[X] Plan: Moshi Moshi Eggman-Chan!!
-[X] Expand your new territory - Conquering Storm + Badniks: 1x Egg Pawn (1), 2x Hotaru (10), 1x Ice Ball (6), 1x Moto Bug
--[X] Zavok
Result: 1d100 (1) + 18(Eggman) + 22(Conquering storm) + 14(Ninjutsi Specialist) + 10(Egg boss) + 5(Egg pawn) + 15(Hi hotaru) + 7(ice ball) + 8(moto bug) + 4(loyalty)
Total: 104
Nat 1 Critical failure!
Contested roll: ??? + ??? = 124
Zazz Success!
???
Silence The Storm:
???+???= 96
Bare failure
You wanted to blame Storm for the failure, you really and truly did but as Sage showed you the footage… it appears that Zor wasn't the only one hiding things or honestly you may just not have given Zazz enough credit.
As she commanded the badniks, they were set upon the instant they entered Zeti territory, the Hotaru Hi-Watt being the only one of your badniks to survive the initial attack by ten Egg Hammers, Zazz flying in on the Moon Mech laughing as your wonderful creations were crushed flat by the hammers. Storm performed admirably, destroying several of the Super Badniks but with just herself and the Hotaru Hi-Watt it was only a matter of time at that point.
And that was before the sniper shot.
The footage shows a glint in the forest, the reflection on the barrel the only thing you're confident saved Storm's life, barely managing to dodge the energy bolt aimed for her head. There were no follow up shots, but there didn't need to be as Zazz descended on the now off balanced ninja, tearing into her and again the only thing that managed to save her life was a light, though this one was much larger as the Hotaru Hi-Watt phased into existence directly between Storm and the zeti, allowing her to pull back and disappear, the Super Badnik phasing and returning with her.
Upon returning to the base, she presented herself to you and bowed her head, reporting the complete failure of the mission even as she bled onto the metal floor. A minion dying while fulfilling your missions is acceptable, but you decided against taking the ninja's life for this failure.
For now.
Results:
No territory gained, all badniks besides the Hotaru Hi-Watt destroyed, Conquering Storm has taken two wounds and is at 2hp. The sniper appears to be continuing their crusade against you, revealing the fact that ANY hero publicly tied to you is fair game and may be attacked on a mission in the public eye. Zazz also appears to have learned something of group tactics.
-[X] Upgrade Metal Sonic DC: 40/60/80/100/120/140/160/180/200 - Thunderbolt
Result: 1d100 (54) + 18(Eggman) + 20(Egg tronics) + 14(Thunderbolt) + 10(Electric love) + 2(Loyalty)
Total: 118
You decided it was time to give a little…tune up to Metal Sonic, if the last months have shown you anything, is that you will be facing enemies a tad more annoying than usual. Not the same level as that BLASTED HEDGEHOG! But enough that you need to take the kid gloves.
You decided to let your newest minion Thunderbolt assist on the task, as away to check on her skills, the chinchilla getting way too excited for your liking when handling Metal Sonic, she tried to take some photos for some blog of her of both of you during the task, but you put a stop to that right away.
The gal showed promise, as much as you loath to admit it, behind that furball of fanaticism she possesses, there is an actual brilliant mind. She was able to help check Metal circuitry and repair it flawlessly.
Once you have to admit that for all his failures, Starline is at least decent in finding good help.
