Fair warning. But you know, since the Fathership took that damage in part rescuing the crew of the Polaris I can't see turning them away. There are debts owed here.
It could be argued that the Polaris was destroyed in the first place because of Caitians, so their still at fault.

Not the absolute truth but in a political shit storm like this it's the best were going to get, the Caitians are giving us shit for this, not acting like it's a debt owed. Remember that.
 
Federation isn't the right kind of polity for that. At least, not for this kind of war. Threat has to be a bit more existential and less, uh, mere inconvenience.
I mean against the Cardassians in total, not the proxy war now.

Not that I'm pushing for that war, just thinking that it will come, though hopefully some years away, and then Amarki ships and crew will fight together with the rest of the federation.
 
Don't act like this is minor plz, this could cripple our efforts to get them to stop killing each other and be a bone of contention for a long time.
We're the Federation we're atleast semi-hippies!
 
The quickest way to end this is probably cutting off Cardassian aid and allowing the Caitians to win. Diplomacy with the Dawiar would probably have been a long shot anyway, we wouldn't exactly be a neutral party even without offering the berth.
 
The quickest way to end this is probably cutting off Cardassian aid and allowing the Caitians to win. Diplomacy with the Dawiar would probably have been a long shot anyway, we wouldn't exactly be a neutral party even without offering the berth.
This will be looked at by the other powers as an example of what the Federation is and acts, expediency here could lead to major issue down the line cause we'd appear more militaristic than the Federation likely wants to be viewed as. This isn't just about lives but public perception, welcome to Grand Strategy!

But saying no probably puts a severe, perhaps permanent, limit on our friendship with the Caitian. No good choices that I can see.
@OneirosTheWriter thyne word is needed!
 
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This will be looked at by the other powers as an example of what the Federation is and acts, expediency here could lead to major issue down the line cause we'd appear more militaristic than the Federation likely wants to be viewed as. This isn't just about lives but public perception, welcome to Grand Strategy!
I'm perfectly fine with other powers thinking that blowing up our ships makes us much less interested in acting like their friends, and that we treat our affiliates preferentially.
 
There is a moral imperative to repair that ship. Whether we choose to repair it or not is going to affect our relationship with the Caitians and the Dawair - there is no way to remain completely neutral here.

If possible, we, or rather UFP, should attempt to mediate the conflict. I'm not sure how that can be done, but we are capable of ramping up diplomatic pressure, up to even sending ships to enforce a neutral meeting zone.
 
Assuming we do take the Caitian deal, and do get the estimated 25 pp from Betazed ratification (if that event doesn't somehow go awry) for a total 199 pp, here's an estimated spend plan based on last year's Snakepit costs.

EDIT: Totally forgot a news Starbase. Editing that in, taking out one tech team and the RP colony.
  • Request new SR mining colony at (I forget location name) - 8pp
  • Request new Starbase - 20 pp
  • Request Start of Renaissance class project, receiving one-off boost of Research Points and go-ahead for some projects, 20pp
  • Request Science Academy Expansion, 20pp (Gain +1 Techs throughput)
  • Request new Skill 2 ONA Research Team, Shipyard Construction Spec & ????, Tech Team to be added to your Ship Design Bureau, 10pp
  • Request new Skill ?? Weapons & ???? Team (from my omakes), 10pp???
  • Add a Member World Coordination Office under Shipyard Ops, 30pp (allow cooperation with member worlds on ship-building priorities as part of Shipyard Ops turn phase)
  • Request expansion of Lor'Vela Orbital Construction Facility, 10pp (4 turns, gain 1 new 1m t berth) x 4 = 40 points (36 pp after discount)
  • Request focused Diplomacy on a potential member species (Seyek), 10pp
  • Request focused Diplomacy on a potential member species (Yrillians), 10pp
  • Request focused Diplomacy on a potential member species (Caldonians), 10pp
  • Request focused Diplomacy on a potential member species (Indorians), 10pp

I really feel that member world coordination office is going to be critical next year. We will be building a lot of new ships in the coming few years. A LOT. More efficient coordination could do... well I admit I have no idea the extent of what it can do, but I'm pretty sure it will be useful things. Opening a lot more 1mt berths will also help. (I think we can wait another turn for more Excelsior berths.)

I think we can get the Caldonians to 300 quicker than the Gaeni and are less likely to get a "Council needs more time" message when it comes to integration. You guys want diplomacy and say it'll pay for itself in pp? The Caldonians are the safe bet.
 
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I'm perfectly fine with other powers thinking that blowing up our ships makes us much less interested in acting like their friends, and that we treat our affiliates preferentially.
I should also point out that the Cardies might be doing this to get a handle on what our fleet can do

There is a moral imperative to repair that ship. Whether we choose to repair it or not is going to affect our relationship with the Caitians and the Dawair - there is no way to remain completely neutral here.

If possible, we, or rather UFP, should attempt to mediate the conflict. I'm not sure how that can be done, but we are capable of ramping up diplomatic pressure, up to even sending ships to enforce a neutral meeting zone.
Moral Imperative? How? Is the damage actively killing the crew? No? Then any action we take is a pretty direct action to effect the shape of the war. We can stay neutral it'll just annoy the playerbase cause it means we aren't the ones fighting, but we aren't the Klingons or the Romulans, or the Cardassians, we're the Federation we don't resort to violence unless theirs no other good option and their is at the moment. The Dawair are more likely to listen to us if they know they destroyed one of our ships but we aren't resorting to crushing their puny race. History will judge how we do this and this can easily be seen as a provocation by outsiders.
 
