Starfleet Design Bureau

2166: Project Khufu (Spaceframe: Part Three)
[X] 75-Meter Hull, 4 Decks (+Shuttlebay, +Auxiliary Slot)

The larger hull is eventually selected as the ideal choice: not only will it provide a shuttlebay, but also an extra set of internal spaces for auxiliary systems. It does leave the ship looking a little back-heavy, but you're sure that you'll put out stranger looking vessels. At some point. Probably. But to be fair most designs look a little peculiar before you add the nacelles, and that's next on the agenda.

Here you have the two obvious choices: cruise or sprint. For a ship designed to spend most of its time in motion, the cruise-based nacelle geometry seems the obvious choice, but you shouldn't neglect the possibility that a rapid response time could be vital during emergencies. After all, you can always build more ships but you can't build more people. The logic behind the actual construction is fairly simple, with a more spherical warp field producing higher efficiencies and a longitudinally stretched warp field providing greater maximum velocities. But then there is an interesting and unconventional proposal: what about only one nacelle?

The suggestion is sound in theory, though some computational work will need to be done to find the best position for the warp coils. One nacelle is less effective to be sure, and the weaker warp field would reduce speeds across the board. But it would also be substantially less expensive, allowing you to potentially swap out the cost of the second nacelle for another impulse thruster. Or even keep the design as and present the Khufu as less expensive than projections. It's something to consider.

[ ] Cruise Configuration (+0.4 Cruise)
[ ] Sprint Configuration (+0.4 Maximum)
[ ] Single Nacelle (-0.4 Cruise/Max) [Prototype]

Credits Remaining: 570
Industry Remaining: 19.6

NacellesMassCost (Credits)IndustryStatsOther
Cruise40,000400.80.4 Cruise
Sprint40,000400.80.4 Sprint
Single20,000-1800.4-0.4 AllPrototype




Two Hour Moratorium, Please
 
2167: Project Khufu (Propulsion)
[X] Cruise Configuration (+0.4 Cruise)

The nacelle struts aren't quite the match of the monsters on the Thunderchild-class, but having to span that much distance is still a significant engineering challenge. But your team is up to the task and a new internal brace system around the warp transfer conduit gives it the necessary stability, and before long the Khufu is bestowed with its nacelles. In this configuration the ship will be able to hit Warp 5.2 at cruise, equal to what was considered maximum warp a decade ago. The difference that collaboration with other species makes, pooling knowledge for the greater good. With faster-than-light speeds taken care of, that leaves the question of how many sublight engines to fit along the generous external space of the aft saucer.

Engine performance is a continuum without known breakpoints given the uncertain nature of any foes that the Khufu would be expected to engage with, as opposed to knowing the precise performance of a Romulan warbird and angling for superior maneuverability. So you know immediately that going overbudget with the fourth engine would not provide "more" utility than any of the other three. That said, given the limited armament the ship will be mounting (six systems, at this point), going 3% overbudget for a major emphasis on the few weapons it will be mounting could be worth it for the increase in single-target lethality. That said, if you do so, the weapon layouts will have to be overwhelmingly focused forward to take advantage of this.

So it's a tactical question. With that in mind, you do some back-of-the-envelope math. Adding the extra engine could increase firepower-on-target by…twelve to fourteen percent. Sadly you have to conclude it really isn't worth it unless you genuinely believe a conflict is likely in the next twenty to thirty years and these ships will all be stripped down to the bolts for a weapon retrofit. The reduction in the expected budget might be useful, on the other hand, providing you a small bit of padding and the potential for another computer core.

[ ] Midline Impulse Thruster (Maneuverability: Low) [Free]
[ ] Dual Impulse Thrusters (Maneuverability: Medium Low) [200 Credits]
[ ] Triple Impulse Thrusters (Maneuverability: Medium) [400 Credits]
[ ] Quad Impulse Thrusters (Maneuverability: High) [600 Credits]

Credits Remaining: 570
Industry Remaining: 19.6



Two Hour Moratorium, Please
 
Omake: Sojourner's First Flight (2168) [2]
I meant to have this done by the time our Curiosity-class was done, but as Project Khufu starts finishing up and we get towards another year, here's a story for that upcoming year!

Odessa, Ukraine, 2168

Taisa sat on the porch of her darkened home, the curtains inside drawn shut and the lights outside extinguished, and looked up at the stars, as she did every night before bed.

Her home country had become a remarkably peaceful place in the time she'd spent away from its soil, returning to agrarian roots as it became the breadbasket of Europe, western Asia, and the Middle East. The soil, with Vulcan and Telarite technology, became clean again, and fields of grain stretched as far as the eye could see. But the field of stars was ever the object of her attention, the air clean enough now to allow her to see it in a way that wouldn't have been possible even two or three hundred years ago.

It also allowed her to see, it seemed, the shooting star moving with far too much intention that fell through the sweep of the stars and came to rest up the road from her house. A part of Taisa wanted to retreat inside, wait out whoever was foolish enough to come calling at this time of night.

'Or,' she mused, 'perhaps someone was smart enough to wait for this time of night.'

Sure enough, someone advanced up the trail to her home, a flashlight in hand cloaking the Starfleet member only in enough shadow to obscure their face and rank.

The voice that spoke, however, told her everything she needed to know. "I wondered if you were still doing this, Captain Shevchuk."

Taisa smiled slightly. "You know me too well, Weston. Was I really so important to pull you away from the Warspite?"