Results: Metal Sonic has been Upgraded! 4 upgrade points available! Please choose which upgrades to take in plan Format:
[ ] Plasma Pulse: each round of combat, a 1d8 is rolled, on a 7-8, metal adds +20 to his total combat score for the round.(Doesn't stack with other upgrades except fopr those gained from copycat skill.) (1 Upgrade point)
[ ]Ring Spark: If an opponent scores a hit against Metal, the must pass a Power check of 100 (1D100+Their power+relevant traits-each person/hero unit/unit that was involved in hitting metal) and if failed, they lose 1 HP, can only be used twice per battle. (Each unit must roll individually/separate from the rest) (1 Upgrade Point)
[ ] 6 Valve 300cc orgone engine: +5 Mystic(1 Upgrade points)
[ ] Upgraded Processing Power: +7 to Trickery and Brains (2 Upgrade Points)
[ ] Voice Module: +10 Heart to Metal: (3 Upgrade Points)
[ ] Install Leadership Module: changes Metal Mano focused for Badnik Commander. +5 To Logistics and Heart. Gives Minor Version of Badnik Commander. (3 Upgrade Points)
[ ] Increase cap in Copycat skill by 1 (1 Upgrade Point)(Can be taken multiple times, but each time the cost rises by 1)
[ ] Light Speed Attack: +10 to Metal combat rolls (3 Upgrade Points)
[ ] Chaos emerald detector: Gives metal a +50 bonus when looking for chaos emeralds (6 Upgrade Points)
[ ] Ragnite Coating: Increases Metal HP by 1 (6 HP Total) Metal doesn't lose HP when defeated in combat if the enemy base power roll is 20 or less. (3 Upgrade Points)
[ ] Ragnite reactor Core: Increases Metal power score by 5. But if any enemy defeats him in combat and their base power roll is 95 or higher, they lose 2 HP instead of the normal 1 HP.(Basically, if the enemy beats metal, and their base roll is 95 or higher, Metal loses 2 HP instead of 1) (2 Upgrade Points)
[ ] Ragnite Chaos Beam (Needs Ragnite Reactor Core): each round of combat, a 1d4 is rolled, on a 3-4, metal adds +15 to his total combat score for the round. (3 Upgrade points)
[ ] Maximum Overdrive Attack: It's a triggered ability that the QMs will activate for Metal when the situation calls for it, either because Metal decides so or Eggman orders it, Metal Base Power stat is doubled for a single combat round. After that, he takes a -10 malus for all rolls and checks for the rest of the battle. Can only be used once per battle. (4 Upgrade points)
[ ] Rocket Mode: Makes Metal space worthy, +5 bonus to combat rolls in space. (2 upgrade points)
-[X] Hire A New Minion- Honey the Cat
--[X] Goro Majima
Result: 1d100 (78) + 9(Eggman) + 22(Honey) + 10(Omake Bonus) - 2(Loyalty) Total: 117
Succ-
OBJECTION!
Dural:
Recruit Majima DC 90
Result: 1d100 (31) + 6(Dural) + 19(More Stick than Carrot) + 23(Breezie) + 12(???) + 5(Loyalty)
Total: 96
Success!
Continued in the interlude: "Let's Fighting Love"
-[X] Egg-colonize the territory: Logistics Dc 90 - Isara + Badniks: 2x Quinzon,
Result: 1d100 (27) + 32(Eggman) + 28(Isara) + 20(Mech. Valk.) + 15(Quinzon) + 15(Quinzon)+10(Darcsen helpers) + 4 (Loyalty)
Total: 151
Great Success!
Now that the threat of an Angry Red Zeti was dealt with, you focused your efforts to more fun stuff. Like preparing your brand new territory and give it your personal touch. Time to urbanize this place!
You assigned Isara to handle the construction and while she was no architect herself, she was aptly able to read all your blueprints and command the Quinzons to begin work, which Isara was deeply interested in how they worked. Even those Darcsen she found assisted in building it, fitting you guess. If they are gonna live there from now on, they better help in some way.
By the end of the month, the Egg City was complete! Were before was the pesky Black Arm's stronghold now a bastion of metal was in its place, the first sight of your grand return standing proud against those fools that dare stand against you!
Results: Egg City created! All new citizens of your empire will live there. New actions to build more infrastructure unlocked!
-[X] Logistics Check In On The Mysterious Signal DC: 85 Orbot and Cubot
19 (Roll) + 32 (Eggman Logistics) + 10 (Orbot and Cubot) + 5 (Omake Bonus) = 66
Failure!
Those pathetic buckets of bolts! After many months of doing decent work you thought you could assign them to more important stuff!
You put Cubot and Orbot to check out that Mysterious Signal and figure out what is the deal with it, but the month passes and they never submitted a report, you go out to check what was the issue and what do you find?
They have been slacking off! Watching videos of that singer Cubot likes so much, some Miku or something!
