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Is it possible to convince the thread that there might be more worthwhile pursuits beyond ''more aetheric vitea''?
 
Well we could try negotiating with more talking spiders, and making plans for such, the ones we met aren't the only ones in regular canon.

I mean I guess it depends on weather silkens would be okay with not eating humans in exchange for knowlege, maybe getting their claws on what the dark elves-

Ah fudge that would probably break a lot of laws wouldn't it? :-(
 
Well we could try negotiating with more talking spiders, and making plans for such, the ones we met aren't the only ones in regular canon.
The ones we met aren't from canon, so I have a hard time believing that per-se.

There's more We-nests out there is the underground, sure, but the Skaven Under-Empire isn't the safest place to travel, we don't know where more We are, and those We won't be socialized.
 
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My suggestion for the Flex: Invite all the MP/MMs to a small private gathering, because you want to show them 'something interesting'. Given them the AV book. And then, right at the end, drop the Orbs as a small sample application. Anyone who wasn't here has to talk to Algard about getting theirs.

That way, we are there to see them react, and it sets up future flexing, because if Mathilde ever calls for another gathering for something interesting, they definitely come. Normally I'd be concerned about what we could possibly follow that up, but the waystones are a pretty good candidate.
 
My suggestion for the Flex: Invite all the MP/MMs to a small private gathering, because you want to show them 'something interesting'. Given them the AV book. And then, right at the end, drop the Orbs as a small sample application. Anyone who wasn't here has to talk to Algard about getting theirs.

That way, we are there to see them react, and it sets up future flexing, because if Mathilde ever calls for another gathering for something interesting, they definitely come. Normally I'd be concerned about what we could possibly follow that up, but the waystones are a pretty good candidate.
Sadly I already asked if we could gather all the MPs and i got a no, we do not have that pull, and they have more important things to do.
 
We could probably get a Lord Magister of each college though, everyone even the Ambers has to have at least one on campus or near it in case of emergency.
I'm actually not that sure. It's coordinating them all at the same time that is the problem. It might be possible but i would not bet on it.

The best idea i had was trying to do it when we do the tournament for supreme patriarch but i don't know when that is again.
 
I'm actually not that sure. It's coordinating them all at the same time that is the problem. It might be possible but i would not bet on it.

The best idea i had was trying to do it when we do the tournament for supreme patriarch but i don't know when that is again.
Every eight years. Since the last one was in 2486.5 IC the next one is in 2494.5 IC.
 
Is it possible to convince the thread that there might be more worthwhile pursuits beyond ''more aetheric vitea''?
What about relitigating Karag Cor-Dum :D?

---


"They're definitely Old World species," Journeyman Cyrston says, peering through a telescope. "I'd need to get up close and collect seeds and samples and bring my own Magesight to bear to say with any certainty, but if I had to guess, I'd say northern. Drakwald, Laurelorn, or Forest of Shadows."



"Any idea how it would have got here?"



"Apart from just labelling it Chaos Waste weirdness? None whatsoever. Until I clapped eyes on these I'd have bet good money you wouldn't see any of these species further north than the Western Oblast."



"And their age?"



"Under normal circumstances, which," he gestures vaguely at the Chaos Wastes behind you, "I'd say it would take centuries undisturbed, perhaps longer. These are old forests. The type you don't go into lightly, because if there's not something terrible already living there, it's because the trees are the something terrible."



"Any sign of mutation?"



"Nothing major. Though I can't rule out minor mutations at this distance."



---



"The item we have to retrieve, is it in the Karak?" you ask Ljiljana.



She concentrates. "No."



You exhale. "Good."



"Yes."



"Do you know anything about Beastmen?"



She sniffs. "No. Hag Witch business."



---

We're stationed in Laurelorn, we have an experienced Jade to maybe discuss it with, and we're working with the Haggiest Witch* to info-trade with.

*Baba Niedzwenka's title might need some work
 
I proposed ages ago that we should see how the AV flow rate changes if we set the Snakebox in the Room of Utter Neutrality, on the basis that the passive drainage there would theoretically provide a steeper gradient from a place of high magic concentration to a place of lower-than-normal. If this hypothesis is borne out, then we might commission a more focused version of the room, capable of pulling an appreciable aethyric vacuum rather than merely an aethyric sink.
 
