Voted best in category in the Users' Choice awards.
It's been a busy six months for Mathilde when we get 7,000 words and four updates out of the first two bullet points of a turn-plan.

At the very least, I think we should codify before elfcation.
On the one hand, sounds great! On the other hand, AP hell.

Next turn is going to be a knife-fight between Morbs, Writing Aetheric Vitae, potentially (but almost certainly not) a Waystone prototype, regular Waystones actions, liminal realms if we roll shittily *again*, people wanting a "Father" turn where we mop up all the current plot-threads that could use that face of the coin...then add on personal improvement prep, as I'd rather improve the chances of surviving Elfcation than put out a third (fourth? fifth?) magnum opus as a swansong.

The turn after seems like it's a reasonably popular choice for the Elfcation itself as it's an overwork turn. Not a lot of time. If Elfcation is put off (again) then there's probably room?
 
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On the one hand, sounds great! On the other hand, AP hell.

Next turn is going to be a knife-fight between Morbs, Writing Aetheric Vitae, potentially (but almost certainly not) a Waystone prototype, regular Waystones actions, liminal realms if we roll shittily *again*, people wanting a "Father" turn where we mop up all the current plot-threads that could use that face of the coin...then add on personal improvement prep, as I'd rather improve the chances of surviving Elfcation than put out a third (fourth? fifth?) magnum opus as a swansong.

The turn after seems like it's a reasonably popular choice for the Elfcation itself as it's an overwork turn. Not a lot of time. If Elfcation is put off (again) then there's probably room?
I expect codification to be 1ap, like last time. The high number of magnum opuses is almost the point to me, as I'm quite enamored with the fantasy of dropping everything in algard's lap without comment and then leaving for naggaroth before anyone has their bearings back, lol.

That said - I don't think the father tour is likely to win before elfcation either. I've noticed a pretty sizeable pushback against the notion because of Boney saying that if we came to Brettonia with a ready to deploy waystone, the negotiations would be about how much they gave us for the privilege.
 
That said - I don't think the father tour is likely to win before elfcation either. I've noticed a pretty sizeable pushback against the notion because of Boney saying that if we came to Brettonia with a ready to deploy waystone, the negotiations would be about how much they gave us for the privilege.
Part of why I want Father pre-complete waystones is that I want to develop contacts with research minded Damsels, for collaborating at WEBMAT post Waystone project.
 
Part of why I want Father pre-complete waystones is that I want to develop contacts with research minded Damsels, for collaborating at WEBMAT post Waystone project.
That presumes the waystone project halts once we have a waystone model complete. For a number of reasons I don't think that will be the case, and I further expect research contributions to be one of the things we will shoot for during negotiations for deployment.

Hell, maybe we could get a damsel on staff at WEBMAT. There's not much we can't get at the bargaining table with a stronger hand that we can get now, I think.
 
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That said - I don't think the father tour is likely to win before elfcation either. I've noticed a pretty sizeable pushback against the notion because of Boney saying that if we came to Brettonia with a ready to deploy waystone, the negotiations would be about how much they gave us for the privilege.
The single plan I've seen proposed for a father turn next turn presumes the foundation will go well this turn, and that it'll only be one action next turn to put everything together. That way, we can have a full waystone before we go to Bretonnia. I don't think I've seen anyone actually propose what you're thinking.

Personally one new reason I want it really bad is to have a unified old world for negotiating with Ulthuan. We planned to negotiate passwords the turn after next anyway, but I'm sure that Teclis interlude put even more of a time limit on Asur interrupt. Being able to say we have the entire old world behind us would make me feel a lot better about that.
 
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It really is such a shame that source of this spell is secret - the established naming convention is already perfect. Gehenna's Golden Hounds - Alliteration and ego! Ours would be - hold on a second, I have to look up very specific shades of grey. Marengo? I like it. (#4C5866)

Mathilde's Marengo Horse! Alas, it cannot be. But, hm.

Wikipedia says this-

"Marengo (c. 1793–1831) was the famous war horse of Napoleon I of France. Named after the Battle of Marengo, through which he carried his rider safely"

It's perf-
but references that don't make IC sense are discouraged
Urk.

It does still have "Mare" in the name, this is salvageable. I just have to assign the spooky ghost horse a gender. Would "Nightmarengo" be too busy? The word already means "Grey," that's a lot of overlap with "Night". But less so with "Knight," eh? Knightmarengo.

