Starfleet Design Bureau

Is it even worth taking the larger one? The update seems to imply that we're not really getting more module space with the inverse slope, just mass, so it's basically the trap option that adds more mass and not more utility.
 
Yeah so given that Starfleet explicitly doesn't want mass for the sake of mass:
Starfleet is unlikely to look kindly on a ship bloated by mass just for the improved defensive functionality if that's all it brings to the table.
And inverse slope gives little to no modules for +30kt:
This stacks more space above the main decks but will still largely be taken up by crew quarters, but does provide some wiggle room for extra transporters and the like.
It kind of feels like this is the worst of both worlds. It really does only make sense for tactical purposes.
 
Is it even worth taking the larger one? The update seems to imply that we're not really getting more module space with the inverse slope, just mass, so it's basically the trap option that adds more mass and not more utility.
In the most pessimistic interpretation, the inverse slope option will still add a significant amount of space for not just crew quarters but also the generic utility and "required to be a functioning starship" elements that are individually below our level of abstraction- transporters, HVAC, plumbing and wiring spaces, maintenance closets, all that jazz. Even if it doesn't add additional modules, it'll still add space so that we have room for better modules- the difference between a +4 and +6 large module, maybe, or a large module instead of a small, or +2 versus +3 on two or three small modules.

I mean, I approval-voted the medium and large options and would be quite happy with either; if you think we can lead the charge for another stunning comeback I'll be quite happy to switch my vote to maximum-chonk-only as soon as command config is comfortably out of the running. I doubt it'll happen, though.
 
In the most pessimistic interpretation, the inverse slope option will still add a significant amount of space for not just crew quarters but also the generic utility and "required to be a functioning starship" elements that are individually below our level of abstraction- transporters, HVAC, plumbing and wiring spaces, maintenance closets, all that jazz. Even if it doesn't add additional modules, it'll still add space so that we have room for better modules- the difference between a +4 and +6 large module, maybe, or a large module instead of a small, or +2 versus +3 on two or three small modules.
Maybe? The way it's described seems rather lackluster:
some wiggle room for extra transporters and the like.
It's not nothing, but it's not much. The extra 30kt provide a reasonable boost to our durability, but utility wise it sounds like it's just a little more than the command config.
 
In principle if one area is crew quarters, that means other areas aren't crew quarters, so module space is increased, right?
All of the options put the crew quarters above the three decks. Inverse slope adds a little more but is still mostly crew. It sounds like reverse slope would be the one to get a lot of extra space, but that's probably unacceptable for torpedo reasons.
 
Current tally:
Adhoc vote count started by uju32 on Dec 19, 2024 at 4:05 AM, finished with 305 posts and 113 votes.



Inverse Slope leads by 2 1
Thats a reversal I didnt see coming.
A welcome one though.
 
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It should be noted the Inverse slope is described as

' The second option is already familiar to you and any starship aficionado. The inverse slope uses a curve that begins flattened to the dorsal hull and then rises upwards, and can be seen in the saucer of the Excalibur-class. This stacks more space above the main decks but will still largely be taken up by crew quarters, but does provide some wiggle room for extra transporters and the like. '

So pretty clearly the extra mass/volume is used to put more things in as possible. For instance the option for more transporters, which would be a potential engineering ability expansion I believe, or be beneficial if one wanted an expanded sickbay as you can move more people around.

So for those thinking it's just empty space, no it isn't, and of course it wasn't going to be. One doesn't just leave space open. One didn't leave that space open on the Excalibur either after all.
 
It should be noted the Inverse slope is described as

' The second option is already familiar to you and any starship aficionado. The inverse slope uses a curve that begins flattened to the dorsal hull and then rises upwards, and can be seen in the saucer of the Excalibur-class. This stacks more space above the main decks but will still largely be taken up by crew quarters, but does provide some wiggle room for extra transporters and the like. '

So pretty clearly the extra mass/volume is used to put more things in as possible. For instance the option for more transporters, which would be a potential engineering ability expansion I believe, or be beneficial if one wanted an expanded sickbay as you can move more people around.

