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Just a slightly altered version for anyone else who likes AV Enchantment more than AV Power Stones.
I do prefer AV enchantment to AV power-stones, but wouldn't it be better to get the AV enchantment done with Egrimm and get a third WEB-MAT action for free?

Is there some major downside to letting Egrimm in on the existence of AV that I'm not seeing?
 
@Boney As usual, I have to thank you for your efforts.

I've also noticed that one of the plans has "Fatherless" in it, so I feel obligated to post this now that it's relevant:
 
Honestly, if we can possibly afford it I'd like to do both AV actions that aren't weaponising it. Either that cleans it off our plate* and we can leave it behind disappointed but done, or it will give us an actual direction to go in. Either way, we can hopefully slay the years of wrangling.

Why not weaponisation? I don't like it and it would feel sad if that's all we could do with the raw stuff of magic.

*Technically we could learn powerstone creation for the last one but AP hell. Maybe if the standard powerstone reaction does something.
 
Turning your mind to the future as you board the Gyrocarriage once more, you're very aware that it has been two years since you began pursuing the Waystone Project, and though you're quite proud of having managed to bring in quite a diverse group of contributors, on paper you have nothing to show for it.
It's been a year and a half, hasn't it? Or are you counting T34 because we had decided to pursue Waystones, even though we weren't in Laurelorn and officially started yet?
If you dig through the thread you can find me loudly advocating for a shadow HQ at least twice so I won't go through the whole thing again, especially as others have made good points already. But I want to add that both the auditors and checking the Eonir for trade possibilites are yet more EIC actions that are all about the economic company that is the EIC, and while they may be wise or prudent they are also mind numbingly boring. This isn't the hill I'm going to die on and I'm absolutely going to approval vote for plans that differ only on the EIC action, but yeah, I would much rather finally turn our intelligence network into an actual spy network than play tycoon simulator again.
To me, the chief attraction of the trade possibilities isn't economic, it's diplomatic: if it turns out trade is viable with the Eonir because they want something from the Empire badly enough that the logistical hurdles can be dealt with, that's good for binding them closer to the Empire and averting crises with their neighbors.

I'd also point out that giving the Hochlander an HQ isn't going to turn us into a spy network. We are a spy network. Our infiltration of Talabecland administration was very useful during our Trouble in Talabheim adventure, for example. The main hurdle between us and doing spy shit is having targets that we both want to and are capable of spying on. The main issue, as I see it, is that we, of our own free volition, chose to pursue a project up in the corner of the Empire from where the EIC has actual reach, which means that our ability to insert agents is sharply limited. Will making an HQ give us more capabilities for spying? I dunno, and I don't think Boney would be forthcoming.
I once again ask to remember that we need to take teaching classes soon.
We've got some time:
It's not based on her age, it's based on the development of her ability to wield Ulgu and to keep from wielding other Winds. If she's an average student, she should be graduating from Junior Apprentice around turn 40.
Regarding AV enchanting: I think it might have potential for Windherding, but consequently I'd like us to Windherd successfully enough for us to know what we're doing before we take that action. Powerstone + AV, on the other hand:
Mathilde's hypothesis there is the absolute bare minimum of what could possibly happen from banging one incredibly powerful metastable form of solidified Winds into a completely different incredibly powerful metastable form of solidified Winds. If that's the only thing that occurs then all you could make out of it is an automated Wind separator, in the same way that if the only thing that happened if you smacked one atom of uranium 235 into another atom of uranium 235 was that they moved, you could only use it to play a very small game of snooker.
Seems like it has a lot of dramatic potential immediately without the need for other actions, and I really think we should make it a priority.
I've also noticed that one of the plans has "Fatherless" in it, so I feel obligated to post this now that it's relevant:
What is this a reference to? I am old and out of this and other loops.
 
To me, the chief attraction of the trade possibilities isn't economic, it's diplomatic: if it turns out trade is viable with the Eonir because they want something from the Empire badly enough that the logistical hurdles can be dealt with, that's good for binding them closer to the Empire and averting crises with their neighbors.
Ok but... Why has it to be the EIC, we literally got told that middenland is on the ball with trade as pertaining to the eonir, let them do it, they earned it. The EIC has literally no one near that corner and it would take ages to set something up. And having actually trained spies is a huge buff to our network. Merchants are great, don't get me wrong, they hear quite a bit and can travel unmolested,but,they have no clue what is of importance, a trained spy is also trained in how to process information.
 
To me, the chief attraction of the trade possibilities isn't economic, it's diplomatic: if it turns out trade is viable with the Eonir because they want something from the Empire badly enough that the logistical hurdles can be dealt with, that's good for binding them closer to the Empire and averting crises with their neighbors.
This is a fair point, but our conversation with Boris' son seems to indicate that this won't be happening anytime soon. It's not a terrible action or anything, but I'm not sure it would provide the kind of benefits you're hoping for, not in the near future.
I'd also point out that giving the Hochlander an HQ isn't going to turn us into a spy network. We are a spy network. Our infiltration of Talabecland administration was very useful during our Trouble in Talabheim adventure, for example. The main hurdle between us and doing spy shit is having targets that we both want to and are capable of spying on. The main issue, as I see it, is that we, of our own free volition, chose to pursue a project up in the corner of the Empire from where the EIC has actual reach, which means that our ability to insert agents is sharply limited. Will making an HQ give us more capabilities for spying? I dunno, and I don't think Boney would be forthcoming.
Our infilitration of Talabecland administration was not all that effective, though that's less the fault of the EIC network and more a result of the kind of thing we were investigating. In any case, one single action won't transform the EIC into a full fledged spy network, but just like using cypher disks in our communication it is something that will build those capabilities. And it's far more interesting to me than yet another action building the EIC's economic power.
 
