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Isn't there a thing about not being able to make movable liminal realms?
Well, Boney did say it was theoretically possible, but the two options he gave either required immense power with the side effect of ripping apart the liminal barrier wherever you go, or tons and tons of human experimentation on live test subjects.

'Liminal realm' doesn't just mean pocket dimension, it's a section of the liminal barrier, the membrane between reality and the Aethyr, that has been hollowed out or burrowed into and used for living space. The Dreaming Woods are parallel to the forests, the Grey College is parallel to specific parts of Altdorf, Algard's towers reappear in the same place. In theory, and with some wiggle room for wibbliness, any given spot in the liminal barrier corresponds to a specific spot in reality, so trying to drag a liminal realm around with you would be like trying to tow a cave around for extra boot space. You might be able to do it if you reinforced the hell out of the cave and had an absolutely monstrous amount of towing strength, but the effect on the world around you from doing so would be pretty heinous. That liminal barrier has a job to do, and people don't like it when it stops doing that job.

The only real question mark in that roadblock is that a person's body and soul are somehow connected through the liminal barrier, and that 'break' in it is very demonstrably mobile, so maybe you'd be able to plant a liminal realm inside the connective tissue between someone's body and soul and be able to move it around. But without an extremely thorough understanding of the nature and malleability of the soul, the trial and error required would very likely do extremely unpleasant things to the test subjects. And you wouldn't be able to confine testing to creatures because the nature of their souls are so much simpler and would have much less room for activities.
 
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I think my feelings towards liminal realm experimentation can beat be described as "it's a good way to disappear up your own navel". A pocket of reality that is disconnected from all the rest of reality? Great, if you just want to be able to ignore the main reality.
 
I think my feelings towards liminal realm experimentation can beat be described as "it's a good way to disappear up your own navel". A pocket of reality that is disconnected from all the rest of reality? Great, if you just want to be able to ignore the main reality.
Fortunately we are playing a workaholic with severe headpat addiction. No way she is ignoring the reality.
 
I think my feelings towards liminal realm experimentation can beat be described as "it's a good way to disappear up your own navel". A pocket of reality that is disconnected from all the rest of reality? Great, if you just want to be able to ignore the main reality.
Yeah, I feel that it's one of those things the thread focuses on disproportionately compared to other more likely ideas.

Like. Yeah, we've seen Cadaeth do something similar-ish when we first met her... but honestly, I'm inclined to think whatever method she used to accomplish that (even if we somehow convinced her to spill the deets on it) is simply inapplicable to humans. Maybe you need to be a weird elven/forest spirit hybrid person to do it, or maybe it's a benefit of being turned into one. We don't really know.
 
I'm happy to move on from liminal realms after we've done AV. Outside of creating our own private room—which would be static and locked to a specific location—I can't see much use for it for Mathilde. Maybe if Mathilde didn't live in a penthouse on top of a Karak, we might have some value in making a secret lair that is 90o​ to reality, but it's not something we really need.
 
I want to create a bag of holding so we never have to leave loot behind again.
Boney pretty much confirmed that a moving liminal realm would be super difficult. Like, liable to create holes to the warp levels of nasty, because the only examples are distinctly nonmobild. Using the soul would probably work, after a sufficiently large amount of testing, but mass human sacrifice for magical science is not on the table.
 
Boney pretty much confirmed that a moving liminal realm would be super difficult. Like, liable to create holes to the warp levels of nasty, because the only examples are distinctly nonmobild. Using the soul would probably work, after a sufficiently large amount of testing, but mass human sacrifice for magical science is not on the table.
Orks or skaven might work for experiments!
 
I'm unsure if Mathilde, who's had Mork use her as a finger puppet is gonna be all abord the messing around with ork soul train.
 
Orks or skaven might work for experiments!
You know, studies on fugi and rats are very useful for biological and medical studies. But equating success in rats with success in humans is one of the cardinal sins of medicine bullshit. You still have to do clinical trials on humans, and so at most it reduces the required bodies.

But that aside, I frankly just don't want to commit horrific crimes; whether they are science, magic or war. Mass experimentation on the soul of sapient beings is the sort of thing you pull out when you have no other options. I'd rate it as the next step on the checklist after "Have you tried the First Secret of Dhar?"