Admiral Weston Halifax stepped onto the porch, amber eyes glinting alongside his slight grin in the repositioned glow of the flashlight. "Actually, yes, captain, seeing as she's in for her scheduled yearly maintenance. As much as I appreciate the view as well, could we go in and talk?"

Taisa sighed as she stood from her comfortable porch chair and opened the door to the dimly lit home. "Please, Admiral, just call me Taisa. I'm neither a Starfleet captain nor a Shevchuk anymore."

"I see. You got married?" Weston said quietly as they turned on a kitchen light and sat at the table. "Can I guess who it was?"

"No," Taisa said glibly. "But I'm pretty sure I can guess why you're here."

Weston sighed as he nodded. "You always were a sharp tack."

"Well, as much as I've wanted to get back up there," Taisa began, "there's always been the fact that, frankly, my name's still probably considered bad luck when it comes to the captain's chair. But…"

She paused and sighed as she brushed blonde hair away from uncertain green eyes. "Now I have a husband. Two little ones, all waiting for me in bed."

There was a quiet shuffle, and Taisa and Weston both looked into the hallway, Taisa smiling slightly as she saw the two inquisitive pairs of eyes looking out at them. "Or at least," she said as she stood, "they should be in bed. Ashley, Jill, you're very daring with school in the morning…"

She paused in front of her daughters as she regarded the man behind them, short brown hair tousled as brown eyes gleamed with both amusement and all-too-slight guilt. "Leon… you've got work in the morning," she said with playful reproachfulness.

Leon stepped forward into the light, kissing Taisa gently. "You know we wait up for you when you go out and watch, schastlivaya," he said, knowing that Taisa would chuckle softly at the word.

"Ah, Leon," Weston said, drawing the attention of the couple back to him and his now wider grin. "I wondered why you stopped being Commander Kennedy around the same time as Taisa."

Taisa and Leon sat back at the table after a moment ushering their girls back to bed. "We met while I was recovering from that skirmish out past Aldebaran," Taisa said. "He was waiting for a new vessel, too. It was all we needed to start talking. We both celebrated when we were announced as captain and XO of the Burya. And we mourned when it was destroyed. Leon was there with me through the worst of it, sticking up for me, however much good it might have done. And he was willing to resign with me. That's when we knew we loved each other."

Weston smiled warmly. "I'm glad to see you both doing well. And, in fact, I think I'm able to extend my offer to both of you."

Leon frowned. "Wes, we've got children to look after. A home to tend to. We can't just walk back into the stars and away from this."

"I understand," Weston said with a quiet sigh. "But the fact of the matter is that the Romulan War didn't just burn through our ships, it burned through our crews. Starfleet needs people, good people. It needs people like you two. And honestly… it's willing to bend the rules to make that happen."

As Taisa and Leon's brows rose, Weston continued. "We could put you on the same ship. Hell, we could probably even make you captain and XO like you were supposed to be, and Command would only do some grumbling and griping."

"When we could be away for months, years at a time in an NX?" Taisa asked. "Missing our children?"

Weston smiled slightly. "I've got you covered there. You see, our new class of ships, the Curiosity-class, is starting to really come out of the docks. Scientific surveyors that are meant to go around Federation territory and look at cosmic anomalies, unexplored solar systems, and other scientific curiosities. It's not meant to range terribly far on its own, and your children could be housed at the nearest starbase or friendly planet. They'd likely never be more than a year away if that. They'd be able to stay here on Earth while the surrounding sector gets investigated."

Taisa and Leon were silent for long moments, looking at each other and speaking in a way that Weston could never hear.

Finally, Leon sighed quietly as he looked back at Weston. "We'd need to have time to make sure the house is in order."

"We can give you that easily," Weston said assuringly.

"Good," Taisa said. "So, this ship, what's his name?"

. . .

Space. The final frontier.

These are the voyages of those who strike out… and explore.

Their enduring mission; to seek out new life and new wonders throughout the galaxy.

To boldly go where no one has gone before.


Star Trek: The Undiscovered Horizons


. . .

3 Weeks Later

Captain Taisa Shevchuk (using her maiden name for her role) and Commander Leon Kennedy sat inside the shuttlecraft as they headed towards the waiting spacedocks of the Utopia Planitia Fleet Yards, a scattering of drydocks that had been built up rather heavily as the war with the Romulans reached its end. Both were somewhat busy looking down at crew manifests and ship overviews.

"She should be coming into view in a few minutes." Admiral Halifax said, sitting across from them and looking out the window at the shipyards.

"She'll be quite a sight, it seems," Leon said as he looked at his tablet. "Some of the best scientific suites I've ever laid eyes on, a warp engine almost capable of reaching Warp 7, brand new phaser emitter banks, shield emitters…"

Taisa frowned slightly. "De… Commander," she said. "Take a look at this."

Leon leaned over to look at the tablet that Taisa proffered, and Halifax arched a brow. "Is something wrong?"

"No," Taisa replied, looking down at the picture of Lieutenant Tana Raona. "I'm just a little… surprised, is all. What's an Orion woman doing as the chief engineer of the vessel? I wasn't under the impression that we were on good enough terms to have people immigrating here."

Halifax sighed quietly. "I'm surprised you hadn't heard about Lieutenant Raona. She and her husband applied for political asylum after running away from their master's death. She's been through a real rough time, but she stuck it out all through the academy and has proved herself thus far. I think she'll be a fine addition to your crew."

