About the Eltharin runes and Pantheonic Mandela... It could be the case that the reason some of them look like, as you say, "an artist spent 50 hours drawing it and then rushed the last few runes" is because the Anoqeyan/Eltharin/Praestantia was heavily influenced by hermeticism, western occultism like the Golden Dawn, and alchemical symbols?
The Winds of Magic especially look like some alchemical symbols.
So, the creators look into esotericism and occultism and mythology and religion when writing up their setting and mythology. They draw on symbols. They draw on archetypes. They also study history and mythology, and study the things that writers and poets and mythology writers studied, and the things they were inspired by. They attempt to draw on the same things that motivate and move mankind across man's history. And... they have some mixed success in putting it all together. I mean. They're doing something half nerdy, half serious, half "let's just throw in a cool reference, right?", and there are multiple writers, multiple editions, multiple stories, and there are years and even decades of this stuff.
So. Some of it is genuine and try hard, and manages to hit the mark and be genuine and cool as heck. Some of it is just references. Some of it is miss. Some of it is deliberately slightly sloppy; a history and mythology that is a mix of organic and the-Old-Ones-were-putting-this-together-but-didn't-finish, etc etc. Some of it is just "woops, that was a mistake." And some of it is just weird or crappy or whatever.
Some writers reference and use occultism seriously, in the sense that they are writing about magic and mythology and so they draw on the real world history and body of knowledge of mythology and occultism. And some of the writers just reference occult symbols and art just because you gotta reference it and meme about it right, you're writing about magic and everybody knows Warhammer is incredibly "I am very blatant and on the nose!" so let's just lift it wholesale, jumble a few words and letters, and bam.
But, well, Warhammer is actually pretty cool when it earnestly and genuinely takes and uses from Tolkien, real world history and symbols, and real world occultism.
... And, strangely, it's kind of earnest and genuine when it just goes "Fuck it. 80s metal cover. Yeah. That's Chaos and Druchii. Bitchin'!" Look, it just... ... yeah. It's Warhammer, man. It's got cool and earnest and silly stuff, and serious stuff, and is loved for it all.
I mean, the Flame of Ulric. I think some, me among them, theorized that maybe it was some kind of Font of Ghur that... ... was claimed by Ulric, or... something'd by Ulric. (Because somebody drew a comparison between the effects of Ghur, and how it made animals wild and large, and... something. It was a while back.) Maybe it's not a Font of Ghur. Maybe it's an Aethyric Shunt. Maybe it's a Font of Ulric; i.e. it leads to Ulric's realm or something. Or maybe Ulric did mix with Ghur. Or maybe Ulric is able to feed on Ghur?
... I mean, the Thorned One apparition was able to eat Ghur, Hysh, and Ulgu. And Dark Hounds can eat Aqshy, while not being of Aqshy, as Gehenna put it. So maybe Gods can eat Winds, and can vomit the Winds back up?
Presumably, perhaps the reason some Apparitions can eat the Winds is, uh... Er. Maybe similar to the way humans can draw several different Winds to themselves by emoting or thinking it, and it doesn't form Dhar. Or how Mathilde can have the Seed of Rebirth in her arm, and Ulgu in her soul, and have other magic cast on her, and use the Whiskey Fireball magic item, and still be fine.
Maybe if you have an internal organ system that properly uses some Winds, and you are a spirit or apparition, you just... can run on several Winds just like that. Who knows.
... That one story about the Gods having a big fight, and there being tons of corpses, and then mentioning rats in there... And I think Taal or Ulric smashing something and creating the flat-topped mountain...
From a certain perspective, maybe that could be a retelling of old Great Horned Rat being up to its old tricks, and trying the same trick it succeeded at Kavzar, and the same trick that Nagash tried and succeeded at doing at Nehekhara... except in that case, the Gods caught on to it and stopped it flat before the Great Horned Rat could do it, maybe? Hmmm.
Also another weird thought. Myrmidia and a few other gods being brought down to mortal. Maybe it wasn't mortal mortal. Maybe it was just "mortal" "but with a huge tank of energy; but not immortal. Anymore, that is."
Maybe Kavzar was placed in that situation too.
And maybe he decided to go with Dhar to become immortal again.
