I ran this a few more times and it usually only gets worse for the USS Salnas. About half the time it doesn't get through shields.


Appylying Rapid Shield Roll modifier.
Fleet applying Fleet Comm Bonuses.
Turn 0 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 3.60 vs Shields 30.00
Ship Amarki Centaur Shields reduced to 26.40
Fleet is now applying Attack Pattern Echo modifier.
Turn 1 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 3.99 vs Shields 30.00
Ship USS Blizzard Shields reduced to 26.01
Turn 2 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.21 vs Shields 50.00
Ship USS Salnas Shields reduced to 49.78
Turn 3 - Ship USS Salnas is firing upon Ship Amarki Centaur
Ship Amarki Centaur has evaded!
Turn 4 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.84 vs Shields 49.78
Ship USS Salnas Shields reduced to 47.91
Turn 5 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 2.08 vs Shields 26.40
Ship Amarki Centaur Shields reduced to 24.32
Turn 6 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.76 vs Shields 47.91
Ship USS Salnas Shields reduced to 47.13
Turn 7 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.77 vs Shields 47.13
Ship USS Salnas Shields reduced to 45.33
Turn 8 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 2.09 vs Shields 24.32
Ship Amarki Centaur Shields reduced to 22.23
Turn 9 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 5.46 vs Shields 22.23
Ship Amarki Centaur Shields reduced to 16.77
Turn 10 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.33 vs Shields 45.33
Ship USS Salnas Shields reduced to 43.98
Turn 11 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.98 vs Shields 43.98
Ship USS Salnas Shields reduced to 42.97
Turn 12 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.94 vs Shields 42.97
Ship USS Salnas Shields reduced to 40.99
Turn 13 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.13 vs Shields 40.99
Ship USS Salnas Shields reduced to 38.82
Turn 14 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.45 vs Shields 38.82
Ship USS Salnas Shields reduced to 36.32
Turn 15 - Processing Shield Regen.
Turn 15 - Processing Shield Regen.
Turn 15 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.00 vs Shields 38.12
Ship USS Salnas Shields reduced to 36.08
Turn 16 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 2.95 vs Shields 17.67
Ship Amarki Centaur Shields reduced to 14.71
Turn 17 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 4.97 vs Shields 26.91
Ship USS Blizzard Shields reduced to 21.94
Turn 18 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.88 vs Shields 36.08
Ship USS Salnas Shields reduced to 33.14
Turn 19 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.60 vs Shields 33.14
Ship USS Salnas Shields reduced to 32.53
=========================================================================
USS Salnas - Combat 6.00/6, Shield 32.53/60, Hull 40.00/40 - Crew 6-5-5/6-5-5 - Ships killed: 0 - Status:
Fired: 8, Fired On: 12, Hits Received: 12, Damage Dealt: 25.15


Fleet Total: Fired: 8, Hits Received: 12, Damage Dealt 25.15
=========================================================================
USS Blizzard - Combat 3.00/3, Shield 21.94/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 4, Fired On: 2, Hits Received: 2, Damage Dealt: 6.69

Amarki Centaur - Combat 3.00/3, Shield 14.71/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 8, Fired On: 6, Hits Received: 5, Damage Dealt: 12.58


Fleet Total: Fired: 12, Hits Received: 7, Damage Dealt 19.27
=========================================================================


Turn 20 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 5.93 vs Shields 14.71
Ship Amarki Centaur Shields reduced to 8.79
Turn 21 - Ship USS Salnas is firing upon Ship Amarki Centaur
Ship Amarki Centaur has evaded!
Turn 22 - Ship Amarki Centaur is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
Turn 23 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.36 vs Shields 32.53
Ship USS Salnas Shields reduced to 31.14
Turn 24 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 25 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.80 vs Shields 31.14
Ship USS Salnas Shields reduced to 29.31
Turn 26 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.14 vs Shields 29.31
Ship USS Salnas Shields reduced to 27.12
Turn 27 - Ship USS Blizzard is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
Turn 28 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.72 vs Shields 27.12
Ship USS Salnas Shields reduced to 26.39
Turn 29 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.68 vs Shields 21.94
Ship USS Blizzard Shields reduced to 21.26
Turn 30 - Processing Shield Regen.
Turn 30 - Processing Shield Regen.
Turn 30 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.79 vs Shields 28.19
Ship USS Salnas Shields reduced to 26.36
Turn 31 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 32 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.94 vs Shields 26.36
Ship USS Salnas Shields reduced to 23.35
Turn 33 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 3.25 vs Shields 22.16
Ship USS Blizzard Shields reduced to 18.91
Turn 34 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.81 vs Shields 23.35
Ship USS Salnas Shields reduced to 20.49
Turn 35 - Ship USS Salnas is firing upon Ship Amarki Centaur
Ship Amarki Centaur has evaded!
Turn 36 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.39 vs Shields 20.49
Ship USS Salnas Shields reduced to 20.10
Turn 37 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 38 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.20 vs Shields 20.10
Ship USS Salnas Shields reduced to 17.85
Turn 39 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.01 vs Shields 17.85
Ship USS Salnas Shields reduced to 17.84
=========================================================================
USS Salnas - Combat 6.00/6, Shield 17.84/60, Hull 40.00/40 - Crew 6-5-5/6-5-5 - Ships killed: 0 - Status:
Fired: 16, Fired On: 24, Hits Received: 22, Damage Dealt: 35.00


Fleet Total: Fired: 16, Hits Received: 22, Damage Dealt 35.00
=========================================================================
USS Blizzard - Combat 3.00/3, Shield 18.91/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 11, Fired On: 7, Hits Received: 4, Damage Dealt: 18.36

Amarki Centaur - Combat 3.00/3, Shield 9.69/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 13, Fired On: 9, Hits Received: 6, Damage Dealt: 17.39


Fleet Total: Fired: 24, Hits Received: 10, Damage Dealt 35.76
=========================================================================


Turn 40 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.57 vs Shields 17.84
Ship USS Salnas Shields reduced to 15.22
Damage has penetrated Shields, residual power 1.92
Ship USS Salnas reduced to 38.08 Hp by burn-through
Turn 41 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.56 vs Shields 15.22
Ship USS Salnas Shields reduced to 12.61
Turn 42 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.45 vs Shields 18.91
Ship USS Blizzard Shields reduced to 18.46
Turn 43 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 44 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.67 vs Shields 12.61
Ship USS Salnas Shields reduced to 10.91
Turn 45 - Processing Shield Regen.
Turn 45 - Processing Shield Regen.
Turn 45 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.49 vs Shields 19.36
Ship USS Blizzard Shields reduced to 18.87
Turn 46 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.58 vs Shields 12.63
Ship USS Salnas Shields reduced to 10.00
Turn 47 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.48 vs Shields 10.00
Ship USS Salnas Shields reduced to 9.51
Turn 48 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.65 vs Shields 9.51
Ship USS Salnas Shields reduced to 8.85
Turn 49 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 50 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 5.56 vs Shields 18.87
Ship USS Blizzard Shields reduced to 13.31
Turn 51 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 5.46 vs Shields 13.31
Ship USS Blizzard Shields reduced to 7.85
Turn 52 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.15 vs Shields 8.85
Ship USS Salnas Shields reduced to 8.70
Turn 53 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.13 vs Shields 8.70
Ship USS Salnas Shields reduced to 8.57
Turn 54 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.89 vs Shields 8.57
Ship USS Salnas Shields reduced to 5.62
Turn 55 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 4.39 vs Shields 10.59
Ship Amarki Centaur Shields reduced to 6.20
Turn 56 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 5.30 vs Shields 6.20
Ship Amarki Centaur Shields reduced to 0.90
Turn 57 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.31 vs Shields 5.62
Ship USS Salnas Shields reduced to 4.28
Turn 58 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.74 vs Shields 4.28
Ship USS Salnas Shields reduced to 2.50
Turn 59 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 1.57 vs Shields 0.90
Ship Amarki Centaur Shields reduced to 0.00
Turn 60 - Processing Shield Regen.
Turn 60 - Processing Shield Regen.
=========================================================================
USS Salnas - Combat 5.71/6, Shield 4.22/60, Hull 38.08/40 - Crew 6-5-5/6-5-5 - Ships killed: 0 - Status:
Fired: 25, Fired On: 35, Hits Received: 33, Damage Dealt: 58.23