Taisa nodded, but even still, the thought of an Orion being aboard her ship in any capacity unsettled her. The Orions had largely earned their reputation as thieves, con artists, and slavers. But she still needed to give the Lieutenant a chance.

"Here it is."

The trio stood as they came into sight of the drydock, and saw their ship come into view, the name Sojourner emblazoned on the hull under its bridge. Below its name was the designation 'NCC-497'.

"Wow…" Taisa said quietly as they went across a scenic route that stretched the length of the ship. "She's almost as big an NX."

"We built her to do her job well," Halifax said with a proud smile. "Your 70 crew members are the best we can find from every branch of science that we can think of out there. I do have to admit, the competition for getting onto one of these ships has been fierce."

"I'm sure they're all capable," Leon replied. "When are we taking her out?"

"The scientists are making sure that the various labs are fully stocked for their first time out in space, along with final engineering checks before she leaves the dock. From what I've heard, it shouldn't take much more than a day and a half to get your ship out into the void." Halifax said. "They're particular like that."

"I suppose that's not unreasonable," Taisa said wryly as they slowed to dock inside the rearward bay of the ship. "I'd hate to be missing a beaker or calipers when it might take us away from whatever anomaly is the focus of the day."

They landed gently in the shuttle bay, the shuttle doors opening to the shrill tune of the bosun's pipes. Taisa was, by her right as captain, first out of the shuttle, a line of red tape demarcating the shuttle's 'dock' from the rest of the ship.

The boarding party was comprised of 5 crewmembers, all wearing uniforms that reflected Taisa's, a blue flight suit with a stripe of red, teal, or yellow going down the chest. There was talk of going completely monochromatic with shirts and black pants, but the notion seemed somewhat cartoonish to her. In the middle of the party, a green face stood out amongst the others, her black hair done up in a braided bun.

Taisa paused before the red tape, the woman in teal at the head of the boarding party turning to face her. "Permission to come aboard," Taisa said to the woman.

"Permission granted." the woman replied, and Taisa and Leon stepped over the line.

They looked back at Admiral Halifax, who remained behind. "I'll be heading back to the Warspite now. Good luck to you Captain Shevchuk, Commander Kennedy."

With that, he turned back to the shuttle. "Farewell, Admiral," Taisa said, nodding and looking back at the woman before her. "I would assume that you're the senior officer aboard this vessel then?"

"Lieutenant Commander Halsey, head of the sciences division aboard this vessel." she looked over at the others in the boarding party. "This is Lieutenant Redfield, chief tactical officer, Lieutenant Raona, chief of engineering, and Ensigns Liss and Jacobs."

Taisa studied the crew members intently, the ensigns regarding her with a somewhat guarded look. There were likely still stories going around about her bad luck. But she was stuck in now. No time to worry about that. "Lieutenant Commander," she said, Halsey straightening to attention, "Commander Kennedy and I would like a tour of our command, just so we know the sort of vessel we're coming into."

Halsey nodded. "I'd be happy to give you a tour of the ship. If you'll follow me?"

. . .

Commander Leon Kennedy was impressed with the ship so far. The personnel-graded transporter was still something of a sticking point with him, knowing how unreliable it used to be in the past for anything beyond cargo. But, if it was as safe as the scientists they toured with claimed, then it would likely be useful, once they figured out what to do with it.

The tour was well and truly over now, and Kennedy was in the lone rec room/lounge of the ship taking in the atmosphere of the vessel as the final checks continued. There were several crew members in the rec room at the moment, some quiet conversations going on around him.

"I'm telling you, we're going to have to be careful."

The words drew Kennedy's attention to the two men, Redfield and another man, as they talked, Redfield continuing. "I had an uncle that served around the captain on the Endeavor. After that skirmish, everything she touched went wrong. I'm not saying it's all her fault or anything, but we should keep an eye on things."

Kennedy sighed quietly, standing and walking over to the two men, who paused as they looked up at him. "Commander," Redfield said. "Can I help you?"

"Is there a problem with Captain Shevchuk that she should know?" he asked.

Redfield and the ensign looked at each other before Redfield sighed. "Word still gets around about the Endeavor and the Burya. About the both of you. About how you stuck up for her. And about how you two are married now. Didn't know they allowed that these days."

"Our situation is a strange one, I agree," Kennedy replied. "But I will challenge any rash or foolish decision that she makes, same as if she were just my captain. It's what the duties of command expect of us. And she has nothing but your best interests in mind. She will give what is necessary to make sure that this ship functions well. Can she, and I, expect the same of both of you?"

There was a flicker of challenge in Redfield's eyes as he stood to attention. "Yes, sir." he finally said after a moment.

Kennedy nodded. "Thank you, Lieutenant Redfield. I'll let you get back to your drinks."

With that, he left the rec room, pondering the situation. Redfield might need to have an eye kept on him, just to be sure the crew would remain orderly.

. . .

Captain Shevchuk entered the main engineering section of the ship, the massive warp core dominating the space as engineers of several kinds attended to it, their ministrations and conversations mixing with the powerful hum of the core.

She looked around, walking over to a pair that studied a tablet near one of the nacelle computer banks. Lieutenant Raona and the other engineer looked up at her as she came to a stop in front of them. "Lieutenant," Shevchuk said, "may I speak to you in private for a moment?"

