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For me personally there was enough fail to go around I don't consider any one actor to be at fault.
(Though I DO wish archmage Hyshbomb hadn't detonated himself!)
Well, good news I'm pretty sure that the dragon won't follow suit...Or at leas I sure hope he doesn't! He'll make a much bigger payload!
 
For me personally there was enough fail to go around I don't consider any one actor to be at fault.
(Though I DO wish archmage Hyshbomb hadn't detonated himself!)
Well, good news I'm pretty sure that the dragon won't follow suit...Or at leas I sure hope he doesn't! He'll make a much bigger payload!

Can Dragons miscast?
 
Then he pays Belegar for the work that K8P is doing supplying KaK with magic without actually explaining why KaK needs the magic.

Huh... this is the first recourse of Thorgrimm to get out of that dead-end propose that is actually plausible. Bravo my man, I guess he has a fourth way out.

Still means it benefits us to meddle in the waystones tho.

Even Maleketh can miscast, it's just that being thrown into the realm of Chaos is more inconvenient for him than anything.

So if I hear you right... everything can miscast, but the strongest someone is, the less troublesome the miscast table gets.
 
So if I hear you right... everything can miscast, but the strongest someone is, the less troublesome the miscast table gets.
It doesn't matter if you summon a couple imps on you if you can kill them without a sweat. Taking wounds is less trouble if you have a lot of wounds.

The risks can be mitigated, but never eliminated. There's always the risk of just being sent straight to the Realm of Chaos. Malekith got out, but that's a pretty high bar.
 
Even Malekith can miscast, it's just that being thrown into the realm of Chaos is more inconvenient for him than anything.
TBF the one time he went there, it wasn't because he miscast. It was because he was running away from Teclis.

So if I hear you right... everything can miscast, but the strongest someone is, the less troublesome the miscast table gets.
Not necessarily. Being thrown into the Realm of Chaos becomes more survivable the stronger you are, but strength won't help if the miscast boils the blood in your veins.
 
It doesn't matter if you summon a couple imps on you if you can kill them without a sweat. Taking wounds is less trouble if you have a lot of wounds.

The risks can be mitigated, but never eliminated. There's always the risk of just being sent straight to the Realm of Chaos. Malekith got out, but that's a pretty high bar.

Yeah, looking back at all 3 miscast tables... the only things that cannot be tanked or ignored are mental block (very short duration reduction of Magic, not that bad but could still be a nuisance) Silenced (dependin on the situation we may need our voice, but its still a one day nuisance otherwise) Overload (1 turn stuns can be the difference between life and death in a fight... although if we can tank the opponent its moot) Chaos foreseen (which we can tank mentally, considering we are much stronger mentally than the average warhammer human thanks to our learning and magic stat) Mindnumb (same as mental block, butfor 1 day, making it more troublesome but ultimately not very harmful if you have high magic) Daemonic possesion (ooooooooof ... that is the first one that is REALLY not worth the risk, even if its just for 1 minute) Wild Magic (it hurts our friends) Tzeench's Lash (one should be able to tank that going by logic, but by the rules as written, you get knocked out for quite a while, which will be lethal in battle against peer opponents) Heretical Vision (same as chaos foreseen but worse) Moindeaten (magic burnout that returns gradually? big oof) Daemonic contract (if we even hit 13 of those, which is unlikely unless we make a habit of miscasting) Called to the void (the aforementioned sucked into chaos one) and any of the "QM decides" ones, which prolly have a much higher probability here because Boney wouldn't want us to ignore miscasts even we find a way to tank every single effect unless said way is divine ascension.

On second thought... I was wrong. Miscasting is still ultra bad even when it is less so. Welp.

but strength won't help if the miscast boils the blood in your veins.

According to the rules as written, this can be tanked. According to logic, reasonably fast regen, a body without blood, innards with the strength of steel, a spiritual body, or a dead body would all tank that, and are all doable for mortals in WHF.
 
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According to the rules as written, this can be tanked. According to logic, reasonably fast regen, a body without blood, innards with the strength of steel, a spiritual body, or a dead body would all tank that, and are all doable for mortals in WHF.
That's not actually strength though. That's a peculiarity of biology. Like, Malekith would kill any random Vampire in a fight, but wouldn't survive that, while the Vamp would.

I'm... pretty sure there are casters that can survive that. Even besides the obvious Tomb Kings casters.
I didn't say it would kill everyone it happened to. Just that strength is not a surefire defense against miscasts.
 
Yeah, looking back at all 3 miscast tables... the only things that cannot be tanked or ignored are mental block (very short duration reduction of Magic, not that bad but could still be a nuisance) Silenced (dependin on the situation we may need our voice, but its still a one day nuisance otherwise) Overload (1 turn stuns can be the difference between life and death in a fight... although if we can tank the opponent its moot) Chaos foreseen (which we can tank mentally, considering we are much stronger mentally than the average warhammer human thanks to our learning and magic stat) Mindnumb (same as mental block, butfor 1 day, making it more troublesome but ultimately not very harmful if you have high magic) Daemonic possesion (ooooooooof ... that is the first one that is REALLY not worth the risk, even if its just for 1 minute) Wild Magic (it hurts our friends) Tzeench's Lash (one should be able to tank that going by logic, but by the rules as written, you get knocked out for quite a while, which will be lethal in battle against peer opponents) Heretical Vision (same as chaos foreseen but worse) Moindeaten (magic burnout that returns gradually? big oof) Daemonic contract (if we even hit 13 of those, which is unlikely unless we make a habit of miscasting) Called to the void (the aforementioned sucked into chaos one) and any of the "QM decides" ones, which prolly have a much higher probability here because Yrs wouldn't want us to ignore miscasts even we find a way to tank every single effect unless said way is divine ascension.

On second thought... I was wrong. Miscasting is still ultra bad even when it is less so. Welp.
It's worth bearing in mind that Boney isn't restricted to the miscast tables, or mechanics.
 
That's not actually strength though. That's a peculiarity of biology. Like, Malekith would kill any random Vampire in a fight, but wouldn't survive that, while the Vamp would.


I didn't say it would kill everyone it happened to. Just that strength is not a surefire defense against miscasts.

Pretty sure he has regen and other forms of nigh immortality. And strength is never one single factor, unless you are in a shonen anime, in which case you can tank boiling blood too (Roronoa Zoro totally could).

Oh, and we may allready be immune to boiling blood thanks to the belt making us immune to heat and the seed regenerating our blood if the spell just makes it nonviable for use as blood. You cannot tell me Malekith doesn't have similar artifacts.

It's worth bearing in mind that Boney isn't restricted to the miscast tables, or mechanics.

Let me quote myself

and any of the "QM decides" ones, which prolly have a much higher probability here because Boney wouldn't want us to ignore miscasts even we find a way to tank every single effect unless said way is divine ascension.
 
Despite Abelhelms demise, or perhaps because of it, I believe that this has become a better story than one if he had been alive.
Ranald is real after all.
 
No, OmegaHugger just blames Sigmar for everthing bad in the world (i.e Abelheim being dead).
Heyheyhey, I don't blame Sigmar for everything bad that happens. The conspiracy, for example, was far too competent to be his doing.

Yes, I know it ended with almost everyone in on it dying. I stand by my evaluation.

Despite Abelhelms demise, or perhaps because of it, I believe that this has become a better story than one if he had been alive.
Ranald is real after all.
Ranald is real, yes.

If he wasn't, Gabriella(Heidi) wouldn't have become an empress as a result of Abel's death.
 
Pretty sure he has regen and other forms of nigh immortality. And strength is never one single factor, unless you are in a shonen anime, in which case you can tank boiling blood too (Roronoa Zoro totally could).

Oh, and we may allready be immune to boiling blood thanks to the belt making us immune to heat and the seed regenerating our blood if the spell just makes it nonviable for use as blood. You cannot tell me Malekith doesn't have similar artifacts.
Based on the conversation (dragons are better at surviving miscasts because they're dragons, Malekith surviving Realm of Chaos) I assumed that when you said strength you meant ability to win a fight. And Malekith is a pretty good example of that. He's a skilled mage, general and warrior. He also has no regen artifacts in canon. Probably because he's never needed them. He has been close to death all of twice over the course of close to seven millennia, and one of those times was when he basically allowed Asuryan a free shot at him. And the other was when Teclis allowed Asuryan another go. The guy is dangerous as all hell, but his equipment is a secondary factor to that.
 
Based on the conversation (dragons are better at surviving miscasts because they're dragons, Malekith surviving Realm of Chaos) I assumed that when you said strength you meant ability to win a fight. And Malekith is a pretty good example of that. He's a skilled mage, general and warrior. He also has no regen artifacts in canon. Probably because he's never needed them. He has been close to death all of twice over the course of close to seven millennia, and one of those times was when he basically allowed Asuryan a free shot at him. And the other was when Teclis allowed Asuryan another go. The guy is dangerous as all hell, but his equipment is a secondary factor to that.

Strength is indeed ability to win a fight. Past a certain point, being squishy just doesn't cut it tho.
 
Strength is indeed ability to win a fight. Past a certain point, being squishy just doesn't cut it tho.
I mean, yeah. But Malekith gets around being squishy (ish, he's actually pretty tough for an elf) by being really really good, and also wearing one of the finest suits of armour in existence. Seriously, on the tabletop, that thing lets him shrug off cannonballs without a scratch.

He also, while a skilled warrior, operates primarily as a general and leader. And has a dragon. So he's probably physically squisher than a random vampire, he has enough tools that it doesn't matter.
 
I mean, yeah. But Malekith gets around being squishy (ish, he's actually pretty tough for an elf) by being really really good, and also wearing one of the finest suits of armour in existence. Seriously, on the tabletop, that thing lets him shrug off cannonballs without a scratch.

He also, while a skilled warrior, operates primarily as a general and leader. And has a dragon. So he's probably physically squisher than a random vampire, he has enough tools that it doesn't matter.

I still think he has a solution against boiling blood.
 
I still think he has a solution against boiling blood.
I'm not so sure. I mean, I suspect he could come up with something if he ever felt the need, likely magical in nature (magically replace all his blood with someone else's? filter out the magic? Idk, but something), but if he just miscast out of the blue one day, and that was the affect, I don't think he himself could do anything about it in a short enough timespan.

I suppose it depends on your view of Malekith as a character. I don't really see him as the sort to prepare for every eventuality like that, that's a character trait I associate more with someone like Teclis. I see Malekith as the sort of person who's simply so well-rounded, so skilled at enough things, that he can come up with a solution to any problem given a little bit of time to react. In that respect, my money would be on Malekith having some manner of preparations for general miscasting, rather than the consequences of doing so, if you follow.
 
I'm not so sure. I mean, I suspect he could come up with something if he ever felt the need, likely magical in nature (magically replace all his blood with someone else's? filter out the magic? Idk, but something), but if he just miscast out of the blue one day, and that was the affect, I don't think he himself could do anything about it in a short enough timespan.

I suppose it depends on your view of Malekith as a character. I don't really see him as the sort to prepare for every eventuality like that, that's a character trait I associate more with someone like Teclis. I see Malekith as the sort of person who's simply so well-rounded, so skilled at enough things, that he can come up with a solution to any problem given a little bit of time to react. In that respect, my money would be on Malekith having some manner of preparations for general miscasting, rather than the consequences of doing so, if you follow.

Fair enough I guess
 
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Malekith has had his blood boiled by the fires of Asuryan. Of the possible threats, that one seems like something he will have prepared against as a form of pain relief.
 
Malekith has had his blood boiled by the fires of Asuryan. Of the possible threats, that one seems like something he will have prepared against as a form of pain relief.
Not as far as I know. The Flame of Asuryan found him wanting and burned him extensively, but from what I remember of reading Malekith by Gav Thorpe, it didn't mention anything more exotic than horrific burns.
 
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