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Eh? I don't recall any such sentiment. More like "Nordland should just accept it was wrong and be grateful the consequences weren't worse", which is a far cry from "we'd rather turn down appealing opportunities than let Nordland also benefit from them".

Laurelorn has been wary of Nordland the whole time. Wary in the sense that "these guys could cost us a lot of lives if they go to war with us, even if they'd lose" and "we really don't want Nordland to go to war with us because of the chance that the rest of the Empire joins in". If Nordland calms down and Nordland and Laurelorn start talking to each other again, I can't see them willfully refusing lucrative trade opportunities out of spite.
*Turns on the @picklepikkl Signal*
 
The new books are shiny, but probably ought to wait until we can actually, you know, read Kislevarin? As-is, it feels like we'd only be getting half-benefit. (not that social turns are technically a benefit thing, but...)
This is a very good point. Do those familiar with lore know whether the Fire Spire was using Reikspiel/Eltharin/Classical/another language as a lingua franca? We could, of course, rely on any number of others to translate...
 
This is a very good point. Do those familiar with lore know whether the Fire Spire was using Reikspiel/Eltharin/Classical/another language as a lingua franca? We could, of course, rely on any number of others to translate...
Entirely unstated in canon.

The Fire Spire has a few paragraphs about it, it was never explored in any kind of detail. It exists as a historical curiosity and spooky ruin.
 
That 'Long-term pending: Economic & Strategic Benefits of K8P' boon thing probably just got an insane boost, huh? I wonder how much this is gonna increase the wizard population in the long term, since on top of accepting wizards eight peaks is going to be flush with cash to hire wizards for Stuff.
 
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That'd be relevant to regular armour, but I think Aethyric Armour doesn't have to consider impact force going through it in the same way? I could be wrong though.
Pretty sure you are given Mathilde's gotten broken ribs through her armor, if possibly before she got her Mastery, and definitely before her current robes. Don't think Mathilde's really gotten hit enough post robes upgrade to judge there, but I'd assume its still working roughly like really good plate, blocking things but some of the impact going through to cause blunt force trauma.
A third orc lashes out and his crude axe smashes against your aethyric armour, driving the wind from you, and a moment later energy lashes out from your runic belt and tears the offending orc almost in two.
The orcish axes swipe at you as you try to arrest your momentum, and one impacts in what feels like the exact same place as the previous one did, and you both hear and feel the sickening crack of a breaking rib, echoed by a chorus of crunching bones as the Rune of Rancour returns the force of the blow, and then some.
but a fourth gets a blow through your guard and you bite back a grunt of pain from the portion of the impact that gets through your Aethyric Armour.
...
Though the Orcs are wavering and their casualties are mounting, they press on nonetheless and a second impact sneaks through, and you can't keep yourself from grunting in pain, though the definitely un-Orcy sound is swallowed by the din of combat.
Oh hey, this and any future ones I find are post our upgraded robes.
But three would seem to be plenty, as part of the force of a few blows slipping through makes it through your Aethyric Armour, leaving aches that are vastly preferable to stab wounds but still an unwelcome distraction when fighting for your life.
But not fast enough, as the Champion's muscles swell with unnatural vigour as his swing meets your invisible stomach, causing you to cough and retch as your Aethyric Amour absorbs enough to turn what would have been a bisecting into an extremely painful blow to the gut.
And that's all I can find from K8P onwards, don't think we took enough hits through Stirland to find much in there.

Also, minor comment for the guy you were responding to, but padding beneath the robes is absolutely a help for blunt force trauma, but we've only one example of ever needing piercing/cutting resistance before, and that was Alkharad going right through aeythric armor.
 
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I am excited for all three of these! Thanks for your writing, boney!