Each section of [Knight/Night/Nightmare/Mare/Marengo] is applicable to the spell. And the parts of the name blend into each other, as do the "Knight" and the "Mare" of the apparition. Boom.

[X] Marengo
[X] Knightmarengo
 
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It really is such a shame that source of this spell is secret - the established naming convention is already perfect. Gehenna's Golden Hounds - Alliteration and ego! Ours would be - hold on a second, I have to look up very specific shades of grey. Marengo? I like it. (#4C5866)

Mathilde's Marengo Horse! Alas, it cannot be. But, hm.

Wikipedia says this-

"Marengo (c. 1793–1831) was the famous war horse of Napoleon I of France. Named after the Battle of Marengo, through which he carried his rider safely"

It's perf-

Urk.

It does still have "Mare" in the name, this is salvageable. I just have to assign the spooky ghost horse a gender. Would "Nightmarengo" be too busy? The word already means "Grey," that's a lot of overlap with "Night". But less so with "Knight," eh? Knightmarengo.

Each section of [Knight/Night/Nightmare/Mare/Marengo] is applicable to the spell. And the parts of the name blend into each other, as do the "Knight" and the "Mare" of the apparition. Boom.

[X] Marengo
[X] Knightmarengo
If you're going for Triple M again (just to confuse everyone with Melkoth's of course) then Mathilde's Magnificent/Magical/Miraculous/Mysterious/Majestic/Marvelous/Mighty/Memorable/Momentous/Moving Mare works fine. Misty will probably end up working too, and is also technically a shade of grey (#BCC2C2), so you could go with that. That's what, triple confusing? It's a colour pun, mixes people up with another spell and sort of fits with the pattern of Gehenna's (Name, Colour, Animal).
 
@BoneyM What did Screaming Lord Reichthard do to get pacified? And who does pacifications?
There'd be a Lord Magister in each College who'd have that as one of their responsibilities.
How do they learn how to do it? I don't imagine it's the sort of thing you get lots of opportunities to demonstrate or practice.
Unknown. The Colleges aren't exactly free with information on their soul-mutilation techniques.
another possible source of soul lore


she laughs. "Embarrassing, in the end. I had fretted so much about never getting it, then when it pulsed in such a way that it was undeniable I realized it'd been there for years. I didn't realize that most people can't feel the rhythm of the seasons or the slow-soul of a tree."

"You've got tactile Magesight?"

"Most Jades do, that or emotive. What's it like for you?"

"Mostly visual, except for Waaagh and Dhar."

"Ooh, what colour am I?"

You barely have to concentrate. "You're pure green. Wizards always stick out like that. Makes it hard to know what they're feeling."
I don't think Pan ever said what Mathilde/grey wizards/Ulgu feels like to her, I wonder what it is.
 
I think finishing AV has too much momentum for Turn 43 to not include it, but depending on how exactly Ulthuan asks around regarding the Project, I could actually see us delaying the planned T44 Elfcation to later.
 
So I was thinking about what Mathilde is doing now, spell-creation in general I mean not specifically biding warp critters. Out of character the reason we do not see more of it is that it would be unresonable to expect the GM to model other wizards doing their own research, but when it comes to IC reasoning one has to wonder what makes Mathilde relatively good at this? I mean it is not like she has a particular focus on Ulgu itself, she does not even know the whole standard spell list and it certainly isn't that we are dedicating a lot of time to this, from MAP to RoW to Knightbringer ( ? ) all these are side-jobs, things we do in our free time.

And that got me thinking, what if it is the time to do side-jobs at all? I mean how often do you have a Grey Lady Magister who can take a month off from whatever her main focus is to to just make a spell? Keeping in mind of course that if you do plan to make and then cast a spell it would be helpful to have a full Ulgu library and a place to practice and focus in. I mean for most of her peers a break just means 'wait for the three cells of Chaos worshipers and traitors I set against one another to show their hand in the process so I ca sweep them up while I play friendly inkeep' or the like. They do not often have free time around libraries and facilities unless they work in Altdorf in which case they are the ones with the most constant work-loads like Algard or Starke
 
Oh, btw, it's best we don't have the Deceiver enabled when we tell them about where we discovered the idea to bind pokemon to our soul. Because ideally, they discover that other people also do the spell.

