SuperSonicSound
Shadowmancer of the Shadow Cabal
Hmm based on the success of the current tower actions we may only need to spend one more action on the tower next turn. The one to make light bright enough to use it during the day.
If so I'd like propose the following plan assuming nothing comes up.
1) Learn invisibility
2) Turn shrine into temple (gambler or protector)
3) Ulgu tongs or we communication (if we do one this turn coming we do the other next turn)
4) Tower light for night time or day time use.
If so I'd like propose the following plan assuming nothing comes up.
1) Learn invisibility
2) Turn shrine into temple (gambler or protector)
3) Ulgu tongs or we communication (if we do one this turn coming we do the other next turn)
4) Tower light for night time or day time use.