Fleet Total: Fired: 25, Hits Received: 33, Damage Dealt 58.23
=========================================================================
USS Blizzard - Combat 3.00/3, Shield 8.75/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 18, Fired On: 13, Hits Received: 8, Damage Dealt: 29.52

Amarki Centaur - Combat 3.00/3, Shield 0.90/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 17, Fired On: 12, Hits Received: 9, Damage Dealt: 23.29


Fleet Total: Fired: 35, Hits Received: 17, Damage Dealt 52.81
=========================================================================


Turn 60 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 2.29 vs Shields 0.90
Ship Amarki Centaur Shields reduced to 0.00
Turn 61 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.14 vs Shields 4.22
Ship USS Salnas Shields reduced to 3.05
Turn 62 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 5.41 vs Shields 8.75
Ship USS Blizzard Shields reduced to 3.33
Turn 63 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.11 vs Shields 3.05
Ship USS Salnas Shields reduced to 2.94
Turn 64 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 2.32 vs Shields 3.33
Ship USS Blizzard Shields reduced to 1.02
Turn 65 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.32 vs Shields 2.94
Ship USS Salnas Shields reduced to 1.59
Turn 66 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.22 vs Shields 1.59
Ship USS Salnas Shields reduced to 1.37
Turn 67 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.95 vs Shields 1.37
Ship USS Salnas Shields reduced to 0.00
Turn 68 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.54 vs Shields 0.00
Ship USS Salnas reduced to 36.51 Hp
Turn 69 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 70 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.71 vs Shields 0.00
Ship USS Salnas reduced to 35.79 Hp
Turn 71 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.82 vs Shields 0.00
Ship USS Salnas reduced to 32.91 Hp
Turn 72 - Ship Amarki Centaur is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
Turn 73 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.57 vs Shields 0.00
Ship USS Salnas reduced to 30.29 Hp
Turn 74 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 3.24 vs Shields 1.02
Ship USS Blizzard Shields reduced to 0.00
Turn 75 - Processing Shield Regen.
Turn 75 - Processing Shield Regen.
Turn 75 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.77 vs Shields 1.36
Ship USS Salnas Shields reduced to 0.00
Turn 76 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.42 vs Shields 0.00
Ship USS Salnas reduced to 27.82 Hp
Turn 77 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.33 vs Shields 0.00
Ship USS Salnas reduced to 26.46 Hp
Ship 0 has taken casualties: 0/0/1 out of 6/5/5
Turn 78 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 2.54 vs Shields 0.90
Ship Amarki Centaur Shields reduced to 0.00
Turn 79 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
=========================================================================
USS Salnas - Combat 3.97/6, Shield 0.00/60, Hull 26.46/40 - Crew 6-5-4/6-5-5 - Ships killed: 0 - Status:
Fired: 32, Fired On: 48, Hits Received: 45, Damage Dealt: 74.02


Fleet Total: Fired: 32, Hits Received: 45, Damage Dealt 74.02
=========================================================================
USS Blizzard - Combat 3.00/3, Shield 0.90/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 24, Fired On: 18, Hits Received: 11, Damage Dealt: 40.45

Amarki Centaur - Combat 3.00/3, Shield 0.00/30, Hull 20.00/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 24, Fired On: 14, Hits Received: 11, Damage Dealt: 31.64


Fleet Total: Fired: 48, Hits Received: 22, Damage Dealt 72.09
=========================================================================


Turn 80 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.84 vs Shields 0.00
Ship USS Salnas reduced to 25.61 Hp
Turn 81 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.14 vs Shields 0.00
Ship USS Salnas reduced to 23.43 Hp
Ship 0 has taken casualties: 0/1/0 out of 6/5/5
Turn 82 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.61 vs Shields 0.00
Ship USS Salnas reduced to 22.80 Hp
Ship 1 has taken casualties: 1/0/0 out of 6/5/5
Turn 83 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 1.24 vs Shields 0.00
Ship Amarki Centaur reduced to 18.76 Hp
Turn 84 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.32 vs Shields 0.00
Ship USS Salnas reduced to 20.44 Hp
Turn 85 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 1.95 vs Shields 0.00
Ship Amarki Centaur reduced to 16.82 Hp
Turn 86 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.22 vs Shields 0.00
Ship USS Salnas reduced to 19.19 Hp
Turn 87 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.24 vs Shields 0.00
Ship USS Salnas reduced to 18.95 Hp
Ship 1 has taken casualties: 1/0/0 out of 6/5/5
Turn 88 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 1.36 vs Shields 0.90
Ship USS Blizzard Shields reduced to 0.00
Turn 89 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.33 vs Shields 0.00
Ship USS Salnas reduced to 17.60 Hp
Ship 1 has taken casualties: 1/0/1 out of 6/5/5
Turn 90 - Processing Shield Regen.
Turn 90 - Processing Shield Regen.
Turn 90 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.18 vs Shields 0.90
Ship USS Blizzard Shields reduced to 0.72
Turn 91 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.33 vs Shields 0.79
Ship USS Salnas Shields reduced to 0.00
Turn 92 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 0.87 vs Shields 0.76
Ship Amarki Centaur Shields reduced to 0.00
Turn 93 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 2.02 vs Shields 0.72
Ship USS Blizzard Shields reduced to 0.00
Turn 94 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 95 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 0.02 vs Shields 0.00
Ship Amarki Centaur reduced to 16.80 Hp
Turn 96 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.47 vs Shields 0.00
Ship USS Salnas reduced to 16.10 Hp
Turn 97 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 0.49 vs Shields 0.00
Ship Amarki Centaur reduced to 16.30 Hp
Turn 98 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 1.71 vs Shields 0.00
Ship USS Blizzard reduced to 18.29 Hp
Turn 99 - Ship Amarki Centaur is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
=========================================================================
USS Salnas - Combat 2.41/6, Shield 0.00/60, Hull 16.10/40 - Crew 3-4-3/6-5-5 - Ships killed: 0 - Status:
Fired: 42, Fired On: 58, Hits Received: 54, Damage Dealt: 83.86


Fleet Total: Fired: 42, Hits Received: 54, Damage Dealt 83.86
=========================================================================
USS Blizzard - Combat 2.74/3, Shield 0.00/30, Hull 18.29/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 25, Fired On: 23, Hits Received: 15, Damage Dealt: 41.31

Amarki Centaur - Combat 2.45/3, Shield 0.00/30, Hull 16.30/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 33, Fired On: 19, Hits Received: 16, Damage Dealt: 43.52


Fleet Total: Fired: 58, Hits Received: 31, Damage Dealt 84.83
=========================================================================


