Also education levels need to go up. Because all the engineers/craftsmen who can build sophisticated machines are all members of the aristocracy who make up about 1% of society. +90% of society is currently just illiterate countryside farmers.
This is not that big of a deal here.
Basically education levels really only reason after the industrial revolution, we don't need a appreciable part of the population being able to read, just increase the output of engeneeirs, the Ostoland school of gunnery alread attract people from all backgrounds. Increasing the output of trained engeneeirs is expensive through.
 
Also, time. Given state of the world, do you know how many beastman raids, greenskin attacks, skaven sabotages, Chaos incursions, dreams-that-turn-you-into-a-daemon, random mutations, etc. can happen in the general period of time it takes for IRL traditional schooling to take place?

Some students need to leave back home to the farm because half of the herd turned into rutting beastmen that slaughtered/stole the other half of the herd after they were done with their emergence orgy.

38 year old Timothy who was 1 year away from graduation was walking back to the school at night when a beam of green light from Morrslieb shined down on his bald head and he sprouted a horn through his brain made up out a rapidly growing spinal column which turned him into a bone tree.

And so on.

It takes time to become fully educated, barring people who are just naturally geniuses, folks have to study hard - for years - just to become relatively competent. Setting aside the time it takes to properly instruct the fully uneducated on matters of reading and writing before all of the other instruction.
 
We just need throw more bodies to it (Yea, terrible joke)

But aside from that, it's always still worth to invest SOME education. We won't be getting professors but at least getting everyone to at least read the Sigmar bible by themselves is probably the best we can do.
 
Yeah, the time part could be helped by reducing certain risks.
Overall these risk is losely tided with the empire primary medium term goal of actually securing the internal region of its suposed territory.

On ostoland this primarily means locking down the forest but also means developing techniques that make living in Malus less prone to critical existence faliure, wich is tied to infrastructure.

Now that i think about it the new tax code Freddy passed is maybe the primary foundational step, but other things can be created as instituting building codes and insurance protection laws, how a house is built and consacrated can reduce the chances of random mutation, rigorous schedules based on the aparence of green moon can reduce the cases of beastman.

skaven proofing places would probably be the hardest part, but this isn't that much of a pressing issue for now.

And again all of this takes time or/and money.


Basically in the end the current empire is terribly unoptimized to living on its world, adaptations are needed but those are not cheap or fast to be applied, only then when you basically have ""tamed"" the environment you really can think of really industrializing.
 
Also, time. Given state of the world, do you know how many beastman raids, greenskin attacks, skaven sabotages, Chaos incursions, dreams-that-turn-you-into-a-daemon, random mutations, etc. can happen in the general period of time it takes for IRL traditional schooling to take place?

Some students need to leave back home to the farm because half of the herd turned into rutting beastmen that slaughtered/stole the other half of the herd after they were done with their emergence orgy.

38 year old Timothy who was 1 year away from graduation was walking back to the school at night when a beam of green light from Morrslieb shined down on his bald head and he sprouted a horn through his brain made up out a rapidly growing spinal column which turned him into a bone tree.

And so on.

It takes time to become fully educated, barring people who are just naturally geniuses, folks have to study hard - for years - just to become relatively competent. Setting aside the time it takes to properly instruct the fully uneducated on matters of reading and writing before all of the other instruction.
its doable in major cities with high population densities ensuring the schools and universities always have full a class and those cites wouldn't be major if they weren't safe ,but in Ostland there aren't a lot of major cities , so far just Wolfenburg , Salkalten is certain to become a major city with all we have invested in it plus its costal location and elven trade before Freddy's dies of natural causes in another 20 to 30 years, the other cities of Ostland I am not sure , they are major enough that their rulers get to call themselves princes but we don't really know much about them , I think there are only 5 or 6 total cities in Ostland
 
Salkalten is certain to become a major city with all we have invested in it plus its costal location and elven trade

Also the fact that we bundled the entire coastal population of the area into Salkalten so as to not have them murdered or enslaved, and as it turns out the walls held and they were not murdered or enslaved.

I predict a large increase in the popularity of living in Salkalten! We could make it the new city motto. "The walls held."
 
