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Yea I'm not super concerned about forgettable face issue. Mathilde would just need to wear her hat more often and people wouldn't have many issues with her. She is a big enough name that it's at worst slightly annoying.

If your worried about Pan, she is probably gonna do the 'Darn I didn't know you were this pretty' bit.

"A Human Lady?"

(Throws off cloak, revealing wizard robes)

"A Wizard Lady?"

(Puts on The Hat)

*GASP!* "Mathilde the Wizard Lady!"
 
It seems like a lich is the result of using magic to bind your soul directly into your body forever. Therefore, if your definition of "living" is "your soul has never departed," liches are the most living beings who have ever lived.

Pay no attention to the rotting flesh.
Kemmler isn't a Liche though. He's called the Lichemaster because he defeated a very powerful one in battle, but he's not stated to be one himself. He's just a powerful necromancer. If he's not aged correctly it's due to his pact with Chaos, not his own powers.
 
Kemmler isn't a Liche though. He's called the Lichemaster because he defeated a very powerful one in battle, but he's not stated to be one himself. He's just a powerful necromancer. If he's not aged correctly it's due to his pact with Chaos, not his own powers.
To be fair, the Dhar druuchi use presumably confers some sort of age slowing. If Kemmler is capable of reverse engineering at least some of it's principles from what necromantic secrets he managed to track back to Nagash, he could age slower because of it. I'm not all that familiar with his lore except for some unique facts, but if he truly is as freakishly skilled as his reputation implies, it stands for a reason that he could do this.
 
To be fair, the Dhar druuchi use presumably confers some sort of age slowing.
They do rituals, I think.

The effect of Dhar use and Dhar exposure always trends towards irreversible decay.

Well, that and mutation. And I guess there's a mutation that could extend your lifespan, just like there's one that makes you look like an orc, or one that replaces your entire head with a small rude person.
 
They do rituals, I think.

The effect of Dhar use and Dhar exposure always trends towards irreversible decay.

Well, that and mutation. And I guess there's a mutation that could extend your lifespan, just like there's one that makes you look like an orc, or one that replaces your entire head with a small rude person.
Tell that to Malekith and Morathi. You can count the number of Incursion elves on your fingers with some left over. There is no fucking way their Dhar manipulation is not preserving them somehow.
 
Tell that to Malekith and Morathi. You can count the number of Incursion elves on your fingers with some left over. There is no fucking way their Dhar manipulation is not preserving them somehow.
Morathi supposedly has a specific ritual (that she gave everyone else an imperfect form of)

Malekith is either preserved by his armor or by his own rage, one of the two.
 
Being Long-lived isn't a sole property of Dhar. Unless the implications is that Grombrindal is in fact a talented Dhar Sorcerer :V
 
The Worst Arcane Mark
The Worst Arcane Mark

The dust and smoke cleared to show nothing but a pile of ash. The experiment had been completely vaporized.

"Egrimm, are you ok?" you ask.

"Perfectly fine. And yourself?"

"No worse for wear. I can't say the same about the experiment."

"I'm thankful. It could've been much worse, Lady Grey."

You frowned.

"Egrimm, what did you just say?"

"It could've been much worse, Lady Grey?"

"Egrimm. What is my name?" you slowly ask, trying to supress a shiver of fear.

"You are- your name is- I'm sorry. I can't seem to remember." he replied, brows furrowed.

"My name is Mathilde Weber. Can you repeat that, please?"

"Yes, of course. Mathilde Weber. I don't know what passed over me."

Now that you'd reminded him, Egrimm was able to remember your name, as long as he wasn't distracted. But it wasn't until you checked your notes that you discovered the true consequences. Where you'd before signed 'Mathilde Weber', instead it now read 'Magister Grey'.

You raced back to your private library, desperate to see how far the effects went.

The Mystical Matrix.

Aethyric Projection.


No.

Countering Waaagh. Efficient Solutions to Greenskin Magic, by M. Magister Grey.

No!

Fog Path.

Knight Summon.


No! No! No!

Towers of Calamity. (Ulgu, Chamon, Shyish, Azyr, Aqshy, Hysh, Ghyran, Ghur.)

All of your work, destroyed forever. No one would ever remember the name 'Mathilde Weber.'
 
The most efficient way to increase stats and attributes, in-quest-time-wise, is to go on back to back miniarcs. We'll level up Scouting etc. as part of the next one, no doubt, and a whole host of other upgrades that'll come out ahead in terms of AP, even before counting new traits.

On the other hand, it's probably not the most efficient in terms of IRL time. So there's a balance to be struck there.

...But the balance probably isn't grabbing every possible upgrade before doing anything interesting.
 
I said they used rituals. That's... A pretty clear indication of what I think is preserving them instead?
That's my bad. Marathi, as mopman said, does have rituals, but malekith is never mentioned to. I just think that channeling a lot of Dhar properly has the same benefits drawing in magic in general does, provided you actually know what you are doing.
 
Honestly if the self forget thing was based on self perception. There is not a unreasonable chance that everyone remembers her face, but forgets her hat. Truly horror made manifest.
 
That's my bad. Marathi, as mopman said, does have rituals, but malekith is never mentioned to. I just think that channeling a lot of Dhar properly has the same benefits drawing in magic in general does, provided you actually know what you are doing.
Dhark Lores are notably the magic that kills you. That is their special trait, that using Lores of magic designed to take advantage of the power of Dhar causes you to degenerate. Wielding Chaos Power or Necromancy or True Dhar makes you physically nasty and morally bad.

