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the inexplicably numerous times when a museum in Altdorf has decided that it really wanted a Nehekharan exhibit.
Huh, I wonder if anyone has figured that they could weaponize this by stealing mummy gold and dumping it on an enemy they want gone, before getting the hell out of dodge. (Of course, a certain amount of speed and infiltration skills is required, and it really isn't a good idea to chance it)
 
Huh, I wonder if anyone has figured that they could weaponize this by stealing mummy gold and dumping it on an enemy they want gone, before getting the hell out of dodge. (Of course, a certain amount of speed and infiltration skills is required, and it really isn't a good idea to chance it)
They tossed the last one in Norsca with the result being that Zandri scoured their entire coast. So they are aware, its just that the chance of it not working is too much risk to apply this as actual tactic instead of desperation move once you find out some idiot actually did it again.
 
Weird question: what are Cython's thoughts on Hekarti, Goddess of the Eight Winds? Is she the eight winds interpreted as a single being, a guardian or avatar of the eight, or a poacher that's laid claim to the eight winds because no one has objected yet?
 
The ruins come from the inexplicably numerous times when a museum in Altdorf has decided that it really wanted a Nehekharan exhibit.
I like to imagine, that at some point, the Tomb King war party turns up already to kill and finds the relics they were after outside the walls, next to some trussed up archaeologists, along with a letter that carries a formal apology from the Emperor.

At some point stupidly cannot be rewarded.
 
The Cult of Sigmario
... Sigmarines brings me back to Sigmario! Tilean God of hitting things with hammers... Which is still my favorite part that came from the truth vs faith discussion.

Edit: if I were a better writer I would make his scriptures... Hell I still might make his scriptures...
Probably not what you were thinking of, but you inspired me, so I made this.
The Cult of Sigmario:

Signs of Sigmario:

Cultists of Sigmario will often salute each other by holding their thumb and pinky to the palm, with the other fingers stretching out. If the fingers point towards the ground, it is an indication of goodwill, but if instead they point to the sky, it is a declaration of emnity. A less common salute is to hold the pointer finger and thumb outstretched, instead of the middle three fingers. This is usually seen between cultists who have known each other a long time, or who have fought beside one another. Finally, a rare few cultists will give an unusual bow. To show this sign, one removes their hat, spins around on their right leg and then bows. As this salute is more common among knights, those who use it are sometimes called bow-sirs.

Strictures:

Do not seek rewards for defeating evil. Virtue is its own reward.
Always move forward. What is behind is gone.
Seek proficiency in many fields.
Seek to know an enemy before striking.
Never refuse an offer of aid made in good faith.
Relaxation is as important as work, seek to find a balance.
Cast away all blue shells you find, for they are accursed.

Penances:

Penances from Sigmario vary greatly based on the offence. A lesser offence will typically involve doing unpleasant but necessary work, such as cleaning the sewers or being forced to fetch and carry for the populace of an area. Larger offences often result in penances that become great quests, spanning the length and breadth of the known world. Typically these will involve dragons or missing individuals, but on occassion such penances have saved villages, nations or even the entire world.
 
The Choir defers to Egrimm, and Egrimm is used to treading lightly around superiors.

Oh poor Egrimm. I hope he will come to see that Mathilde means him no ill.

Huh, I wonder if anyone has figured that they could weaponize this by stealing mummy gold and dumping it on an enemy they want gone, before getting the hell out of dodge. (Of course, a certain amount of speed and infiltration skills is required, and it really isn't a good idea to chance it)

If you are that good, why not just do it yourself, without the risk of getting stabbed for carrying around mummy gold.

Highlander, I think. "Quickening" refers to the immortals killing each other and gaining their strength.

Hey, thats like Skyrim...

Except it gives you more than just some shoddy word that barely does anything :p
 
Rather than divine casters being wizards, I think they'd take it as wizards being divine casters. After all, the divine casters have been around for longer, with a more established presence. And given the reputation of magic in general, we'd end up with the following claims:

Wizards claim priests are using the same sort of casting as they are, just in a convoluted way. (Everything is Arcane)
Priests claim that wizards are using an entirely different sort of casting from what they are using. (Arcane and Divine are qualitatively different)
The Witch Hunters claim that witches are like priests, but for evil gods. (Everything is Divine, some gods are good, some are bad)
That might not even be wrong. The Eight Winds might well be gods, like the Kurgan believe them to be. Just gods which are simultaneously very present and powerful, but also very impersonal and uncaring. And the Orders of the Colleges of Teclis blend Elf style worship and Human style worship to get to them. They align their thought patterns and use mantra like rituals to access their power instead of asking for it, but they go full hog and all in instead of keeping a balance.
Schluesselschlossschluct
Booh. They should have written it as Schlüsselschlossschlucht. Not sure what's supposed to be difficult to pronounce here though. :p
I hope that does not appear in quest.

