[X] [LIBRARY] Back-fill
A diplomacy book is the most useful to the Old World and also the most profitable for us. It should be our highest priority, not our lowest.Yes, and we have a whole bunch of books and papers to write. We have the Windsoak Mushroom book (2 turns), papers on as yet unstudied artifacts (4 turns) and the very many research topics that Mathilde encounters in the course of her life (~infinity turns). I'll be willing to consider a diplomacy book on the Karaz Ankor once we run out of paper topics, and that isn't happening anytime soon.
Even if he has no loyalty to the rest of his kind, he'd still have a pretty good understanding how grudges work.Maybe it's his Dwarfishness peeking through. Not many dwarfs enjoy hearing about their people being bombed, even if they are on the opposite side of the coin.
This.Machineguns aren't the gamechanger. Breechloading artillery is the gamechanger. Explosive shells at a moderate rate of fire is murderous on infantry.
I think this would actually fall under the [DWARF] category?[x] [PURCHASE] Write-in. - A dwarven axe for Baba Brzeginias/Gerdouen
@Boney can you confirm either way? I thought the dwarf category was just for runesmith stuff now since dwarf favour isn't a thing anymore.
@Boney can you confirm either way? I thought the dwarf category was just for runesmith stuff now since dwarf favour isn't a thing anymore.
I mean, machine guns are very good at cramming what would require an entire formation of riflemen that would all be required to be exposed into one gun that can be placed in a heavily fortified position that just can't be broken without either pouring in enough crazy people until someone gets lucky or precision artillery. That matters, especially for the static positions that the Empire and the Dwarfs live and breathe. If it's a field battle then yeah, riflemen will get the job done, but the forces of Order are incredibly often on the defensive, and being able to concentrate fire like that in fortified/entrenched positions can change the strategic balance quite a bit.Among other things, machine guns don't actually do anything to a typical target that a platoon or two worth of riflemen can't do to the same target, and at the time of their introduction there were a lot more than 1-2 platoons of riflemen in a given army per machine gun emplacement. Machine guns make some very real differences at the tactical level to details, but they're not the thing that really changes the game at the operational and higher level.
I would assume that Dawi don't have brothels, but that it would be a known factor among the human professionals that a certain body shape and hair length goes a long way to getting a beardling who'd likely never get to marry to part with his coin. Also, I would think that it would have a certain appeal to the aging cohort of professionals to have customers that culturally consider greying hair and whatnot an improvement. But that's far enough on the tangent of the realities of sex work in Warhammer Fantasy.This implies that (a) the Dawi have brothels and (b) they are a common-enough institution that there are sayings such as "a beardling in a brothel". Or is this just a Marienburger peculiarity?
How very Drow.Not yet, which means they need to knock someone out of the Directorate if they want a seat. Which would create an interesting dynamic where to a Major House your biggest threat isn't the other Major Houses, it's anyone who's almost a Major House.
Hey, how much (personal) money do we even have? Like, even an estimate?
Personal Wealth: 1,497 Stirland gold crowns, 1,350 Kislev gold ducats. Owes 2000 gold coins to Borek Forkbeard of Karag Dum.
Each Kislevite ducat is worth 0.95 Empire crowns.
Around 2780 GC and we get 200 GC per turn.Hey, how much (personal) money do we even have? Like, even an estimate?