What I'm Made Of!
You were Metal Sonic. Objectives have… changed lately.
Your loathsome copy was still nowhere to be found. Shadow was driven away in disgrace. Even Selvaria was indisposed.
Pathetic. What would it take to find a worthy opponent?! One who would stick around.
Ever since your loathsome copy vanished, you could feel yourself growing… soft. It was within acceptable parameters to protect Eggman Empire assets, but you felt.. Strange lately. Belle was exactly that. An Eggman Empire asset.But.. you sometimes felt she was.. More.
Ridiculous. You would not humour Sage's insistence on you being "family".
And yet...
You needed the distraction.
As you flew around Green Hills, you kept your eyes peeled for your objective, scanning. Scanning. Scanning.
Eventually, there was a large spike in energy. It was a similar biodata to that traitor Omega, mechanical in nature. It felt… familiar.
Like, distressingly familiar.
No. Could it be..?
You had to check this out.
Xxx
"Golly, thanks mister! I'm sorry I doubted you…"
"Don't worry about it. Us Robotnik creations don't exactly scream loving allies."
Your name was Shard, and despite your flippant attitude, that lack of trust did hurt a little. But you guess you can't blame people, especially in this strange new world. There was untold danger, let alone the threat a clear creation of Robotnik could have. Still, the blue dog Mobian (Gala the Hound was her name, you believe) gave you a chance, and you repaid her kindness by helping her tend to her fields. It was kind of boring, but it was the least you could do. She was a simple lass, but she paid good money for your repairs. You would repay her, somehow.
Suddenly, there was a loud whizzing sound. You looked up.
If you could physically pale, you would.
"...Gala. Run." You ordered, more serious than you liked to be.
"Wha-"
"RUN!"
That seemed to get the message across, the dog farmer yelping and scrambling off.
"..Metal Sonic." You glared.
The blue menace stared at you, hate in his eyes. Good. He was focused on you.
"What's wrong, pal? No words for a ghost? Last time we met, you got me good. But I got you better." You continue with a little smirk. Metal stepped forward, still silent.
"Wow. You really are a good little lapdog now, huh? Not a single thought behind those dead eyes."
He aimed a kick at you with expectedly high speeds, which you barely dodged.
"...Please, Metal. We don't have to do this. Not again. It can only end one way. Both of us in the dirt. Don't make me do that again. You don't have to serve that madman!" You plead. You know it's pointless. You oughta have learned your lesson… but you see yourself in your Metal Sonic brethren. It was hard not to.
Metal paused. For but a moment.
And then he flew forward.
"Here we go again, huh?" You lament, as you grapple with each other.
Oh well.
Things were getting boring anyways, and at least Gala was safe…
Xxx
You were Metal Sonic, and this faker was going down.
Metal Sonic Vs Shard!
Battle Time!
Round 1!
FIGHT!
Metal Sonic has 2 Action Points (2 AP)
Please choose his actions in Plan Format
Challenge him to a contest of Speed!: Let's set things straight and show that faker who is the real deal, rush at him at max propulsion! Use your speed and move erratically as you prepare to attack him, He won't be able to keep up and will give you an opening! (1 AP)
(Metal Sonic will try to dash and use his speed to make Shard lose sight of him, giving him an opening, +10 bonus to combat rolls this round)
Attack the faker right away!: You won't entertain the concept of banter like your annoying inferior copy would, you will smash this creation right here, right now! (1 AP)
(Metal Sonic will Attack Shard, Contested Power Roll against him)
Laid an Ambush!: The biodata you copied from that linx might come in handy now. Goad him into following you and once you have him right where you want to, pounce at him! (1 AP)
(Contested Trickery Check against Shard with a +5 bonus, if successful, will cause -10 malus to all of Shard's rolls for the round, if crit, the malus will persist for several rounds.)
Hold your ground!: You shall let the fake seize the initiative, letting him do the first move, you will react appropriately to whatever he tries to do and punish him for his insolence! (1 AP)
(Metal gets in a defensive posture, ready to react to any attack Shard does. Cannot be taken with Challenge him to a contest of Speed! -10 malus to Shard's combat rolls this round.)
Goad him to attack, then Scan his biodata!: To prove your superiority, you will not only smash him, you shall do so by using his own powers against him! Let him hit you, let him unleash his might on your body…then absorb it and return it twicefold!) (2 AP)
(Let Shard attack Metal (If he takes the action to attack, becoming an autosuccess, and Metal loses 1 HP, in exchange, Metal automatically absorbs Shard's Biodata, obtaining a trait and attacking right back at him, proccing a contested power check.)
Move this fight to a more…tactically useful place!: This faker seems to have that annoying hedgehog habit for wanting to keep "Innocent" safe. How cute, let's see if you can use that, if he is half as good as you, he should be able to keep fighting while protecting bystanders right? (1 AP)
(Metal Sonic will try to drag the fight towards where civilians are, causing Shard to be distracted as he tries to keep them away from the fight, contested Power roll to succeed. If successful, Shard will roll with maluses for the rest of the combat while civilians are around, Metal will try to involve them in his following actions.)
Warning: This can bring unwanted attention if the fight takes too long)
Death Hog Abilities: (0 AP, Can only pick one per turn)
->Incremus: Metal wreaths himself in flame, adding a +5 to all rolls for the round.
->Noxi: Roll 1d100+5(mystic) with an opponent's Power as the dc. Pass applies -5 for the round, crit=2 rounds. Casting Noxi within the timespan if another noxi lowers the dc to an opponent's Power-5. If the new Noxi timer is lower than the current Noxi timer, use the old Noxi timer. Noxi cannot stack.
->Sacrem/Sacremus: Metal rolls 1d100+5(Mystic). If the result is more than the lowest roll difference that lowered their hp by 1, restore that hp. (Basically So lf the hero unit rolled 80 and the villain rolled 120, the dc is 40 to heal the damage)
Enemy Status:
???(Shard): ??? HP
QM:
Bet you didn't expect this coming right?
By the way, saying this now, in the worst case scenario that Metal Loses, we promise he will be available to deploy in th
e adventure with full HP, thought his ego might get massively bruised, so don't worry if he gets damaged.
Good luck!