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First, Britain built a canal system before it built a railroad system, so we're doing well with our efforts.

The canal system was actually essential for the development of the Industrial Revolution in Britain. Being able to quickly and cheaply transport raw materials to population centres, and then transport the finished goods to the coast for export, was a massive game changer for the economy. This eventually enabled the creation of railways, which gradually replaced the canal network—although in some places, the canals remained competitive against the railways, and it wasn't until after the second world war that we completely stopped using the canals for moving goods around.
 
Ah, I see what we need to do.

We invent river leyline-powered boat-trains.

That is clearly the takeaway here.
... I'm pretty sure dwarves already do tugboat and barges?

Oh no. The real reason we can't invent Empire-wide efficient freight transport with several chained cargo vessels moved by one powered engine is that the EIC already did it. It's the canal project.
 
I bet it's actually not that hard of a spell, if you are willing to give up the idea that you can determine where you come out.
Of course! Targeting is the Hysh Wizard's job. :V

After getting thoroughly lost in the fog what more iconic first sight for the sailors than the lighthouse?

(Though perhaps this isn't the right setting to build a giant metaphysical beacon of light to help guide ships with magic navigators. That said, it would be pretty funny if it also filled The We with a potent urge to set up branch libraries by any and all beacons.)

So I suppose the project could skip the windherding, and just use the the Ryoga Hibiki school of navigation: Gets totally lost, Visits half the map. Somehow beats you to the destination.
 
Every time there is GW lore brought up showing the showy side of Uglu I really want Mathilde to take a break and relax by breaking into a theatre and enchanting all the props to make the show better or 'better'.
 
"You know Mathilde, you should really relax and just enchant these props to make noise like a showman, have some fun. Here, why don't you try to make this horse do sounds, that should be relaxing and calming right?"
 
On the subject of enchantments and wacky ideas...

Boney's said before that while it can't manage speedy and reliable flight, Ulgu might be able to manage "drifting leisurely or being blown about by the winds like a flying sailboat".

Which makes me wonder: maybe such a thing could be used to create an 'emergency landing' enchantment on our gyrocopter, in case the rotors fail due to a strong projectile or magic attack? Unless it's in a high-turbulence zone, drifting in the air like that would be able to help reduce downwards acceleration.
 
On the subject of enchantments and wacky ideas...

Boney's said before that while it can't manage speedy and reliable flight, Ulgu might be able to manage "drifting leisurely or being blown about by the winds like a flying sailboat".

Which makes me wonder: maybe such a thing could be used to create an 'emergency landing' enchantment on our gyrocopter, in case the rotors fail due to a strong projectile or magic attack? Unless it's in a high-turbulence zone, drifting in the air like that would be able to help reduce downwards acceleration.

I like this idea. We could also use our Boon with the Runesmiths Guild to put some Runes on our gyrocopter.
 
Which makes me wonder: maybe such a thing could be used to create an 'emergency landing' enchantment on our gyrocopter, in case the rotors fail due to a strong projectile or magic attack? Unless it's in a high-turbulence zone, drifting in the air like that would be able to help reduce downwards acceleration.
Maybe take the RoW approach of throwing together a bunch of Skywalk enchantments. One probably wouldn't be enough for a gyrocopter, but enough of them with enough power invested might work as an emergency option for a single large object like that. Strikes me as more effort than it's worth for Mathilde to do it herself, but if we're ever in need of a CF sink...

EDIT: Actually, if we're paying CF, probably better to just hire a Celestial enchanter to do actual flight than to rig something together out of lesser magics.
 
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Maybe take the RoW approach of throwing together a bunch of Skywalk enchantments. One probably wouldn't be enough for a gyrocopter, but enough of them with enough power invested might work as an emergency option for a single large object like that. Strikes me as more effort than it's worth for Mathilde to do it herself, but if we're ever in need of a CF sink...
IIRC, Boney has said using Skywalk as a way to break your fall is not great, because it basically just acts as a solid surface. So the gyrocopter would crash into the skywalk, the spell would turn off and then it would crash again into the actual ground.
 
