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[] Plan: Aim for the eyes
-[] Dr. Eggman Actions
--[] (1 Ap) Keep mobile while attacking!
--[] (1 AP) Focus Fire on the eye.
-[] Clove Actions
--[] (1 AP) Finish with Silver Sonic.
--[] (1 Ap) Coordinate with the others.
-[] Conquering Storm Actions
--[] (2 AP) Ninja Tripwire Technique
-[] Piastol Actions
--[] (1 AP) Cast Wevles on Silver Sonic
--[] (1 AP) Cast Eterni on Zavok
-[] Death Hound
--[] Sacremus: Dr. Eggman
-[] Canaan Actions
--[] (1 Ap) Further punish his eye!
--[] (1 AP) Aim for the other eye.
-[] Honey Actions
--[] (1 AP) Attack the Sonic look alike!
--[] (1 AP) Distract Zavok!

If we have Eggman run this turn we use all our fuel and likely will no longer be able to doge with the jetpack. unless Zavok crits he should have to deal with at least a -20 and likely much more. also by aiming for his eyes constantly with Canaan we may debuff him farther. other then that with three attacks on silver sonic we have a good chance on taking him out.
 
Someone clearly sacrificed flesh and blood goats instead of mechanical ones.

Like I am still baffled we got almost critted twice in a row.
 
yeah sorry someone tried to cut corners using actual goats
They are being punished "screams of tortured supervisors echo out"
We will get back to proper sacrifices soon
 
Remember guys now that Metal is out of field, Zavok will probably try to cast debuffs on our mech.

[] Plan: Aim for the eyes
-[] Dr. Eggman Actions
--[] (1 Ap) Keep mobile while attacking!
--[] (1 AP) Focus Fire on the eye.
-[] Clove Actions
--[] (1 AP) Finish with Silver Sonic.
--[] (1 Ap) Coordinate with the others.
-[] Conquering Storm Actions
--[] (2 AP) Ninja Tripwire Technique
-[] Piastol Actions
--[] (1 AP) Cast Wevles on Silver Sonic
--[] (1 AP) Cast Eterni on Zavok
-[] Death Hound
--[] Sacremus: Dr. Eggman
-[] Canaan Actions
--[] (1 Ap) Further punish his eye!
--[] (1 AP) Aim for the other eye.
-[] Honey Actions
--[] (1 AP) Attack the Sonic look alike!
--[] (1 AP) Distract Zavok!

If we have Eggman run this turn we use all our fuel and likely will no longer be able to doge with the jetpack. unless Zavok crits he should have to deal with at least a -20 and likely much more. also by aiming for his eyes constantly with Canaan we may debuff him farther. other then that with three attacks on silver sonic we have a good chance on taking him out.

I like this plan and I admit my plan to make Eggman full retreat is a probably a bit hasty but I will leave it here.

Sayin that here's my update plan.

[] Plan: Final Act, Part 2 (redux)
-[] Dr. Eggman Actions
--[] (1 Ap) Keep mobile while attacking!
--[] (1 AP) Focus Fire on the eye.
-[] Clove Actions
--[] (1 AP) Finish with Silver Sonic.
--[] (1 Ap) Coordinate with the others.
-[] Conquering Storm Actions
--[] (2 AP) Ninja Tripwire Technique
-[] Piastol Actions
--[] (1 AP) Cast Wevles on Silver Sonic
--[] (1 AP) Cast Eterni on Zavok
-[] Death Hound
--[] Sacremus: Dr. Eggman
-[] Canaan Actions
--[] (1 AP) Aim for the other eye.
--[] (1 AP) Deal with the weird Silver robot
-[] Honey Actions
--[] (1 AP) Attack the Sonic look alike!
--[] (1 AP) Distract Zavok!

While there's the temption to make Canaan attack twice Zavok, it may be somewhat dangerous since she could attract his attention.

So better to just dedicate to one action to attack him, plus debuff the other eye could be important.

At lealt Metal is out of the field, Death Hog would be a pian since metal achieve the capaicity to heal him or other units if he so desire.

Edit:
Here's the original for comparison.

