Voted best in category in the Users' Choice awards.
I'll likely end up approval voting a whole lot of options, but for now [ ] [RIDER] Mist-shrouded Grey Wizard on a "Shadow-Demigryph" seems like the perfect compromise vote.

Thing is, look at the scenarios where Mathilde has needed backup and hasn't had it. It's not where there's been a single enemy she needs to kill. She's exceptionally good at that. It's when she's faced a large mass of enemies that have threatened to overwhelm her with numbers.

It happened outside Drakenhoff when Abelhelm died. It happened when she assassinated the goblin leader. It happened when she assassinated the orc leader a bit later.

The optimised mount there is a big heavy warhorse to charge in and break a bunch of enemy infantry.

Top of my head, Doppelganger can make anything carrying a sword effectively a copy of her.

It can't. Doppelganger makes Mathilde look like someone else, not someone else look like her. Even if it did, that relies on her having an ally she's prepared to sacrifice. The advantage of the Rider is that if it's manifestation is killed it doesn't matter.

You would think so, but I belive we actualy only fought on horseback twice and for a short time, and situations where it would be usefull are a subset of that, so is realy an edge case.

It doesn't matter whether Mathilde was actually on horseback or not. What matters is whether it's possible that Mathilde could have cast Shadowsteed.

At the battle in Kislev she could have had a Red Rider being obvious acting as a decoy, and whether Mathilde was herself on horseback is irrelevant.

Similarly, in the various Karak in/exfiltrations, Mathilde could have left a Rider Mathilde behind her to engage people pursuing her, and they'd have thought she'd just cast Shadowsteed and stopped to fight them. They wouldn't know to try to bypass Rider Mathilde to chase the real Mathilde.

As I've mentioned above, one of the advantages of the Shadowsteed is that unlike a knight or a regular horse, it doesn't have to be plausible that you could have got a horse there, as Mathilde can cast it anywhere the ceilings are high enough.
 
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So, about the seviroscopes.
Could we do one version and hire someone from colleges to do the other one ? Or would this be breaking the ap economy too much?

This is a possibility unlocked by Mathilde's Windherder trait. It would take anyone else many years of trial and error to achieve what Mathilde could do in a month, because she has an intuitive grasp of exactly how the Winds react to the presence of each other.

Is this something we could do?
[X] Griffin

It would be very small for a griffin, and wouldn't be able to fly.
 
I haven't seen anyone mention anything about how Gehenna's Golden Hounds summons multiple creatures. Two according to the wiki, several more (in a slightly flavored animation for a boring vortex spell) in Total War. I wonder what we end up deciding to be the perfect amount for Mathilde herself.
How long we choose to spend turning one (1) Action into one (1) Rider.

I suspect we'd never manage more than 3 by that metric.
 
I haven't seen anyone mention anything about how Gehenna's Golden Hounds summons multiple creatures. Two according to the wiki, several more (in a slightly flavored animation for a boring vortex spell) in Total War. I wonder what we end up deciding to be the perfect amount for Mathilde herself.

Gehenna's summons multiple hounds by binding multiple hounds. We want more knights, we have to catch more knights.
 
My vote so far is probably this:
[]Misty Wraith on top of a Demigryph.

Spooky, sufficiently different from Hexwraith, has a kitty for a cheeky Ranald reference.
 
Trying again. If we make the Rider look like Mathilde, we effectively get two spells for the price of one.

1) We get a spell that creates a spell that creates an autonomous solid clone we can use to deceive enemies about where Mathilde is and what she's doing. This would be worth a spell on its own, as it's a really useful thing to be able to do
2) We also get a spell that can be used as a pocket meat shield we or others we teach the spell to can summon on the battlefiled.

All the other options miss out on 1 and get nothing in compensation.
 
[ ] [RIDER] Knight
-[ ] Mathilde's Heraldry

seems the best compromise for putting Mathys stamp on it and not being painfully cringe.

edit: plus, while it looking like mathy is neat, we want to wear armour if it's going to do the fighting for us.
 
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Trying again. If we make the Rider look like Mathilde, we effectively get two spells for the price of one.