Turn 100 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.99 vs Shields 0.00
Ship USS Salnas reduced to 15.09 Hp
Ship 1 has taken casualties: 1/1/0 out of 6/5/5
Turn 101 - Ship USS Salnas is firing upon Ship Amarki Centaur
Ship Amarki Centaur has evaded!
Turn 102 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.70 vs Shields 0.00
Ship USS Blizzard reduced to 17.59 Hp
Turn 103 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.44 vs Shields 0.00
Ship USS Salnas reduced to 13.62 Hp
Turn 104 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.96 vs Shields 0.00
Ship USS Blizzard reduced to 16.63 Hp
Turn 105 - Processing Shield Regen.
Turn 105 - Processing Shield Regen.
Turn 105 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 2.04 vs Shields 0.61
Ship USS Salnas Shields reduced to 0.00
Turn 106 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 1.92 vs Shields 0.75
Ship USS Blizzard Shields reduced to 0.00
Turn 107 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 1.50 vs Shields 0.00
Ship USS Blizzard reduced to 15.13 Hp
Turn 108 - Ship USS Blizzard is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
Turn 109 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.00 vs Shields 0.00
Ship USS Salnas reduced to 12.60 Hp
Turn 110 - Ship USS Blizzard is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
Turn 111 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.78 vs Shields 0.00
Ship USS Salnas reduced to 10.78 Hp
Turn 112 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 0.83 vs Shields 0.00
Ship USS Salnas reduced to 9.93 Hp
Turn 113 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.22 vs Shields 0.00
Ship USS Salnas reduced to 7.67 Hp
Turn 114 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.76 vs Shields 0.00
Ship USS Salnas reduced to 5.87 Hp
Ship 1 has taken casualties: 1/0/0 out of 6/5/5
Turn 115 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 2.14 vs Shields 0.00
Ship USS Salnas reduced to 3.69 Hp
Turn 116 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.42 vs Shields 0.00
Ship USS Blizzard reduced to 14.71 Hp
Turn 117 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.25 vs Shields 0.00
Ship USS Blizzard reduced to 14.47 Hp
Ship 1 has taken casualties: 1/0/0 out of 1/2/2
Turn 118 - Ship USS Salnas is firing upon Ship USS Blizzard
Ship USS Blizzard has evaded!
Turn 119 - Ship USS Salnas is firing upon Ship USS Blizzard
Damage roll - Hitpower 0.13 vs Shields 0.00
Ship USS Blizzard reduced to 14.34 Hp
Turn 120 - Processing Shield Regen.
Turn 120 - Processing Shield Regen.
=========================================================================
USS Salnas - Combat 0.55/6, Shield 0.17/60, Hull 3.69/40 - Crew 1-3-3/6-5-5 - Ships killed: 0 - Status:
Fired: 51, Fired On: 69, Hits Received: 63, Damage Dealt: 89.73


Fleet Total: Fired: 51, Hits Received: 63, Damage Dealt 89.73
=========================================================================
USS Blizzard - Combat 2.15/3, Shield 0.65/30, Hull 14.34/20 - Crew 0-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 32, Fired On: 31, Hits Received: 22, Damage Dealt: 49.41

Amarki Centaur - Combat 2.45/3, Shield 1.47/30, Hull 16.30/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:
Fired: 37, Fired On: 20, Hits Received: 16, Damage Dealt: 49.91


Fleet Total: Fired: 69, Hits Received: 38, Damage Dealt 99.32
=========================================================================


Turn 120 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 1.04 vs Shields 0.17
Ship USS Salnas Shields reduced to 0.00
Turn 121 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 0.22 vs Shields 1.47
Ship Amarki Centaur Shields reduced to 1.24
Turn 122 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.78 vs Shields 0.00
Ship USS Salnas reduced to 2.89 Hp
Turn 123 - Ship USS Salnas is firing upon Ship Amarki Centaur
Damage roll - Hitpower 0.34 vs Shields 1.24
Ship Amarki Centaur Shields reduced to 0.90
Turn 124 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.02 vs Shields 0.00
Ship USS Salnas reduced to 2.87 Hp
Turn 125 - Ship USS Salnas is firing upon Ship Amarki Centaur
Ship Amarki Centaur has evaded!
Turn 126 - Ship USS Blizzard is firing upon Ship USS Salnas
Ship USS Salnas has evaded!
Turn 127 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.87 vs Shields 0.00
Ship USS Salnas reduced to 0.97 Hp
Turn 128 - Ship Amarki Centaur is firing upon Ship USS Salnas
Damage roll - Hitpower 0.49 vs Shields 0.00
Ship USS Salnas reduced to 0.47 Hp
Ship 0 has taken casualties: 0/0/1 out of 6/5/5
Turn 129 - Ship USS Blizzard is firing upon Ship USS Salnas
Damage roll - Hitpower 1.92 vs Shields 0.00
Ship USS Salnas reduced to 0 Hp!
Ship 0 has taken casualties: 0/1/0 out of 6/5/5
has no remaining ships! is victorious!
has no remaining ships! is victorious!


=========================================================================
USS Salnas - Combat 0.00/6, Shield 0.00/60, Hull 0.00/40 - Crew 1-2-2/6-5-5 - Ships killed: 0 - Status: Disabled

Fired: 54, Fired On: 76, Hits Received: 69, Damage Dealt: 90.30
=========================================================================
USS Blizzard - Combat 2.15/3, Shield 0.65/30, Hull 14.34/20 - Crew 0-2-2/1-2-2 - Ships killed: 1 - Status:

Fired: 35, Fired On: 31, Hits Received: 22, Damage Dealt: 53.27
Amarki Centaur - Combat 2.45/3, Shield 0.90/30, Hull 16.30/20 - Crew 1-2-2/1-2-2 - Ships killed: 0 - Status:

Fired: 41, Fired On: 23, Hits Received: 18, Damage Dealt: 52.28
=========================================================================


=========================================================================
Fleet Ship Detailed Breakdown
Ship: USS Salnas