Because it's ... umm... rubbish.
It's rubbish as is. But it's also workable, if you tone it down and tweak it and declare the "normal" strictures to actually be various separate sects if extreme fanatics or hard to reach ideals not followed by even most of the clergy.
So hi, just hopped on the Quest recently. I know next to nothing about WHF other than it's not quite as bad as WH40K, but I was lured by the appeal of ridiculously funny rolls.

Anyway, I had a question about Kasmir; after Drakenhof, he disappeared:

Then, when it was being determined who was staying on the Council, he rolled really well and apparently came back after spending most of a year emotionally recovering:

But every time he comes up after that, it's as if he never returned in the first place:






I apologize if this came up before, but to be frank I couldn't find a threadmark on this and there's almost 300,000 posts.
It might be a small leftover mistake. A while back I found one where Kasmir wished Mathilde farewell before she had found him again. This story has many moving parts and yet mistakes like an inconsistency in Kasmir's whereabouts are exceedingly rare and fixed if found..

Edit: Also, welcome!
I noticed that you were going through the thread and giving reactions.
Then again, there are theories that Khaine and Khorne are the same person and the Elves deny that as well. The truth of the matter is left vague up until the End Times, where I believe it was revealed that the Elven Pantheon were aliens. Some dudes from outerspace that the Elves worshipped.
So... Are there Elven deities of planning and self-actualization (or whatever aspect noble Elves in both Ulthuan and Naggaroth ascribe to drive their politicking and backstabbing)? And/or Elven deities of the circle of life and decay or a disease related Ellinilli or something?
and get rid of crap like forbidden to know love or experience jealousy.
The "forbidden to know love" part is definitely bullshit. Especially since they are supposed to occasionally let "problem cases" fall in love with them to help them. If there's zero reciprocity like that then all they actually do is lie and manipulate. And one also can't forbid people from occasionally experiencing an emotion. But I could see at least the clergy to be taught not to form exclusive life partnerships and to struggle against letting jealousy drive their actions. If their ministering involves sex and intimacy and even romantic love with various people then, similar to many poly people, they have to see jealousy as an internal problem to work around and ideally overcome. And while poly people can also deal with it gradually or leave it space through rules and limits in their main relationship(s), I could see the clergy of Katya not giving themselves these options and just treating jealousy as a bad influence and acting on it as a major sin. No less healthy than what Shallyans do to themselves.
Look, when Alaric the I Just Get These Headaches says that he used Daemon blood in his amazing new creations, you just smile and nod, hoping all the while that he's spinning a line of utter bullshit to keep his secrets, because the alternative is that he's telling the truth.
Uhm, might Alaric the Mad not merely have discovered AV before Mathilde did and then either not managed or not wanted to share his discovery in any comprehensive way that kept the knowledge alive as anything more that "Daemon blood"?
I know that social turns generally shouldn't have mechanical results, but would clearing this up be a full action? Would just waiting long enough get the message across?
I think the best way is to finally write the paper with Egrimm and chatter enough about this issue that Boney takes it under advisement and has Mathilde ask Egrimm why he never went ahead with it on his own, seeing how he put most of the work in. That is less than a full AP in expenditure and more than a Social. And Egrimm might be willing to trust Mathilde's reasonableness afterwards.
If you are that good, why not just do it yourself, without the risk of getting stabbed for carrying around mummy gold.
Because some problems need an inexhaustible army while you are just a master thief with a massive speed buff.
 
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Huh, looking at the Jades' spell list, there's nothing there that removes fatigue. Seems fatigue removal is unique to Mathilde's Aethyric Armour mastery. No other lore of magic can do it.
 
Upon hearing that their unmarried daughter is pregnant...
A human parent will be angry and seek to get rid of the "problem" in some way.
A Dwarven parent will go: Cool, a free dwarf.
 
So... Are there Elven deities of planning and self-actualization (or whatever aspect noble Elves in both Ulthuan and Naggaroth ascribe to drive their politicking and backstabbing)? And/or Elven deities of the circle of life and decay or a disease related Ellinilli or something?

Asuryan is the elven god of planning. The high elves believe he has a plan for each of them that they need to deliver.
 
Huh, looking at the Jades' spell list, there's nothing there that removes fatigue. Seems fatigue removal is unique to Mathilde's Aethyric Armour mastery. No other lore of magic can do it.
I kinda doubt that. It makes sense for there to be magic for removing exhaustion. If Jade Wizards don't have it, maybe Bright Wizards?
 
Spell Creation - Traits
Creating a spell from scratch requires a relevant trait. Some traits explicitly allow spells to be created in a general sphere, and can be stretched fairly generously to cover various effects. Any other traits can be used to a much narrower extent, generally only to accomplish something directly relating to that trait.
Is this still in effect? IIRC it was changed so now only traits that explicitly allow for spell creation can be used for spell creation.

I kinda doubt that. It makes sense for there to be magic for removing exhaustion. If Jade Wizards don't have it, maybe Bright Wizards?
It's true. Look at their spell lists here. No exhaustion removal for the Jades or the Brights or anyone else.
 
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