So for next turn actions, what are people's thoughts on spending an action on creating the ulgu radar spell? If we can get it done next turn, we can present Belegar with the plans for an updating MAP of the Under-Karaks. It's a great security feature and can get us started on proper defenses against Eshin assassins and their like. Plus, Belegar is probably going to love it almost as much as he loved the Burning Shadows Mountain.
Also, the spell itself is valuable. It's basically primed for adoption by the other magical schools. The soul-radar detects beings who can feel confusion which means the general concept should be portable to other schools. Ashqy to detect beings who can feel passion, Ghur to detect beasts, etc etc. I wouldn't be surprised if a chamon metal detection spell might be possible. It's useful to the college and great for our favor and reputation.
I love this project, I'm not going to lie. I don't even think we need to do the research in advance, because we could roll the spell research into it as part of our assignment. It's going to take quite a while to do properly, though, and I have my own impossible hoped-for project to complete.
You see, Mathilde is becoming more and more killy. She's going for greater stealth, she can teleport, she can regenerate, her sword hits like a cannonball. She can lurk invisibly around while driving people insane and convincing them to murder one another. She's one of the most dangerous assassins in the Old World, and turn by turn we're shoring up the lingering holes in her skillset.
While the shadow tower has demonstrated to everyone that she can build world-impacting superweapons, to be honest that was as much a matter of coordinating four people who are better than her at this (a Patriarch, two Wizard Lords, and Kragg) as truly her own. It's not something she can put her stamp on and really show off, make everyone boggle at how ridiculous she is, personally, because it was a collaboration. I want something that's entirely hers.
And all her assassinations go unappreciated, because dwarfs don't really appreciate assassinations. Well, fine. We can do something they can't possibly ignore, and really flex. We can
personally take over an entire Karag and hand it to Belegar on a platter.
[ ] PROJECT: Kvinn-Wyr
Kvinn-Wyr is a strategic boon, but it still needs to be retaken at some point. Perhaps a magical approach is the way to do so.
[ ] Investigate and map an area: Kvinn-Wyr
[ ] Kvinn-Wyr: Personally clear out the trolls in the Undermountain.
[ ] Kvinn-Wyr: Personally clear out the trolls in the mountain itself.
[ ] Kvinn-Wyr: Personally clear out the mutant trolls at the warpstone-tainted mountain peak.
[ ] Spend time assisting with a fellow councillor's task: Coordinate with Dreng in occupying cleared areas of Kvinn-Wyr.
[ ] The Protector
And then we are legend.
Odds of pushing this vote through when we could be poking at long-term research are roughly 0% at this point, but it is my dream.
Might take a little bit of prepwork (ex., some seriously killy magic items or spells to help with mutant trolls) and additional training (invisibility, universal confusion, better assassination, etc.) to be realistic but it's not unachievable; we could
actually do this. There's no light inside the mountain and Mathilde has Substance of Shadow, darkvision, and a hell of a lot of murder at hand.