1) We get a spell that creates a spell that creates an autonomous solid clone we can use to deceive enemies about where Mathilde is and what she's doing. This would be worth a spell on its own, as it's a really useful thing to be able to do
2) We also get a spell that can be used as a pocket meat shield we or others we teach the spell to can summon on the battlefiled.

All the other options miss out on 1 and get nothing in compensation.
And if we mess up the face on Baby's First Aetheric Horror, we can probably slap a helmet on the top of it and go with the knight option!
 
Thing is, look at the scenarios where Mathilde has needed backup and hasn't had it. It's not where there's been a single enemy she needs to kill. She's exceptionally good at that. It's when she's faced a large mass of enemies that have threatened to overwhelm her with numbers.

It happened outside Drakenhoff when Abelhelm died. It happened when she assassinated the goblin leader. It happened when she assassinated the orc leader a bit later.

The common factor in those scenarios is that they happened a long time ago to a very different Mathilde. Drakenhoff was Journeywoman Mathilde, while the latter two were Mathilde as a fresh Magister. Most notably, all of them happened before she learned how to teleport.

The most recent situation that almost killed Mathilde was the Champion of Khorne, which was a singular hard target. Its anti-magic would likely prevent Mathilde from summoning an apparition, but maybe wouldn't desummon an existing one? Regardless, either all Riders would be useless there or the best would be one optimized for single targets.

Before that is was... Alkharad? Another hard single target.
 
[ ] [RIDER] Knight
-[ ] Mathilde's Heraldry

Is probably the option I'm going to go for then. It's a fantastic call back to the start of the quest, and lets it look like Mathilde has an entire order of knights who turn up to random battles all over the Empire.

May I sugest a small modification ?
[ ] [RIDER] Knight
-[ ] Mathilde's Heraldry and Dwarven Plate

Because armor made be dwarf's is distinctively high quality I fell this would realy tie together those are her knights.
 
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Again, for Mathilde's personal use, a doppelgänger of herself is by far the best option.

It's just as killy as any of the other options, and a mounted charge against a cluster of enemies is great for the precise weakness we were hoping to cover, where we could be in trouble if outnumbered.

But beyond that, if we combine it with Invisibility and Smoke and Mirrors, it allows us to exfiltrate safely in just about any situation where it's plausible for Mathilde to have cast Shadowsteed, and we can use it to spring ambushes early and counterambush, and generally misdirect people as to our position in any kind of confused melee (which is a situation Mathilde is great at creating).

I also trust in Mathilde to not miscast, and if she does miscast, she's naturally going to be personally present and able to help clean up any issues and misconceptions before they can spread.

I'm a lot less sanguine about trusting every single Grey Battle Wizard on every battlefield stretching into the future to never fumble and lead to a bunch of "Mathilde's" slaughtering Empire troops.
 
I would be very sad if we did the Mathilde clone, and then Mathilde gets the forgettable mark. The only place anyone would remember her face would be on her pokéclone, and that would suck for Panoramia- that her lover's face is gone and a weapon's face is all that is left.
 
The common factor in those scenarios is that they happened a long time ago to a very different Mathilde. Drakenhoff was Journeywoman Mathilde, while the latter two were Mathilde as a fresh Magister. Most notably, all of them happened before she learned how to teleport.

The most recent situation that almost killed Mathilde was the Champion of Khorne, which was a singular hard target. Its anti-magic would likely prevent Mathilde from summoning an apparition, but maybe wouldn't desummon an existing one? Regardless, either all Riders would be useless there or the best would be one optimized for single targets.

Before that is was... Alkharad? Another hard single target.
The Greater Daemon of Slaanesh at High Pass would probably be similar, though we weren't in that much danger because of all of the allies we had teaming up on it.
 
seems the best compromise for putting Mathys stamp on it and not being painfully cringe.

edit: plus, while it looking like mathy is neat, we want to wear armour if it's going to do the fighting for us.

I don't believe whether it cosmetically appears to be wearing armour makes any difference to how hard it is to injure.
When Mathilde soloed like, 30 orcs? Yeah, that was a bad call—but present Mathilde could just teleport out of the room. Past Mathilde got backed into a corner and couldn't escape until she cut her way out.

She probably couldn't, actually. Smoke and Mirrors requires line of sight, which is really challenging in a tunnel complex underground.
 