Raona looked at the man beside her. "Henson, can you take care of this for me? I'll be back as soon as I can."

Henson nodded as he took the tablet, Raona walking alongside Shevchuk for a moment. "I must admit, Captain, I wasn't expecting you to come and see me this soon. Am I being accused of something?"

"Knowing this ship like the back of your hand," Shevchuck said with a slight smile. "Care to prove that accusation to me to find us somewhere quiet and out of the way?"

Raona blinked, then looked around the room. Shevchuk waited patiently, knowing that the lieutenant had been here since they'd laid the keel of the ship. After a moment, Raona pointed up at a raised platform with a room on it, no doorway to impinge on the ladder that led up to it. "There's the internal gravimetrics station. It's usually empty around this time, and won't be staffed for another 30 minutes until the next tests of the gravity generators and internal detectors. Does that work?"

Shevchuk nodded. "I'll trust your judgment," she said as they made their way to the ladder. In a moment, they had their privacy.

"So…" Raona said slowly, "what do you want to talk to me about?"

Shevchuk looked down at the tablet she'd carried in. "I have to admit, I'm somewhat impressed by the number of accusations formally and informally leveled against you."

Raona's cheeks flushed a brighter shade of green. "And all of them have been proven false," she said firmly.

"As the records note." Shevchuk deactivated the tablet and set it aside. "But official records can only tell me so much. So, tell me your story."

Raona blinked in evident surprise. "Well… what do you want to know?"

"I want to know how a brilliant young mind came to us from such an unexpected place as Orion." Shevchuk paused and smiled. "No judgment. Heaven knows I've received more than enough myself to not be sympathetic."

It was silent for a moment before Raona sighed. "I and my sisters were young. Not much more than 10, 15 at the most. Our… matriarch, let's call her, Artesia, was raising us to become proper Orion courtesans. Art, music, dancing, homemaking. How people worked and how to make them work for you. Then, our home on Verex III got some new prisoners. Members of Starfleet."

Shevchuk's brows furled for a moment, then she nodded slowly. "That's right. Enterprise had some of her crew abducted by Orion slavers. T'Pol told me about her time there."

Raona nodded. "We met with them briefly before they went up for auction. One of the men, an Ensign… Pierce, briefly interacted with us, along with another Ensign. Kelsey was her name. They were scared, clearly. But there was something… more to them. It entranced me, to see a woman in a uniform speaking to a man as an equal. It must have left an impression on Artesia as well."

"And you escaped?"

Raona nodded. "Artesia poisoned our master. It was a bold move, almost as bold as securing his ship and my… well, my love. After that, we ran, my sisters and even Artesia deciding to make their lives on other worlds along the way from here to Verex. But Naasrev and I, we went all the way to Earth and requested political asylum. And eventually, I was able to join the organization that so inspired me."

It was silent for a moment as Shevchuk took the story in. "You've had quite the eventful life." she finally said quietly.

Raona chuckled. "That's putting it lightly."

"And this Naasrev, he's your boyfriend, correct?"

"Well, he's my husband, now. What we have is… well, a rarity where we're from." Raona paused as she pulled out a physical picture, showing an Orion man somewhere on Earth, dressed in a sharp business suit and holding what looked like a diploma with a wide, almost child-like smile. "He's back on Earth, studying to enter the Daystrom Institute. It's been his dream ever since we've arrived."

"An accomplishment to be proud of." Shevchuk paused. "So, do you… remember your matriarch's teachings?"

"They're part of how I got this far," Raona admitted. "My time with her and my sisters, harsh as it was, is something I cherish."

"So what makes such an expert people person decide to go into engineering?" Shevchuk asked. "Regardless of your appearance or origin, you sound like you would have been a rising star in the diplomatic corps."

Raona was silent for a moment as she looked around the room, filled with instruments, displays, and consoles. "Because the machines don't care what you look like. What preconceived notions there are of you and your people. All they want, all they need, is for you to make sure that they work properly. And they repay you without snide remarks or begrudging attitudes. It's a nice change of pace."

Shevchuk nodded slowly. "I can see what draws one to such a position." she paused for a moment. "Hell, if I was as mechanically inclined, there's a part of me that would probably be right here with you."

Raona looked somewhat surprised as Shevchuk continued. "But I know what it's like to have people drive you somewhere you shouldn't be due to preconceived notions, however true or false they are. Hell, I let them win when I retired. I admire your perseverance against those odds. All that to say I have your back. I'm looking forward to seeing how you make this ship run."

Raona smiled slightly as she nodded, Shevchuk able to see the tears in her eyes. "Thank you, Captain."

"It's what we're here to do." Shevchuk smiled. "Might as well do it well."

. . .

The captain's chair was an interesting change from her last command, a somewhat more plush thing, though not too soft. Captain Shevchuck found it strange for the moment, but she'd get used to it. She always did.

At the moment, as the final checks drew to their close, Shevchuk waited for the word from her commander.

Commander Kennedy looked back from his station. "All decks are reporting ready, ma'am," he said. "Waiting for your orders."

Shevchuk nodded. "Thank you, Commander." she paused as she looked over at the bridge's communication station. "Ensign Travers, shipwide, please."

Ensign Travers nodded, and the speakers played the bosun's pipes. "Channel open, ma'am."

Taisa took a deep breath as she considered what to say. "Sojourner, this is your captain speaking."