You told them to stop slacking or next time for their tune up they will lose access to their auditory devices, let's see how they enjoy that singer's music when they can't hear!
Result: Orbot and Cubot spend the month listening to music, Dc goes down to 75!
-[X] Study Black Arms Material DC 100/150 (Collab with GUN) - Sage
Result: 1d100 (94) + 40(Eggman) + 40(Sage) + 8(Loyalty) + 29(???)
Total: 211+5(Catxfighter Omake bonus)=216
Worrying Success!
With minds as great as yourself and your daughter on a single task, there was little doubt that all would be revealed from the material you obtained from the black arms and you will begrudgingly say that whoever it was that Towers had poking in from his end of the secure connection wasn't a complete ignoramus, not near the level of either your brilliant mind or your genius of a daughter, but better than expected from GUN.
You have had samples of Black Arms genetic material before, you studied them after the first invasion Doom had launched but for the most part there was little of value there, seemingly a standard, if alien, biology. That is no longer true. From the analysis you have been able to conduct each soldier of the black arms is only an extension of the hivemind, each form being created for specific purposes, be it front line chaff, aerial bombers, or the more refined life forms such as the one that joined Shadow on his last attack against the Restoration.
Hiveminds are not an unheard of phenomena, but as you dove deeper you have made a truly worrying discovery. It is not a hivemind as you have seen them before in other alien species or even the crude version found in things like bees.
No, The Black Arms, all of The Black Arms, are just another extension of Black Doom. Through the tests and simulations you have run with Sage, it is not correct to call The Black Arms an alien race, it appears to be more a single creature that has control of an uncountable number of forms, controlling them through psychic and mystical connections on a genetic level to the extent you have never seen before.
Worse still, you have discovered in the sample you studied, it is still alive. For a given sense of alive at least, the genetic markers of Doom active even if the form it made up is now sundered. This has led your GUN ally to posit that unless a way to tear Doom from this pseudo-hivemind is found, he may simply regrow himself from another amount of Black Arms genetic material. The amount and condition of the material may slow the process, but you must agree that to truly eliminate Doom once and for all either ALL Black Arms genetic material on the planet and near earth space must be destroyed or you must find a way to remove Doom's connection to the Black Arms.
Perhaps GUN was right to be so insistent on the defeat of Doom above all else if this is the level of control he can exert…
Results
Black Arms are discovered to be less of a hivemind species and more a direct extension of Black Doom himself, that in the event of Black Doom's destruction he will not die and instead will reform using other Black Arms as hosts. Both you and GUN are disturbed by this and future collaborations against the Black Arms receive a permanent +10 bonus.
Further actions unlocked.
Success!
-[X] Perform Gene Therapy: Autosuccess
Let it be know that Eggman was a man of his word…when you felt like it!
But still, you would keep your promise to those Pronghorn sister. While the idea of fulling curing NIDS catched your attention, you had too much at hand to focus on it, so you decided to finally get started on curing Cassia of the illness.
Clove had a dumbfounded look on her face when you told her so, and even remained when you took Cassia of the Omega Care suit and brought to a rapidly made sterile room to begin the Gene Therapy.
It would be a hard process, you won't lie, specially because you will need to have Cassia under constant surveillance to make sure the changes to her genomes don't cause unexpected side effects, meaning she won't be able to go with Belle and Canaan to Tokyo-To, something that brought a frown to the girl's face.
Bah! What is with that look? You are wasting time healing you, you should be more grateful to your savior!
Still, work has begun and so far, Cassia has shown to accept the treatment with minimal side effects, but it will take another month before she is fully Healed.
Results: Gene Therapy Started! Next turn, the brain's action will be locked with "Continue Gene Therapy", after that, Cassia will be fully cured!
Pronghorn sibling's Opinion goes up by 10!
???
-[X] Rescue Chuck Thorndike and his grandson Chris. DC140 - Rouge + Badniks: 1x Blowfish(Egg Clan) + 1x Newton
Result: 1d100 (70) + 22(Eggman) + 40(Rouge) + 10(Master Thief) + 15(Master Thief) + 15(Egg Clan) + 10 (Newton)
Total: 182
Result: 1d100 (57) + 22(Eggman) + 40(Rouge) + 10(Master Thief) + 15(Master Thief) + 15(Egg Clan) + 10 (Newton)
Total: 169
Final result: 182+5(Underdog Emiya Omake bonus)+5(Underdog Emiya Omake bonus)=192
Success!