[ ] Lord Seilph, the Mystic (NEW)
The Grey Lord, Lord Seilph, is currently erecting Waystones in Sylvania, and the suspected reason for one of the usually-reclusive Grey Lords to be so far from home is an interest in questionable magics. An interest that one could describe you as sharing. See if there's anything of interest to be found in a very cautious talk on the matter.
[ ] Karak Vlag books (NEW)
You have recently come into possession of a significant amount of books once owned by the magic users of the Fire Spire and heavily annotated by the Runesmiths Guild of Karak Vlag, two organizations that are now completely destroyed. The amount of lost lore they might contain makes your fingers itch. Set some time aside to read through these tragic remnants from an excised chapter in history.

[ ] Pan's Treehouse (NEW)
Panoramia has previously been quite happy with her cottage, but when you're a Jade Wizard and you create a mind-bogglingly enormous tree, you can't not build a house in it. Witness how a Druid flexes.
 
One thing that's going to be interesting is how the Weaver Guilds are going to react; they united to try stopping this, and the only thing it's done is stall for time and piss Belegar (and us) off. I don't think there's anything legal they can do, but depending on why they made the move in the first place (they claimed ideological reasons, 50/50 if it was that or if they just wanted to stop a potential competitor from rising) they might try something desperate.
 
Entertainers (1/3)
Engineering (1/3)
Economics (Old World) (2/3)->
(3/3): She has an understanding of the bigger picture of the flows of money and goods throughout the Old World, and what causes those flows to shift. +1 Learning
Theogenesis (1/3)

Petty Magic: Sounds
+1 Magic from learning all Petty Magics
Lesser Magic: Dispel, Magic Mapping, Silence, Skywalk
Silence Mastery: Neither Seen Nor Heard. Target is unable to deliberately draw attention to themselves.
+1 Learning

Enchantment (1/2)-> (2/2): Able to enchant objects with Petty and Lesser Magic spells.
Materials -> Advanced Materials (1/2)

Total raw stat gains: +2 Learning, +1 Magic

Diplomacy: 12-2=10
Martial: 13=13
Stewardship: 8+3=11
Intrigue: 12+3+1=16
Piety: ?
Learning: 15+2=17
Magic: 2+1=3

Traits:
Grey Wizard: She has the ability and education to wield the winds of Ulgu, the grey magic of shadow and illusion.
Apprentice: She has reached the level of training where she is able to begin learning the simplest of spells. Her Master is Lady Magister Mathilde Weber.
In Awe of Mathilde: Every story Eike grew up hearing about Mathilde has convinced her to make the most of the opportunity to learn from her directly. This will be replaced by one of Mathilde's traits at some point during her Apprenticeship.
Seen, Not Heard: Eike learned at a very young age that there are few benefits and many drawbacks to drawing attention to herself, an instinct that serves her very well in some ways but holds her back in others. +3 Intrigue, +1 Piety, -2 Diplomacy
Keep The Wagons Rolling: Eike believes implicitly that logistical efficiency is absolutely essential for the continued survival of the Empire and its allies. +2 Learning, +3 Stewardship
Mark of Ulgu: She bears the Mark of Ulgu upon her right arm, signifying the claim that the Wind has laid on her soul. +1 Magic.

Diplomacy:
Colleges of Magic (1/3)
Empire of Man: Under the tutelage of her grandmother, she has achieved a solid understanding of the provinces of the Empire. +1 Diplomacy
Eonir of Laurelorn: A period of immersion in Tor Lithanel during her teenage years gave her a solid understanding of the Eonir. +1 Diplomacy
Karaz Ankor: Her Apprenticeship to a Thane and Loremaster of Karak Eight Peaks made her a part of Dwarven culture almost by default, and she learned to operate within it early. +1 Diplomacy
Nobility: Her upbringing gave her a deep understanding of the realities of nobility. +1 Diplomacy
Politicking (1/3)
Entertainers (1/3)

Martial:
Equestrianism (2/3)
Fitness: Beneath her robes lies the muscle of a warrior rather than the soft flesh of a typical wizard. +2 Martial
Greatsword: Eike has developed a basic understanding of the Tilean spadone style, with a few Imperial flourishes. +1 Martial
Greatsword, Advanced (1/3)
Naval Tactics: She has a fascination with the many historical sea battles in the Sea of Claws. +1 Martial
Naval Tactics - The Empire (1/3)
Pistols: She was taught to wield her grandmother's weapon of choice from a young age. +1 Martial