Ok but... Why has it to be the EIC, we literally got told that middenland is on the ball with trade as pertaining to the eonir, let them do it, they earned it. The EIC has literally no one near that corner and it would take ages to set something up. And having actually trained spies is a huge buff to our network. Merchants are great, don't get me wrong, they hear quite a bit and can travel unmolested,but,they have no clue what is of importance, a trained spy is also trained in how to process information.
Actually that is kind of wrong the EIC has been expanding to Middenland in anticipation of trading. It is small now but it can grow.
 
Huh, where did it say that?
Turn 35:
Also coming back to Laurelorn with you is the latest round of reports from the EIC and the Hochlander, including the breaking ground of the blackpowder factory in Wurtbad. You didn't foresee any problems with this and none materialized - Nuln does sometimes object to anywhere else getting in on the business of firepower, but they're not silly enough to try that when the factory is being built in the capital of a province currently at war. The rest of the business of the EIC seems to be ticking along nicely, but you are seeing some new city names pop up, most of them in southern Middenland. Perhaps a natural development from the existing presence in Altdorf and Talabecland, but perhaps Wilhelmina is expecting you to create new trading opportunities for her to jump upon. Perhaps she'd be right.
 
Ok but... Why has it to be the EIC, we literally got told that middenland is on the ball with trade as pertaining to the eonir, let them do it, they earned it. The EIC has literally no one near that corner and it would take ages to set something up. And having actually trained spies is a huge buff to our network. Merchants are great, don't get me wrong, they hear quite a bit and can travel unmolested,but,they have no clue what is of importance, a trained spy is also trained in how to process information.
This is a fair point, but our conversation with Boris' son seems to indicate that this won't be happening anytime soon. It's not a terrible action or anything, but I'm not sure it would provide the kind of benefits you're hoping for, not in the near future.
These are good points. If we do a shadow HQ, which location would you prefer, and what sorts of benefits are you hoping to see?
If nothing else, I think the Hochlander would probably appreciate having a dedicated base of operations to work out of over whatever he's using now—Random taverns? Backrooms in EIC HQ?
Boney has previously said this:
It gives the Hochlander an out-of-the-way base of operations to do the sorts of things that require a base of operations. Large-scale information-gathering, recruitment, training, that sort of thing.
I'm just not sure which ones of those things we actually want to do.
Our infilitration of Talabecland administration was not all that effective, though that's less the fault of the EIC network and more a result of the kind of thing we were investigating. In any case, one single action won't transform the EIC into a full fledged spy network, but just like using cypher disks in our communication it is something that will build those capabilities. And it's far more interesting to me than yet another action building the EIC's economic power.
I'm very confused about what you mean. Our Talabecland infiltration was spectacularly successful. Are you thinking of our T37 use of the Hochlander to scope out Ostermark? Because that one didn't go well (which I will accept is partially my bad, as one of the people who strongly advocated for it during T37 planning). But our T36 Talabecland infiltration gave us eyes on what Alric was doing then and also gave us ground-level intel during the Trouble in Talabheim arc this turn, as well as adding Talabecland to our EIC rumor mill on an ongoing basis. I can't think of any way in which it wasn't a huge win.
Given that we are debating plans fot turn 39, and that she can graduate earlier then average - we don't have much.
We're planning for T38, not T39.
Huh, where did it say that?
From last turn:
Current Focus of the EIC: Southern Middenland
Though this has since changed to Eastern Stirland (aka Sylvania). And from the organizational threadmark:
Minor presence in interstate trade in Averland, Wissenland, and southern Middenland.
 
Not particularly inclined to recruit this turn, as it is likely better to see what we have already before we go looking for more. Thinking we go for codifying RoW, sword style, and either apparition hunting - preferably handmaiden with johan given they hunt golds - and/or an AV action.

Also, definitely want to book mine at drakenhoff
 
[ ] Write something else: 'The Halfling' is an adventure story about a halfling farmer shanghaied into retaking a minor Dearfhold with only a dozen Dwarfs and their leader Princes Oakshield.

any takers?
 
I think if the EIC trade with the Eonir we will get the option for an action to teach the EIC to respect Eonir culture like we did with trade with K8P.
That could reduce chances of a diplomatic incident in the future.
 
Not particularly inclined to recruit this turn, as it is likely better to see what we have already before we go looking for more. Thinking we go for codifying RoW, sword style, and either apparition hunting - preferably handmaiden with johan given they hunt golds - and/or an AV action.

Also, definitely want to book mine at drakenhoff
I think we should grab Hedgewise. I don't think any of our other recruits focuses at all on 'spirits' as a thing, and I'd like that whole thing (as I think there's something to the spirits of the land interacting with Waystones/Geomantic Web/etc) covered as we lay foundations. There's the Hag Witch, but I'd prefer the more 'liminal realm' focus that the Hedgewise we met had. I think there's real potential there in understanding how the energy Waystones shunt around affects the areas.
 
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I think we should grab Hedgewise. I don't think any of our other recruits focuses at all on 'spirits' as a thing, and I'd like that whole thing (as I think there's something to the spirits of the land interacting with Waystones/Geomantic Web/etc) covered as we lay foundations. There's the Hag Witch, but I'd prefer the more 'liminal realm' focus that the Hedgewise we met had. I think there's real potential there in understanding how the energy Waystones shunt around affects the areas.
Iirc the hag witches thing is spirit's and spirits exclusively but it's kislevite magic which is... Not weird but very different to empire approaches.
 
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