She paused for a moment. "Space has always been a great equalizer. Our first forrays into its depths were fraught with peril and personal risk, and regardless of where one comes from, it demands our excellence. That has changed little in the intervening centuries. But first and foremost, space has always held the captivation of the curious ever since we first looked up at the night sky. Now, we travel this sea of stars, searching out her mysteries, as our forefathers have in the past. Would that they could see us now, striding out into the space that they looked up at, to reveal their secrets and learn more about this wondrous galaxy that we, and all peoples, call home. I look forward to seeing what revelations come of our time sailing this eternally vast sea."

She cut off the comms, looking out at the bridge as they began their final preparations. "Dock control is reading ready, ma'am," Travers said.

"Helm is ready." Ensign Issacs said from his station.

"Tactical ready," Lieutenant Sanders said from his station, "and course out of dock is laid in."

"Maneuvering thrusters, Ensign Issacs," Shevchuk said, "and take us out of the dock."

"Aye ma'am, taking us out of dock. Thrusters at stationkeeping."

Shevchuk waited patiently as the ship hummed a little more insistently, the thrusters activated. "Thrusters ahead. Take us into the sea."

The thrusters activated, and the ribcage-like dock slowly slipped out of sight around them.

After long moments, Ensign Issacs spoke again. "We've cleared dock, ma'am."

"Power to impulse thrusters, full impulse." Shevchuk nodded as they sped up, rotating in the chair to look over at Lieutenant Commander Halsey. "Lieutenant Commander, are there any points of interest that we're being directed to?"

Halsey looked at her station for a moment, then back at the captain. "There's an anomaly logged about 4 lightyears to our galactic southeast, along with several unsurveyed systems in that direction."

"Then that is where we shall go," Shevchuk said. "Helm, lay in a course for that anomaly, Warp 5."

It was quiet for a moment as Issacs plotted the course, a moment that Shevchuk savored with a slight smile. 'Damn,' she mused, 'but it's good to be out here again.'

"Course laid in, ma'am. Ready for warp."

Shevchuk nodded. "Fly away."

The stars warped around her, and in that instant, she felt like she truly had wings again.
 
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2167: Project Khufu (Tactical)
[X] Triple Impulse Thrusters (Maneuverability: Medium) [400 Credits]

Installing three impulse thrusters is certainly going to let the Khufu dance compared to what you might expect from a ship of her size. The first goes along the midline of the ship, stretched out to provide a balanced thrust profile. The other two flank it on either side, avoiding the flared back points of the saucer section and sticking to the broadest part of the aft section. It takes up quite a lot of space when all is said and done, but the ship has room there for a reason.

Which brings you to the weapon systems. With a limited budget you have a few choices to make that will drastically impact the tactical capabilities of the ship as a whole. The first is whether to include the photonic torpedoes or forgo them entirely. The technology is understandably outdated compared to the new phasers, although it does provide nearly twice the punch when it fires. Now if it didn't fire three times slower, that would be great, but it does. If you put in two forward tubes then you'll have four phasers, and if you leave the space empty that gives you six. So perhaps the question you should be asking yourself what you can do with the phasers.

The first two are a fairly simple decision to place a pair along the ventral bow with overlapping fields of fire. That way they can combine their output dead-ahead while still each covering their respective sides. But the next two stir up something of a debate. The obvious choice is to mirror the ventral positioning on the dorsal surface, providing the same advantages in the second field of fire. But a major suggestion is instead to double up on the ventral axis, placing the next pair of emitters below the deflector dish. They would be exposed there, yes, but they would also have a commanding field of fire over the entire ventral hemisphere and could combine with the firepower of the bow phasers.

You label them as the forward focus and full-coverage plans, respectively. Now the situation becomes a little more complex if you decide on six phasers instead of four and the torpedoes. With six phasers you can mirror the ventral saucer emitters anyway, then place the remaining two aft. But here again the team is divided between putting the aft phasers both on the ventral engineering section for that boost in forward firepower or splitting them so that one phaser covers the ventral hemisphere while the other sits above the shuttlebay and covers the Khufu's remaining blind spot. That would mean the ship could fire in every direction at the sacrifice of forward power. It's a moot question if torpedoes are installed, but still worth considering.

[ ] 4 Full-Coverage Phaser Emitters and 2 Torpedoes (Average Damage: 4.6, Max Sustained Damage: 10.5) (Alpha Strike: 23) [75% Coverage]
[ ] 4 Forward-Focus Phaser Emitters and 2 Torpedoes (Average Damage: 4.6, Max Sustained Damage: 18.5) (Alpha Strike: 31) [50% Coverage]

[ ] 6 Full-Coverage Phaser Arcs (Average Damage: 6.5, Max Sustained Damage: 12) [100% Coverage]
[ ] 6 Forward-Focus Phaser Arcs (Average Damage: 8, Max Sustained Damage: 16) [87% Coverage]

Credits Remaining: 170



Two Hour Moratorium, Please.
 
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2168: Project Khufu (Auxiliary Systems)
[X] 1: 4 Full-Coverage Phaser Emitters and 2 Torpedoes (Average Damage: 4.6, Max Sustained Damage: 10.5) (Alpha Strike: 23) [75% Coverage]

Given that war is not expected and the potential for a further evolution of torpedo technology is certainly possible in the predicted lifespan of the vessel, the addition of photonic torpedoes feel more like future proofing than an immediately practical armament. With the hope of further tactical increases, the phasers have been arranged to cover the most important angles of attack that the Khufu is expected to face, with only the aft sections lacking any defensive weapons. The satisfactory manoeuvrability of a ship of this size will hopefully render that unlikely.