Luckily, I'm sure it won't come to that. The thread takes the ingame morality gratifyingly serious, as shown by Boris, and even if it went for it, I'm pretty sure Boney would nope it for being kind of horrific.
 
on a slightly different track for what we could spend money/favors on researching, when we used the lenses to figure out bok the golem we were told by whatshisfacethereallygoodrunesmith that the linking rune could be used on cloth to bind other runes to it. we could totally ask him to apply three runes to our robes (one being the link rune). and it'd be a nice buff
 
on a slightly different track for what we could spend money/favors on researching, when we used the lenses to figure out bok the golem we were told by whatshisfacethereallygoodrunesmith that the linking rune could be used on cloth to bind other runes to it. we could totally ask him to apply three runes to our robes (one being the link rune). and it'd be a nice buff

Sure, if you don't mind waiting a couple of decades for Kragg to finish reverse-engineering the linking rune from the blury X-Ray we gave him first.
 
on a slightly different track for what we could spend money/favors on researching, when we used the lenses to figure out bok the golem we were told by whatshisfacethereallygoodrunesmith that the linking rune could be used on cloth to bind other runes to it. we could totally ask him to apply three runes to our robes (one being the link rune). and it'd be a nice buff
Kragg recognised the Rune of Linking, but the secret of making them was lost in the Golden Age. He'll be working at remaking it, but that is in his own words the work of a century or more, not something on a timescale we'll benefit from in the lifetime of the quest.
 
Also, Mathilde wears enchanted robes, and IIRC, Boney has said you can't have an item be both runic and enchanted. So Mathilde would have to pick between the two.
 
On the topic of liminal realm while they may work for static pocket dimensions they're very much unsuited for mobile pocket dimensions and based off how much Boney has emphasized how difficult mobile liminal realms would be I think he may be subtly implying that for proper bags of holding the best way to go about it may be a method that doesn't involve inflated liminal realms at all, liminal realm are a way of creating something that's bigger on the inside but they aren't necessarily the only way.
On the subject of enchantments and wacky ideas...

Boney's said before that while it can't manage speedy and reliable flight, Ulgu might be able to manage "drifting leisurely or being blown about by the winds like a flying sailboat".

Which makes me wonder: maybe such a thing could be used to create an 'emergency landing' enchantment on our gyrocopter, in case the rotors fail due to a strong projectile or magic attack? Unless it's in a high-turbulence zone, drifting in the air like that would be able to help reduce downwards acceleration.
Bit late of a reply but we already have a way of getting a helicopter down safely after engine failure in real life, it's called autorotation, it's the equivalent of gliding for helicopters. Normal falling objects convert gravitational potential energy into downwards kinetic energy until they hit the ground and go splat, gliders convert gravitational potential energy into forward kinetic energy and generate lift to slow the conversion of gravitational energy into kinetic energy, autorotation converts gravitational potential energy into to rotational kinetic energy of the rotor blades and generates lift to slow the conversion of gravitational energy into kinetic energy, allowing air resistance to bleed it off safely. Presumably Dwarves are clever enough to have come up with an equivalent of autorotation for Gyrocopters. In the event that the blades are damaged and autorotation is impossible our best bet would probably be to just bail and either use a parachute (which are possible at our tech level though probably very expensive since early parachutes had to be made of silk) or a Wings of Heaven enchantment to get down safely.
 
While I generally agree that trains aren't feasible in the Divided Loyalties verse there is one notable exception where I believe a niche for trains might exist, Karak Eight Peaks itself. It has:
  • A population of Dwarven engineers with the technical expertise to make trains work
  • An abundance of kickflip level radicalness among said engineers
  • Has already contemplated the idea of trains in this update though it ended up being rejected
  • Is unusually accepting of Wizards and magic
  • Has a Bright Journeywoman interested in blending magic and engineering.
  • Has Wizards from both the Bright and Gold Colleges living there who could be used as contacts to talk to their Colleges about purchasing enchantments of either Inextinguishable Flame and Stoke the Forge from, both of which could obviate the fuel problem.
  • Has a several widely separated mountains that take considerable time and energy to travel between on foot and boy wouldn't it be nice if there was a way to travel between them that both didn't require so much effort and was simultaneously faster than walking
  • Has a well defended interior where you don't have to worry about Greenskins or Beastmen messing up your tracks
  • Has a good relationship with Karak Azul which has plenty of steel that could be turned into train cars and tracks
It's still a longshot but if there's anywhere on Mallus where a train network would be viable it would probably be K8P in the form of a subway system connecting the mountains.
 
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ironically, the skaven might be closest to developing trains. because they have the incentives (sprawling under empire necessitating transporting huge amounts of rat-men and material over large distances constantly) as well as the willingness (they'll build anything, even if kills them, even if it kills lots of them) and the compacity (one of the most technologically advanced factions in the old world)
 
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