- Location
- Central Standard Time
Well, translations exist.I'd actually quite like something original that could be attributed to a non-human member race, but I don't have the right mindset to come up with that kind of thing.
Come up with something catchy and attribute it to someone.
That is unlikely.[X] [DOCTRINE] Games & Theory Division : Base Strike Doctrine
I suppose what it comes down to in the end for me is that Base Strike seems to synergize best with Forward Defense and Lone Ranger.
Though I'm curious if in the event of an all-in war we could divide Starfleet and member fleets into different doctrinal task forces. Apiata and Caitians off Wolfpacking, a Decisive Battle-group containing the non-Vulcan original three and the Amarki to lend extra weight where needed, and a spread-out Base Strike group that generally holds down the bulk of the frontline. @OneirosTheWriter?
Part of Doctrine is grand strategy. The overall defense will follow whatever doctrine we select. Now, we might be able to request that they conduct independent operations towards a goal.
However, if we destroy their fleet, they'll rebuild and come back with more.The Licori are a bad example because they had super science defenses no one else is going to have, were severely outnumbered overall (which made beating their fleet less of an issue) and use Fleet in Being. Most major powers have Forward Defense. The war game we just conducted shows that fixed defenses are normally not too much of an issue if you bring a strong enough force. And the Cardassians in particular have the Decisive Battle and Forward Defense combination, so a war with them is very likely to involve a decisive battle anyway.
To "solve" the Cardassian problem, the Starbases and shipyards must go.