I proposed ages ago that we should see how the AV flow rate changes if we set the Snakebox in the Room of Utter Neutrality, on the basis that the passive drainage there would theoretically provide a steeper gradient from a place of high magic concentration to a place of lower-than-normal. If this hypothesis is borne out, then we might commission a more focused version of the room, capable of pulling an appreciable aethyric vacuum rather than merely an aethyric sink.
I don't think that works because the flow is not from a... Lets call it a tank of av to a empty vessel. Av is getting generated by the snake bleeding out and regenerating and bleeding out again. So the flow rate is determined by the amount the snake bleeds.
 
Been having some thoughts and speculations on Bok. Remember good old Bok? A bit sad we never got around to researching him at some point... anyway.

So, the 5 runes thing. That isn't what I was thinking of recently, but I'll cover my guess for it now first. Well, the 'straightforward' way to get more than 5 runes on a thing would be if a thing is actually 2 things. So maybe Bok is both a Golem and an Elemental; there are 3 runes on the Golem, and then 3 Runes on the spiritual Elemental part, and one of the runes is the same rune, and they overlap. So you've got 2 parts with 3 runes each, sharing a rune, and they somehow get made to overlap.

That's an 'obvious' sort of guess for somebody to make, but I feel it's probably going to wind up being wrong; that you can't overlap things like that, that overlapping is even more harder or fraught when it comes to Runes, compared to the actual real solution. But, it's a logical sort of guess, isn't it? "Maybe it's actually 3 runes on 2 parts each, with one overlapping?"

(... Other possibilities include stuff like "Maybe if you apply Aetheric Vitae/Primordial Sevir or Waystone energy or some special thing the Dwarfs have to the physical object, it becomes capable of bearing multiple runes. Or maybe if you apply the Vitae to the runes." I half suspect that the reason Thunder Mountainwas able to provide for the creation of Anvils of Doom, is because it had a source of Primordial Sevir or Primordial Wind of Fire or Metal or something. Or maybe it was the source of a Great Work that, if you also provided Primordial Sevir or maybe just Waystone-sourced energy, was able to wrestle that magic into the Rune of Sorcery. i.e. Maybe it's not a font of energy -- though that is my theory -- but is just a place that has a Great Work that can wrestle magic into submission. Via the Tectonic Shackles, whatever they do -- possibly wrestling Earthbound magic into submission -- besides calming volcanoes in order to harness leylines or who knows what.)
(Part of this speculation was due to catching the mention of how the Flame of Ulric might be a font of pure Ghur that Ulric claimed. I wonder if in fact that was the "gift" people mean when they say that according to some myths, Taal flattened the top of a mountain and gave the result to Ulric? i.e. What Taal actually did was birth a font of Ghur, or broke the Aether into the material in that spot, and then handed it over to Ulric in time eventually. (Maybe because Taal was busy and there was a lot to do and a lot to guard, so he handed it over to a more warlike up-and-coming god? Or maybe the negotiations or circumstances were less genial than that, but who knows.) So basically, this is a holy site of primordial magic that was given over by one god to another. A big fucking deal not just for people but also between the two gods themselves.)
(I also suspect that some Runes or Master Runes need Vitae to be forged or powered up. Like maybe Alaric's work on the runeblades. Rumors of Daemon blood and storms of magic and all that. Vitae is close enough for one component or requirement among the presumably many the runeblades had. Maybe Kragg would have been able to craft Master Runes of old, compared to Thorek's "we can use this to recharge Runes for Anvils of Doom" thing.)
(Or maybe you just have to be good enough at crafting runes. ... Or maybe you need the Runesmithing equivalent of a perfectly clean and isolated room; on an epic level, rather than "normal" Runelord level.)

But anyway, on to my actual thoughts I'd had in the past few days. It was on thinking and comparing to Daemons and Dryads and Treeman. And thinking about how Dwarfs would handle a quasi-smart being or homunculus or AI. And the gist of it is... I think Bok's immortality -- and, also, his intelligence or programming -- is because he's like a Dryad or Treeman, except to a mountain rather than a tree.

