Voted best in category in the Users' Choice awards.
Mathilde would go for all three: overachieving is the only option.

Pity the timelines do not align.
In the scenario where I do do more I will whistle and sprinkle in a few references that do work well-enough for purpose and then actively ignore the issues of the timeline because otherwise I'll take up drinking.
 
Anyway, I had a question about Kasmir; after Drakenhof, he disappeared:

Then, when it was being determined who was staying on the Council, he rolled really well and apparently came back after spending most of a year emotionally recovering:

But every time he comes up after that, it's as if he never returned in the first place:
It's a small continuity issue that Boney missed. Originally there was also a scene when Mathilde was saying goodbye to the Stirland council before heading for the K8P expedition that had Kasmir as part of it and he prayed over her.
 
Say, I was looking through the character sheet, and I was wondering, how many Dwarf Favours do we have? Unlike College Favours (at 22), they don't appear to be listed. I checked through all the Informational posts but the closest thing I found was how we can trade Vitae for them.

The character sheet said:
Influence:

Village of Biderhof - your distant relation to the Headman got you in the door, and you managed to charm the inhabitants of the Village. It's built on lumber and agriculture.
Wurtbad Thieves Guild - You're still annoyed that Ranald did most of the work here. Currently, the 'Guild' is basically a church group combined with a gossip ring, lead by Heideck, heister turned priest.

College Reputation: 187
College Favours: 22

Great Deeds:
Thorough destruction of the Teufelheim College of Necromancy - redeemed for the creation of WEB-MAT.
Creation and publication of a translation guide for Queekish.

Dwarven Boons:
Karaz-a-Karak (Moderate) / Metalsmiths Guild (Major): You rescued a significant amount of the Karaz-a-Karak Metalsmiths Guild, including their leader, from a sunken monitor. Can be used as either a Moderate-level boon from the Karak as a whole, or a Major from the Guild specifically.
Karak Vlag (Transcendent): They know irrefutably that you risked your soul to tear theirs from the grasp of Hell.

Pending Dwarf Favours: Rune-axe taken from Druchii guest of Clan Moulder (split credit with Johann)
Pending Dwarf Favours: Rakilid un Thaggorhun
Pending College Favours: Salamanders at the Altdorf Zoo, Skaven organ-vat (split credit with Gretel), Anti-Waaagh Lectures

Long-term pending: Economic & Strategic Benefits of K8P, Mathilde's MAPP
Note: Reputation is the rating, favours is the currency. For details, see the Collection of Important Information threadmark.
 
Say, I was looking through the character sheet, and I was wondering, how many Dwarf Favours do we have? Unlike College Favours (at 22), they don't appear to be listed. I checked through all the Informational posts but the closest thing I found was how we can trade Vitae for them.
We ended up getting so much DF that we essentially broke the system, and were declared a dwarf. Essentially anything we could previously get with DF we can get for free if its at least nominally in the interest of the Karaz Ankor, with stuff that's purely for us now being handled by boons & AV sales.
 
In 8th Edition Dark Elves Page 30 "Night of Pleasure and Pain", Malekith kills N'kari and places the corpse as an offering to Atharti, clearly believing that Slaanesh and Atharti are two different entities. Don't ask me how N'Kari's corpse remained when it should have evaporated. Things like that just happen in the lore.

Then again, there are theories that Khaine and Khorne are the same person and the Elves deny that as well. The truth of the matter is left vague up until the End Times, where I believe it was revealed that the Elven Pantheon were aliens. Some dudes from outerspace that the Elves worshipped.
 
Say, I was looking through the character sheet, and I was wondering, how many Dwarf Favours do we have? Unlike College Favours (at 22), they don't appear to be listed. I checked through all the Informational posts but the closest thing I found was how we can trade Vitae for them.
From Planning the Waystone Project, Part 4:
Dwarven Boons

Mathilde has broken the Dwarf Rep system. Her Dwarf Rep is now 'Yes'. Anything that Dwarf Favour was previously spent on can now simply be requested, and as long as it can be seen to be of benefit to the Karaz Ankor in some way, the Dwarves that have come to trust her judgement will pull the strings to make it happen. Limitations will be put in place if you go crazy with it. For things that are strictly to Mathilde's personal benefit or the benefit of foreign polities, Boons should be expended. Any future significant deeds that Dwarves approve of will be rewarded in Boon form.

*snip*

- For posterity, Mathilde's final Dwarf Rep figures were: Dwarf Reputation: 134, Dwarf Favours: 32.
 
We ended up getting so much DF that we essentially broke the system, and were declared a dwarf. Essentially anything we could previously get with DF we can get for free if its at least nominally in the interest of the Karaz Ankor, with stuff that's purely for us now being handled by boons & AV sales.
Oh, I see! That explains it, it's not clear from only going Reader Mode through the thread that's what being declared a dwarf entailed-

From Planning the Waystone Project, Part 4:
Nevermind, I must have forgotten about that entirely.
 