Enemies Destroyed:
Turn 0 - Firing upon the Amarki Centaur!
Turn 1 - Firing upon the USS Blizzard!
Turn 2 - Fired upon by the USS Blizzard!
Shields holding, now at 49.78/60.00
Turn 3 - Firing upon the Amarki Centaur!
Ship Amarki Centaur has evaded!
Turn 4 - Fired upon by the Amarki Centaur!
Shields holding, now at 47.91/60.00
Turn 5 - Firing upon the Amarki Centaur!
Turn 6 - Fired upon by the Amarki Centaur!
Shields holding, now at 47.13/60.00
Turn 7 - Fired upon by the USS Blizzard!
Shields holding, now at 45.33/60.00
Turn 8 - Firing upon the Amarki Centaur!
Turn 9 - Firing upon the Amarki Centaur!
Turn 10 - Fired upon by the Amarki Centaur!
Shields holding, now at 43.98/60.00
Turn 11 - Fired upon by the Amarki Centaur!
Shields holding, now at 42.97/60.00
Turn 12 - Fired upon by the Amarki Centaur!
Shields holding, now at 40.99/60.00
Turn 13 - Fired upon by the USS Blizzard!
Shields holding, now at 38.82/60.00
Turn 14 - Fired upon by the USS Blizzard!
Shields holding, now at 36.32/60.00
Turn 15 - Shields recharge up to 1.80 pts, now at 38.12
Turn 15 - Fired upon by the Amarki Centaur!
Shields holding, now at 36.08/60.00
Turn 16 - Firing upon the Amarki Centaur!
Turn 17 - Firing upon the USS Blizzard!
Turn 18 - Fired upon by the Amarki Centaur!
Shields holding, now at 33.14/60.00
Turn 19 - Fired upon by the Amarki Centaur!
Shields holding, now at 32.53/60.00
Turn 20 - Firing upon the Amarki Centaur!
Turn 21 - Firing upon the Amarki Centaur!
Ship Amarki Centaur has evaded!
Turn 22 - Fired upon by the Amarki Centaur!
Successfully evaded!
Turn 23 - Fired upon by the USS Blizzard!
Shields holding, now at 31.14/60.00
Turn 24 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 25 - Fired upon by the USS Blizzard!
Shields holding, now at 29.31/60.00
Turn 26 - Fired upon by the USS Blizzard!
Shields holding, now at 27.12/60.00
Turn 27 - Fired upon by the USS Blizzard!
Successfully evaded!
Turn 28 - Fired upon by the Amarki Centaur!
Shields holding, now at 26.39/60.00
Turn 29 - Firing upon the USS Blizzard!
Turn 30 - Shields recharge up to 1.80 pts, now at 28.19
Turn 30 - Fired upon by the Amarki Centaur!
Shields holding, now at 26.36/60.00
Turn 31 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 32 - Fired upon by the USS Blizzard!
Shields holding, now at 23.35/60.00
Turn 33 - Firing upon the USS Blizzard!
Turn 34 - Fired upon by the USS Blizzard!
Shields holding, now at 20.49/60.00
Turn 35 - Firing upon the Amarki Centaur!
Ship Amarki Centaur has evaded!
Turn 36 - Fired upon by the USS Blizzard!
Shields holding, now at 20.10/60.00
Turn 37 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 38 - Fired upon by the Amarki Centaur!
Shields holding, now at 17.85/60.00
Turn 39 - Fired upon by the Amarki Centaur!
Shields holding, now at 17.84/60.00
Turn 40 - Fired upon by the USS Blizzard!
Have suffered burn-through of power 1.92!
Reduced to 38.08 Hp by burn-through
Turn 41 - Fired upon by the USS Blizzard!
Shields holding, now at 12.61/60.00
Turn 42 - Firing upon the USS Blizzard!
Turn 43 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 44 - Fired upon by the USS Blizzard!
Shields holding, now at 10.91/60.00
Turn 45 - Shields recharge up to 1.71 pts, now at 12.63
Turn 45 - Firing upon the USS Blizzard!
Turn 46 - Fired upon by the Amarki Centaur!
Shields holding, now at 10.00/60.00
Turn 47 - Fired upon by the USS Blizzard!
Shields holding, now at 9.51/60.00
Turn 48 - Fired upon by the USS Blizzard!
Shields holding, now at 8.85/60.00
Turn 49 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 50 - Firing upon the USS Blizzard!
Turn 51 - Firing upon the USS Blizzard!
Turn 52 - Fired upon by the Amarki Centaur!
Shields holding, now at 8.70/60.00
Turn 53 - Fired upon by the USS Blizzard!
Shields holding, now at 8.57/60.00
Turn 54 - Fired upon by the USS Blizzard!
Shields holding, now at 5.62/60.00
Turn 55 - Firing upon the Amarki Centaur!
Turn 56 - Firing upon the Amarki Centaur!
Turn 57 - Fired upon by the Amarki Centaur!
Shields holding, now at 4.28/60.00
Turn 58 - Fired upon by the Amarki Centaur!
Shields holding, now at 2.50/60.00
Turn 59 - Firing upon the Amarki Centaur!
Turn 60 - Shields recharge up to 1.71 pts, now at 4.22
Turn 60 - Firing upon the Amarki Centaur!
Turn 61 - Fired upon by the USS Blizzard!
Shields holding, now at 3.05/60.00
Turn 62 - Firing upon the USS Blizzard!
Turn 63 - Fired upon by the Amarki Centaur!
Shields holding, now at 2.94/60.00
Turn 64 - Firing upon the USS Blizzard!
Turn 65 - Fired upon by the USS Blizzard!
Shields holding, now at 1.59/60.00
Turn 66 - Fired upon by the Amarki Centaur!
Shields holding, now at 1.37/60.00
Turn 67 - Fired upon by the Amarki Centaur!
Shields holding, now at 0.00/60.00
Turn 68 - Fired upon by the USS Blizzard!
Reduced to 36.51 Hp
Turn 69 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 70 - Fired upon by the Amarki Centaur!
Reduced to 35.79 Hp
Turn 71 - Fired upon by the USS Blizzard!
Reduced to 32.91 Hp
Turn 72 - Fired upon by the Amarki Centaur!
Successfully evaded!
Turn 73 - Fired upon by the USS Blizzard!
Reduced to 30.29 Hp
Turn 74 - Firing upon the USS Blizzard!
Turn 75 - Shields recharge up to 1.36 pts, now at 1.36
Turn 75 - Fired upon by the Amarki Centaur!
Shields holding, now at 0.00/60.00
Turn 76 - Fired upon by the Amarki Centaur!
Reduced to 27.82 Hp
Turn 77 - Fired upon by the USS Blizzard!
Reduced to 26.46 Hp
Casualties! 0/0/1 out of 6/5/5
Turn 78 - Firing upon the Amarki Centaur!
Turn 79 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 80 - Fired upon by the USS Blizzard!
Reduced to 25.61 Hp
Turn 81 - Fired upon by the Amarki Centaur!
Reduced to 23.43 Hp
Casualties! 0/1/0 out of 6/5/5
Turn 82 - Fired upon by the Amarki Centaur!
Reduced to 22.80 Hp
Casualties! 1/0/0 out of 6/5/5
Turn 83 - Firing upon the Amarki Centaur!
Turn 84 - Fired upon by the Amarki Centaur!
Reduced to 20.44 Hp
Turn 85 - Firing upon the Amarki Centaur!
Turn 86 - Fired upon by the Amarki Centaur!
Reduced to 19.19 Hp
Turn 87 - Fired upon by the Amarki Centaur!
Reduced to 18.95 Hp
Casualties! 1/0/0 out of 6/5/5
Turn 88 - Firing upon the USS Blizzard!
Turn 89 - Fired upon by the Amarki Centaur!
Reduced to 17.60 Hp
Casualties! 1/0/1 out of 6/5/5
Turn 90 - Shields recharge up to 0.79 pts, now at 0.79
Turn 90 - Firing upon the USS Blizzard!
Turn 91 - Fired upon by the Amarki Centaur!
Shields holding, now at 0.00/60.00
Turn 92 - Firing upon the Amarki Centaur!
Turn 93 - Firing upon the USS Blizzard!
Turn 94 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 95 - Firing upon the Amarki Centaur!
Turn 96 - Fired upon by the Amarki Centaur!
Reduced to 16.10 Hp
Turn 97 - Firing upon the Amarki Centaur!
Turn 98 - Firing upon the USS Blizzard!
Turn 99 - Fired upon by the Amarki Centaur!
Successfully evaded!
Turn 100 - Fired upon by the USS Blizzard!
Reduced to 15.09 Hp
Casualties! 1/1/0 out of 6/5/5
Turn 101 - Firing upon the Amarki Centaur!
Ship Amarki Centaur has evaded!
Turn 102 - Firing upon the USS Blizzard!
Turn 103 - Fired upon by the Amarki Centaur!
Reduced to 13.62 Hp
Turn 104 - Firing upon the USS Blizzard!
Turn 105 - Shields recharge up to 0.61 pts, now at 0.61
Turn 105 - Fired upon by the Amarki Centaur!
Shields holding, now at 0.00/60.00
Turn 106 - Firing upon the USS Blizzard!
Turn 107 - Firing upon the USS Blizzard!
Turn 108 - Fired upon by the USS Blizzard!
Successfully evaded!
Turn 109 - Fired upon by the Amarki Centaur!
Reduced to 12.60 Hp
Turn 110 - Fired upon by the USS Blizzard!
Successfully evaded!
Turn 111 - Fired upon by the Amarki Centaur!
Reduced to 10.78 Hp
Turn 112 - Fired upon by the USS Blizzard!
Reduced to 9.93 Hp
Turn 113 - Fired upon by the USS Blizzard!
Reduced to 7.67 Hp
Turn 114 - Fired upon by the USS Blizzard!
Reduced to 5.87 Hp
Casualties! 1/0/0 out of 6/5/5
Turn 115 - Fired upon by the USS Blizzard!
Reduced to 3.69 Hp
Turn 116 - Firing upon the USS Blizzard!
Turn 117 - Firing upon the USS Blizzard!
Turn 118 - Firing upon the USS Blizzard!
Ship USS Blizzard has evaded!
Turn 119 - Firing upon the USS Blizzard!
Turn 120 - Shields recharge up to 0.17 pts, now at 0.17
Turn 120 - Fired upon by the Amarki Centaur!
Shields holding, now at 0.00/60.00
Turn 121 - Firing upon the Amarki Centaur!
Turn 122 - Fired upon by the Amarki Centaur!
Reduced to 2.89 Hp
Turn 123 - Firing upon the Amarki Centaur!
Turn 124 - Fired upon by the Amarki Centaur!
Reduced to 2.87 Hp
Turn 125 - Firing upon the Amarki Centaur!
Ship Amarki Centaur has evaded!
Turn 126 - Fired upon by the USS Blizzard!
Successfully evaded!
Turn 127 - Fired upon by the USS Blizzard!
Reduced to 0.97 Hp
Turn 128 - Fired upon by the Amarki Centaur!
Reduced to 0.47 Hp
Casualties! 0/0/1 out of 6/5/5
Turn 129 - Fired upon by the USS Blizzard!
Ship has been reduced to 0 Hp
Casualties! 0/1/0 out of 6/5/5
Turn 129 - Ship has been disabled by USS Blizzard! Surviving 1/2/2
Fleet Ship Detailed Breakdown
Ship: USS Blizzard

