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I wonder if it's possible to make it so that it's impossible to target some targets in general? Like 'Dwarfs' perhaps. (Which, yes, might result in some sorcerer or sorceress using sorcery to disguise their whole army as Dwarfs or something like that, but.) Or perhaps, 'people loyal and friendly to Karak Eight Peaks.'
Burning Shadows's native targeting system is based on the caster's perception, so I can imagine a fail-safe system where "dwarf" is an impossible targeting choice unless you get the full council override or whatever, but "loyal and friendly to K8P" would not be legal because the caster cannot perceive that.
 
I wonder if it's possible to make it so that it's impossible to target some targets in general? Like 'Dwarfs' perhaps. (Which, yes, might result in some sorcerer or sorceress using sorcery to disguise their whole army as Dwarfs or something like that, but.) Or perhaps, 'people loyal and friendly to Karak Eight Peaks.'
I think burning shadows have basic IFF, which is why the tower was so appealing in the first place.
 
It can determine anything the caster could just by looking at them, but I don't think we'll be leaving a scan of our soul behind for the tower to work with or anything, so it might depend on whoever's pressing the button.

On the other hand, it can distinguish between healthy leaves and leaves infected with Ergot if the caster can, so presumably it can also select based on stuff like nationality or heraldry, as long as they've got visual indicators (armor made in a certain style, or maybe all the good guys have a subtle sign like a prominent red dot somewhere).
 
It can determine anything the caster could just by looking at them, but I don't think we'll be leaving a scan of our soul behind for the tower to work with or anything, so it might depend on whoever's pressing the button.

On the other hand, it can distinguish between healthy leaves and leaves infected with Ergot if the caster can, so presumably it can also select based on stuff like nationality or heraldry, as long as they've got visual indicators (armor made in a certain style, or maybe all the good guys have a subtle sign like a prominent red dot somewhere).

I mean it is magic, so presume that the standard senses aren't exactly the important part, but we'll learn more about this any way due to the duckling action.
 
If we make the Shadow Throne Dread Aspect compatible our mountain gets 10 mile long tentacles and can wrestle Karag Wynn
Move the mountain from [part of the landscape] to [a distinct object], and then move that [distinct object] from [a building] to [part of the shadow we're casting]?

It sounds like the sort of thing you'd need to sit in a very fancy throne to pull off, and existing arcane marks to actually allow you to exploit the connection at all.
I mean it is magic, so presume that the standard senses aren't exactly the important part, but we'll learn more about this any way due to the duckling action.
I imagine the farmers might be pleased at the utility. On the other hand, it does raise the question of what sort of residue the spell leaves behind, if at all.
 
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I imagine the farmers might be pleased at the utility. On the other hand, it does raise the question of what sort of residue the spell leaves behind, if at all.

if it operates as a magical acid I'd be tempted to say just a destroyed weed protein slurry. Then again what do you get when you have magical fires burning. I mean it's pretty age old question when it comes to magic interacting with chemistry in rpg style games the simplest solution is that it's partly magical until the magic is gone and then you're left with what ever was there before.

So magical fire takes the oxygen out of the air and when the spell is over the oxygen is back.
 
Sure, I get that, but there's no reason to believe that the We would be better at weaving, a discipline that has never been part of its life and for which it would require not only tools but specially-adapted tools that work with pedipalps, than people who have had traditions of weaving going back thousands of years and have been doing it all their lives.

Like, the human and halfling weavers will probably be worse than the dwarf weavers, but it will be fine. If those weavers want to experiment with teaching the We how to do it itself, that seems cool, but it's not something to count on.
To further explain trying to weave with pedipalps...imagine weaving with one hand, attached to your head by the wrist, where you cannot see it directly, with only four fingers.

THAT is what makes it basically hell.
Get someone with two arms and opposable thumbs.
Hmm, what do WHF lighthouses use for illumination, these days? might be bright enough for the night time fire at will option.

Assuming rune-based light won't work for being too magical, daytime would probably need burning magnesium, or something similar.
Brazier of coals and a large sheet of polished metal, usually brass(due to corrosion resistance) as a reflector.

Also rune based lights don't interfere with Wind based magic. We know that for a fact.
That's fair, but it's also significantly less likely to work, and I don't think we have strong reason to worry about enhancing our AA capabilities (really, IMO the best reason for doing the "shadow anywhere, anytime" is to change the angle and make it a useful battlefield trick and not just an anti-siege trick). A night attack, on the other hand, is an obvious sort of trick to play after the first time an army gets melted in the daytime, and while figuring out how to make it work is "tricky," casting a mountain's shadow at any time, including while the sun is still stubbornly in the sky, is "very tricky."
Yeah, shifting a mountain's shadow when the sun is up requires that your light source be brighter than the sun. Which would be difficult to sustain.
If a sufficient amount of Magnesium could produce the light, then Stoke the Forge or Inextinguishable Flame should work to keep the costs down, and the Rune of the Forge could suffice to stop whatever we'd be keeping it in from just straight up melting.

Basically, we could ignite a year's supply of the stuff on day one, hit it with a spell to keep it going the entire year at max power, and then just ferry it to the part of the mountain we want the shadow to be on the other side of and open up the container or whatever.

Maybe if we enchanted an object to cast the spell on a flame that it contains, we could extend that out for multiple years; set the entire year's supply of Magnesium on fire, then set it to Maximum Power for a year. When the spell wears off the enchantment auto-casts itself after a few seconds, hitting the flame up for another year at a few seconds less than maximum power. Repeat until the level gets low enough that keeping the fire going isn't good enough anymore, then toss the extra fuel in there and turn the cycle on again.