I mean, the way I'd approach it would be to claim it as an invention (maybe based on observing how the Ambers do things with the crow spell), then immediately turn and start talking about the cool staff Johann earned for services renedered a while ago. Maybe ask about Skaven if the point isn't clear enough.
 
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And that got me thinking, what if it is the time to do side-jobs at all?

Mathilde is doing NINE things this turn—the average person in DL does about 6. So we're doing 50% more things than we're supposed to, because it turns out that reconquering a Karak breaks a lot of game mechanics.

On top of that, people are expected to spend 1-2 actions on their job; we're doing three (foundations, tributaries, and fog road), and the rest are spent on personal research (apparitions, seviroscope, Lustria notes, liminal realms, KAU, windfall) paper. I expect a lot of people aren't as efficient as we are and spend their actions on relaxing or holidays or on other non-work things.

Adding to that, is that most wizards are not employed in pure research roles, and the ones who are are typically just expanding their own personal idea of their wind, or providing enchantments and the like for others to use. And of course from a doylist perspective, their research only exists when it intersects with something we're doing.
 
Mathilde is doing NINE things this turn—the average person in DL does about 6. So we're doing 50% more things than we're supposed to, because it turns out that reconquering a Karak breaks a lot of game mechanics.

On top of that, people are expected to spend 1-2 actions on their job; we're doing three (foundations, tributaries, and fog road), and the rest are spent on personal research (apparitions, seviroscope, Lustria notes, liminal realms, KAU, windfall) paper. I expect a lot of people aren't as efficient as we are and spend their actions on relaxing or holidays or on other non-work things.

Adding to that, is that most wizards are not employed in pure research roles, and the ones who are are typically just expanding their own personal idea of their wind, or providing enchantments and the like for others to use. And of course from a doylist perspective, their research only exists when it intersects with something we're doing.

I agree with most of this, but I think it is a fair assumption that most of Mathilde's peers which is who I was comparing her to are likely to be roughly as workaholic as her. You do not get to be a Lady or Lord Magister collecting bottle-caps er... corks as the case may be. And on a more personal note can anyone imagine say Starke taking a break?
 
I agree with most of this, but I think it is a fair assumption that most of Mathilde's peers which is who I was comparing her to are likely to be roughly as workaholic as her. You do not get to be a Lady or Lord Magister collecting bottle-caps er... corks as the case may be. And on a more personal note can anyone imagine say Starke taking a break?
I think it's mostly those other Magisters doing the day-to-day "boring" but necessary stuff (ie beating up Chaos cultists, kicking out particularly corrupt nobles) that needs to be done to keep things running but wouldn't make for good quest material most of the time, so people like Mathilde can do cool research and go adventuring without everything going up in flames because the Grey College got hijacked by Chaos cultists or something.
 
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Another factor might be that Mathildes strong relationship with Ranald means that most of the really bad results from failed experimentation can be avoided, so shes much more willing to keep doing it.
 
On top of that, people are expected to spend 1-2 actions on their job
Pedantry: this is not accurate.
The expectation and average for a Councillor is to spend the equivalent of two to four actions per turn on their task. This was a straightforward yardstick at one point, but with things like subordinates, peripheral investigations, and other oddities, it's caused a lot of back-and-forth. Here's a new set of questions to apply.

When considering a course of action, ask yourself the following:

Have you spent at least one action personally and directly involved with the task or project you were given?
Have you spent at least two actions directly or indirectly involved with the task or project you were given? (including half-actions spend overseeing others and tangential study of the topic at hand)
Have you spent at least three actions in ways related to your position, including overseeing subordinates and managing local wizards?

If all three are 'yes', then you'll be fine even if you do flub everything you're trying and your time-sheet does attract investigation. If you've explicitly been given a straightforward or easily outsourced task so you can focus on something else that is considered important but is not directly under the purview of your position, the above considerations do not apply.
Emphasis mine. 2-4, not 1-2, or about 50% of our time +- 16.67%. Quester telephone keeps revising the number down; this was a bigger problem when we were Belegar's Loremaster.

Under this metric, I'd say we're doing two things directly involved with the Waystone Project, which is at the low end, but also, importantly, we're not a council member anymore. Nobody is going to audit our time sheet. The sole metric that matters is "how successful can we be before our project staff gets pulled away by their other responsibilities and interests?"
 
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