With the vital systems finished it now becomes a question of how to use the internal sections to greatest effect. The first area under consideration is the space below main engineering, which could be used as a cargo bay or as a workshop space. The cargo is a vital part of the Khufu's mission profile, while the workshop would give her the ability to fabricate materials and take on a support role for other starships, as well as potentially providing the kind of adaptability that is sorely missed when needed.

The second space is next to the primary computer core. The Curiosity-class has already demonstrated the usefulness of a hyper-modern transporter system, even with all the additional complexity and largely unseen equipment that goes towards supporting the deceptively small piece of equipment. On the other hand a secondary computer core could give the ship a computational edge and capacity that could prove useful.

Finally there is the forward section of the bow. The first and most obvious choice is a large cargo bay for shuttling materials to and from outlying colonies. On the other hand a biosciences and medical space in the same vein as those on the Curiosity-class could be helpful in the event of emergency in the Federation Interior, to which these (hopefully) common vessels would be well placed to respond to.


[ ] 1: Cargo Bay (+1 Engineering, Capability: +2 Cargo)
[ ] 1: Engineering Workshop (+2 Engineering, Capability: Fabrication Suite)

[ ] 2: Biological-Rated Transporter Room (Capability: Transporters)
[ ] 2: Secondary Computer Core (+1 Science, -100 Credits, Capability: Advanced Computers)

[ ] 3: Large Cargo Bay (+1 Engineering, Capability: +3 Cargo)
[ ] 3: Biosciences/Medical Laboratory (+2 Science, Capability: Advanced Medical)

Engineering: 2 (Shuttles)
Science: 2



Two Hour Moratorium, Please.
 
2167: Project Khufu (Certification)
[X] 1: Engineering Workshop (+2 Engineering, Capability: Fabrication Suite)
[X] 2: Biological-Rated Transporter Room (Capability: Transporters)
[X] 3: Large Cargo Bay (+1 Engineering, Capability: +3 Cargo)

Engineering: 5 (Shuttles, Transporter, Fabrication Suite, Cargo)
Science: 2


Khufu Mission Certification

The Khufu design specification is for a utility cruiser capable of internal policing, cargo transport, and general duties in the Federation interior. As part of the New Economy Transition Plan of 2164, the prototype budget was limited to 2.2 million Terran Credits, equivalent to 2.2 million Federation Credits, with an industrial footprint of 20% United Earth's annual capacity.

It is the judgement of this report that the Khufu (NX-800) meets these requirements under-budget. Details follow.

The Khufu has a short operational range at an efficient cruise of Warp 5.2 and maximum cruise of Warp 6. This translates to an operational range of sixty light years from the nearest refuelling station. The Khufu is capable of a maximum velocity of Warp 6.8 for twelve hours.

The Khufu is equipped with a Type-1 shield matrix, four Type-1 phaser emitters, and two forward photonic torpedo launchers. The design lacks weapon arcs firing aft. This is compensated by three Type-1 impulse thrusters each capable of outputting one hundred kilotons of standard acceleration for above-average maneuverability.

The Khufu is serviced by a twelve-meter optical computer stack. It is also equipped with a standard medical and diagnostics bay with beds for eight.

The Khufu has an aft-opening shuttlebay with a standard complement of four shuttlepods (2 active, 2 disassembled). This is supplemented by a biological-rated transporter system for the rapid deployment of personnel and supplies. Cargo is stored in the forward bow section on deck 5, with room for three hundred standard containers. On-site fabrication and assembly is provided by a workshop and prototyping section on deck 13.

In concordance with the findings of this review and in consultation with Starfleet Command, Supervisor San Francisco authorises one (1) production run of ten vessels, further orders to be reviewed after a performance analysis in five years.

Khufu prototype is authorised and reclassified for deployment under registry number NCC-800, pending commissioning.



[ ] 0: United Starship (USS)
[ ] 0: Federation Starship (FSS)
[ ] 0: United Federation Starship (UFS)
[ ] 0: United Federation of Planets Starship (UFPS)

[ ] 1: Khufu
[ ] 1: Cygnet
[ ] 1: Assistor
[ ] 1: Other

 
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2167: Project Khufu (Retrospective)
[X] 0: United Federation Starship (UFS)
[X] 1: Cygnus

Ships that Built the Federation, 2320
The Cygnus-class

2167 was an important year for the Federation for more reasons than one. Benzar had become the first non-affiliated civilization to express interest in joining the Federation, and was beginning the accession process. The Federation Starfleet was formally established with its headquarters in San Francisco, the nucleus of a defense and exploratory force that would slowly eclipse the member fleets in prestige and power. Then the very first Federation Starship was launched: the UFS Cygnus, NCC-800.

The Cygnus was not what one would expect from such a groundbreaking ship, possessing neither powerful weaponry or advanced scientific facilities. Instead it was an intensely practical design, focused entirely on supporting the internal structure and outward expansion of the Federation. Over the next two decades, Starfleet would commission twenty eight starships of the Cygnus-class, practically all of which never set foot outside Federation-claimed space. But what they accomplished was nonetheless transformative.

