2251: Project Federation (Torpedoes)
[X] 10 Phaser Banks (Type V) [Damage 32] [100% Coverage] [Cost: 149]
The new phaser banks are installed at the edge of the saucer, where they will be able to provide coverage of the surrounding space. The newer models have higher power draws and an aggressively sharp 'buzzing' noise when they discharge compared to the higher pitch of the current standard, as well as an emission spectrum that leans firmly towards reddish orange. The design is certainly shaping up to have the heaviest punch yet with its phaser complement.
When it comes to torpedoes there haven't been any major innovations for some time, which makes the Mark IV a welcome change. The new torpedo has both a larger antimatter warhead and more efficiently shaped defensive fields that not only deflect fire but also focus the detonation towards the target. The disadvantage is the added expense as the production process is further refined and the larger footprint they demand in terms of mounting space.
Given the logistics involved with the new torpedo casings, not to mention different launcher components even between the rapid and standard tubes, there's no appetite in Command to accommodate two supply chains for what is effectively the same system. As a result your potential payloads are somewhat constrained.
Given the potent all-around coverage of the ship's phasers, your first option is to go light on the torpedoes. Two standard launchers for both fore and aft would provide a quick doubling of firepower every time the tubes cycled, as well as dissuading any chase-engagements from smaller and more maneuverable vessels.
The second option is to implement the new prototypes. The Mark IV needs a much larger launcher and is somewhat more expensive, so a dual launcher package facing forward would give you twice the firepower as standard torpedoes at a higher premium, effectively concentrating the cost of the full standard loadout into just the forward arc. You could then double up for another set pointing aft if you prefer a comprehensive armament.
Finally there are the rapid launchers, with two mounted forward providing a six-torpedo salvo that exceeds even that of the Excalibur-class. While expensive you may consider the sheer firepower to be a benefit. If leaving the rear arc unprotected causes concern, an additional launcher can be installed to fire aft.
[ ] Two Forward, Two Aft (Standard) [12/36 Damage] [Cost: 158]
[ ] Two Forward (Mark IV) [24/72 Damage] [Cost: 159]
[ ] Two Forward, One Aft (Mark IV) [24/72 Damage]/[12/36 Damage] [Cost: 164]
[ ] Two Forward, Two Aft (Mark IV) [24/72 Damage] [Cost: 169]
[ ] Two Forward (Rapid) [36/108 Damage] [Cost: 173]
[ ] Two Forward, One Aft (Rapid) [36/108 Damage]/[18/56 Damage] [Cost: 185]
Two Hour Moratorium, Please
The new phaser banks are installed at the edge of the saucer, where they will be able to provide coverage of the surrounding space. The newer models have higher power draws and an aggressively sharp 'buzzing' noise when they discharge compared to the higher pitch of the current standard, as well as an emission spectrum that leans firmly towards reddish orange. The design is certainly shaping up to have the heaviest punch yet with its phaser complement.
When it comes to torpedoes there haven't been any major innovations for some time, which makes the Mark IV a welcome change. The new torpedo has both a larger antimatter warhead and more efficiently shaped defensive fields that not only deflect fire but also focus the detonation towards the target. The disadvantage is the added expense as the production process is further refined and the larger footprint they demand in terms of mounting space.
Given the logistics involved with the new torpedo casings, not to mention different launcher components even between the rapid and standard tubes, there's no appetite in Command to accommodate two supply chains for what is effectively the same system. As a result your potential payloads are somewhat constrained.
Given the potent all-around coverage of the ship's phasers, your first option is to go light on the torpedoes. Two standard launchers for both fore and aft would provide a quick doubling of firepower every time the tubes cycled, as well as dissuading any chase-engagements from smaller and more maneuverable vessels.
The second option is to implement the new prototypes. The Mark IV needs a much larger launcher and is somewhat more expensive, so a dual launcher package facing forward would give you twice the firepower as standard torpedoes at a higher premium, effectively concentrating the cost of the full standard loadout into just the forward arc. You could then double up for another set pointing aft if you prefer a comprehensive armament.
Finally there are the rapid launchers, with two mounted forward providing a six-torpedo salvo that exceeds even that of the Excalibur-class. While expensive you may consider the sheer firepower to be a benefit. If leaving the rear arc unprotected causes concern, an additional launcher can be installed to fire aft.
[ ] Two Forward, Two Aft (Standard) [12/36 Damage] [Cost: 158]
[ ] Two Forward (Mark IV) [24/72 Damage] [Cost: 159]
[ ] Two Forward, One Aft (Mark IV) [24/72 Damage]/[12/36 Damage] [Cost: 164]
[ ] Two Forward, Two Aft (Mark IV) [24/72 Damage] [Cost: 169]
[ ] Two Forward (Rapid) [36/108 Damage] [Cost: 173]
[ ] Two Forward, One Aft (Rapid) [36/108 Damage]/[18/56 Damage] [Cost: 185]
Two Hour Moratorium, Please

Class | Federation | Miranda |
Design Team | Utopia Planitia | San Francisco |
Mass | 300,000 | 220,000 |
Cost | -- | 80 |
Single Target Rating | 32 | 27 |
Multi-Target Rating | 32 | 14 |
Maneuverability Rating | 150kt | 134kt |
Max Sustained Damage | 32 | 34 |
Alpha Strike Damage | 32 | 58 |
Coverage | 100% | 73% |
Engine Power | Very High | High |
Hull Rating | 64 | 47 |
Shield Rating | 73 | 43 |
Engineering | ||
Science | ||
Efficient Cruise | 6.8 | 6 |
Maximum Cruise | 7.4 | 7 |
Maximum Warp | 8 | 7 |
Operational Range | 314 | 216 |
Last edited: