Voted best in category in the Users' Choice awards.
Voting is open
Random thought: what would happen if a wizard somehow managed to find themselves a We familiar? Would they just get a single spooder, or would they bond with the entire hive?

An answer to that would probably be found behind the final remaining piece of We research. If sentience is emergent, probably a single spider. If they truly are a single being, soul and all, the entire We.
 
It's unraveled into dhar. Necromancy spells weave dhar into a chain. The 2nd secret makes those chains explode. As for the dhar belt, the dwarf runes literally turns Dhar into heat.
Heat and light, presumably.



It unravels Dhar in spells, enchantments and constructs into 'normal' uncontrolled Dhar.
If a steel belt can convert dhar to heat, then (i assume) Gromil one can do the same only better...

And if we can use second secret of dhar on warpstone..

We just be able to build worlds first warpstone-to-steam engine reactor.


We might even be this world's Marie Curie.
 
Last edited:
Random thought: what would happen if a wizard somehow managed to find themselves a We familiar? Would they just get a single spooder, or would they bond with the entire hive?

Depends how their hive mind communication works if it's utilising magic in any format which it might be then making one a familiar could disrupt its link to the hive, assuming it doesn't though i'd expect you'd simply have a We node linked so you'd have the hive on tap for communicating. Link of Psyche in such a case would be interesting and probably dangerous.


If a steel belt can convert dhar to heat, then (i assume) Gromil one can do the same only better...

And if we can use second secret of dhar on warpstone..

We just be able to build worlds first warpstone-to-steam engine reactor.


Not really how it works, the Steel or Gromril are irrelevant except in their ability to hold the Dwarven magic runes which burn Dhar. A Gromril belt wont make a difference unless there is a higher quality rune which needs Gromril to be used. The 2nd secret realistically should have no effect on Warpstone. It's soldified dhar yes but it's not something that's been weaved into a chain the weakness shouldn't exist.

Dhar to steam engine using warpstone is certainly possible with the runes involved but it's non-viable for a host of reasons, the biggest being Kragg isn't going to be working that rune for such trivial usage.
 
Last edited:
If a steel belt can convert dhar to heat, then (i assume) Gromil one can do the same only better...

And if we can use second secret of dhar on warpstone..

We just be able to build worlds first warpstone-to-steam engine reactor.

The belt itself is steel, but more powerful Runes tend to be made of gromril already, so it's almost certain the ones on the Belt are. But I don't see any flaws with the rest of the logic, except that Second Secret on Warpstone has yet to be tested.
 
[X] [TOWER] Complete
[X] FIEF: Leave the current and future money be.
[X][PURCHASE] Firkin of top-quality dwarf ale for LM Olenus (5gc)
[X] Plan Present Concerns
[X] Plan Present Concerns With Cartography
[X][COLLEGE] No Purchase
[X] [DWARF] No purchase.
 
Meanwhile, in Mathilde's head: "Okay, time to do social. So... Everyone likes puppies, right? Puppies are clearly the answer. And smug."

Oh god, she would get along disturbingly well with Rachel Lindt. You have a social problem that can't be resolved with violence? Bury it in puppies.
Warhammer Bitch would be an amber mage for sure.

... Just to be clear, I am not the only one whose goggles go haywire at this, right? We can all agree that smiling bashfully as you talk about how your "acquaintance" is charming sends a certain signal.

I find it rude to ship before meeting both parties. We need to arrange a social meeting with EC Konstantin before we proceed.

Especially when directly followed by him expressing a desire not to be married to a woman!

THE SIGNS ARE THERE AND ARE DELIBERATELY PLACED! HUGGER'S GOGGLES WOULD NOT BE WRONG ABOUT THIS!

Your shipping goggles have an OTP bias which is blinding you to OT3+ possibilities. It is entirely possible that Kazrik is simply opposed to being married off by his parents.
 
Last edited:
Using Second Secret in any non-apocalyptic situation is a no-no. End of story, full stop, do not pass go, do not collect 200 pounds, period, discussion over, that's final, so many nopes, no... just no, aaaaAAAARRRGGGHHHwurble wurble schlup.

*thud*
 
Not really how it works, the Steel or Gromril are irrelevant except in their ability to hold the Dwarven magic runes which burn Dhar. A Gromril belt wont make a difference unless there is a higher quality rune which needs Gromril to be used. The 2nd secret realistically should have no effect on Warpstone. It's soldified dhar yes but it's not something that's been weaved into a chain the weakness shouldn't exist.

Dhar to steam engine using warpstone is certainly possible with the runes involved but it's non-viable for a host of reasons, the biggest being Kragg isn't going to be working that rune for such trivial usage.
Certainly its not as simple. Nothing worth doing in this quest is ever simple. (And thats why we're still reading it)

1. Warpstone to dhar conversion is possible, just the path there is difficult, as research on it is forbidden for good reason.
2. However.. the skaven and (irrc) the chaos dwarfs and the dark elves (also irrc) knows it.
3. Its not trivial, its steam engine!
Kragg is a runemaster not an engineer, so he did not know the awesomeness of steam engine.
Gotri is an engineer, but i doubt he knows such rune exist.
A colaboration of the two, representing dwarfs old and new would be earthshattering.