Let me elaborate; the reason I connected his resilience to his virtual intelligence both having one cause is because I suspect that there's actually a big Warhammer Dwarf-y "mainframe" or "computer core" somewhere in Karak Eight Peaks (or in Karag Mhonar, or in Belegar's crown, or in some Rune Lord accessory or scepter-of-office or equivalent) which sets up and does his thinking for him. Bok is the physical terminal or avatar body. Meanwhile Bok's brain is somewhere else, maybe written in a sealed mountain hall or a runic artifact or something.
It makes people forget what her face looks like. It's socially inconvenient but she's not getting deleted from history if she gets that Mark.
Do you mean that its effects can be countered by wearing a name tag?

I never read it as being deleted from history, just quite literally being supernaturally forgettable. I'm mildly prosopagnosic, I can't remember anyone's face but recognizing people is still very much possible through a wide array of other details such as voice, gait, hair etc. If the mark makes face - and only face - forgettable I don't think the penalty would be so harsh.
"Forgettable: People can't seem to remember your face. Characters who've met you must succeed on an Intelligence Test to recall who you are."

I suppose it's possible to interpret that as 'if they fail an Intelligence Test then they lose every memory they have of you', but it really doesn't seem like that's the intended meaning to me.
Ah, so... it sounds like it's more like a "Can't be picked out of a police line-up very easily: The Arcane Mark" rather than "People who know you and interact with you all the time suddenly start getting amnesia around you."

Wait, no, better comparison. It's Men In Black: The Arcane Mark, isn't it?

Zed: You'll not stand out in any way. Your entire image is crafted to leave no lasting memory with anyone you encounter. You're a rumor, recognizable only as deja vu and dismissed just as quickly. You don't exist; you were never even born. Anonymity is your name. Silence your native tongue. You're no longer part of the System. You're above the System. Over it. Beyond it. We're "them." We're "they." We are the Men in Black.


One final thought or idea I had; we should take a Social Action to look in on the Karak Eight Peaks school of gunnery.

We were told by the Celestials to look after the gunnery school, and, uh, we mostly just left it be.

We should spend a Social Action to check it out at some point.

... And also check out the Skaven research we handed over to Feldmann; that was 4 years ago, and he said "Give it to us because we can get it done faster than you, among other reasons" so... I wanna see how that went. How'd that reassurance hold up, Feldmann?

... Also wondering what loot the Empire got from all the other Skaven places it raided. Did Feldmann go to us because it was easier to get Skaven loot from us, since we were the sole owner of it all, rather than having to make deals with each person or group that got the varied Skaven loot from the varied battles? And because we had a Skaven engineering library too, but he could have just paid for translations of that.

((Also, Feldmann's reaction to the big-deal-secrecy of Apparition Binding is amusing given we saw the Kislevite Hag having a bunch of bound Spirits... so... yeah. Araby and Kislev and other places; bind Spirits. The Empire on binding spirits; very tricky and scary business. ... Maybe it's harder for Wind-only-magic-users to bind them that way? Whereas with hedge-wizards or elementalists or divine casters it's easier? Or maybe it's just they have the necessary lore and traditional knowledge for it all. Still. Kind of a bit ironic that he played it up as so hush-hush and "Don't tell anyone" and then later we encounter a Hag who just... has a bunch of bound spirits. Makes me wonder if we got too little for it. We haven't even gotten to use Apparition Binding at all.))
((Though hopefully it'll come in useful if we ever try to trap Apparitions and stuff them into more Snakebox-equivalents for their Vitae or something. That could be a fascinating research tech tree that I'd love to explore! Better lure for Wisdom's Asps, better trap to deliberately induce the Schrodinger's Snake dead-or-alive effect. Different spirit-traps for different spirits; maybe some have easier conditions to force into a state of constantly dying and constantly emerging, and thus easier to farm for Vitae? We'll never know unless we try.))
 
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For the Asp in a box, I'm content that we'll never see another one in the quest no matter what we do, so long as how it was accomplished is recorded for the Colleges to use. They can save every Asp-hunted apprentice with a Mirrorcatch Box, and simultaneously be keeping the possibility of winning the AV lottery open. That it won't happen on quest-relevant timescales isn't really important.

So, the 5 runes thing.
My personal theory is that the restriction on Runes is somehow topology-related and Runesmiths can't get more than 3 to work on a flat surface, but can do more in 3 dimensions, which floating in Bok's pseudo-soul accomplishes.
 
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