[] Plan: Final Act, Part 2 (original)
-[] Dr. Eggman Actions
--[] (2 AP) "Tactically Advance in the other direction"
-[] Clove Actions
--[] (1 AP) Finish with Silver Sonic.
--[] (1 Ap) Coordinate with the others.
-[] Conquering Storm Actions
--[] (2 AP) Ninja Tripwire Technique
-[] Piastol Actions
--[] (1 AP) Cast Wevles on Silver Sonic
--[] (1 AP) Cast Eterni on Zavok
-[] Death Hound
--[] Sacremus: Dr. Eggman
-[] Canaan Actions
--[] (1 AP) Aim for the other eye.
--[] (1 AP) Deal with the weird Silver robot
-[] Honey Actions
--[] (1 AP) Attack the Sonic look alike!
--[] (1 AP) Distract Zavok!

Although spending all our fuel probably is not a good idea.

If you think about it since the other way to Eggman to debuff him would be involve blast the sound box to maximun thus debuffing our heroes as well that are close to Eggman.
 
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Honestly if you take a step back, things aren't too bad.

We did lose half our health on our robot but Eggman still has his own separate health bar and Egg-Mobile.

Metal Sonic is down but not destroyed so we aren't going to have spend time rebuilding him. We just have to focus on Silver while playing keep away with Zavok before we can pile on him.

Though my only question is if Chuck's debuff will actually come to play in this battle or not.
 
im concerned/unamused that Zavok got to basically roll twice with that combat roll...honestly the ragnite armor didnt do shit aparently for all its enhancement...

still good we got metal back, and i definetly want to upgrade him further so he can use death hog+Zeti bullshit electro-magnetic capabilities so when we get some good old fashion revenge on the Zeti (I hope they dont lose us our entire damn empire!!!)

like seriously, i do hope we get a come-back soon enough and eggman gets some actual piloting skills out of this mess.
 
im concerned/unamused that Zavok got to basically roll twice with that combat roll...honestly the ragnite armor didnt do shit aparently for all its enhancement...
Little peak behind the curtain, he didn't.

Zavok rolling twice was because his die exploded. If ANYONE rolls a 100, the dice explodes and they get an additional d100 added to the roll.
 
im concerned/unamused that Zavok got to basically roll twice with that combat roll...honestly the ragnite armor didnt do shit aparently for all its enhancement...
Turning Giant has advantages. Who knew?

Seriously, he Nat 100'd. Stop the stupid ass fear mongering and dooming because he got lucky enough to Double Crit.

Edit: Ninja'd. Still, the point remains. Nat 100. Stop fear mongering.
 
well the conversation is going too fast for me to catch up again, but I definietly don't think running away is the right play here.

also, this is just one of the many reasons I hate criticals.
 
im concerned/unamused that Zavok got to basically roll twice with that combat roll...honestly the ragnite armor didnt do shit aparently for all its enhancement...

still good we got metal back, and i definetly want to upgrade him further so he can use death hog+Zeti bullshit electro-magnetic capabilities so when we get some good old fashion revenge on the Zeti (I hope they dont lose us our entire damn empire!!!)

like seriously, i do hope we get a come-back soon enough and eggman gets some actual piloting skills out of this mess.
As Shepard said thats nit what happen.

Reminder, rolling a nat 100 means they get another -d100 add es to the total

So he Got a 100+99 to his roll which…is seriously.
 
Yeah, we are already down from the dice fucking us over.

Still Zavok didn't get unscathed from this either.

He may have done 3 damage, but our other units are still untouched, he is down one unit, Silver Sonic probably only has 3 hp due to being a tier 3 badnik so he has probably 2 rounds left on him, he has damage on one eye that will last 3 rounds and lost 1 hp from an uknown amount.

Still sadly we couldn't measure his trickery due to the dice being hidden for the trickery contest rolls.

Otherwise we are still in the green to do this, at this point it doesn't matter how we win.

Even if he retreats he will need to spent time licking his wounds and doing damage control as he will be down 2 hero units.

We can do this and show this Zeti who truly is king to these fields.
 
Zavok: 100 + ???
Zavok: 99 + ???
Zavok Total = 256

Can so.eone make a quick math here?

I thinj is possible to find out Zavok Power stats in his giant form.

What?
We're retreating and tripping him up to prevent him from chasing us easily

Retreat make both Eggman and Zavok not able to do anything else or he can have sense and not attacking Eggman thus foucs his effort in our Hero Units.

(Eggman uses all the fuel of his jetpack to gain distance and separate from Zavok, forcing the alien to use his round to chase Eggman or not be able to attack him this round).

It could be very dangerous for our minions.
 
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