To be continued in: "Fly to Freedom!"
-[X] Check The Area For Magical Objects DC: Variable - Agent Stone + 1x Egg Magician
Result: 1d100 (63) + 8(Eggman)+ 6(Stone) + 5(Egg magician) +1(Loyalty)
Total: 83
Stone was once again sent to look for a magical item now that the Rainbow Bottle was gone. Loathe as you are to admit it, it had been an invaluable asset. You couldn't pass up the opportunity to gain an upper hand should it come to that once more.
Stone carefully scoured nearby areas, and he claimed to have found something… interesting at a pawn shop.
He casually stole it when the owner wasn't looking, and brought it towards you.
It was a strange, clear medallion with a red string attached. You raised an eyebrow.
"What makes this so special, Stone?" You inquired skeptically. He just smiled and pressed it into your hands, and it suddenly transformed into a yellow and purple guitar!
Huh. That was certainly interesting, but not very useful -
A laser fired out of the guitar, destroying a wall with ease.
…Well then. Now this was certainly a unique find!
Results: Stone found a mysterious medallion that can transform into a laser shooting guitar! It looks… weirdly familiar!
Medallion: A transforming trinket that can be worn around the neck. When need be, it can transform into a guitar that fires lasers! In this form, it adds +10 to Power and +5 to Heart with the musically Inclined.
-[X] Dr. Eggman: Focus on Your Work - Rescue Chuck and Chris
You were focusing on getting Thorndike and his nephew out of Zavok's clutches, the Egg-Monitor joining Rouge and the ninja clan on their journey so that you could provide your direct support for any technical aspects, but during the transport the screen you were using went blank, not even your logo to show that the screen was still on but not in use, just completely turned off.
"Father."
You blink and pull away from the screen, turning to look at the motobug that had rolled into your lab, eyes glowing blue and red signalling Sage was in control of it. Beside the mechanical bug was Belle, looking awkwardly towards your daughter's bug form and then back to you.
"Sage? Belle? What are the two of you doing here, I was focusing on-"
"On the mission the Master Thief, a cohort of ninjas a version of yourself specifically augmented to increase their stealth capabilities, and your own specially designed infiltration unit were performing to extract two people from a facility where the only true dangers to them are for the most part infirm at the moment?"
There is a beat of shock as both you and Belle look at Sage, mouths agape in shock at the level of sass she just showed. The Tinkerer recovers first and gives a shaky nod, "well I wouldn't say it like that when ummm… when my dad got too focused on his work, even on stuff that really didn't need his attention, I tried to get him to back off and take some time for himself. You have uh… you have been really focused and I know you need to get your…" she closes her eyes and winces as she continues, "evil empire back, but if we both have noticed you've been focusing on these things too much then…" she lets the sentence peter off and rubs her arm self consciously.
You look at the two of them and a stray thought crosses your mind. When was the last time you had someone to worry about you? When was the last time you had someone who cared enough to try and get you to take time for yourself?
You shake your head free of the thoughts, the sentiment before addressing your girls daughter and her friend."I… appreciate the thought both of you, but this takes priority for now." You raise a hand to stop any further discussion. "But I hear the two of you. I have been adamant about rushing things as the world is a strange and dangerous place, but perhaps the two of you are correct, though I do actually need to help Rouge with this mission as I already have committed to it. I will keep your worries in mind."
Result:
Belle and Sage have expressed a worry about Eggman overworking himself. He hasn't committed to not throwing himself into his work, but will be distracted while doing so because of their worries. The next use of Focus On Your Work will take all four of Eggman's personal actions. This will disappear if Eggman takes at least two non-work related personal actions in a turn.
