DREAMS
Chapter Beth
Beneath Hungry Echoes
On the Eve of Nightmare
[A Night And A Day Before First Kadesh]
Your joint expedition makes camp on a little plateau within comfortable striking distance of what you know, with horrible certainty,
was the Garden of Kadesh, that is no more.
Most of the Federation spacers, faintly reflected on this side of the Veil, shimmer around your fires. A few linger long enough to make at least glancing contact with the steady presences of their ships. You cherish those brief touches all the more for that.
By contrast, the Romulans seem almost more real here on the Other Side than they are in life. They arrived, regiment upon regiment, on the wings of their raptors, who flicker and fade with cries of salutation to you and yours. Now the Romulans' camp stands apart, a thing of even trenches and ordered lines and subtle banter among neatly arranged tents, as is their way. The hearts of their fleet are nigh-invisible in any case, save when they choose to act. You're starting to learn the raptors' ways, but they are as aloof now as they were in Johnny's day, even if you've taught them not to sneer quite so stiffly at the daughters of Terra.
Your own kind, though, are easier to see.
Challorn, leading the screening elements, swift and clever, patient and supple of mind, under the hand of a captain you'd have envied her five years ago. Fierce little Faithful and Svai, wild and daring and armed with turret guns whose sting you remember painfully. When you close your eyes you can almost remember the trench carved in your secondary hull, when you came under Reliant's hammer a generation ago. The Mirandas chatter amiably with their doughty near-sisters, Centaur and Yukikaze- similar in form, younger, sturdier and more versatile, but no less bold.
T'Mir stands apart, unaccustomed to the line of battle and the councils of war. She is slight and reticent and observant, the shy yet graceful Maid of the Distant Clan in all truth.
And then there is Riala, not of your nation but standing with you. The Amarki burn as bright as Klingons here, but blink in and out like your own crews. Either they're only able to touch the spirit of their flagship in brief bursts, or that's as long as they dare to, at a stretch.
You're not sure you blame them. She is trim-lined and dark-armored, her lean, carnivorous expression that screams "mad, bad, and dangerous to know." That hungry look grows hungrier with every word she hears of the nature of the Enemy, and she is- almost- every inch the Accuser you dueled three years ago. Though you note with a certain bemusement the silvery patch on her pauldron. Once a bright line scored by the tip of your sword, now a thing of its own, seeming to grow on her. The blessing of the Federation, or perhaps its curse, is that you cannot touch it and remain unmarked. Be she demon, champion, or both, you fancy that Riala will never be
quite the same thing she was.
You certainly aren't.
Your sisters have their doubts, but they're long past the point of turning up their noses at new allies. That water passed over the dam at Dunwich.
And at that, your gaze passes back to your direct sisters. More of you have gathered together for the voyage to Kadesh than ever before in this life of yours. Excelsior, who eyes her surroundings with the boldness that befits the first of the new breed, and years spent under Hikaru's hand- but also with the wary respect you taught her in childhood.
Kumari, known to you of old, but never nearer than she is today. She was never truly your sister before, but the Service brings your motherworlds closer together year by year, and she is newly reborn to the Excelsiors' sisterhood. Some things didn't change, though. Blue eyes in a blue face look upon you as they always did, with an odd, knowing air. As if she understands something about your secret heart, something that you do not.
Courageous. You see Nyota's shaping touch in her stance and the lines of her face, but with a taut new discipline that must be the hand of her new captain. She still looks fresh-faced and eager, as you suppose you must as well, no more than ten years old in this body. Though when she thinks no one's looking, traces of the Ihrloth still haunt her.
Sarek, limping and with her left arm bound up to her side. It took fifty thousand tons of thermoplast and concrete poured into the craters in her flame-wracked hull to get her astrodynamics capable of anything over Warp Three. Her hull is strung with more jury-rigs and hotwiring than you care to think of. All of it together is barely enough to leave her able to fight, after her duel with the fallen, stolen, warped dragon that once was T'Seren. She is far from being at her best.
Should she be here? You whisper your fears to the sighing wind.
She'll shine, an old grey ghost, seldom far from your side, whispers back. She remembers. But you, as you are now, remember too- what befell your sister, the last time this happened.
You wish Yorktown was here at your side. But you're missing a
great many absent companions, today.
Her. Or Lexington, or Saratoga. Or Hood, Potemkin, Exeter, Republic, and the rest. The old breed, your comrades of the long bright age you fear may be ebbing. Jim's age. Would that
any of them could be here, rather than passing away in their sleep, dead once more from the dissolution of their bones. Rust and decay and the scrapyard are a fate far from unknown to your kind, one you all learn to face bravely. But it is cruel, cruel, to lose so many, so quickly, with so little hope of seeing them again.
All the more when you desperately need them now.
And the worst of it? Of the old sisters who could have come to your side anyway, in a happier life... The one who came closest to outliving the long twenty-third century, one of your few closest friends in Jim's heyday, is the one most fully lost. Reborn to the new breed a bare fifteen years ago, she is nowhere to be found. Not though you've searched every realm you know, and called in a dozen favors.
She is nowhere east of the suns and west of the moons, not roaming live in the flush of her power, not sailing the Isles of the Blessed. Not even slumbering in Avalon, as she has done before, as you're sure she would if she'd simply crumbled away with all the rest of your old sisters, save only
Cheron.
Excalibur is
gone, beyond the fields you know, and you miss her terribly.
You look down, trying to be strong. You smooth your gold skirt, the one Jim gave you. You can feel the troubling influences trying to pry at the souls of your crew, and you have
a love to sing back to sleep.