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Moral Imperative? How is the damage actively killing the crew? No?

For saving the Polaris' surviving crew. Starfleet owes a debt to that Caitian ship.

Then any action we take is a pretty direct action to effect the shape of the war. We can stay neutral it'll just annoy the playerbase cause it means we aren't the ones fighting, but we aren't the Klingons or the Romulans, or the Cardassians, we're the Federation we don't resort to violence unless theirs no other good option and their is at the moment. The Dawair are more likely to listen to us if they know they destroyed one of our ships but we aren't resorting to crushing their puny race. History will judge how we do this and this can easily be seen as a provocation by outsiders.

Not repairing the ship does NOT mean staying neutral. There's no way to remain completely neutral here. What you're actually saying is that we can afford to potentially harm relations with the Caitians more than our relations with Dawiar, and that might hurt our chances with getting Dawiar to the meeting table.
 
I really feel that member world coordination office is going to be critical next year. We will be building a lot of new ships in the coming few years. A LOT. More efficient coordination could do... well I admit I have no idea the extent of what it can do, but I'm pretty sure it will be useful things. Opening a lot more 1mt berths will also help. (I think we can wait another turn for more Excelsior berths.)
I don't see that many practical benefits. Things that come to mind:
  • Coordinating on keeping a certain number of berths open for repairs.
  • Discouraging members from building classes of ships that will soon be replaced or get a refit.
  • Encouraging them to build ships that fit into our doctrine (not useful in the short term, they already want Excelsiors but are limited by berths).
  • MAYBE pp discounts on getting refits/new designs they also want, but that seems like a long shot.
Except for possibly the last none of these seem terribly urgent or important. I think we can actually do more to shape their shipbuilding in a desirable direction by getting more Excelsior berths and letting them use them.
If no new options come up and we get as many rp as you expect I'm ok with your list, including the coordination office, but it would be the first thing to drop.
 
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Then maybe we can see about a diplomatic push on them, even if they are at negative diplo?

Also, @Briefvoice, while I want to push Risa, I can't argue with any of your choices, except maybe Indoria, and even that makes more sense.
 
We can stay neutral it'll just annoy the playerbase cause it means we aren't the ones fighting, but we aren't the Klingons or the Romulans, or the Cardassians, we're the Federation we don't resort to violence unless theirs no other good option and their is at the moment.
No one's clamoring to go to war with the Dawair.
 
But saying no probably puts a severe, perhaps permanent, limit on our friendship with the Caitian. No good choices that I can see.

Then so be it.

But I don't think it will. Because it also allows the Federation a chance to actually end the war via diplomatic channels. And also, let's keep in mind that the canon Federation had a much stricter policy of non-interference.

[X] Deny

Let's try and end this without resorting to anymore violence.
 
I don't see that many practical benefits. Things that come to mind:
  • Coordinating on keeping a certain number of berths open for repairs.
  • Discouraging members from building classes of ships that will soon be replaced or get a refit.
  • Encouraging them to build ships that fit into our doctrine (not useful in the short term, they already want Excelsiors but are limited by berths).
  • MAYBE pp discounts on getting refits/new designs they also want, but that seems like a long shot.
Except for possibly the last none of these seem terribly urgent or important.

Remember that omake about getting a discount on building Constitution-Bs on the condition that we turn them over to member worlds after 2330 (or some unspecified amount of time)? That's one of the omakes that got us the Member World Coordination option, and that's the sort of thing I'm hoping for. Also, it might mean we could start building some of those Amarki ship designs. That was another thing that we asked about and were told was not automatic. Maybe we could even trade ships.

@OneirosTheWriter am I dreaming here? What would the Member Coordination office actually get us? @Nix seems unconvinced it would be worthwhile, so can you provide a little more detail on how it might work?
 
No one's clamoring to go to war with the Dawair.
The Dawair might see things differently

For saving the Polaris' surviving crew. Starfleet owes a debt to that Caitian ship.
Not repairing the ship does NOT mean staying neutral. There's no way to remain completely neutral here. What you're actually saying is that we can afford to potentially harm relations with the Caitians more than our relations with Dawiar, and that might hurt our chances with getting Dawiar to the meeting table.
Starfleet lost a ship cause the Caitians got into this mess we just got dragged into this, relationship with the Caitian is not more important than how everyone views the Federation and Starfleet, we aren't going to make them an enemy like that if their close to membership, and not helping them might sting but it fall in line with what they know the Federation stands for.
 
[X] Allow (Will occupy UP Berth B for 6 months, +15pp, +10 Relations with Caitians)

My big hopes for the member coordination office are access to non-Starfleet Federation berths and design groups. In particular, the Tellar have a yard with two 2m t berths which would be perfect for building larger cruisers, when we eventually get a design for those.
 
The Dawair might see things differently

If the Daiwair were humans or Klingons, with the psychology of humans or Klingons, do you think refusing to repair the ship would make them think more highly of the Federation or hold the Federation more in contempt? I think if they were humans it would cause them to hold the Federation in contempt, but perhaps their alien psychology thinks differently. I don't know.
 
I'm talking about you saying that players will get annoyed by staying neutral and not fighting. Don't try to change the subject to IC stuff when I'm talking solely about OOC stuff.
We have to look at this from an IC perspective OCC if we only look at the rewards the choice is obvious but we can't, we need to look at the broader picture of the situation in setting and imagine how the people within might react to our action. Also SV will always bitch about something interesting going on in the quest we're not a part off it's what SV does.
 
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