I'm pretty sure prior conversations have established that there aren't any Runes for Gyrocopters.
Step 1: Detach the Gyrocopter blades from the rotor
Step 2: Convince a very credulous Runesmith that they're actually swords
Step 3: ???
Step 4: AAAAHHHH WHY ARE THE BLADES CUTTING THE AIR SO FAST AAAAAAH!!!
 
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I'm pretty sure prior conversations have established that there aren't any Runes for Gyrocopters.
basically yes, but for more detail:
There theoretically could be runes on an entire gyrocopter the same way there are runes for an entire stone thrower, but it would require runes built specifically for the gyrocopter. Currently the only runes that could be applied to gyrocopters are ones on specific parts, which would only prevent enchantment of those parts.
 
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basically yes, but for more detail:
Wasn't there also a quote about how we wouldn't be able to find a Runesmith willing to work with Windherding on it?

Swear there was something along those lines.

*Spends 15 minutes looking*

Think I was thinking of this conversation.
8) Could we sit down with an engineer and/or Runesmiths and look at what kind of new possibility magic/runes bring to them? Like, an MR of Disguise (which is an engineering rune), or an engine with Aqshy enchantments as to need almost no fuel, or could run off that fire spell that makes something into whisky so would just need water to refuel, or a cargo harness to make things put on it super light. That kind of thing.
8. Engineer, yes. Runesmith, extremely no.
In the Army Book, Engineering Runes are limited to cannons, grudge throwers, bolt throwers, organ guns, and flame cannons, and they've only recently started allowing those last two. Runesmiths are conservative even by Dwarf standards. Thorek has been testing a single rune longer than Gyrocopters have existed.
 
Is it really an industrial revolution if it doesn't have trains?
The Industrial Revolution actually predates trains, with the early parts even being called 'the Age of Canals' by some. So it's very possible to have a Industrial Revolution without trains, you basically just need to develop a method of reliable mass transport for goods and resources. In our world that was canals and boats/barges, and later trains.
 
Oi, you GITS, youz betta listen up, cuz we'z got ourselfs a 'eally shiny jiro-wotsit, but youz knowz wots? It cud be even more shiny! But since youz gits haz da attenchun of a gobbo, we'ze 'ent made it shiny-er yetz. So iz got sum prop-... sum propo… sum fancy ideaz for youz:

MAKE IT TUFF
Kolour: BLACK
Lottaz fingz outta dere that wunt to krump uz. Ruin dere day by bein' unkrumpable.
Runes and enchantments that increase its toughness and survivability.

MAKE IT FAST
Kolour: RED
Red wunz go fasta. Itz just kommon sense, dat's all.
Runes and enchantments that increase its speed and agility.

MAKE IT DA BEST
Kolour: GREEN
Orcz shud be Kunnin' and Brutal.
Runes and enchantments that make it better and more efficient at being a gyrocopter. Sort of an "all-rounder" option.

MAKE IT FLASH
Kolour: YELLOW
Yella iz da kolour of gold, and gold iz for showin' off.
Runes and enchantments that prioritise comfort and luxury.

MAKE IT ALL SNEAKY LOIK
Kolour: PURPLE
Youz evva seez a purple jiro-wotsit? Yeah, dat's wot I fort.
Runes and enchantments to make it harder to see and hear.

MAKE IT LUCKY
Kolour: BLUE
Kan nevva 'av too much luck. Careful nowz, da Boss dunt loik it wen we'z use luck magiks without iz say-so.
Ranaldian blessings (and only Ranaldian blessings) to make it lucky.

---
A brief shitpost on the various themes we could enchant the gyrocopter around. I was going to actually suggest possible spells/runes to use for each category, but that ended up being far more research than I wanted to do for a low tier shitpost, so I leave it to the rest of the thread to figure out how to make each option work.
 
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Wasn't there also a quote about how we wouldn't be able to find a Runesmith willing to work with Windherding on it?

Swear there was something along those lines.

*Spends 15 minutes looking*

Think I was thinking of this conversation.
Foolproof plan, leak rumors that Thorek has started prototyping gyrocopter runes. Kragg will have our ride pimped by the end of the turn.
 
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