Or what we're all thinking, for a series of freak rolls and a critical gobbo terror check failure at a key juncture leading to Mathilde accidentally-soloing the entire Citadel.Plus, if we want to go sneaking around inside the citadel itself, Shadow doesn't let us do that. We'll be stuck on casting duty outside until reinforcements show up to block the passage. The other choices all give us the possibility to go into the citadel, and if we're ambitious maybe even snag ourselves a third warboss.
How would a "huge bomb that's the size of a dwarf engineer and all his gear" work out when Substance of Shadow is strictly limited in size and mass of what can be carried? Is this getting into ritual/channelled applications of the spell to affect oversized targets again, with the attendant miscast risk?This is a valid, and would definitely succeed in blocking any reinforcement. The only problem would be the structural integrity to the Citadel. The Dwarves consider the danger to be low, but can't outright say that it won't risk the structure as it hasn't been maintained in three millennia.
Weird question, but how do other winds achieve these two spells? Aqshy and Hysh specifically.K / Sleep: Compels someone you touch to fall unconscious for up to half a minute.
K / Sounds: Creates a noise of the type and volume of your choice, projected from where you choose within line of sight, though it can't convincingly mimic speech.
Is lying to save yourself and/or murder both not a thing that really happens in Dwarf society? What about sociopathy? Is that an ailment that even exists among them?Yeah, this was a misleading choice of wording on my part. Technically a Grudge kicks in the moment the action in question has occurred, but there are ways to settle it before it reaches the point of violent vengeance. Because Dwarves know to take the matter deadly serious and largely share the same cultural moral code, Grudges still occur between them but are almost always settled by someone making amends, rather than someone receiving violence.
Money specifically earned at an event of worship dedicated to Ranald might be an exception.Mathilde's relationship with Ranald is more unstructured than usual.
How would a "huge bomb that's the size of a dwarf engineer and all his gear" work out when Substance of Shadow is strictly limited in size and mass of what can be carried? Is this getting into ritual/channelled applications of the spell to affect oversized targets again, with the attendant miscast risk?
Unrelatedly, why is Mathilde going through the Citadel in any of these plans? She has proven her ability to climb cliffs and use Skywalk previously, so she can cross into the Caldera at any non-Citadel point up to and including the slopes of Karag Lhune and Kvinn-Wyr, then enter Grobi Town from the Caldera side (much less difficult and unlikely to be monitored) after which point getting to the Citadel west entrance is an urban infiltration job with plenty of cover and shadows and no alert sentries warding off infiltrators to worry about. Considering that this is an option trying to go through the Citadel seems insane, let alone doing so while hauling around engineers, bombs, caltrops, or firestarting materials.
How would a "huge bomb that's the size of a dwarf engineer and all his gear" work out when Substance of Shadow is strictly limited in size and mass of what can be carried? Is this getting into ritual/channelled applications of the spell to affect oversized targets again, with the attendant miscast risk?
Unrelatedly, why is Mathilde going through the Citadel in any of these plans? She has proven her ability to climb cliffs and use Skywalk previously, so she can cross into the Caldera at any non-Citadel point up to and including the slopes of Karag Lhune and Kvinn-Wyr, then enter Grobi Town from the Caldera side (much less difficult and unlikely to be monitored) after which point getting to the Citadel west entrance is an urban infiltration job with plenty of cover and shadows and no alert sentries warding off infiltrators to worry about. Considering that this is an option trying to go through the Citadel seems insane, let alone doing so while hauling around engineers, bombs, caltrops, or firestarting materials.
hmmm
actually yeah, what stops us from carrying dwarf balloon to the lip of caldera and descending via Skywalk?
Weird question, but how do other winds achieve these two spells? Aqshy and Hysh specifically.
Is lying to save yourself and/or murder both not a thing that really happens in Dwarf society? What about sociopathy? Is that an ailment that even exists among them?
How does their criminal underworld look, if that's even a thing?
How does tithing to Ranald actually work? Especially in situations where there is no known official representative at hand? Can we just spend it in the creation or support of something dedicated to him?
So I've been thinking about that money we got last update. The GM said a share is between 10 and 100 gold which means the total sum of 350 shares is distributed as follows
Minimum Value: 3500 Gold
Medium Value: 19250 Gold
Maximum Value: 35000 Gold
That is a lot but it's not 'build your own army' numbers. You could maybe raise a mercenery company with that much, but you would have to be quick about getting a contract and Mathilde is a might busy for that so what could she do with roughly 20000 Gold to take the median number?
My suggestion is to break it up by both utility and the necessities of appearance given Mathlde's dual role as Dame and Magister Webber. The random bit of Sirland we have is not going to be repaying the investment with any effectiveness, but it offers something far more precious, a nice straightforward way to get past the Vow of Poverty so I suggest making a nice large payment towards our duties there. So let's say:
Lands investment: 5000 Gold/25%
On more practical matters, we need a laboratory if we are seriiously going to delve into the deeper mysteries of magic like the interplay of the divine and the arcane. For reason that have been offered before I think Karag Eight Peaks would be ideal for that. We could even pay the dwarfs to build the place maybe add some protective runes and traps for any intruders
Laboratory investment: 5000 Gold/25%
This still leaves us with a lot of gold burning a hole in our pocket, enough that the College might be side-eyeing us, so let's hand them some of it too, the tithe of course but also pay to learn some spells. Realistically however we are not going to need more than 10 spells at 100 Gold a pop.
College Tithe and Spell study: 3000 Gold/15%
That leaves us with a decent amount of gold, but there's still Ranald to consider, he is the reason we even have this money so it's only fair to give him his cut
Randald's Donation: 2000 Gold/10%
Finally from the last bit we are not going to be hiring any armies... but we could hire adventurers. If any heroic individual arise from the ranks of the 'rune-blessed' with an eye to do more than buy a farm I say we snap them up as both back-up and people to sent off on missions when Mathilde herself does not have the time.
I'm not actually sure if there's a canon explanation. Perhaps the 'personality' of magic is only expressed beyond some certain level, making it 'generic' for very low-power spells?
Whilst I think we'd get a better lab in K8P all of our stuff that we want to research is in stirland at the moment and i don't think moving it would be totally trivial. That said if we're building a lab in K8P I'd want to devote more than 5k gold into it.
Whilst I think we'd get a better lab in K8P all of our stuff that we want to research is in stirland at the moment and i don't think moving it would be totally trivial. That said if we're building a lab in K8P I'd want to devote more than 5k gold into it.
The only thing we have there is the Mirrorcatch Box to my knowledge and if we take that we don't have an increasing supply of snake juices sitting under Wurtbad. I might be mistaken but that's really all that springs to mind, and that's a few weeks trip in a wagon or some finagling with gyrocopter rides.Whilst I think we'd get a better lab in K8P all of our stuff that we want to research is in stirland at the moment and i don't think moving it would be totally trivial. That said if we're building a lab in K8P I'd want to devote more than 5k gold into it.
Fair enough. This is just a guestimate. What would you consider a fair investment there?