The first task of the Cygnus was to completely expunge piracy from Federation territory, a task that had essentially been completed along the main trade lanes by the increased presence of the Andorian and Vulcan member fleets, both now willing to draw down longterm military deployments and redistribute them to constructive ends. But this did not account for the long-standing Naussican and Orion presences near the outer colonies, which were often subject to protection rackets and exploitation of the raw materials they produced. These were not the profit-focused and criminal enterprises of the Orion Syndicate that would necessarily come to characterise piracy in the 23rd century against the proactive response of Starfleet, and precisely because of this opportunistic and squatting lifestyle they proved unable to mount a real resistance.

Over the next five years, the first four vessels of the Cygnus-class apprehended over a dozen criminal gangs while simultaneously providing much needed resupplies and technical expertise to the colonies. On Arcadia III, the UFS Peregrine averted an impending famine with a shipment of climate-adapted seeds that prevented mass starvation. When an industrial accident caused a major delta radiation leak on Delta Pavonis IV, the UFS Osprey was able to divert from a nearby patrol and arrived ten days later to conduct emergency repairs. Most impressively, the UFS Kingfisher rescued the Benzite colony on Loracus II from a pirate group extorting medical supplies and valuable materials from the Benzite government with a neutron bomb by disabling their ship and then audaciously beaming the bomb aboard and back out into space. The Kingfisher was exposed to the detonation at close range with its shields still down, inflicting no casualties but requiring a complete decontamination at Benzar Prime. The memorial to the ship and the bravery of the crew still stands in the central annex of the Loracus capitol building.

By 2220 more aggressive policing actions had passed to more modern and heavily-armed starships, but the Cygnus-class remained the first responder to many domestic crises and reports of hostile incursions thanks to its ubiquity in the Federation interior. The final vessel of the class was decommissioned in 2252, of which regrettably none now survive in their original launch conditions. However the UFS Goshawk became a cargo ship in civilian service and was converted in 2294 into a ground-based museum of spaceflight on the outskirts of Tycho City on Luna, during which the bridge and main engineering were restored and can be viewed in their original context.



Cygnus-class Utility Cruiser [2167]
Single Target Rating: 8
Multi-Target Rating: 3

-Average Damage: 4.6
-Max Sustained Damage: 10.5
-Alpha Strike Damage: 23
-Coverage: 75%
-Maneuverability: Medium
Defense Rating: 32

Engineering: 5 (Shuttles, Transporter, Fabrication, Cargo)
Science: 2
Warp (Efficient Cruise): 5.2 (140.6c)
Warp (Maximum Cruise): 6 (216c)
Warp (Maximum Warp): 6.8 (314.4c)
Industrial Cost: 20 (Civilian) + 23 (Starfleet)
 
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2170: Project Copernicus (Spaceframe: Part One)
With an internal science ship and an internal utility ship completed in the last decade, there's one significant element missing from the newly established Federation Starfleet: explorers. Those are the ships designed with romantic notions to cross the boundaries of known space and see what's out there, uncovering new scientific wonders and making contact with new civilizations. Furthermore, now that resources and ideas are beginning to flow freely between the five Federation member worlds (Earth, Vulcan, Tellar, Andoria, and Denobula), the earlier restrictions that the bureau operated under have been rescinded. Resource limitations still exist, but how much you use will impact the reception and build orders of the design you output, not the design itself.

With that in mind, you will be graded on six metrics: costs incurred by Starfleet to the civilian sector, infrastructural capacity required from the fleetyards, tactical analysis for both single and multiple-target engagements, engineering capabilities, and scientific facilities. In these you will be graded from "D-", representing the lowest possible result, to "A" at the highest. The scores of A+ and S are reserved for breakthroughs in capability thanks to prototype technology or unforeseen design synergies, with a score of "C+" representing an average result. These scores are relative: the Thunderchild-class would always be considered an A in tactical, even if its absolute ratings become less relevant over time.

It's time to go to work on the next flagship of Starfleet, one you hope will live up to the importance of the NX-class in those early years for United Earth. The first decision to make for Project Copernicus is the main saucer, and not simply one of scale. There is currently debate as to whether the saucer section should remain the primary center of a starship's operational capabilities, or if it should be kept largely clear for crew habitation and auxiliary functions. These proponents advocate instead that most critical functions should be moved entirely to the secondary hull to a greater extent than they were on the Cygnus-class, centralising practically all engineering and utility functions there. Smaller saucer, larger engineering hull.

Whether that idea will carry the day or not is another question, and not the only one you have to grapple with. The increasing mass of starships in relation to engine power has become something of a concern, and while there are thruster improvements in the pipeline you might be able to exploit, that certainly isn't the only place that you can find performance increases. If the ship is lighter, for example, the engines won't have to work so hard. There is a promising but unproven electro-ceramic composite that could cut mass by as much as 20% if it was used on the project, though it would carry some risks in implementation. Or there is ditanium, a less complex and durable alloy than tritanium used in the early 2140s as a primary hull material. But with shield technology now protecting the skin of the ship from direct damage rather than polarised hull plating it may be due a resurgence for its mass advantages.

