your target needs to be slow.
 
I will point out, if there's a dragon in the lines, a second dragon throwing down with it isn't going to be at all less collateral damage than Purple Sun, if only by the virtue that the dragon can't toss the Sun around.
I can see your point. I personally think the spell would do more damage, since the friendly dragon wouldn't be deliberately trying to kill things, and the unfriendly would be too busy too try, but we ultimately don't have the information to make the judgement.

But I don't think that matters so much, because the situation is still quite different. Imagine this:
You're a barely armed infantry man, and your position is getting hit by a tank battalion. You have no chance short of literal, excessive divine intervention to take them down. Surviving would take some divine mojo. Now, here's two scenarios
1) High Command orders an artillery barrage on your position, hoping to take out the attacking tanks, or at least get them to break off.
2) They send in their own tanks to slug it out.

Now, even if 2) involves a serious risk of getting hit by friendly fire or being squashed by allied tanks charging in, I would guess that the vast majority of people consider 2) the "nicer" thing. It would certainly be better for morale.

I would argue that the soldiers would prefer the dragon fight to getting hit with the ball of death (even without the fear of magic).
Not only can it not be quickly moved, it moves randomly. You could end up in a situation where the dragon dodges and then the Purple Sun floats into your ranks so you are doing the dragon's job for it.
I would assume that the altar version at least has the potential to be directed. That seems to be the sort of change Boney would allow, and that would make sense.
 
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Is there anyway to make a bombardment spell tracking? I am guessing not for us, since I don't think Uglu has any of those, but it feels like something you could do with Comet of Cassandora if you know how to use Azyr.
 
I mean, if there is a spell is developed that could transform a dragon into a human to solve the problems that Kadron has, why wouldn't we just build a battle alter of that and target enemy dragons? Solves the problem. A human that is confused because they used to be a dragon is a lot easier problem than a dragon.
One of the things we're worried about when facing the dragon is its counter-spelling capacity. It's why we're not ordering a battle altar of Net of Amyntok(hysh net that inflicts confusion and immobility) in order to keep it still for the Hold's other weapons, or of Purple Sun(a movable sphere of death that could potentially kill the dragon in one hit) in order to try to kill it outright.

They're all going to cost a lot when you get into the range of commissioning battle altars for things, but the dragon transformation altar doesn't risk it's method of attack being counterspelled into ineffectuality, doesn't need to come into range where there is a high risk of the dragon destroying the Altar with an attack(as it can respond to an attack from anywhere in the hold's vicinity), (probably)doesn't explode if it miscasts, and the effect it creates has a decent chance of either immobilizing or killing the dragon, and could be useful in an amazingly broad array of situations.
 
Since I've reached that point, let me point out that we did not start the fire, it was always burning, since Gustav tried and succeded in killing a mountain:
Gustav had greater luck with his adventure; what was once the tallest peak in the western Wold is now very much not so, and he's quite pleased to add 'killing a mountain' to his list of deeds.
He's also got some wisdom to share:
'hit it until it stops doing evil magic stuff'
I'm somewhat sad he's not around anymore. Then again, he's basically Oswald, except he likes horses.
 
Purple Sun would work very poorly against a fast opponent, which Sparklebutt with Speed of Light is, but I agree that this is a good general solution to the problem of "large monstrous opponent."

So hey, new idea that almost makes the purple sun plan gain traction with me, only barely failing because I think the dragon plan will win anyway, because the dragon plan is really cool, because it'll still work way better against any sort of tunneling or underground target, and because if I wanted a Purple Sun I'd just try the cheaper method of hiring a battle wizard:

Wouldn't a Purple Sun also be great against those dragon Ogres we passed on the way here?
I've been thinking that that was too interesting to never do anything about it, so they're likely to become relevant to us eventually, and a doom stack of Dragon Ogres in Total War Warhammer apparently kills absolutely everything, so I'd expect them to be a terrifying field army.
 
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