Enemies Destroyed:
USS Salnas
Turn 1 - Fired upon by the USS Salnas!
Shields holding, now at 26.01/30.00
Turn 2 - Firing upon the USS Salnas!
Turn 7 - Firing upon the USS Salnas!
Turn 13 - Firing upon the USS Salnas!
Turn 14 - Firing upon the USS Salnas!
Turn 15 - Shields recharge up to 0.90 pts, now at 26.91
Turn 17 - Fired upon by the USS Salnas!
Shields holding, now at 21.94/30.00
Turn 23 - Firing upon the USS Salnas!
Turn 24 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 25 - Firing upon the USS Salnas!
Turn 26 - Firing upon the USS Salnas!
Turn 27 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 29 - Fired upon by the USS Salnas!
Shields holding, now at 21.26/30.00
Turn 30 - Shields recharge up to 0.90 pts, now at 22.16
Turn 31 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 32 - Firing upon the USS Salnas!
Turn 33 - Fired upon by the USS Salnas!
Shields holding, now at 18.91/30.00
Turn 34 - Firing upon the USS Salnas!
Turn 36 - Firing upon the USS Salnas!
Turn 37 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 40 - Firing upon the USS Salnas!
Turn 41 - Firing upon the USS Salnas!
Turn 42 - Fired upon by the USS Salnas!
Shields holding, now at 18.46/30.00
Turn 43 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 44 - Firing upon the USS Salnas!
Turn 45 - Shields recharge up to 0.90 pts, now at 19.36
Turn 45 - Fired upon by the USS Salnas!
Shields holding, now at 18.87/30.00
Turn 47 - Firing upon the USS Salnas!
Turn 48 - Firing upon the USS Salnas!
Turn 49 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 50 - Fired upon by the USS Salnas!
Shields holding, now at 13.31/30.00
Turn 51 - Fired upon by the USS Salnas!
Shields holding, now at 7.85/30.00
Turn 53 - Firing upon the USS Salnas!
Turn 54 - Firing upon the USS Salnas!
Turn 60 - Shields recharge up to 0.90 pts, now at 8.75
Turn 61 - Firing upon the USS Salnas!
Turn 62 - Fired upon by the USS Salnas!
Shields holding, now at 3.33/30.00
Turn 64 - Fired upon by the USS Salnas!
Shields holding, now at 1.02/30.00
Turn 65 - Firing upon the USS Salnas!
Turn 68 - Firing upon the USS Salnas!
Turn 69 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 71 - Firing upon the USS Salnas!
Turn 73 - Firing upon the USS Salnas!
Turn 74 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 75 - Shields recharge up to 0.90 pts, now at 0.90
Turn 77 - Firing upon the USS Salnas!
Turn 79 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 80 - Firing upon the USS Salnas!
Turn 88 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 90 - Shields recharge up to 0.90 pts, now at 0.90
Turn 90 - Fired upon by the USS Salnas!
Shields holding, now at 0.72/30.00
Turn 93 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 94 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 98 - Fired upon by the USS Salnas!
Reduced to 18.29 Hp
Turn 100 - Firing upon the USS Salnas!
Turn 102 - Fired upon by the USS Salnas!
Reduced to 17.59 Hp
Turn 104 - Fired upon by the USS Salnas!
Reduced to 16.63 Hp
Turn 105 - Shields recharge up to 0.75 pts, now at 0.75
Turn 106 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 107 - Fired upon by the USS Salnas!
Reduced to 15.13 Hp
Turn 108 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 110 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 112 - Firing upon the USS Salnas!
Turn 113 - Firing upon the USS Salnas!
Turn 114 - Firing upon the USS Salnas!
Turn 115 - Firing upon the USS Salnas!
Turn 116 - Fired upon by the USS Salnas!
Reduced to 14.71 Hp
Turn 117 - Fired upon by the USS Salnas!
Reduced to 14.47 Hp
Casualties! 1/0/0 out of 1/2/2
Turn 118 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 119 - Fired upon by the USS Salnas!
Reduced to 14.34 Hp
Turn 120 - Shields recharge up to 0.65 pts, now at 0.65
Turn 126 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 127 - Firing upon the USS Salnas!
Turn 129 - Firing upon the USS Salnas!
Turn 129 - Ship has disabled the USS Salnas