Then again, there are theories that Khaine and Khorne are the same person and the Elves deny that as well. The truth of the matter is left vague up until the End Times, where I believe it was revealed that the Elven Pantheon were aliens. Some dudes from outerspace that the Elves worshipped.
ALIENS???

Were they Old Ones, or just randoms?
 
I mean technically the old ones were also alien and and the only really native species were Fimir and those crab people.
 
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Also Giants? Maybe?
And possibly Cathayan Dragons?
Deathfang gave us an account, which might be somewhat embellished, but it's the strongest creation myth we've come across in DL:
Twenty thousand years ago, though the length of a year was different then, the world was a ball of ice floating in an endless void. It had been for millennia beyond counting, and the crude and limited creatures that had come to live on the thin strip of liquid water and uncovered land at the equator had grown complacent in their eternal stalemate: the Prometheans ruled the seas, the Shartak ruled the mountains, and the Fimir ruled what was between.

How they must have despaired when we graced their world, the sky turning red as the air itself tried fruitlessly to hamper our arrival.

We were led by five, the greatest of our flight: Draugnir, Abraxas, Radixashen, Urmskaladrak, and Kalgalanos. They led us on the long flight through the void, and decided this ball of ice would be adequate for us to rest and grow. The Shartak were the first to encounter us as we claimed the highest peaks and the grandest caves for our own, and we drove them from the heights and slew those that resisted. The Fimir grew maddened at the Shartak invading their lowlands, and tried to unite to make war against us, and they too we shattered utterly. The Prometheans were wise beyond what their forms would suggest, and sank below the waves, only emerging to feed on the battlefields we left in our wake. The world was ours.

Many years passed, and many children were born. They grew into Sun Dragons, who could breach the sky itself and warm themselves in the unobstructed radiance of their namesakes. They grew into Moon Dragons, and would stretch their wings by visiting the white moon, which at that time was the only moon of this world. And at last they grew into Star Dragons, ready to leave to find new worlds to conquer, and many flights did so. But for every Dragon that left this world, one would add their bones to the blown plain of stone that was the only place suitable to die, too far from the mountains to be found by Shartak, too far from rivers to be explored by the Fimir, and too far from the oceans to be fed upon by the Prometheans. The world was large, but so much was unusable that many Dragons grew gaunt and withered without ever growing strong enough to withstand the embrace of the void. Our leaders came together, and the plan they reached was brilliant.

If only our tools had been the equal of our ambitions.

We knew of other beings that plied the void, travelling in silver ships to protect themselves from the radiance we happily bask in. But though their forms were primitive, their cunning was almost sufficient, and we reached an accord with them. The worlds danced in the grip of their magics, and the sun grew larger in the sky as the ice began to melt. We spread across the entirety of the world, from the equator that we had dominated to the poles where the cunning beings made their grand machines. The continents were reshaped into five, and five cities were founded and our five leaders each joined with one. Draugnir with the city of Qt, Abraxas with the city of Iz, Radixashen with the city of Cd, Urmskaladrak with the city of Zl, and Kalgalanos with the city of Cl.


Deathfang pauses, and looks over to the hammock with what almost seems like fondness. "It was Qt that created beings worthy to guard our nests and grow our food. That is almost enough to forgive them for their ultimate failure."

Attracted by the jealous whispers of the Fimir and the broken despair of the Shartak, the Ruinous Powers turned their eyes to this world. After ten thousand years of their insidious scratching, they finally found an opening. The great machines begin to fail and the energies they were supposed to harness began to pour into the world, and the Ruinous Powers began to mould those energies - but the machines were more clever than they expected, as most of the energies were transformed by their passage into the world into forms that followed their own natures, rather than the orders of the Ruinous Powers. But enough remained true to them that they were able to pour their minions into the world. Daemon and Shartak and Fimir fought against Dragon and Elf and the cunning beings and their creations, and we begin to turn the transformed energies of the Ruinous Powers against them.

In the end, the greatest creation of the cunning beings were those they created by accident. With the great machines sealing the world against the Ruinous Powers, the combined beliefs of their creations had accumulated and grown into an entirely new form of life. When the cunning beings finally fled, we fought alongside the Gods instead. To defeat the inrushing of energies at the poles, we and the Gods and the Elves built the Great Vortex, and magic drained back out of the world, and Daemons shattered as the world grew inimical to them. In the end, we were victorious. But Draugnir lay dead, having given all he had to create a terrible blade that had held back the Daemonic legions. Abraxas sent himself into exile. Kalgalanos was never seen again. Radixashen was corrupted and disappeared into the earth. Urmskaladrak died not at the hands of Daemons, but errant creations that he had attempted to recapture.