Edit: forgot this point.
We are not allowed to research dhar.
But Kragg and Gotri are not wizards and their research on dhar (if they ever have one) only involved us as a bystander.

Now.. i'm asuming anything magic do, rune can also do it. So if they got rune of dhar unravelling...
 
Last edited:
@BoneyM A kinda world-buildy question. Are all high-end mercenaries from the Dogs of War list, or have you considered making your own customized ones?

Given the choice between using something from canon or inventing something from scratch, I usually err on the side of canon. There's plenty of more 'generic' mercenaries though, often acting as guards for trade caravans, and if I felt that the story would benefit from a newly-invented mercenary company I'd see no reason not to make one.
 
The 2nd secret realistically should have no effect on Warpstone. It's soldified dhar yes but it's not something that's been weaved into a chain the weakness shouldn't exist.
i think it should work, and release spectactular amount of dhar. E = mc2​ levels of dhar, kind of how the Aethyric vitae was converted to a proportionately larger amount of wind
Which would then be proportionately converted to massive amounts of heat and light by the Rune-belt. Lo, i am become death, destroyer of worlds.

Note, I am not in any way advocating this, and think it's generally a terrible idea. I just think it should work that way
 
Certainly its not as simple. Nothing worth doing in this quest is ever simple. (And thats why we're still reading it)

1. Warpstone to dhar conversion is possible, just the path there is difficult, as research on it is forbidden for good reason.
2. However.. the skaven and (irrc) the chaos dwarfs and the dark elves (also irrc) knows it.
3. Its not trivial, its steam engine!
Kragg is a runemaster not an engineer, so he did not know the awesomeness of steam engine.
Gotri is an engineer, but i doubt he knows such rune exist.
A colaboration of the two, representing dwarfs old and new would be earthshattering.

Edit: forgot this point.
We are not allowed to research dhar.
But Kragg and Gotri are not wizards and their research on dhar (if they ever have one) only involved us as a bystander.

Now.. i'm asuming anything magic do, rune can also do it. So if they got rune of dhar unravelling...

I find the idea that Kragg would turn the holy rune of Valaya to making steam very dubious. Also this is Kragg the person who called the Grandmaster of the Karak Azul's smith's guild beardling. What do you think his opinion of the very young very radical Gotri is?
 
Certainly its not as simple. Nothing worth doing in this quest is ever simple. (And thats why we're still reading it)

1. Warpstone to dhar conversion is possible, just the path there is difficult, as research on it is forbidden for good reason.
2. However.. the skaven and (irrc) the chaos dwarfs and the dark elves (also irrc) knows it.
3. Its not trivial, its steam engine!
Kragg is a runemaster not an engineer, so he did not know the awesomeness of steam engine.
Gotri is an engineer, but i doubt he knows such rune exist.
A colaboration of the two, representing dwarfs old and new would be earthshattering.
Dwarves already have steam engines, the dhar-to-fire rune is fusion of the rune of one of the dwarven gods with another rune (something I imagine only Kragg and maybe Thorek could manage), Kragg isn't going to repeatedly make the same runic combo, messing with warpstone in any way is a BAD IDEA, and using a rune is that way might well literally be blasphemous.

No. Just no.
 
Last edited:
Certainly its not as simple. Nothing worth doing in this quest is ever simple. (And thats why we're still reading it)

1. Warpstone to dhar conversion is possible, just the path there is difficult, as research on it is forbidden for good reason.
2. However.. the skaven and (irrc) the chaos dwarfs and the dark elves (also irrc) knows it.
3. Its not trivial, its steam engine!
Kragg is a runemaster not an engineer, so he did not know the awesomeness of steam engine.
Gotri is an engineer, but i doubt he knows such rune exist.
A colaboration of the two, representing dwarfs old and new would be earthshattering.

"So let me get this straight. You want me to use the sacred craft and knowledge handed to us by our gods..."
"Yes."
"every application of which requires the highest artisan skills possible to implement in order to pay proper homage to said gods..."
"Yes."
"To a power a mass-production machine..."
"Yes."
"just so that instead of plain wood we could use solidified evil magic as a fuel..."
"Yes."
"Like a skaven..."
"Yes."
"Thereby fouling the sacred art gifted by our gods, in a manner similar to those who once were to our great regret dawi before they jumped headlong into chaos."
"Yes."

"It is a good think you are discussing this as a hypothetical, and even then I'm inclined to declare a grudging for even thinking about it."
 
Last edited:
I find the idea that Kragg would turn the holy rune of Valaya to making steam very dubious. Also this is Kragg the person who called the Grandmaster of the Karak Azul's smith's guild beardling. What do you think his opinion of the very young very radical Gotri is?
Dunno, it's destroying warpstone (good) to help dwarven craft (good again). Don't see anything ideologically wrong with it. It might be impractical or unfeasible, but burning dhar is what Valaya's rune is for.
 