Intrigue:
Infiltration: She has a very good grasp of how to be seen but not noticed. +1 Intrigue
Advanced Infiltration (2/3)

Stewardship:
Accounting: As heir apparent of the EIC, she has been taught the arcane art of double-entry bookkeeping. +1 Stewardship
Advanced Accounting (1/3)
Trade: She has a basic understanding of the endless flow of goods and gold that keeps civilization running. +1 Stewardship

Piety:
Old World Pantheon (Northern) (1/3)
Old World Pantheon (Southern): Having grown up in the softer corners of the Empire, she is familiar with the more civilized of the Empire's Gods.
Shallya (1/3)
Theogenesis (1/3) (I could see an argument for this going into Learning, if she's approaching the gods more intellectually than on faith)

Learning:
Economics (Old World): She has an understanding of the bigger picture of the flows of money and goods throughout the Old World, and what causes those flows to shift. +1 Learning
Linguistics (1/3)
Engineering (1/3)

Languages:
Reikspiel
Lingua Praestantia
Tar-Eltharin (Eonir accent)


Magic:
Natural Alchemist: Eike has both an intuitive grasp and a solid grounding in the theory of the way the Aethyric Winds interact with mundane matter, and vice versa. Skills that rely on this, such as Alchemy, Enchanting, Potions, and Turning, are one step easier to learn and advance (eg: Basic Alchemy requires 2/2 instead of 3/3 to learn).

Enchantment: Able to enchant objects with Petty and Lesser Magic spells.
Materials: Eike is able to quickly and precisely evaluate how conductive a material is to various forms of magical energy, and how to compensate for or take advantage of that conductivity. +1 Learning, Advanced will give +1 Magic

Waaaghbane (2/5)
Windherder (1/4)

Spells known:
All Petty Spells
Aethyric Armour (Mastery - Indefatigable), Silence (Mastery - Neither Seen Nor Heard), Dispel, Magic Mapping, Skywalk

My thoughts: We should try to directly boost Eike's Stewardship or push her to learn some more relevant skills because at this rate, when she finishes her Politicking and Entertainers skills, her Diplomacy is going to exceed her Stewardship and Wilhelmina might strangle us.

It doesn't have to be immediate, but we should definitely do that in the future. That, and try to finish a bunch of those 1/3 skills.
 
And for Christmas Boney brought us a peaceful social vote, a real miracle that.

Doubt.jpg

Hmmm I really want to know what they concluded from the skull river ambush

But looking at the thread I find it unlikely to win :(

Ahaha same. One day! One day!!@@

Eh? I don't recall any such sentiment. More like "Nordland should just accept it was wrong and be grateful the consequences weren't worse", which is a far cry from "we'd rather turn down appealing opportunities than let Nordland also benefit from them".

Laurelorn has been wary of Nordland the whole time. Wary in the sense that "these guys could cost us a lot of lives if they go to war with us, even if they'd lose" and "we really don't want Nordland to go to war with us because of the chance that the rest of the Empire joins in". If Nordland calms down and Nordland and Laurelorn start talking to each other again, I can't see them willfully refusing lucrative trade opportunities out of spite.

For this it's less spite and more not wanting to give potential enemies resources (even if you would also gain) and/or access into your lands.
 
My thoughts: We should try to directly boost Eike's Stewardship or push her to learn some more relevant skills because at this rate, when she finishes her Politicking and Entertainers skills, her Diplomacy is going to exceed her Stewardship and Wilhelmina might strangle us.

It doesn't have to be immediate, but we should definitely do that in the future. That, and try to finish a bunch of those 1/3 skills.
There's always that EIC auditors division that still needs setting up, we could have her tag along on that.
 
There's always that EIC auditors division that still needs setting up, we could have her tag along on that.
Yeah, and now that the road to Laurelorn is open and the silk is online, it might make more sense to make that division. We are talking about stupendous amounts of money.