Ship: Amarki Centaur

Enemies Destroyed:
Turn 0 - Fired upon by the USS Salnas!
Shields holding, now at 26.40/30.00
Turn 3 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 4 - Firing upon the USS Salnas!
Turn 5 - Fired upon by the USS Salnas!
Shields holding, now at 24.32/30.00
Turn 6 - Firing upon the USS Salnas!
Turn 8 - Fired upon by the USS Salnas!
Shields holding, now at 22.23/30.00
Turn 9 - Fired upon by the USS Salnas!
Shields holding, now at 16.77/30.00
Turn 10 - Firing upon the USS Salnas!
Turn 11 - Firing upon the USS Salnas!
Turn 12 - Firing upon the USS Salnas!
Turn 15 - Shields recharge up to 0.90 pts, now at 17.67
Turn 15 - Firing upon the USS Salnas!
Turn 16 - Fired upon by the USS Salnas!
Shields holding, now at 14.71/30.00
Turn 18 - Firing upon the USS Salnas!
Turn 19 - Firing upon the USS Salnas!
Turn 20 - Fired upon by the USS Salnas!
Shields holding, now at 8.79/30.00
Turn 21 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 22 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 28 - Firing upon the USS Salnas!
Turn 30 - Shields recharge up to 0.90 pts, now at 9.69
Turn 30 - Firing upon the USS Salnas!
Turn 35 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 38 - Firing upon the USS Salnas!
Turn 39 - Firing upon the USS Salnas!
Turn 45 - Shields recharge up to 0.90 pts, now at 10.59
Turn 46 - Firing upon the USS Salnas!
Turn 52 - Firing upon the USS Salnas!
Turn 55 - Fired upon by the USS Salnas!
Shields holding, now at 6.20/30.00
Turn 56 - Fired upon by the USS Salnas!
Shields holding, now at 0.90/30.00
Turn 57 - Firing upon the USS Salnas!
Turn 58 - Firing upon the USS Salnas!
Turn 59 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 60 - Shields recharge up to 0.90 pts, now at 0.90
Turn 60 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 63 - Firing upon the USS Salnas!
Turn 66 - Firing upon the USS Salnas!
Turn 67 - Firing upon the USS Salnas!
Turn 70 - Firing upon the USS Salnas!
Turn 72 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 75 - Shields recharge up to 0.90 pts, now at 0.90
Turn 75 - Firing upon the USS Salnas!
Turn 76 - Firing upon the USS Salnas!
Turn 78 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 81 - Firing upon the USS Salnas!
Turn 82 - Firing upon the USS Salnas!
Turn 83 - Fired upon by the USS Salnas!
Reduced to 18.76 Hp
Turn 84 - Firing upon the USS Salnas!
Turn 85 - Fired upon by the USS Salnas!
Reduced to 16.82 Hp
Turn 86 - Firing upon the USS Salnas!
Turn 87 - Firing upon the USS Salnas!
Turn 89 - Firing upon the USS Salnas!
Turn 90 - Shields recharge up to 0.76 pts, now at 0.76
Turn 91 - Firing upon the USS Salnas!
Turn 92 - Fired upon by the USS Salnas!
Shields holding, now at 0.00/30.00
Turn 95 - Fired upon by the USS Salnas!
Reduced to 16.80 Hp
Turn 96 - Firing upon the USS Salnas!
Turn 97 - Fired upon by the USS Salnas!
Reduced to 16.30 Hp
Turn 99 - Firing upon the USS Salnas!
Ship USS Salnas has evaded!
Turn 101 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 103 - Firing upon the USS Salnas!
Turn 105 - Shields recharge up to 0.73 pts, now at 0.73
Turn 105 - Firing upon the USS Salnas!
Turn 109 - Firing upon the USS Salnas!
Turn 111 - Firing upon the USS Salnas!
Turn 120 - Shields recharge up to 0.73 pts, now at 1.47
Turn 120 - Firing upon the USS Salnas!
Turn 121 - Fired upon by the USS Salnas!
Shields holding, now at 1.24/30.00
Turn 122 - Firing upon the USS Salnas!
Turn 123 - Fired upon by the USS Salnas!
Shields holding, now at 0.90/30.00
Turn 124 - Firing upon the USS Salnas!
Turn 125 - Fired upon by the USS Salnas!
Successfully evaded!
Turn 128 - Firing upon the USS Salnas!
 
Looks like the expected result by the stats. Evasion and combat reduction from hull damage breaks the even fight in favor of the frigates.
e: That's good information, though, which is entirely what we want out of wargames.
e2: Although, needing to be lucky to deal more than 60 damage plus regen is worse than expected.
 
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@Briefvoice ,

I feel sorry for Fluttrax; she's having to participate in a pretend attempt to blow up her own planet.

...Oh my god that is the worst thing anyone could possibly do to Captain Kuznetsova. You are a horrible person and should feel terrible for inflicting such sadism on her. o_O

We have Sulu and Kanil on the EC panel right now. I think it is Sulu's turn, but we have both the Excelsior launching this quarter and the Courageous to captain. So Kanil may yet get moved. Perhaps unfortunate timing, but an EC command may be good for her.

e: Actually, her luck and skill at evading surprises may be just what the Courageous needs.
I am terrified and eager to find out what happens when an Explorer Corps ship gets the benefit of Captain Kanil doing that voodoo that she do.

The thing is, Kanil was horrified to have succeeded. Because how does she know there isn't some mentat with their super-brain geared to EWAR to duplicate the feat?
This is why we ran the exercise, so yes. [nods vigorously]

There's only one possible solution; keep running the exercise and throwing new ships at the T'Mir until one group finally gets it right.
DING DING DING HE GETS IT.

That is EXACTLY what we'd do in real life. Have Zaardmani try it in Torbriel. Have T'Mir try it at Gaen- same Starfleet defense force but this time with the Gaeni defense force and installations in place of the Betazoids. Try it again at Betazed, three or four times. Mix it up a little. Mix it up a LOT.

I'm PRETTY sure it says more about the T'Mir and Samyr Kanil than the rest. She first showed up simply having a moment of Active EWAR: Better Than You vs the biophage. Then she proceeded to inflict five or six years of Passive EWAR: Better Than You on the Cardassians.

With ten or eleven years of service, one super-long deep penetration recon patrol and two crew promotions later the T'Mir is probably every bit as hot-rodded and optimized as any EC ship. Yeah, even enterprise. Enterprise isn't getting 300% of rated performance anywhere, now is she? And I'd say that only Zaardimani is better at sensor scanning in particular, at the rest of the skills need for cloakless stealth approaches there is simply no contest.

If your name is not Zaardimani getting into an EWAR fight with Captain Kanil is a terrible plan.
Enterprise:

"You won't catch me saying anything against T'Mir."

"...Even I have to sleep some time."

[shivers]
 
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Looks like the expected result by the stats. Evasion and combat reduction from hull damage breaks the even fight in favor of the frigates.
e: That's good information, though, which is entirely what we want out of wargames.
e2: Although, needing to be lucky to deal more than 60 damage plus regen is worse than expected.

I'll tell you what it does. It puts me off building Ambassadors for anything except the Explorer Corps. Because an Ambassador against its cost/crew in frigates is just going to be even worse.

Excelsior-As are probably around the optimum response ability/punch power trade-off we're going to want to see, and we should keep building those.
 
I'll tell you what it does. It puts me off building Ambassadors for anything except the Explorer Corps. Because an Ambassador against its cost/crew in frigates is just going to be even worse.

Excelsior-As are probably around the optimum response ability/punch power trade-off we're going to want to see, and we should keep building those.

The impression that I have gotten from other posters, is that in 'Canon' there are a lot of Excelsiors floating around, but not a lot of Ambassadors - so maybe the quest is successfully replicating the cost benefit analysis from the series.

I have no idea how the lore has changed, but many years ago I was given the tech spec book for the Galaxy class as a present. If I remember the stuff in that book correctly there as only supposed to be 6 Galaxy class ships fully completed, with another 6 partially built in case of emergency. Not the dozens of war-fit Galaxies that seemed to be running around late DS9 .... 6-12 units of a new Capital design for a polity the size of the Federation - sounds like they were ear marked for the Explorer Corps only, like you are leaning towards on the Ambassador.

The Human fleet may want an Ambassador as a vanity piece/flagship similar to how they currently have an Excelsior.
 