So for those thinking it's just empty space, no it isn't, and of course it wasn't going to be. One doesn't just leave space open. One didn't leave that space open on the Excalibur either after all.
Of course it's not empty space, but it's clearly not much extra usable space either. It doesn't sound like it's going to provide more modules, but maybe we'll get slightly bigger ones?

I dunno if it's worth the 30kt unless we want the durability bonus.
 
Of course it's not empty space, but it's clearly not much extra usable space either. It doesn't sound like it's going to provide more modules, but maybe we'll get slightly bigger ones?

I dunno if it's worth the 30kt unless we want the durability bonus.
Then what do you think 30kt of space will be used on? Surely they wouldn't leave it empty after all. Do you think the living quarters get much larger instead?
 
Okay I was definitely lying to myself, I do care way too much about this vote

Welp. I'm going to bed. If the small hull wins while I'm asleep, nobody vote for an inline deflector (or for an inline secondary, which amounts to the same thing) - we'll be losing enough potential room without deliberately sacrificing internal volume in the saucer.
 
Of course it's not empty space, but it's clearly not much extra usable space either. It doesn't sound like it's going to provide more modules, but maybe we'll get slightly bigger ones?

I dunno if it's worth the 30kt unless we want the durability bonus.
Yes it is.
30,000 tons is the exact size of the Archer's Cargo Pod.
It is a lot of space for non-combat shit.

Going back to catch up on the posts since last night.
 
Then what do you think 30kt of space will be used on? Surely they wouldn't leave it empty after all. Do you think the living quarters get much larger instead?
So the profile of an inverse slope is described as what the Excalibur has, which is this:
Since it's a half-saucer, the important bit is the front half. As far as I can tell, the command configuration basically takes the front inclining bit and just removes it. Since this ship has a full saucer it takes up quite a bit of mass, but the aggressive sloping also means that a lot of it isn't a fully usable deck especially once crew quarters are built, which is presumably why it isn't described as giving us more module space.

The largest option rises rapidly near the edge, so it gives us a lot more volume to work with, while the command configuration just gives up on the slopes and sticks the crew quarters straight up out of the main saucer to save mass. It's like the sloped side armor of a T-34:
Even though they do increase the internal volume more than if it was just cut off where the slope began, the sloping reduces the volume and the shape makes it a lot harder to fit stuff in. That's why I think it's the worst of both worlds; you pay for the extra mass, but the volume you get out of it is taken up in large part by crew quarters, and what's left is awkwardly shaped.

EDIT:
Just to make it really clear, I believe that the highlighted bit is the part that gets removed from the inverse slope in the command configuration:
Since we took a full saucer, that's going all the way in a circle, making something like those short cones they use for soccer (football) practice. The ship is big enough that the space isn't useless, but it's certainly harder to put anything significant in.
 
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Since it's a half-saucer, the important bit is the front half. As far as I can tell, the command configuration basically takes the front inclining bit and just removes it. Since this ship has a full saucer it takes up quite a bit of mass, but the aggressive sloping also means that a lot of it isn't a fully usable deck especially once crew quarters are built, which is presumably why it isn't described as giving us more module space.
I think I partially figured it out, as it noted it adds some more space for various things like transporters. How ever this option also still allows weapon mounts around the top edges as well I believe. So it's possible some of that space would then go to weapons instead, rather then necessarily impinging in to the main saucer.

After all with the rising option you can't put weapons there anymore.
 
I think I partially figured it out, as it noted it adds some more space for various things like transporters. How ever this option also still allows weapon mounts around the top edges as well I believe. So it's possible some of that space would then go to weapons instead, rather then necessarily impinging in to the main saucer.

After all with the rising option you can't put weapons there anymore.
It does add more space on top of the main decks, just not very much, since as a short cone the extra volume only reaches deck height around the space where we're already putting crew decks. So it'd maybe let us fit some more auxiliary systems into the modules like transporters, but it probably won't meaningfully increase module capacity.

The issue is really just that triangles are a pretty inefficient shape to put things in, and the inclined slope's extra volume is basically triangles.

Also iirc the modules are only modeled in 2D, so that makes the inverse slope even less efficient since it doesn't even get to go all the way around, it just gets an extra triangle.
 
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