Voted best in category in the Users' Choice awards.
-[] JOHANN: Hunt an apparition (Rider in Red)
--[] The Gambler

Risk Mitigation: Low. Apparitions mainly hunt apprentice mages. Mathilde is not an apprentice. She's a fully-equipped Lord Magister and Master Swordswoman. I'm confident she can both find and outfight a Rider in Red, and that's before taking punch-buddy Johann along for backup.

Success Enhancement: Medium. Why stop at finding and capturing only one? It should be possible to capture multiple Riders, and the Coin seems ideal for increasing the chances of that. However, past that, it's hard to see much else a crit success could give here.
I just want to comment on the Success Enhancement of this action. As I noted in the "Why two plans?" part of my explanation for my plans, one of the reasons I want the coin on apparitions is that I am hoping the coin helps make sure we get a good roll on developing a mechanism for containing the Rider. This is because if we have a good containment solution we will likely have less time pressure to follow up on the action, and bind it.
 
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I'm sorry, but that was meant to be a joke.

I might like dry humor too much, especially since it doesn't communicate well through forum posts.
I'm a bit tipsy, so i kinda skimmed your post with the intention of reading it properly in a bit, but you used the term 'objectively correct', so it was pretty clear to me you were kidding, especially with the opening paragraph's "I could easily be wrong on many or most of these."

My point is, 'twas funny and I think the level of comedy you provided [and provide] is well worth the risk of mild confusion when things are quiet-ish. So no, not too much at all :)
 
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Horsemen of the Dusk.

Like, straightforward name, but the phrasing calls back to the famous horsemen of the apocalypse and the word choice points at multiple dammerlichter figures.
 
One thing I'd like to point her to, that's a little lower risk than Nordland or Ulric, is [ ] Investigate (one of the Isolationist Houses of Laurelorn), with an eye to finding out what would be needed to swing them away from the Isolationist faction.

I like it, but I'd prefer to turn her loose on the three integrationist houses that we want to find some way for them to profit from the expansion and trade.

For a few reasons.

First, when I asked about then previously, no one really had any ideas about what they do or need. So anything we get is useful.

We aren't going to lose contact with Laurelorn because the existing hostile faction becomes more so, but we might if one of the current houses in our side suddenly switches. We also don't really gain anything if one of the hostile houses joins our faction, so there's no incentive besides a sense of fairness not to just push all the benefits to the ones who have always been open to us.

Plus, Eike's experience is probably going to be better. The elves in the houses in our side are going to be more textured in their responses to her- rather than hostile to humans, she's going to get a range of attitudes within each house, with some closedmouthed because of house secrecy rather than species dislike.

It's directly useful to us, and plays off of her knowledge base and trade insights, and it's something that would ingratiate her with Thorek a bit- flattering his approach to the house politics while giving him some concrete options to work with.

We even did missions like this- when we went to investigate the three candidates for martial counsel to abel. Or when we investigated the nobles while looking to undermine Alric. Point being, she's going to be doing similar exercises her entire career, let's leverage this as a teaching opportunity.
 
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We could call them Dämmerlicht knights. If we wanna do a direct call back. Or maybe twilight riders.
Technically, as Mathy is a low level knight, her minions would be Banner-men, the men at arms that are her personal crew.

So maybe a name like 'Call of the Dämmerlicht'

As in ' the twilight rider is calling her men to battle'

… Na, not dorky enough for Warhammer.
 
One thing I'd like to point her to, that's a little lower risk than Nordland or Ulric, is [ ] Investigate (one of the Isolationist Houses of Laurelorn), with an eye to finding out what would be needed to swing them away from the Isolationist faction.

Boney has noted that we can give Eike practical solo tasks with this slot, provided we're okay with getting back subpar results relative to what we'd get if we took the action ourselves. This is a very low stakes solo task - if she flubs it and somehow pisses off the House we point her at, well, as part of the Isolationist bloc they were already voting to kick us out of the country anyway. We lose very little. On the other hand, we know literally nothing about these people. Who the important individuals within the Houses are, what they want and how we can swing them to our side. If she finds anything, we can follow up ourselves later if the political situation necessitates firming up the voting base. I picked the Intrigue action ("Investigate") rather than the Diplomacy one ("Ingratiate") because her Intrigue cannot possibly be as bad as her 8 Diplomacy. But if we want to shore up weaknesses rather than build on strength, Ingratiate is also an option.
I really like the idea of sending her to investigate an isolationist house, especially if Mathilde makes it clear to her that its a case of Mathilde not having the time to even get an overview. Freakin' great idea.

but.

1. in the past Mathilde has been in a position to leverage her learning score for understanding something rather than using her diplo score, and for this we might be able to have Eike analyse her data and present it via her learning [Mathilde would do her own analysis of the facts Eike has gathered/tried to gather].

2. When it comes to collecting data I'd much much rather have Eike do it via diplomatic means via intrigue means; diplo is generally low risk in that unless there's a full blown 'flub'/crit-fail, then any response to her above-board inquires can be responded to with 'just trying to understand the feelings and motivations of our delightful hosts', where as an intrigue method feels to me like it would involve sneaky or underhanded actions, and those being found out may give fodder to the isolationist side/cause them to become more entrnched in their positions.

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Addendum: Mathilde told Johann to make friends. He's smart, espicaly when it comes to people. I wonder what perspectives he might hold on the houses.
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Huh; Boney. Can we do

1. [ ] Investigate (one of the Isolationist Houses of Laurelorn), with an eye to finding out what would be needed to swing them away from the Isolationist faction.
2. Do the above with Johann as a WEB-MAT action, as he was told to make friends?
3. Include Eike as an understudy
4. Send Eike to do it, with the explicit understanding that [no. as I type this it feels like trying to game the AP system]

4. Would sending Eike to do it, with the explicit understanding that she will provided less specific information/results and come with a greater risk of providing less accurate understanding of their position, be an ok thing to do or would it count as trying to game the AP system?

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I like it, but I'd prefer to turn her loose on the three integrationist houses that we want to find some way for them to profit from the expansion and trade.
This is even more appealing to me than the 'send her to investigate the isolationist houses'. I really like this idea.
 
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We could call them Dämmerlicht knights. If we wanna do a direct call back. Or maybe twilight riders.
Dämmerlichtknecht?

Knecht means servant in German, but is etymologically related to the English word Knight, so meets the Bad German standards of Reikspiel, giving multiple meanings as a knight (forcibly :( ) bound to our service (and soul).
 
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Dammerlichter is roughly dusk rider, right? So more Dammerknecht maybe? I feel like rider and knight both is redundant.
 
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