The impression that I have gotten from other posters, is that in 'Canon' there are a lot of Excelsiors floating around, but not a lot of Ambassadors - so maybe the quest is successfully replicating the cost benefit analysis from the series.
True, although it makes our explorer focus kind of awkward over the long run. By the time Ambassador finishes we'll probably have more than enough Excelsior-As to handle sector flagship duties and respond admirably to events. What will we do then? We've got political incentives to keep building explorers (reduced combat cap effect, +5pp per ship), but we know they're not very efficient in a fight and they're crew-hungry.
 
The impression that I have gotten from other posters, is that in 'Canon' there are a lot of Excelsiors floating around, but not a lot of Ambassadors - so maybe the quest is successfully replicating the cost benefit analysis from the series.

I have no idea how the lore has changed, but many years ago I was given the tech spec book for the Galaxy class as a present. If I remember the stuff in that book correctly there as only supposed to be 6 Galaxy class ships fully completed, with another 6 partially built in case of emergency. Not the dozens of war-fit Galaxies that seemed to be running around late DS9 .... 6-12 units of a new Capital design for a polity the size of the Federation - sounds like they were ear marked for the Explorer Corps only, like you are leaning towards on the Ambassador.

The Human fleet may want an Ambassador as a vanity piece/flagship similar to how they currently have an Excelsior.
Keep in mind that the Dominion War took place several years after Wolf 359 prompted a crash shipbuilding surge and the UFP had a few years warning that yes, this war is unavoidable, as well as conflict with the Klingons bubbling over repeatedly. The numerous Galaxy-class ships flying around in the Dominion War were undoubtedly a case of "build what you have" mobilization.
 
Omake - Illogical and Imprudent - SynchronizedWritersBlock
Been trying to get this one right ever since I did the analysis of Revak's battle with the Cardassians. It's been sitting around for long enough that I'm just going to post it to get it out there. Enjoy, I think.




Illogical and Imprudent

"Illogical and imprudent," Revak muttered again as the fleet burns towards the system's Kuiper belt under low emissions. The Cardassians were coming in at high warp, but according to the High Queen their standard procedure was to leave warp outside the system. One Kaldar, two Jalduns, and two escorting frigates. Against that force, he had only a single Constitution and three upgraded Mirandas.

He paced the empty ready room, trying to find a logical way to win the upcoming battle. No, that was impossible. To just carry out the letter of his orders then. Blood them and withdraw.

At that thought, suddenly, the burden of command seemed all the greater. Over a thousand sapients in his squadron depended on him alone to bring them through the battle alive. He was not a battlemaster. Did he now regret pushing for this position? He had thought escort command would be relatively safe. Close enough to the action to temper him, far enough to avoid the full madness of war.

Naive.

Yet here he was. He could not fail his crews. He was not a poor commander. Far from it, the unofficial ASTF3 patch that the crew of the Cheron proudly displayed was evidence enough of his ability. Or so his former crew had told him. But the lessons of captaincy paled to the responsibility of fleet command. He had some ideas of surprising the Cardassians in the Kuiper belt, but that would not be enough, if it worked at all.

In command of Vulcan sector, Revak had often given this advice to his subordinates:
"When you are unsure on what to do, do what is logical."

It was something of a Vulcan truism. The problem was when there was no obviously logical course of action. Like he lacked now. He remembered Ambassador Spock had once quoted a continuation of the proverb back to him, the only time they had met. How does it go?
"When no logical course of action remains, consult a human."

Revak straightened his back in realization. That was it! The human admiral from Tactical, Harriman! He had held a conference of captains when they deployed to the GBZ, rolling out the new Lone Ranger attack patterns. Rear Admiral Ainsworth had drilled and re-drilled both task-forces on the specifics. They hadn't been used in battle yet, but was this not exactly the situation they were designed for? Was it not the logical thing to attempt?

How did they go again...?

Revak pulled up the relevant file on his PADD.

...on the case where the enemy squadron comes from above and from port or starboard at once, the helmsman may...
...activate pre-programmed computer algorithms to react faster to incoming...
...when pursued by one to three ships, two partnered ships can weave to create overlapping zones of...


He quashed a wave of unease. These tactics were untested outside of wargames. Rear Admiral Harriman himself? Was he not said to be unreliable? The most skilled human in Starfleet had been killed on his watch. The thousand lives under Revak's command could now depend on a flaky training document and the skills and memory of his helmsman.

Those were not productive thoughts at this time. There was no other alternative.

Revak secured the PADD in its holder and walked out onto the bridge.

"Prepare the battle bridge," he ordered as he walked from the ready room to the turbolift.

"Sir!" the Captain of the Valiant barked. The bridge crew seemed to straighten in their seats, noticing their commodore's change in demeanor.



Exactly six minutes later, the Cardassian task-force came into view, having caught wind of their drive trail. His four ships lurked in the dust of a disintegrating asteriod, ready to engage.

"Full impulse," Revak ordered.

He took in a breath, then let it out in a clear and precise command.

"Attack Pattern Echo-One!"

The fleet roared to life. Battle was joined.



"Sir. There is a transmission from GBZ Command."

"Put it through to the mission room," Rear Admiral Harriman told his secretary. Sometimes transmissions meant for Tactical got sent to the wrong office. He wasn't in command of any field units at the moment.

"Commodore Revak is asking for you specifically, sir."

He sucked in a breath. Revak? Vulcan High Command's rising star?

"Very well. I will receive it in my office."

A moment later, John was seated at his desk.

"Commodore," he said neutrally. Revak seemed to be transmitting from his cabin, but there was the telltale signs of scorching. John knew that scorching. Battle damage. The Vulcan himself had a faint green bruise on his forehead.

"Admiral Harriman," Revak began formally. "I..."

"Are you all right, Commodore?" Harriman asked.

"Yes," Revak said, looking somewhat strained. "No. I must apologize."

Revak gave an entirely uncharacteristic shake of the head, before continuing. If Harriman doesn't know better, he would say the Vulcan was nervous.

"I mean to say, sir, that I have called to apologize to you."

"Commodore Revak?" Harriman asked. He could think of no reason this man would have to apologize. They had hardly interacted outside of briefings.

"I will cut straight to the chase," Revak said, even as he grimaced at using a human expression. "Like many in Starfleet, I had preconceptions about you because of the incident that killed Admiral Kirk."

John Harriman slumped back in his chair. One of the biggest regrets of his life brought into the open so suddenly. Revak continued unabated.

"Yesterday, the attack patterns and tactics you taught us undoubtedly saved my life and the lives of everyone under my command," he said. "I re-examined my thoughts about you and concluded that they were biased and lacked supporting evidence."

"You don't have to call to apologize just to say that," John said slowly, working his jaw out of the dropped position.

"No. I owe you more than just an apology. It is the right thing to do. Thank you for your work on our behalf, John Harriman."

"Doctrine research is done by Kuznetsova's Tiger Team," John said almost tiredly. "I can't take credit. And Sulu is the one who decides to implement it."

"No," Revak said. "You were the one to assemble the doctrine packet and your teams wrote the training manuals under your direction. You were the one to brief me and my captains. I am grateful to your entire team at Starfleet Tactical, but if you had not explained everything quite so clearly, we would not have survived that battle."

"I am..." John remained at a loss for words. "I am very glad that our doctrine was used to such effect. Please try not to test it too often."

Revak inclined his head lightly.

"I can agree to that. Please do not hesitate to contact me if there is anything I can do for you."

"Likewise," John said. "Stay safe out there."

Revak nodded once and cut the connection.

John leaned back into his office chair and sighed, before turning back to his paperwork. What had just happened?