Edit: Not to mention, the Black Water canal which recently opened is going to be made safer!
 
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Well, this update certainly went well! It's definitely nice to see that we can handle any unexpected issues that pop up and figure out a solution. Depending on how much time it takes, it might be worthwhile to get that Amber Order adaptation codified. If nothing else, it'd be another tributary method rolling out, and maybe the Supreme Patriarch might appreciate his Order's ability to help with this issue.
 
[ ] Silk (NEW)
At long, long, long last, Francesco has finally figured out how to weave the We-silk into something that can be worn. Be there for its debuts into the various markets it is destined to disrupt, and make sure that one of the first pieces off the loom - or whatever it is they use - will be your silk sheets.

WOOHOOO! And just in the for Christmas.

But it seems that Lord Seilph venturing out on his own means we can skip over that problem, because it is our business to snoop in on Sylvania every so often.

:V And maybe we can prove that we are his peer, in a sense.

I feel like he's one of the few people that could read, appreciate, and keep secret our stash of forbidden books. We'll have to see how they interact, and how much we think we can trust him.

Oh, wait, Kislev. No doubt there's demand for musical instruments that can detect and differentiate flares of magical energy there, dhar especially.

It would be kind of cool to march in with a whole procession of musicians, and then have a big public gift of the instruments.

Martial:
Equestrianism (2/3)

This looks like something we should try to achieve next training session- even if we are giving her the shadowsteed mastery it will boost her overall martial, and we've definitely fought from a shadowsteed before.
 
Eh? I don't recall any such sentiment. More like "Nordland should just accept it was wrong and be grateful the consequences weren't worse", which is a far cry from "we'd rather turn down appealing opportunities than let Nordland also benefit from them".

Laurelorn has been wary of Nordland the whole time. Wary in the sense that "these guys could cost us a lot of lives if they go to war with us, even if they'd lose" and "we really don't want Nordland to go to war with us because of the chance that the rest of the Empire joins in". If Nordland calms down and Nordland and Laurelorn start talking to each other again, I can't see them willfully refusing lucrative trade opportunities out of spite.
I remember it because it was in response to a question from me.
(Unless, of course, I'm off-base, which sadly has been known to happen. Boney, if you get the chance and feel inclined to answer so I can check my work: what's Mathilde's best appraisal of what Middenland sees as the primary value of its Laurelorn alliance, and would it be threatened by Laurelorn increasing economic ties with Nordland? "She doesn't know enough to say with any confidence" is a reasonable answer, obviously.)
Yeah, remember that time when Middenland sent their holy warriors into Nordland with the explicit goal of massacring ten thousand citizens of Nordland? Even if they weren't totally comfortable with it and they ended up relieved instead of outraged when it went sideways on them, that they saw it as a price they were willing to pay at all is indicative that Middenland-Nordland relations aren't exactly rosy. Middenland and Nordland fight like two cats in a sack on religious, cultural, economic, and racial grounds. Middenland wouldn't just rather they get the trade profits instead of Nordland, Middenland would see no trade as preferable to trade that profits Nordland. And both they and Laurelorn have pretty strong grounds to paint Nordland as the villain in this saga, so would firmly reject the framing that Nordland's former economic prosperity should be restored at all, since it was built on stolen land and felled lornalim.

Hey, remember the time when Drakwald collapsed and Middenland was able to snip off a big chunk of it and greatly increase their power and wealth and prestige? Because Middenland probably does. Their God is Ulric, not the status quo.
I've bolded bits relevant to this discussion for emphasis. I've stopped looking for an "everyone wins" solution to the issue and accepted that if things follow their present trajectory, Nordland will cease to exist as a province within the next half-century, or else have the courtesy of an Electoral vote but no significant power apart from that. This is one reason I've been pushing for the Forest of Shadows tributary action, because that points Nordland in the opposite direction from Laurelorn and at a forest that deserves what it gets. Rebuilding their logging industry on the other side of the godsdamned province from where it was before isn't easy, but it's probably their best chance for survival as a relevant province and not just getting absorbed by Ostland or something similar?
 
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