Whereas Myrmidia decided to do it the long way around, and try to hit the needed critical mass (of... whatever is is a god or Old One creation or spirit or whatever, would have needed a critical mass of) to become immortal again. Or maybe not immortal, but powerful and influential in the Aethyr? Whereas Kavzar decided to accept a swifter path to relevance again. Maybe Kavzar decided that he wasn't going to get taken advantage of and betrayed again, and so he hurried on to the "coat yourself with Dhar" train instead.
Also also. Ursun being the bear whose roar shatters reality. Somebody said it was weird that a bear of all things can do that, or that he is credited with restoring the sun or driving away winter or whatnot. Well... maybe that "shatter reality" ability is a thing ur-magic/Qhaysh users or Gods can do; it's just, Ursus is relatively good at it. And/or maybe he was the one who usually took up the duty of warding away winter in Kislev; it wasn't a unique ability he had, he just happened to be the one on winter-poking duty at the time.
... Or maybe it was a unique ability or trait.
Or maybe it was a unique ability, but it's linked to some object or quality or Aethyric real estate or ancient Old One mechanism, and Ursun happens to be the one who is bearing or in charge of that ability/trait/object/mechanism, and thus the one that roars or wards away winter.
Is winter (super?)natural to Kislev? Is winter and winter powers from the Widow? Or is winter in Kislev from some trapped beings, and the Widow manages it and takes it over? Or is winter from the interplay or trapped beings and Hysh, maybe Hysh used to trap them (and Hysh forces ice dragons so maybe Hysh has ice powers????) and the Widow weaponizes or manages or monitors this "run-off"?
Or maybe the land is winter in Kislev; in a similar-ish way to how Athel Loren might be Ghyran-y. And how I theorized "Huh, I wonder if the Ancient Sky Titan Lands, or the Mountains of Mourne, are the Ghur equivalent of Athel Loren?" Maybe Kislev is Hysh-y. Or icy and wintry.
I mean, Elementalism and Elementalists are things. So maybe it doesn't have to be Hysh. Maybe it can be the element of frost and winter and cold.
The Winds of Magic especially look like some alchemical symbols.
So, the creators look into esotericism and occultism and mythology and religion when writing up their setting and mythology. They draw on symbols. They draw on archetypes. They also study history and mythology, and study the things that writers and poets and mythology writers studied, and the things they were inspired by. They attempt to draw on the same things that motivate and move mankind across man's history. And... they have some mixed success in putting it all together. I mean. They're doing something half nerdy, half serious, half "let's just throw in a cool reference, right?", and there are multiple writers, multiple editions, multiple stories, and there are years and even decades of this stuff.
So. Some of it is genuine and try hard, and manages to hit the mark and be genuine and cool as heck. Some of it is just references. Some of it is miss. Some of it is deliberately slightly sloppy; a history and mythology that is a mix of organic and the-Old-Ones-were-putting-this-together-but-didn't-finish, etc etc. Some of it is just "woops, that was a mistake." And some of it is just weird or crappy or whatever.
Some writers reference and use occultism seriously, in the sense that they are writing about magic and mythology and so they draw on the real world history and body of knowledge of mythology and occultism. And some of the writers just reference occult symbols and art just because you gotta reference it and meme about it right, you're writing about magic and everybody knows Warhammer is incredibly "I am very blatant and on the nose!" so let's just lift it wholesale, jumble a few words and letters, and bam.
But, well, Warhammer is actually pretty cool when it earnestly and genuinely takes and uses from Tolkien, real world history and symbols, and real world occultism.
... And, strangely, it's kind of earnest and genuine when it just goes "Fuck it. 80s metal cover. Yeah. That's Chaos and Druchii. Bitchin'!" Look, it just... ... yeah. It's Warhammer, man. It's got cool and earnest and silly stuff, and serious stuff, and is loved for it all.
Thinking about this again... maybe it's not completely right that "god" + "Wind" equals "whoops, you get Dhar"?(Anyway! On to the Gods and Winds thing! ... I think "a god" mixing with "a Wind of Magic" just gets you Dhar, and results in a Dark Lore. i.e. We already have theurgy. It's sorcery. Maybe the Lore of Tzeentch is "the energy of the god Tzeentch" combined with "the Wind of Fire, the Wind of Metal, or both."