I know we don't do omake rewards, but maybe, just maybe one of Starfleet's most political Vulcans might go to bat for John Harriman the next time Harriman's low politics is a hindrance. They are in the same chain of command now, after all.
 
True, although it makes our explorer focus kind of awkward over the long run. By the time Ambassador finishes we'll probably have more than enough Excelsior-As to handle sector flagship duties and respond admirably to events. What will we do then? We've got political incentives to keep building explorers (reduced combat cap effect, +5pp per ship), but we know they're not very efficient in a fight and they're crew-hungry.
They're not efficient mainly because they can't even prioritize one ship over another in a 2v1 match.
 
True, although it makes our explorer focus kind of awkward over the long run. By the time Ambassador finishes we'll probably have more than enough Excelsior-As to handle sector flagship duties and respond admirably to events. What will we do then? We've got political incentives to keep building explorers (reduced combat cap effect, +5pp per ship), but we know they're not very efficient in a fight and they're crew-hungry.
I think there's still that option for light explorers?
 
It's possible that the balance will swing once we get both shield penetration and target priority techs. Not likely a large effect, but shield pen plus hp damage priority seems to slightly favor capships over frigates.
 
A note regarding the Salnas vs two Frigates fight that the QM posted.

In my reverse engineered Combat Engine (Disclaimers, I wrote it myself with no help from the QM, whatever the QM says trumps it, it does not support techs, doctrine, crew loss or retreat currently, if the QM tells me to delete it, I will), Salnas wins roughly 10% of the time (over 40 runs, Salnas won 4. There were 0 cases of Salnas losing but taking one of the Frigates with her).

Adding one Frigate to support Salnas results in the Salnas and friend winning in every test I ran (ie Capital+Frigate vs 2 Frigates)

Adding a third frigate to the wolf pack leads to a Salnas win~33% of the time. (ie Capital+Frigate vs 3 Frigates)

Changing the Salnas friend to a Rennie, changes the results to a ~80% Salnas victory. (ie Capital+Cruiser vs 3 Frigates)

And so forth.

In summary - assuming similar tech levels on both sides (so no Soyoz vs Ambassador cases ...):
If you have 2 to 1 odds or better if your favour - victory is likely.
If you don't have 2 to 1 odds, weight of metal is the main deciding factor.

If you insist on an Ambassador (8/8/8) matchup against primitive frigates (1/1/1) you need 7 frigates before the Ambassador usually loses.
 
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It's possible that the balance will swing once we get both shield penetration and target priority techs. Not likely a large effect, but shield pen plus hp damage priority seems to slightly favor capships over frigates.
I honestly see it as more likely that shield penetration will favor swarm over lone ranger, because with more ships you have more rolls to burn through, and that means the lone ranger starts taking hull damage sooner.
 
Evasion does seem to be quite the major factor.

Hmm. This does make Explorer Doctrines more peacetimey, and Swarm Doctrines more wartimey.
 
I honestly see it as more likely that shield penetration will favor swarm over lone ranger, because with more ships you have more rolls to burn through, and that means the lone ranger starts taking hull damage sooner.
The explorers are far more likely to deal a "critical hit" burnthrough shot that punches out 20% (or more) of a frigate's Hull points in a single shot, significantly weakening it for all the rounds of combat to follow. Basically, the way Combat equates to damage and ship numbers equate to hit probability means that in almost every imaginable way, two Combat 3 ships are just as nasty as one Combat 6 ship consisting of both of them glued together. The only thing that changes that is highly sticky targeting (i.e. sticky enough that chaining 10-20 hits in a row on the same target becomes probable).

Personally, I suspect that increasing shield penetration will be an example of "a falling meteor shower sinks all boats," in that all ships are equally in trouble. Except for designs like the Apiata Swarmer, which are extremely unbalanced in favor of shield HP over hull HP, they are screwed over the long haul- the Apiata are going to have to design the Mk III Swarmer with Hull 2 as a fundamental design requirement, rather than continuing to pump up Combat/Shields/Defense to double down on their existing design paradigm.

But yeah, evasion is going to remain a major advantage, especially since it neutralizes shield-burnthrough damage just as effectively as any other kind of damage. And we're going to run into trouble if we ever actually fight anyone with a fleet really optimized for swarming (e.g. the Klingons).
 
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Overwhelming supermajority in favor of:

[] Plan Diplomatic Buildup
-[] Federation Diplomatic Service Ambassadorial Team 4 - External Diplomacy (10pt cost for Starfleet, gain External Diplomacy Team)
-[] Federation Diplomatic Service Consular Team 3 - Internal Diplomacy (10pt cost for Starfleet, gain Internal Diplomacy Team)
 
Overwhelming supermajority in favor of:
Very overwhelming:
Vote Tally : Sci-Fi - To Boldly Go... (a Starfleet quest) | Page 1649 | Sufficient Velocity
##### NetTally 1.7.4

[X] Plan Diplomatic Buildup
-[X] Federation Diplomatic Service Ambassadorial Team 4 - External Diplomacy (10pt cost for Starfleet, gain External Diplomacy Team)
-[X] Federation Diplomatic Service Consular Team 3 - Internal Diplomacy (10pt cost for Starfleet, gain Internal Diplomacy Team)
No. of Votes: 21

[X] Plan Friends and Runabouts
-[X] Federation Diplomatic Service Ambassadorial Team 4 - External Diplomacy (10pt cost for Starfleet, gain External Diplomacy Team)
-[X] Andorian Orbital Guard Runabouts (3 cost for Andorian Guard, gain +1 to outpost and starbase atttempts to detect incoming ships)
-[X] Starfleet Academy Red Squad Runabouts - Recon team (4 cost for Starfleet, gain +1 to outpost and starbase atttempts to detect incoming ships)
-[X] Requisition Member Fleet Asset- Vulcan Oberth (1 cost)
No. of Votes: 1

[X] External Diplomacy and Max Interceptors
No. of Votes: 1

[X] Industry and Diplomacy
- [X]Federation Diplomatic Service Ambassadorial Team 4 - External Diplomacy (10pt cost for Starfleet, gain External Diplomacy Team)
- [X] North America Productivity Commission - Heavy Industry (5 Cost to Earth, gain Heavy Industry asset)
- [X] Shorc Xurth Resource Combine - Heavy Industry (5 Cost to Tellar, gain Heavy Industry asset)
No. of Votes: 1

[X] Plan Early Mobilization
-[X] Federation Diplomatic Service Ambassadorial Team 4 - External Diplomacy (10pt cost for Starfleet, gain External Diplomacy Team)
-[X] Vulcan Survey Corps - Recon team (3 cost for Vulcan, gain +1 to outpost and starbase atttempts to detect incoming ships, gain 1 Civilian Research Cruiser)
-[X] North America Productivity Commission - Heavy Industry (5 Cost to Earth, gain Heavy Industry asset)
-[X] Federalise Fleet Units from Rigel (2 Patrol Frigates)
No. of Votes: 0

Total No. of Voters: 24
 
True, although it makes our explorer focus kind of awkward over the long run. By the time Ambassador finishes we'll probably have more than enough Excelsior-As to handle sector flagship duties and respond admirably to events. What will we do then? We've got political incentives to keep building explorers (reduced combat cap effect, +5pp per ship), but we know they're not very efficient in a fight and they're crew-hungry.

Capitals might not be crew/resource efficient compared to frigates, but in a combat cap scenario it's better to have a C-3 Excelsior-A than an Escort. Hell, if we're right at the cap and raising it only a bit at a time I'd just go ahead and build Ambys.
 
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