[X] FIEF: Leave the current and future money be.
[X] [TOWER] Complete
[X] Plan Present Concerns
[X][COLLEGE] Item of Ill-bane - 3 College Favor
 
I kinda feel the warpstone reactor plan falls flat at the step where you ask Kragg to copy a feature of one of his earlier creations, so you can create warpstone based machinery that powers... something. Probably one single gyrocopter.
It feels worth noting that I don't think the concept of powerplants really exist, so even after getting your super engine you're stuck convincing dwarves that building a newfangled super war machine that includes a chunk of warpstone is a good idea or that they should build a whole boatload of automatic looms or whatever that cannot work unless physically hooked up to this warpstone engine standing 10 feet away. I suppose that's one way to offend the Weaver's Guild even more than they already are.
 
i think it should work, and release spectactular amount of dhar. E = mc2​ levels of dhar, kind of how the Aethyric vitae was converted to a proportionately larger amount of wind
Which would then be proportionately converted to massive amounts of heat and light by the Rune-belt. Lo, i am become death, destroyer of worlds.

Note, I am not in any way advocating this, and think it's generally a terrible idea. I just think it should work that way

It shouldn't. The 2nd Secret is about destabilising Dhar chains that have been forcibly woven. Warpstone isn't forcibly woven together, there might be overlap but the 2nd secret shouldn't work as is on Warpstone because it isn't formed in the same process as Dhar chains.
 
Last edited:
We are already talking about spending 20+ College favor, spending 15 Dwarf favor on top of that is silly. A dragon is not worth that much.
I disagree with this on so many levels...

You have to remember that this is not a regular frost dragon, it is the Dragon Emperor equivalent of the species, and what we will get is very well worth those favors, both if we can ally ourselves with him or if we have to kill him.
  1. If we ally with him we will get in K8P side a creature very capable of taking head on a Greater Demon and win.
  2. If we have to kill him we will still get his massive corpse (which is basically the best material for creating magic items) and its hoard that given how old is he it is going to be massive, and maybe even dragon eggs which will give us back the favour ane even give us another great deed.
Plus if we ever want to go for the, become a vampire, drink dragon blood and get rid of all of their weakness, route we can probably get a few hundred gallons of blood for that purpose.
 
Last edited:
Honestly the power-creation is secondary; the real treasure is a machine that can permanently and wastelessly destroy warpstone. Nobody wants that stuff around, but they don't have a better answer to getting rid of it than sticking it in a very secure hole in the ground.
 
Dunno, it's destroying warpstone (good) to help dwarven craft (good again). Don't see anything ideologically wrong with it. It might be impractical or unfeasible, but burning dhar is what Valaya's rune is for.
I think that making active use of warpstone in any way is very much forbidden for dwarves. I'm also reasonably sure that Valaya's rune doesn't actually do the 'burning dhar' thing by default (instead being a more general 'repel hostile magic' effect); remember, the rune on our belt is a fusion of that and the rune of the furnace, not the base model.
 
Last edited:
So, uh, just thought I'd put my own two cents in on this whole steam engine debate. For one thing, I'm fairly certain the dwarves already have steam technology, right? So that would be pointless. On the other hand, this isn't steam technology, since it's not based on superheated water, but instead producing pure heat and light. That's a combustion engine, whcih in my admittedly almost non-existent knowledge of engineering is a whole other ballgame. Or as someone previously mentioned something equal to nuclear reactions in terms of energy, just done by essentially removing radiation instead of producing it. Either way, it could be extremely useful if done correctly, but convincing anyone with the actual knowledge and ability to make it work would be almost impossible. On the other hand, I'm currently imagining Dwarves in tanks, jets, and cars, all while reducing the total amount of Warpstone in the world. If nothing else the idea of using a combustion engine could be interesting, should we decide warpstone isn't a very good fuel source for myriad reasons.
 
Honestly the power-creation is secondary; the real treasure is a machine that can permanently and wastelessly destroy warpstone. Nobody wants that stuff around, but they don't have a better answer to getting rid of it than sticking it in a very secure hole in the ground.
Maybe at some point in the distant future, when have both loads of free time and the inclination to poke something very much proscribed, we can sit down with Kragg and try to build a warpstone incinerator.
But even then, that's only going to accomplish anything locally. Kragg isn't gonna throw up one of those in every dwarfhold and frankly speaking "Let's haul literally all warpstone we stumble across to K8Ps" isn't actually much better than "Let's do whatever we do to lock it away around here" even if the first eliminates it forever, unless K8P is very close or what they do around there is very bad.
 
Dunno, it's destroying warpstone (good) to help dwarven craft (good again). Don't see anything ideologically wrong with it. It might be impractical or unfeasible, but burning dhar is what Valaya's rune is for.
Right.

And by the same token, using necromancy to raise dead Skaven against Living Skaven would be denying the Skaven resources (good) to kill more Skaven (also good), and we should vote to do so next time we get the chance.

Fighting Skaven is what the Liber Mortis is for.
 
Voting is open
Back
Top