And thus, discriminaton against Chaos continues... :-(
Well, I mean, everyone knows that Chaos is lazy. In fact, I think we should make a note to get all the restaurants and hotels and, really, basically every building in Ostland to include a sign saying "We have the right to refuse service to whoever we chose. Chaos, this means you."

I know we don't have elections, but if we did I would vote to make a law saying that Chaos cannot vote either.
 
The forest has the same problems the forest has always had; herds of gors and ungors and forest greenskins. They're a constant problem not a building one at this point in time.

I doubt Torroar is setting is up with something unwinnable; we've got two different military quest chains he pointed out here and we don't have the manpower or equipment to focus on both at turn 2 or 3 - it's just not feasible.
The problem is that this is the forest where the Old Old fucks sleep.
That the Gors and Ungors have an tendency to wake up.

Like Ghorgons, Cygors, Jabberslythes and the things too broken to be fielded on tabletop, the recent hellstorm be damned.

Middenlanders are posers and pansies who can only handle the type of pathetic Beastmen you appear to think our forests hold and think its an feat.

Our forests are the place where the Heresies made from the first screaming men, who felt their flesh warp and run like mercury, And watched their blood start shimmering an Unholy Warp-Tainted crystalline Green, as the Warp overtook entire villages, cities, town and moulded them together into one, mixed with the animals and plants nearby. Sleep.
 
On the other hand in canon Magnus in about 2 years is gonna kill off a bunch of crazy fucks in the Witch Hunters after moving them to Altdorf and naming them some sort of holy order and building them a grand temple... Then they make a flaming mess out of lots of stuff. Including executing 8000 peasants for being heretics, and a bunch of nobles. After which he censures them and executes the Patriarch (highest ranking Witch Hunter).

These are the people everyone is so happy about. *shudder* I can do without that kind of crap anywhere near where I live. Why did you folks choose this province again?
 
The problem is that this is the forest where the Old Old fucks sleep.
That the Gors and Ungors have an tendency to wake up.

Like Ghorgons, Cygors, Jabberslythes and the things too broken to be fielded on tabletop, the recent hellstorm be damned.

Middenlanders are posers and pansies who can only handle the type of pathetic Beastmen you appear to think our forests hold and think its an feat.

Our forests are the place where the Heresies made from the first screaming men, who felt their flesh warp and run like mercury, And watched their blood start shimmering an Unholy Warp-Tainted crystalline Green, as the Warp overtook entire villages, cities, town and moulded them together into one, mixed with the animals and plants nearby. Sleep.
We'll just have to slaughter them with Sword and Sorcery and Dakka :cool:

On the other hand in canon Magnus in about 2 years is gonna kill off a bunch of crazy fucks in the Witch Hunters after moving them to Altdorf and naming them some sort of holy order and building them a grand temple... Then they make a flaming mess out of lots of stuff. Including executing 8000 peasants for being heretics, and a bunch of nobles. After which he censures them and executes the Patriarch (highest ranking Witch Hunter).

These are the people everyone is so happy about. *shudder* I can do without that kind of crap anywhere near where I live. Why did you folks choose this province again?
Who says that's going to happen in this quest? We've all ready changed things by marrying Natasha, and we're all ready working on figuring out who the dangerous ones in the Witch Hunters are while working to fix things with the less fanatical ones.
 
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Most people dislike roleplaying where they're rampant killing machines who basically just want to set the world on fire. Especially when it involves being enslaved to Chaos.
 
Quite true.

One day I'd like to see a Dynasty Quest where we play as one of the Destruction factions that makes it past the second turn.
Someone really should make an Norse dynasty thread, exspecially if they take inflounces from the norsca fanbook thing which makes them somewhat less "Insane chaos vikings" and more just "Badass vikings with a lot of them being Insane Chaos Vikings".

If i would ever make an Norsca quest, it would be based off of that fanbook.

Here's an link to the Norse fanbook
http://issuu.com/m4cr1ii3n/docs/warhammer-armies---norse_20100908_225556
 
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Most people dislike roleplaying where they're rampant killing machines who basically just want to set the world on fire. Especially when it involves being enslaved to Chaos.
Well, I mean, I'm pretty sure Nurgle doesn't want the world on fire. So, we could always be aNurglite.

Oooh, you know who doesn't have much representation? Slaaneshi. Are they for or against fire?

Alternatively, aren't Skaven technically a Chaos faction? I'd be down with a Skaven quest. I mean, who doesn't like Skaven?
 
Most people dislike roleplaying where they're rampant killing machines who basically just want to set the world on fire. Especially when it involves being enslaved to Chaos.

Because pointless destruction is just boring and being enslaved by terrible higher powers is even worse.

Someone really should make an Norse dynasty thread, exspecially if they take inflounces from the norsca fanbook thing which makes them somewhat less "Insane chaos vikings" and more just "Badass vikings with a lot of them being Insane Chaos Vikings".

If i would ever make an Norsca quest, it would be based off of that fanbook.