I mean, the Flame of Ulric. I think some, me among them, theorized that maybe it was some kind of Font of Ghur that... ... was claimed by Ulric, or... something'd by Ulric. (Because somebody drew a comparison between the effects of Ghur, and how it made animals wild and large, and... something. It was a while back.) Maybe it's not a Font of Ghur. Maybe it's an Aethyric Shunt. Maybe it's a Font of Ulric; i.e. it leads to Ulric's realm or something. Or maybe Ulric did mix with Ghur. Or maybe Ulric is able to feed on Ghur?
... I mean, the Thorned One apparition was able to eat Ghur, Hysh, and Ulgu. And Dark Hounds can eat Aqshy, while not being of Aqshy, as Gehenna put it. So maybe Gods can eat Winds, and can vomit the Winds back up?
Presumably, perhaps the reason some Apparitions can eat the Winds is, uh... Er. Maybe similar to the way humans can draw several different Winds to themselves by emoting or thinking it, and it doesn't form Dhar. Or how Mathilde can have the Seed of Rebirth in her arm, and Ulgu in her soul, and have other magic cast on her, and use the Whiskey Fireball magic item, and still be fine.
Maybe if you have an internal organ system that properly uses some Winds, and you are a spirit or apparition, you just... can run on several Winds just like that. Who knows.
... That one story about the Gods having a big fight, and there being tons of corpses, and then mentioning rats in there... And I think Taal or Ulric smashing something and creating the flat-topped mountain...
From a certain perspective, maybe that could be a retelling of old Great Horned Rat being up to its old tricks, and trying the same trick it succeeded at Kavzar, and the same trick that Nagash tried and succeeded at doing at Nehekhara... except in that case, the Gods caught on to it and stopped it flat before the Great Horned Rat could do it, maybe? Hmmm.
Also another weird thought. Myrmidia and a few other gods being brought down to mortal. Maybe it wasn't mortal mortal. Maybe it was just "mortal" "but with a huge tank of energy; but not immortal. Anymore, that is."
Maybe Kavzar was placed in that situation too.
And maybe he decided to go with Dhar to become immortal again.
Whereas Myrmidia decided to do it the long way around, and try to hit the needed critical mass (of... whatever is is a god or Old One creation or spirit or whatever, would have needed a critical mass of) to become immortal again. Or maybe not immortal, but powerful and influential in the Aethyr? Whereas Kavzar decided to accept a swifter path to relevance again. Maybe Kavzar decided that he wasn't going to get taken advantage of and betrayed again, and so he hurried on to the "coat yourself with Dhar" train instead.
Also also. Ursun being the bear whose roar shatters reality. Somebody said it was weird that a bear of all things can do that, or that he is credited with restoring the sun or driving away winter or whatnot. Well... maybe that "shatter reality" ability is a thing ur-magic/Qhaysh users or Gods can do; it's just, Ursus is relatively good at it. And/or maybe he was the one who usually took up the duty of warding away winter in Kislev; it wasn't a unique ability he had, he just happened to be the one on winter-poking duty at the time.
... Or maybe it was a unique ability or trait.
Or maybe it was a unique ability, but it's linked to some object or quality or Aethyric real estate or ancient Old One mechanism, and Ursun happens to be the one who is bearing or in charge of that ability/trait/object/mechanism, and thus the one that roars or wards away winter.
Is winter (super?)natural to Kislev? Is winter and winter powers from the Widow? Or is winter in Kislev from some trapped beings, and the Widow manages it and takes it over? Or is winter from the interplay or trapped beings and Hysh, maybe Hysh used to trap them (and Hysh forces ice dragons so maybe Hysh has ice powers????) and the Widow weaponizes or manages or monitors this "run-off"?
Or maybe the land is winter in Kislev; in a similar-ish way to how Athel Loren might be Ghyran-y. And how I theorized "Huh, I wonder if the Ancient Sky Titan Lands, or the Mountains of Mourne, are the Ghur equivalent of Athel Loren?" Maybe Kislev is Hysh-y. Or icy and wintry.
I mean, Elementalism and Elementalists are things. So maybe it doesn't have to be Hysh. Maybe it can be the element of frost and winter and cold.