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"EVERYTHING!"
"Let's see... hm.... Stirlandian merchant?"
"No"
"Stirlandian noble?"
"NO!"
"Sylvanian vampire?"
"Argh!"
"Apprentice Necromancer?"
"Appr-NOW YOU ARE JUST INSULTING ME!"
"You are not giving me a lot to work with, okay! Even whathisname Alkazeltser was more memorable. No green skin so no orc. Hmm... Skaven sympathizer?"
"You are horrid."
"Chaos dwarf employed mercenary?"
"Gods, no!"
"Hmm, I'm running out of ideas here. Generic ally/worshipper/enabler/cultist of Chaos?"
"Really!?"
"Demon of Slaanesh?"
*Scream of unending mental anguish*
"Is... is that a yes? I want to say that was a negative scream of pain but with the Excessive One..."
Random drucchi pirate we captured in Eight Peaks?

Also, who, Mathilde has killed and looted a lot of different people when you list them off like that.
 
I may have been playing to much Elden Ring. But with uglu focus on borders and such. Wouldn't it be easy to make some crazy spell where you swing your sword and it sends out a blade of uglu at people. It's fucking dumb but would look cool and that's what matters :V
 
I may have been playing to much Elden Ring. But with uglu focus on borders and such. Wouldn't it be easy to make some crazy spell where you swing your sword and it sends out a blade of uglu at people. It's fucking dumb but would look cool and that's what matters :V

I am pretty sure we can do that now, all it would take is a sword enchanted with shadow knives. Obviously we do not need that but we could make it.
 
My point was that there probably isn't a secret library run completely by Amber Wizards somewhere in the heart of their home base in the Amber Hills, not that they have completely rejected the concept of the written word.
Ah. Sorry. I might have conflated the question you were answering with my own question, which just boiled down to "where do the Ambers store and disseminate their papers?"
It's influenced by Chaos and Daemons so the fact that it relies on deals and bargains makes quite a bit of sense.

Also, it's not like College magic doesn't have exchange built into it too, it's just you trade your humanity to the winds of magic rather than a spirit of the land in exchange for greater power.

I wonder if the gods are basically just spirits but bigger, who get worship in exchange for the power they grant to specific followers
Isn't that almost the official Empire doctrine, at least when it comes to non-evil non-forest spirits? They call the supernatural entities tied to rivers or interesting rocks or weird areas gods and then decide whether to legalize them or to feed them to bigger "gods". It's why Kislev and other neighboring nations are full of spirits while the Empire supposedly isn't.

I wonder if Imperial deity proscription is an old enough tradition to actually have direct supernatural effects on the entities it affects.
I've noticed that the Character Sheet has been updated today, but I can't find what changed with any accuracy because I don't know how to diffcheck. Just to check however, did we have this before?
The only way I know how to diffcheck is if I have a copy of the previous version. In that case you just google "diffchecker", choose one of them and copy the old version to the left and the new one to the right.
 
I may have been playing to much Elden Ring. But with uglu focus on borders and such. Wouldn't it be easy to make some crazy spell where you swing your sword and it sends out a blade of uglu at people. It's fucking dumb but would look cool and that's what matters :V
Moonveil Katana I assume? That and Dark Moon Greatsword are the weapons I'd think would best fit a Mathilde build. Unfortunately, most Greatswords in the game are way too big and unwieldy, and not representative of what Mathilde swings around. Would love to use a Zweihander if it was magical, but it's just a plain weapon that you can customise.

If I was doing a Mathilde build I'd speedrun Ranni's questline to get that Witch outfit. Probably start with Prisoner, and get Glinstone magic because the only thing that fits Grey Magic in the game are very few Darkness Incantations and I would not play Mathilde as a Faith build. She has Faith, but we can't have her going around casting miracles. She's a Wizard!
 
Also, who, Mathilde has killed and looted a lot of different people when you list them off like that.
In absolute terms, yes. But you have to keep in mind that it's across a career of seventeen years. For someone who's spent most of that time working for a polity actively at war (first against the Vampires, then Orks and Skaven), it's not that much. The impressive thing is the variety.

Though with the tower, Mathilde can probably claim a sport on the high score list of most kills, even if she shares credit with a few of the other builders.
 
I have just thought of something (I know, shocking, me and a sudden idea). Given that our Ungol contact is from Ermingrad I wonder if we can leverage that into trade relations with the city? Last we heard about it the merchants were getting rich over there so there has to be a good market for imperial goods that the EIC sells. And it also has another benefit, we know there is an elf quarter, smaller than the one in Marainburg, but it is there, so we might be able to get some high elf books, not the most rare or precious, but any little bit helps and we have the money for it even without getting the dwarfs in on it, we can just spend from the 200 gold income we get from the company.
 
I have just thought of something (I know, shocking, me and a sudden idea). Given that our Ungol contact is from Ermingrad I wonder if we can leverage that into trade relations with the city? Last we heard about it the merchants were getting rich over there so there has to be a good market for imperial goods that the EIC sells. And it also has another benefit, we know there is an elf quarter, smaller than the one in Marainburg, but it is there, so we might be able to get some high elf books, not the most rare or precious, but any little bit helps and we have the money for it even without getting the dwarfs in on it, we can just spend from the 200 gold income we get from the company.
Not sure how much Mathy would be pro EIC trade with the Only 'order' human city is that practices legal slave trade.
 
Not sure how much Mathy would be pro EIC trade with the Only 'order' human city is that practices legal slave trade.

I mean at the end of the day as long as we do not buy and sell slaves it is not going to be much different from any other city. It's not like selling pots to the Burghers of the city will change anything about the fate of those slaves. At most you could sort of kind of argue that the leader of the city gets benefit from taxing the slave trade and so should not get anything from the EIC, but if you want to got that way the Boyar also pays taxes... to the Tzar. I do not think anyone here wants to close down all relations with Kiselv do we?
 