Also the fact that we bundled the entire coastal population of the area into Salkalten so as to not have them murdered or enslaved, and as it turns out the walls held and they were not murdered or enslaved.

I predict a large increase in the popularity of living in Salkalten! We could make it the new city motto. "The walls held."
there is also the new natural deep water harbor the dark elves left us a parting gift , when 5 of the 7 wall didn't hold , that will certainly allow for far greater trade and naval capacity once the rebuilding is done
 
Hello, over the last three days I've read through this quest, and I've thoroughly enjoyed myself. Truly, the perseverance required to write a quest for NINE YEARS straight is astounding to me. I'll definitely be lurking here from now on.

Let's hope that Frederick and company survive this ordeal. Bless the dice gods, for they must be merciful.
 
Welcome to the quest! Currently dealing with an inflamed tendonitis left forearm, so typing is extremely difficult outside of one-handed phone typing, but I'm on the mend so there's that at least.

As a note, there's plenty of material also in the Side-Story section if you didn't catch it, player-made and GM-made as well.
 
Take your time and make sure you are taking enough exercises before moving up with the weight.

How many times do you even lift that 150lb weight? 10? 20? 30?

I'm using a 3kg/6.6 pounds weights and do like 75 lifts in like 2-3 minutes. And then if I can I reverse grip it and do 75 more lifts. I'm more focused on function over mass though so what I do to exercise might not fit what you are trying to do with your exercises.

It's a seated row, not free standing. It's a small gym, with like three benches near the dumbbells. So I use the machines more than the dumbbells or cables machine. 75 without rest sounds like a lot, but I used to do 5x10 for almost every machine/exercise with a pause between each set, so...to each their own. Especially now that I'm modifying everything else. I guess I could try to use much lighter weights and just do more reps, but the same issue would come about: grip.

It's the part where gripping something and holding onto it hard/for long periods/both causes a flare in the left forearm in the meaty chunk between elbow and wrist. I can do most pressing exercises with modification/lighter loads fine, using lighter grips/pressing against meat of hand+palm stuff. I just can't do pulling exercises for the most part, or things involving curling a dumbell or whatever. Plenty of legs/cardio/core stuff instead.

And yeah, I'm really not trying to overly strain anything right now.

No worries gang, I'm not that crazy.


Correct, Urgdug is the Knight of Trofurt, a small settlement between Wulfenburg and the Hochland border.
 
Correct, Urgdug is the Knight of Trofurt, a small settlement between Wulfenburg and the Hochland border.
will it be evolved into a full castle town later down the line ? maybe by his kids or when Urgdug amasses enough blunder/loot/rewards form his various battles to afford one , pretty sure Urgdug can easily gain the charter and rights for building a castle which would replace the fortified estate he is likely ruling Trofurt from
 
Urgdug is quite intelingent nowadays, he have the full rights of a noble and probably enough financial advice to have his own private investments, his city can prosper should he invest money into it.
 
Mmm,

The Trofurt Estates

A small manor located roughly fifteen miles southwest of Wulfenburg has belonged to various families sworn directly to the Hohenzollerns for all the recorded history of The Empire, is a secure area with easy access to the markets and services of Wulfenburg, access to the Wolf's Run and thus the greater Reik River system. The woodlots in this area are reasonably large and Urgdug will not need to worry much about them so long as they are managed properly. This manor comes attached with the lordship of the market town of Trofurt with about three thousand inhabitants. The manor house itself possessing three floors of solid stone construction, a sizeable granary in case of siege, an extensive kitchen facility with an inbuilt bakery and several ovens. The town of Trofurt is centered around an ancient Temple of Shallya and has all the facilities and services one would expect of a town of this size, in addition to the facilities needed to produce fine stoneware. The lands surrounding the town produces an excellent barley and is one of the suppliers of the Ostland Ostka Company.

So this is the canonical description of Trofurt pre-Urgdug.

And pretty much every town in Ostland has relatively good stone walls at a minimum, IIRC, after various upgrade projects. As it is, transforming the manor into a castle is likely possible in the future.
 
Ngl Ogretown seems to be an interesting concept to add to the imperial ogres, having a cultural capital that reflects this concept that is quite exclusive to this quest appeals to me. Mostly because I love the ogres here.
 
Currently, 'ogretown' is Wulfenburg, it's where the Greatbellow Academy is after all. Besides which, only Wulfenburg, maybe Salkalten, has the sheer amount of infrastructure to comfortably house so many ogres, not just architecturally but agriculturally and culinary infrastructure as well. It's the heart of ogre culture in Ostland, the birth of the Cult of Esmeralda which is also quite central to all Ostland/Imperial Ogres too.
 
Yep trough Wulfenburg is also the capital of Ostoland wich by itself is a massive military industrial complex that meld many cultures rather than something that reflect one specific culture that lives in the place.
I could see it moving to Toffut in some years if Ughdug want to do it of course.
Lets say he comes to the conclusion that to manage the evr growing Ogre population they would need a base of operation that is specialized of educating and employing ogres as well as coordinating any off site academies. It's defitely a future thing trough.
 
It's a seated row, not free standing. It's a small gym, with like three benches near the dumbbells. So I use the machines more than the dumbbells or cables machine. 75 without rest sounds like a lot, but I used to do 5x10 for almost every machine/exercise with a pause between each set, so...to each their own. Especially now that I'm modifying everything else. I guess I could try to use much lighter weights and just do more reps, but the same issue would come about: grip.

It's the part where gripping something and holding onto it hard/for long periods/both causes a flare in the left forearm in the meaty chunk between elbow and wrist. I can do most pressing exercises with modification/lighter loads fine, using lighter grips/pressing against meat of hand+palm stuff. I just can't do pulling exercises for the most part, or things involving curling a dumbell or whatever. Plenty of legs/cardio/core stuff instead.

And yeah, I'm really not trying to overly strain anything right now.

No worries gang, I'm not that crazy.

Hm. Does you Gym have a hand grip exerciser?

Because if it does an easy way to help your left arm would be to take that machine dial it down to the lowest setting and do an exercise or two to see how tender your muscles are. Do a set if it doesn't hurt at all, but that's not likely yet.
 
I've just realized something. What Naraiel did at Nordland/Salklaten might give us publicly acceptable reason to invite her to the yearly Trident Meetings :D
 
Arguments against including Nariel in the Trident meetings.

The Trident including more than it's three is threatening the stability of the empire of man. Let's not sugercoat it, including Nariel is a powerflex move meant to destabilize the Empire. The Trident has not reached out to include any human nation into it's group, but will allow non-humans in. This means the Trdient has access to magical beings in times of war, which goes against the edict of imperial authority. They already do, but there's a difference between the close ties of the Trident, and a national body other nations can bribe.

If the players start advocating and succeed in including Middenland in the Trident, then we can include Nariel for Trident Meetings. I can believe players can handle the political deep thought including Nariel would bring if they pull off including Middenland into the Trident.
 
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Arguments against including Nariel in the Trident meetings.

The Trident including more than it's three is threatening the stability of the empire of man. Let's not sugercoat it, including Nariel is a powerflex move meant to destabilize the Empire. The Trident has not reached out to include any human nation into it's group, but will allow non-humans in. This means the Trdient has access to magical beings in times of war, which goes against the edict of imperial authority. They already do, but there's a difference between the close ties of the Trident, and a national body other nations can bribe.

If the players start advocating and succeed in including Middenland in the Trident, then we can include Nariel for Trident Meetings. I can believe players can handle the political deep thought including Nariel would bring if they pull off including Middenland into the Trident.
I mean, there's no need for deep political thought, the problem with guntar is that he doesn't respect our accomplishments and he's jealous and the solution is to beat the shit out of him in a wrestling match which is an option we've had to cool relations since the begin but haven't taken.

Also, there's a huge difference between inviting the eonir as guests to trident meetings as a sign of friendship (which after the black arks isn't politically problematic at all) or including them in the trident wholesale (which is a diplomatic landmine and liable to kickstart three emperors part 2 ostland boogaloo)
 
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