Arcane Marks were backported from the concept of Dhar making your life worse, to describe a similar phenomenon with winds that aren't the wind of destruction and mutation.

Elves forego arcane marks altogether, but that goes for their benefits as well as their downsides. If they want to be mutated, however beneficially, by their exposure to magic they'll have to actually let it get its hooks into them, and Dhar has no positive hooks.

Hence the rituals.
 
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That's my bad. Marathi, as mopman said, does have rituals, but malekith is never mentioned to. I just think that channeling a lot of Dhar properly has the same benefits drawing in magic in general does, provided you actually know what you are doing.
I mean, he spent a while in the warp. His body might not even be completely real at this point.
 
Morathi supposedly has a specific ritual (that she gave everyone else an imperfect form of)
A Khainite ritual to be precise. Though it wouldn't be surprising if she doesn't actually use that ritual and instead gave out something wholly unrelated to keep rivals barking up the wrong tree.

That's my bad. Marathi, as mopman said, does have rituals, but malekith is never mentioned to. I just think that channeling a lot of Dhar properly has the same benefits drawing in magic in general does, provided you actually know what you are doing.
I think it is much more likely to be just a trait of elven longevity. They can live forever if they don't ever grow weary of the world. Malekith is many things, but likely to grow weary when he hasn't even won? He isn't a quitter. It fits him a lot to be that determined even compared to Hag Queens. That and his body aging probably doesn't matter so much with the armor providing life support.

Elven spellcasting doesn't leave the user changed by it. It isn't going to be a dhar-equivalent of arcane marks that helps Malekith.

I mean, he spent a while in the warp. His body might not even be completely real at this point.
He'd been alive for six millennia by that point. Whatever gives Malekith his longevity, it isn't that.
 
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The most efficient way to increase stats and attributes, in-quest-time-wise, is to go on back to back miniarcs. We'll level up Scouting etc. as part of the next one, no doubt, and a whole host of other upgrades that'll come out ahead in terms of AP, even before counting new traits.

On the other hand, it's probably not the most efficient in terms of IRL time. So there's a balance to be struck there.

...But the balance probably isn't grabbing every possible upgrade before doing anything interesting.
I thought training was the fastest method in quest time? At least that's reliable. Miniarcs don't usually have trait gains unless we get crits on the actions do they? It's been the major arcs where we got the trait choices I thought?
 
Elven spellcasting doesn't leave the user changed by it. It isn't going to be a dhar-equivalent of arcane marks that helps Malekith.
Neither did Volans casting of "normal" magic. Just the act of channeling magic without ever using it for anything left him far younger looking than he ought to be. No Marks necessary.

And if Spite alone was necessary to survive countless ages, there wouldn´t be like, five elves that could claim to have survived it, whose only commonality is that their polities have free relationship with dark magic.

I really think that all the other necromancers are just low skill noobz and we just got unlucky enough that the next Fozzick was´t born on our side of the camp but on the other one.
I mean, he spent a while in the warp. His body might not even be completely real at this point.
Or there is this, i guess.
 
And if Spite alone was necessary to survive countless ages, there wouldn´t be like, five elves that could claim to have survived it, whose only commonality is that their polities have free relationship with dark magic.
There's Alith Anar, at least.

Morathi and Hellebron are stated to be because of Morathi's ritual, Malekith is for whatever reason, and there's Alith Anar for whatever reason he's got going on.

Don't think there's anyone else alive from the time of the Sundering?
 
The Worst Arcane Mark

The dust and smoke cleared to show nothing but a pile of ash. The experiment had been completely vaporized.

"Egrimm, are you ok?" you ask.

"Perfectly fine. And yourself?"

"No worse for wear. I can't say the same about the experiment."

"I'm thankful. It could've been much worse, Lady Grey."

You frowned.

"Egrimm, what did you just say?"

"It could've been much worse, Lady Grey?"

"Egrimm. What is my name?" you slowly ask, trying to supress a shiver of fear.

"You are- your name is- I'm sorry. I can't seem to remember." he replied, brows furrowed.

"My name is Mathilde Weber. Can you repeat that, please?"

"Yes, of course. Mathilde Weber. I don't know what passed over me."

Now that you'd reminded him, Egrimm was able to remember your name, as long as he wasn't distracted. But it wasn't until you checked your notes that you discovered the true consequences. Where you'd before signed 'Mathilde Weber', instead it now read 'Magister Grey'.

You raced back to your private library, desperate to see how far the effects went.

The Mystical Matrix.

Aethyric Projection.


No.

Countering Waaagh. Efficient Solutions to Greenskin Magic, by M. Magister Grey.

No!

Fog Path.

Knight Summon.


No! No! No!

Towers of Calamity. (Ulgu, Chamon, Shyish, Azyr, Aqshy, Hysh, Ghyran, Ghur.)

All of your work, destroyed forever. No one would ever remember the name 'Mathilde Weber.'
With the exception of one group of dwarves, who are divinely grateful.
I think it's more "Focus on controlling our Arcane Marks, and getting them all fully aligned with us."
One of them their "Orbs of Sorcery" might do the trick.
 
There's Alith Anar, at least.

Morathi and Hellebron are stated to be because of Morathi's ritual, Malekith is for whatever reason, and there's Alith Anar for whatever reason he's got going on.

Don't think there's anyone else alive from the time of the Sundering?
In Divided Loyalties at least there is also Harathi, one of the Grey Lords, who was a child during the Sundering.
 
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