Pretty sure Boney had a post about slavery in Kislev, if that's relevant now.

(I'm on mobile or I'd get it myself)
 
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Pretty sure Boney had a post about slavery in Kislev, if that's relevant now.
Here:
It exists, but it's very different to the practices of the Chaos Dwarves or Druchii. The way for someone to become a slave in Kislev is if they are captured from an enemy polity, commit certain major crimes, sell themselves into it, or accumulate debts above a certain high level, and in the current era they have legal rights and protections and their children are free citizens of Kislev. Most are household servants or have their own house and plot of land they pay quitrent to their owner on.

From a modern perspective slavery is monstrous, but from a modern perspective no human nation in the setting is free of it, whether it's practiced openly or by names like corvée or serfdom or indenture or penal labour.
 
Not sure how much Mathy would be pro EIC trade with the Only 'order' human city is that practices legal slave trade.
Slave trade is illegal in Praag and Kislev City? They only allow local slave owners to transport them back home from the coast? Or does Kislev forbid the long term ownership while allowing the trade in the harbor area only, similar to how modern harbor towns often don't tax goods that don't cross a specific line at the trade port? In which case, who do they even sell slaves to?
 
Slave trade is illegal in Praag and Kislev City? They only allow local slave owners to transport them back home from the coast? Or does Kislev forbid the long term ownership while allowing the trade in the harbor area only, similar to how modern harbor towns often don't tax goods that don't cross a specific line at the trade port? In which case, who do they even sell slaves to?
Sartosa, Araby and Lothern all engage in slave trade, alongside the usual offenders (Chaos Dwarfs, Dark Elves, the Kurgan and Norsca). I'm pretty sure Kislev City and Praag have slaves, but I think they're not really sold off so much as put to work.

Erengrad trades with Norsca, so there's a very close by series of Kingdoms to sell to. One of Marienburg's major families (House Van Haagen) that make up the Directorate also specialises in smuggling, and are implied to be involved in the "Body Trade", so there's that too.
 
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One of the rewards was allowing the EIC to trade in Kislev, so I think it's safe to say we'll have trouble doing that without that.

And we don't have a route to Erengrad without going through Kislev.
 
One of the rewards was allowing the EIC to trade in Kislev, so I think it's safe to say we'll have trouble doing that without that.

And we don't have a route to Erengrad without going through Kislev.

I do not imagine it would be as easy or as through from the start, but we did roll high on the witch and she is from one of the premier trading cities in the realm. Maybe we can swing something. I am not that fussed about it, but I do think it is worth keeping an eye out for EIC actions since we have that category anyway so anything that adds to our reach is good... especially if it gives us access to more books. :V
 
"EVERYTHING!"
"Let's see... hm.... Stirlandian merchant?"
"No"
"Stirlandian noble?"
"NO!"
"Sylvanian vampire?"
"Argh!"
"Apprentice Necromancer?"
"Appr-NOW YOU ARE JUST INSULTING ME!"
"You are not giving me a lot to work with, okay! Even whathisname Alkazeltser was more memorable. No green skin so no orc. Hmm... Skaven sympathizer?"
"You are horrid."
"Chaos dwarf employed mercenary?"
"Gods, no!"
"Hmm, I'm running out of ideas here. Generic ally/worshipper/enabler/cultist of Chaos?"
"Really!?"
"Demon of Slaanesh?"
*Scream of unending mental anguish*
"Is... is that a yes? I want to say that was a negative scream of pain but with the Excessive One..."
"Marienburg trade vessel owner? Because I honestly just bought that cargo off the Dawi Zhar, kudos on tracking it down if so though."

*incoherent frothing noises*

"Oh, is this about that acorn? I'm sorry I didn't know it was your kid."

"Kill you forever!"
 
I do not imagine it would be as easy or as through from the start, but we did roll high on the witch and she is from one of the premier trading cities in the realm. Maybe we can swing something. I am not that fussed about it, but I do think it is worth keeping an eye out for EIC actions since we have that category anyway so anything that adds to our reach is good... especially if it gives us access to more books. :V

Hmm, I wonder if it would be possible for the EIC to open an office in Marienburg. Perhaps one in Aldorf first, then Marienburg... Perhaps shadow headquarter first to make sure that by the time the EIC enters Marienburg our operatives are well trained for what must be a city full of spies and secrets.
 
Since everyone seems to be properly paranoid and prudently pessimistic, it's on me to jinx us.

Drycha is dead. She was blasted by a blinding amount of Aqshy in the middle of her escape spell, which she failed to complete. Being interrupted mid-cast is itself dangerous. If her soul survived the destruction of her body, a miscast, and the obscene concentration of magical fire, she was still surrounded by a hostile forest spirit.

...there's no possible way she could have survived that!

You are welcome.
 
Since everyone seems to be properly paranoid and prudently pessimistic, it's on me to jinx us.

Drycha is dead. She was blasted by a blinding amount of Aqshy in the middle of her escape spell, which she failed to complete. Being interrupted mid-cast is itself dangerous. If her soul survived the destruction of her body, a miscast, and the obscene concentration of magical fire, she was still surrounded by a hostile forest spirit.

...there's no possible way she could have survived that!

You are welcome.
someone had too

so thank you for taking the hit
 
You know, Drycha aside, this whole tangent has made me wonder how many people really are out there planning revenge on Mathilde for something she did to them or their organization. I kind of doubt Boney would ever actually jump us with some random necromancer apprentice out of the blue or something, but we might end up investigating some grand plot somewhere down the line that ties back to something Mathilde has done.
 
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