Those who are true to who we are live beneath the land that was created for us, growing in strength and waiting for the day when even the least of our number is able to depart. But many lost themselves to these new energies that permeated the land, either in desperation during the long war or out of curiosity after it. By embracing the artificial energies that exist nowhere else but here, they doom themselves and all their descendants to die with this world. They live and die without ever knowing the true radiance of stars.

One day, we will leave this world behind to be squabbled over by lesser beings and fallen Dragons. One day, this world will be swallowed by the Ruinous Powers, who will rejoice for a moment or two and then grow bored and turn their backs on it. One day a new sky will turn red as we descend upon an unsuspecting world and make it ours. And one day, we will leave that one too.


Deathfang takes a deep breath, and then turns to look at you once more. "Does that satisfy your curiosity?"

All you can do is nod.

"Then go."
Fimir, Shartak and Prometheans were there when the Dragons arrived. Dragons were not native. Sky Titans might have existed, but Deathfang didn't mention them. Either they weren't there or they were but the Dragons didn't come across them. Or maybe Deathfang wasn't privy to that part. There were native creatures in the planet when the Old Ones arrived by the way, it's where the genetic material came from that allowed for the creaton of many of the Old Ones' desired species. Slaan were a pre-existing design, but Saurus, Kroxigor and Skinks were derived from existing genetic material.

It's also believed that the species such as Elves, Dwarves, Humans, Halflings and Ogres might have been modifications of existing creatures. The Old Ones also engaged in extermination of undesirable elements. Some animals from those prehistoric times remain, but the only creature that the Old Ones attempted to exterminate and failed to were the Greenskins. I think it's either in 6th or 7th Edition where it was confirmed that the Greenskins arrived to the planet as a result of spores carried on the Old Ones' ship.

As amazing as the Old Ones were, they apparently didn't clean their ship of residue before arriving in a foreign planet. They should've known about invasive species.
 
As amazing as the Old Ones were, they apparently didn't clean their ship of residue before arriving in a foreign planet. They should've known about invasive species.
Lol.

I really do what to know how the Cathayan Dragons fit into things. They might be among these Dragons;
But many lost themselves to these new energies that permeated the land, either in desperation during the long war or out of curiosity after it. By embracing the artificial energies that exist nowhere else but here, they doom themselves and all their descendants to die with this world.
I suppose we will have to wait for Boney to introduce them really.
 
Lol.

I really do what to know how the Cathayan Dragons fit into things. They might be among these Dragons;
They're Dragons. They just look different and have different abilities. I think it should be noted that Xen Yang, the Dragon Emperor is not an alien. He was born on this planet in the mountains of Kunlun, which is seen as a sacred spot. The energy of his birth (Yes he had a "Heavenly Birth" like some sort of Xianxia) has enchanted the place, and the residue left behind allows for the creation of awesome enchanted items, which are available in Total Warhammer 3. He is not as old as the "Greatest of our Flight" that Deathfang mentioned. He would probably be seen as a young'un by them. But, well, they're all gone and he's still around.
 
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Actually speaking of Dragons I am curious about something @Boney once we have the library up and running will trying to get Cython as a partner be valid? I mean generally speaking dragons do not like to share their treasures, but books are not like baubles, we can just make a copy under its eye. Obviously we would need to do something for it more than just give it access because it has that already, but does Mathilde IC think this is something she can ask without giving insult?
 
I am just saying dragon as head librarian. That way we have a dragon who has a reason to protect the Karak and the library. Just because said dragon may kidnap scholars and hoard of books is not a bad things.
 
Actually speaking of Dragons I am curious about something @Boney once we have the library up and running will trying to get Cython as a partner be valid? I mean generally speaking dragons do not like to share their treasures, but books are not like baubles, we can just make a copy under its eye. Obviously we would need to do something for it more than just give it access because it has that already, but does Mathilde IC think this is something she can ask without giving insult?
I am just saying dragon as head librarian. That way we have a dragon who has a reason to protect the Karak and the library. Just because said dragon may kidnap scholars and hoard of books is not a bad things.
I think Cython knows by this point that if he asks for a loan of a book or bobble, Mathy is going to loan it to him, he doesn't have to do shit for her back outside of being a conversation partner. Her horde is his horde.

Why would he agree to a job that is more work and duty but the same reward for what he does now?

Like, I'm not seeing what's in it for him that he doesn't get for free in the status quo?
 
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I've decided to reread this entire turn now that it's all out on a whim, because I can never get enough DL. I'm still on the Alberich case and I haven't finished, but wow is it amazing. Getting to read the sections immediately one after another without waiting and being engaged in discussion is a very different feeling, and it results in things being so much smoother and free flowing. The progression of the Alberich mystery is a genuine wonder to behold. I have a lot of things to say and gushing to do, but I think I'll save it for when I'm done.

@Boney you've really outdone yourself lately. Are you a fan of the mystery genre perchance? I notice you're very good at making them interesting. This coming from someone who isn't a big fan of mysteries. Detective Conan and Phoneix Wright are my only experiences with the genre.
 
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