Here's an link to the Norse fanbook
http://issuu.com/m4cr1ii3n/docs/warhammer-armies---norse_20100908_225556

It's a good idea if it one of the less insane southern tribes that still practice their original worship without chaos influence. Maybe said tribe survived by sticking close to the Norscan Dwarves and being protected by their runecraft?
 
Yeah, kind of hard to have any real end goal for chaos when has not only been predetermined, but is also never going to change and is impossible to really interpret in any way that makes it sound good.

The orks, while fun, are fighting incarnate, not much better than chaos, but amusing nonetheless.

The skaven are amusing on another level, but they're still bigger dicks than chaos and their intelligence varies so much it's kind of hard to keep track of the ones that can actually think past stabbing somebody else in the back for more than five minutes.

Chaos dwarves........ when was the last time they were relevant again?

The vampires and tomb kings might be interesting, although I'm not sure where the tomb kings stand on the whole 'order and destruction' thing, they seem to hate everyone equally, destruction only slightly more so.
 
Well, I mean, I'm pretty sure Nurgle doesn't want the world on fire. So, we could always be aNurglite.

Oooh, you know who doesn't have much representation? Slaaneshi. Are they for or against fire?

Alternatively, aren't Skaven technically a Chaos faction? I'd be down with a Skaven quest.

I'd be down for a Slaanishi or Nurgle quest. Or even a Skaven one.
 
Well, I mean, I'm pretty sure Nurgle doesn't want the world on fire. So, we could always be aNurglite.

Oooh, you know who doesn't have much representation? Slaaneshi. Are they for or against fire?

Alternatively, aren't Skaven technically a Chaos faction? I'd be down with a Skaven quest. I mean, who doesn't like Skaven?
Jakob: Oh I can think of a few people
Mandred: Same here
 
I wouldn't mind playing a not crazy chaosite norscan faction. I think that'd be cool.
That it would be, that it would be. I mean we could still be badass Norscans but we wouldn't be insane chaos worshippers and we could have our goal be unite Norsca (or as much of Norsca as possible) and have them not be the insane foot soilders of chaos.
 
Eh, the problem is that if you're not raiding the South constantly and praising chaos, you're considered a weak and pathetic person and you get dogpiled by everyone else who wants your stuff.

Again, Chaos likes Norsca as their buffer region/recruit pool, they aggressively move against anything that isn't on their side who tries doing anything there.

The fundamental problem with Destro is that they're usually incapable of functioning outside of "Fuck the rest of the world", because if they're not screwing over the rest of the world, they're usually too busy infighting to do anything.
 
There was a Black Orc Quest awhile back that had a lot of promise, but it ended quickly.
Actually, that reminds me of something.

I remember reading about how in one of the books they told a story about an Orc that got into a duel a Bretonnian Knight who was one of those abusive rulers, and after he killed the knight all the peasant's started cheering and stuff. Apparently, being cheered on and stuff by the masses felt really good to the Orc so he didn't kill anyone else in that town.

Would it be possible to do a quest based on that premise, with an Orc becoming a hero because it likes the whole cheering mobs thing?
 
Playing as a dragon blooded vampire would be interesting. All the advantages of vampires but none of the disadvantages.

Actually, that reminds me of something.

I remember reading about how in one of the books they told a story about an Orc that got into a duel a Bretonnian Knight who was one of those abusive rulers, and after he killed the knight all the peasant's started cheering and stuff. Apparently, being cheered on and stuff by the masses felt really good to the Orc so he didn't kill anyone else in that town.

Would it be possible to do a quest based on that premise, with an Orc becoming a hero because it likes the whole cheering mobs thing?
IIRC it wasn't a Orc, rather it was a Chaos champion
 
Actually, that reminds me of something.

I remember reading about how in one of the books they told a story about an Orc that got into a duel a Bretonnian Knight who was one of those abusive rulers, and after he killed the knight all the peasant's started cheering and stuff. Apparently, being cheered on and stuff by the masses felt really good to the Orc so he didn't kill anyone else in that town.

Would it be possible to do a quest based on that premise, with an Orc becoming a hero because it likes the whole cheering mobs thing?
I heard of an story simmuler to that but it was with an Champion of Chaos in which that happened and the person he killed was an asshole Imperial baron or something and after he killed him he was cheered and he felt good for doing that and left the rest of the town alone.
 
What about a Warhammer quest that focuses on the less seen races?

There are a few that with a few adjustments could be cool for a quest. There's the Halfings (farming experts, good diplomancy, surprisingly good intigue), the Giants (super strong in both military and possibly stewardship), and the Ogres (unique magic and could work as mercenaries).

Actually, that reminds me of something.

I remember reading about how in one of the books they told a story about an Orc that got into a duel a Bretonnian Knight who was one of those abusive rulers, and after he killed the knight all the peasant's started cheering and stuff. Apparently, being cheered on and stuff by the masses felt really good to the Orc so he didn't kill anyone else in that town.

Would it be possible to do a quest based on that premise, with an Orc becoming a hero because it likes the whole cheering mobs thing?

That sounds awesome. Maybe the Ork is not right in the head by Ork standards and can actually talk to people.
 
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