Hull ShapeMassDiameter (Meters)Torpedo SlotsPhaser SlotsPhasers RequiredEngine Slots
Large Saucer380,00014041063
Small Saucer200,0001002622

[ ] 0: Large Saucer (380,000 Tons)
[ ] 0: Small Saucer (200,000 Tons)

[ ] 1: Ditanium Hull Plating (-20% Mass) (-20% Defensive Rating)
[ ] 1: Electro-Ceramic Hull Composite (-20% Mass) [Experimental] (Two Success Checks: Cost/Defense)
[ ] 1: Tritanium Alloy Hull Plating (Standard)

Two Hour Moratorium, Please
 
2170: Project Copernicus (Spaceframe: Part Two)
[X] 0: Large Saucer (380,000 Tons)
[X] 1: Electro-Ceramic Hull Composite (-20% Mass) [Experimental] (Two Success Checks: Cost/Defense)

The electro-ceramic hull composite is a gamble, especially for a project of this scale. But the transition from small-scale to large-scale manufacturing can be difficult, but you soon hear that it is now being produced en masse with no impediments to an economy of scale with the new material. Some of the fabrication processes were touch-and-go for a while, but experience and some gentle tweaks to the sequencing has ironed out the remaining barriers in time for a full run of production for the hull plating of the Copernicus. It's more expensive than the standard tritanium alloy mix that has been used for decades, but not exorbitantly. You are also pleased to find that the electro-part of the electro-ceramic is proving quite amenable to the high energies involved in modern structural integrity fields. Not quite as durable as the old polarised armor, but this isn't supported by polarisation relays all over the ship. All told you're quite happy with the new hull material, and expect it will become standard in future barring any unforeseen issues.

(Electro-Ceramic Hull Composites match expected production costs and provide increased hull strength compared to predictions.)

The saucer itself isn't the largest ever built by diameter, but certainly is by mass. The new plating gives it a rather bright and austere look that provides quite the contrast against its predecessors, while the trio of phasers near the bridge provides all-round protection, with two more optional hardpoints for each surface to further support the side and forward arcs. The interior is quite spacious and you feel confident that it will be able to support plenty auxiliary systems of a decent size.

Next is the secondary hull. The first option is to create an inline hull, which will keep the ship sleek and low-profile. It will also eliminate one of the main engine hardpoints in doing so, but minimize the mass additions overall. The main deflector will have to be moved to a forward blister, but otherwise the design should be quite straightforward. You can even add a shuttlebay.

The second option is to follow in the footsteps of the Cygnus and add a ventral engineering hull connected by a neck. This would allow you to install the deflector there rather than building out the bow of the ship, as well as place the warp engine as close as possible to the nacelle struts. It would add a substantial amount of mass, however, even if it is less than anticipated thanks to the new hull material. The first proposals are very much in the vein of the Cygnus, with similarly sized sections, but the largest option is a full deck deeper with more auxiliary space. Fortunately no matter what you choose, it is now standard practice to carve out at least enough space for another antimatter pod for a standard operating range of one year, though further expansion will need to spend auxiliary space.

[ ] Inline Secondary Hull
[ ] Inline Secondary Hull (Long)
[ ] Ventral Secondary Hull
[ ] Ventral Secondary Hull (Long)
[ ] Ventral Secondary Hull (Engineering Section)

Secondary HullLengthDecksBase MassAuxiliary SlotsPhaser SlotsAdvantages
Inline40 Meters450,00012Low Mass
Inline Long60 Meters475,00012Inbuilt Shuttlebay
Ventral50 Meters480,00012Inbuilt Shuttlebay
Ventral Long70 Meters4100,00013Inbuilt Shuttlebay
Ventral Engineering70 Meters5120,00024Inbuilt Shuttlebay



Two Hour Moratorium, Please.
 
2171: Project Copernicus (Spaceframe: Part Three)
[X] Ventral Secondary Hull (Engineering Section)

The large secondary hull is still dwarfed by the main saucer, but it's still the largest you've ever constructed. Five decks of space, the front dominated by the main deflector. Many of the highest-mass and most vital systems on the ship will be mounted here, including options for extra phaser hardpoints. In this case you have made the decision to keep the engineering section closer to the main hull, keeping the ship more compact and streamlined than the gangly-looking Cygnus. It should help offset the mass increases that would be needed by larger nacelles.

But that brings you to the nacelles. This is the largest ship ever produced by human hands, though still dwarfed by the Vulcan explorator ships. But where those are fast and hyper-specialised, you aim to accomplish similar velocities and capabilities in a much cheaper package. Part of that involves ditching the circular warp coil assemblies for linear subspace emitters, which trade off field stability for greater performance and vulnerability to damage at a cheaper cost.

But here two nacelles are only one of the options. Be it in a cruise or sprint configuration, the warp coils are going to struggle to match the field densities of smaller starships. This can be compensated for by doubling up on the nacelles, mounting two on each pylon in a twinned configuration. This would allow them to work in tandem, strengthening the field and providing matching or even superior performance to standard nacelles. The greater subspace warp would also allow another crack at the parallel configuration to boost both cruise and sprint speeds simultaneously.

[ ] Dual Nacelles Cruise (+0.2 Cruise)
[ ] Dual Nacelles Sprint (+0.2 Sprint)
[ ] Quad Nacelles Cruise (+0.4 Cruise) [Prototype] [One Success Roll: Performance] (+Cost)
[ ] Quad Nacelles Sprint (+0.4 Sprint) [Prototype] [One Success Roll: Performance] (+Cost)
[ ] Quad Nacelles Parallel (+0.2 All) [Prototype] [One Success Roll: Performance] (+Cost)



Current Ratings
Cost: C-
Infrastructure: C

Two Hour Moratorium, Please.
 
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