The only issue is having the enchanted object absorb enough Aqshy, but I'm sure we could think of something; it happens to have a very convenient physical manifestation, after all.
Not sure how the Aqshy of the Inexhaustible Flame would interact with it, we know normal Burning Shadows exploits make use of large bonfires, but that sounds like a suitable seed idea. You just need aqshy eating runes to keep the Aqshy in the brazier letting only the light out, but you could probably do that with magic eating runes and mirrors?
 
Not sure how the Aqshy of the Inexhaustible Flame would interact with it, we know normal Burning Shadows exploits make use of large bonfires, but that sounds like a suitable seed idea. You just need aqshy eating runes to keep the Aqshy in the brazier letting only the light out, but you could probably do that with magic eating runes and mirrors?
A good point; rather than moving the flame around, it might be better to move mirrors so that the light is spread across the edges of wherever we want to aim without us having to transport a gigantic runic light source, or whatever.
will this be the day boney does not update daily find out next on dragon ball z
Last update was at 12:26 (Freedom Time), so they've got 17-18-ish more minutes before the vote should be closed, plus however much time they need to sleep, wake up, and read through the backlog. The update is probably going to be some hours from now.
 
To further explain trying to weave with pedipalps...imagine weaving with one hand, attached to your head by the wrist, where you cannot see it directly, with only four fingers.

THAT is what makes it basically hell.
Get someone with two arms and opposable thumbs.

Brazier of coals and a large sheet of polished metal, usually brass(due to corrosion resistance) as a reflector.

Also rune based lights don't interfere with Wind based magic. We know that for a fact.
Yeah, shifting a mountain's shadow when the sun is up requires that your light source be brighter than the sun. Which would be difficult to sustain.

Not sure how the Aqshy of the Inexhaustible Flame would interact with it, we know normal Burning Shadows exploits make use of large bonfires, but that sounds like a suitable seed idea. You just need aqshy eating runes to keep the Aqshy in the brazier letting only the light out, but you could probably do that with magic eating runes and mirrors?
Well, we know that light-runes don't produce hysh that would foul our neutrality room, but we don't exactly know that it's mundane in the same way sunlight or burning stuff is.

I'm kinda betting rune light will be nixed, as, just from a doylist perspective it'd be too easy.
 
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To further explain trying to weave with pedipalps...imagine weaving with one hand, attached to your head by the wrist, where you cannot see it directly, with only four fingers.

THAT is what makes it basically hell.
Get someone with two arms and opposable thumbs.

What about if that person has hundreds of pedipalps and can see it via multiple different perspectives at once? Remember every spider is part of the same individual.


A good point; rather than moving the flame around, it might be better to move mirrors so that the light is spread across the edges of wherever we want to aim without us having to transport a gigantic runic light source, or whatever.


The simplest solution would to me be an airburst magnesium flare, take an empire mortar as the base and modify until you've got something that can shoot a shell far into the sky with a timed cord to detonate in the air to cast a shadow.
 
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will this be the day boney does not update daily find out next on dragon ball z
Please let's not do this. It hasn't even been 24 hours. He often closes the vote at something more like 28 hours because he's sleeping/busy/whatever at the exact 24 hour mark.

I am certain you do not have ill intent in your heart, but I know from experience that content creators who have schedules get lots of comments like this, and it's like getting repeatedly sandpapered in the same spot. Boney will update when he updates; let us not make engaging with this thread harder for our QM than it needs to be.
What about if that person has hundreds of pedipalps and can see it via multiple different perspectives at once? Remember every spider is part of the same individual.
Perfect coordination among its constituent bodies doesn't solve the problems of "the pedipalps are not very long and the spiders' bodies are large compared to hands, and so multiple We working on the same loom as makeshift hands will get in each other's way" or "they have literally never done anything like this before and would need to be taught to weave as a complete beginner, which isn't great when you're trying to establish an industry."
 
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The 'easiest' way to make the Tower work during the wrong time of day is probably to create a giant cloud/fog back in front of the sun to block out direct sunlight and then create another light source
 
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Holy shit. That's some good stuff. It's always wonderful seeing a PC become the stuff of legends, even in a hypothetical.

Also, I'm very sorry for this.
As Matthias focused on the last of the orcs burning in shadow, he once more heard the impossibly familiar voice of his predecessor. "Karak Eight Peaks Number Nineteen-A. Corollary to the Operation of the Burning Shadows Tower. If you believe you are accessing this memory in error, please contact the Grey College at your earliest convenience."

A beat passed. "Even in death, I give the dwarves a hand."

Matthias' eyelid twitched as the magically preserved arm wiggled its fingers in emphasis.

"Karak Eight Peaks Number Nineteen-B. Corollary to the Operation of the Burning Shadows Tower. If you believe you are accessing this memory in error, please contact the Grey College at your earliest convenience."

Another beat. "Rest assured. Karak Eight Peaks is in good hands." Another finger-wiggle by Mathilde Weber from beyond the grave.

Matthias sighed in exasperation and almost physical pain. "Please stop."

"Karak Eight Peaks Number Nineteen-C-"

"Please."
Finally a good use for necromancy + mathilde's matrix. Practical jokes from beyond the grave.

Also a missed opportunity for a knock knock joke.
knock knock
... who's there
the hand of glory
 
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We web-weavers are dog sized.
Doesn't solve the problem of them getting in each other's ways: imagine multiple dogs, each with the end of a thread in its mouth, trying to cross the threads over one another in a tight pattern. Essentially the entire body would be the loom's shuttle, and a dog-sized shuttle is not conducive to weaving.
 
Given that the We seem to extrude multiple strands of silk at once, it would probably be best for them to have a setup where they wind the silk they produce around a spindle, for later separation. Unless they turn out to be interested in learning how to weave, of course. But even then, that would probably be more time-consuming, so the genuine We-woven items would be quite the rarity.
 
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