Talking about Seviroscope options for a moment, I definitely lean visual right now. Aside from being a better fit for its actual intended use, the Visual Seviroscope is something Mathilde and Egrimm are uniquely well equipped to do. It's complicated to make and it's visual, so two Lord Magister enchanters with visual Windsights can make real progress on it, especially since one of them is a Light Wizard and the other has incredibley sharp Windsight. If it shows promise we can maybe foist off the development of an auditory Seviroscope (Winds Chime) on someone else, like the Golds or the Lights or whatever, and if it's truly simple to make someone else can handle it and leave Mathilde's and Egrimm's valuable AP alone.
 
I also trust in Mathilde to not miscast, and if she does miscast, she's naturally going to be personally present and able to help clean up any issues and misconceptions before they can spread.

I'm a lot less sanguine about trusting every single Grey Battle Wizard on every battlefield stretching into the future to never fumble and lead to a bunch of "Mathilde's" slaughtering Empire troops.
But the whole reason for why we picked this was to have something Ulgu can't naturally do. Something that would expand the toolset for our college. And sending grey college a spell with literally our face is really, really cringe. Like, our heraldry is an ok, tasteful option. Literally our face is gauche.
 
When Mathilde soloed like, 30 orcs? Yeah, that was a bad call—but present Mathilde could just teleport out of the room. Past Mathilde got backed into a corner and couldn't escape until she cut her way out.
A dozen, and she needed a moment to cast Pall of Darkness rather than cutting her way through. But if we're talking about escape being an option, I feel that it's going to be a lot easier to escape from a single hard target than from a crowd of enemies.
 
I'm a lot less sanguine about trusting every single Grey Battle Wizard on every battlefield stretching into the future to never fumble and lead to a bunch of "Mathilde's" slaughtering Empire troops.

I think the Grey College is capable of convincingly denying that Mathilde was actually on a battlefield if this happened. Miscasts like this should also be pretty rare, I think. There don't seem to be many Grey Battlewizards that serve on actual battlefields, Miscasts for apparitions are less likely to happen at the actual casting stage, and battle wizards seem to have anti-miscasting traits.

It's a risk, but it's no means the certainty that seems to be being proposed, and I think that it's relatively easy to mitigate in a world of poor communications and no photography, simply by having authority figures pretend it never happened. Sure, rumours may spread, but that probably happens anyway. Regular soldiers wouldn't recognise Mathilde anyway, and the senior commanders can be told what actually happened.

But the whole reason for why we picked this was to have something Ulgu can't naturally do. Something that would expand the toolset for our college. And sending grey college a spell with literally our face is really, really cringe. Like, our heraldry is an ok, tasteful option. Literally our face is gauche.

Ulgu can't create solid autonomous clones of people as far as we can tell. The spell does two (or one and a half) things that the Colleges can't currently do with Ulgu, as far as I can see.

'Gauche' or 'cringe' seems an inapplicable concept here. We're talking about the spell allowing for tactical, when we cast it, or strategic, when other Grey Wizards cast it, deception of enemies of the Empire. It's a near perfect use case for Warrior of Fog, deceiving your enemies about the location and movements of your forces. Other Grey Wizards casting a Mathilde Rider just elevates the scale and scope of the kind of deceptions that can be pulled off, given Lord Magisters are strategic assets.

Giving other Grey WIzards the ability to selectively and credibly* falsify Mathilde's presence somewhere is giving them a useful tool. It's of relatively narrow applicability, but when it's useful it could be really handy.

* Mathilde is famously a sword wizard who rides a shadow steed, so a Rider can impersonate her a lot better than just about any other Grey Wizard.
 
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With the spider form what's happening to the Rider's sword? I doubt we can turn it into multiple fangs, so a stinger, or could we make it a xenomorph style mouth blade?

I'm also wondering if we can do anything with the Rider's fingers? Be kind of hilarious to make a 16-legged horror even if only 6 legs are function with the other 10 being effectively flailing cosmetics, though I suppose the confusion over which legs are important could be useful.

Otherwise I'm guessing we're hoping to convert the two heads or cosmetic human legs to spider legs for eight limbs?
 
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