-[X] Dr: Eggman: Equip your minions with some actual decent equipment. (1x Belle)
Result: 1d100 (89) [Dr. Eggman Giving Belle equipment]
Total: 89
You certainly weren't worried about- No, in your own mind you can voice the worries you have for the wooden badnik entering hostile territory. She may have some combat capabilities, but she is too soft, too kind to be of much help in a fight. The best thing you can do for her is make her less of a liability when (not if) things go wrong.
The Standard Template Eggman Empire Protection Life Extender is a tool created specifically for Belle to allow her to do the thing she does best while also being protected. The omnidirectional force field will allow her to be completely protected while she performs the insidious act of "making a heartfelt speech". You had never thought you would have someone on your side with such a talent for them, but here you are.
It was complete and total coincidence that it happened to be in the shape of a broach that completely extenuates her outfit and you certainly didn't monopolize Honey's time for this fact. The sheer notion would be ridiculous.
Belle herself was surprised by the equipment, but was thankful. Hmph. Good. As she should be.
The S.T.E.E.P.L.E - A personalized force field that passively gives a hero equipped with it an additional health and can be activated to create an impenetrable omnidirectional energy barrier with 5hp. While active, the hero is unable to take offensive actions, but can communicate to those outside of the barrier.
Belle gains +5 Opinion and a nice broach.
-[X] Dr. Starline: Read up on Eggman Lore
Result: 1d100 (5) [Starline and reading Eggman Lore]
Total: 5
Starline, to his immense disappointment, had his free time dashed by having to take care of Conquering Storm, as they were running low on Ragnite, so conservation was a necessity.
He grumbled a little as he patched her up, but he still did so.
Hopefully things will go better next time.
-[X] Rusty Rose: Patrol The Perimeter
Result: 1d100 (78) [Rusty patrol]
Total: 78
??? Trickery Roll
???+???=
Total: 83
Bare Failure!
After the news of the Sniper meddling with Conquering Storm task, Rusty assigned herself to patrol the perimeter of the new territory, wanting to make sure the invader didn't have any funny ideas of trying to do the same thing to Isara.
With a squad of Badniks following her, Rusty made several sweeps of the whole place, during one of those, she was able to find a figure skulking around one of the remaining wreckage of the previous battle, but they managed to get away before Rusty could face them.
Result: Almost found ??? They will be more careful from now on!
-[X] Metal Sonic: Look for a Worthy Opponent
98
To be continued in "What I'm made of!"
-[X] Agent Stone: Interrogate Zeena
Result: 1d100 (13) [Stone interrogation of Zeena]
Total: 13
Agent Stone took some time to check in on the prisoner again.
"You know, Stone. It's admirable, isn't it? How dutiful you are to a man that doesn't need you anymore." She said, suddenly and off handedly as he tried to get info out of her. This seemed to throw him off.
"What?" He asked.
"Oh, It's not just him and you anymore, is it? He has a whole slew of lackies." She filed her nails.
"That means nothing. I've always been the doctor's Rock-!" He snapped, uncharacteristically angry.
"If you're so confident in that, why do you care what I say, weirdo?" Zeena inquired.
He tellingly had no response for that as the two stared each other down.
Stone eventually broke the gaze and left.
You did not see him for awhile.
Results: Agent Stone is unable to gleam any information from Zeena. She gets in his head, resulting in a -10 to his Next Personal action.
-[X] Belle: Check on Metal
92
Belle and Metal were both busy with their respective tasks, but Belle utterly insisted on taking some time to talk to Metal.
"Hey Metal...?" Belle peeked her head into his room. Metal was as silent as ever, and he turned to her.
"...Are you ok? I... I can't imagine what being controlled like that must feel like. To feel like your life is out of your hands like that..." Belle nodded, sitting down next to him. If Metal objected to this, he did not physically express it.
"Was it scary?" She asked, quietly.
Metal looked around slowly, before pulling out his maracas. Belle seemed pleasantly surprised he still had them... Until he shook them twice.
*Yes*.
"Oh. I... I'm sorry. Do you... Well, not talk about it, but... I can be here. if you want. Do you want that?"
Metal didn't respond for a long, long time, and Belle got up to leave.
Then came two more shakes.
*Yes*.
Belle paused and sat back down. The two enjoyed a comfortable silence.
Results: Belle and Metal have a small, nice moment. A Shared Trait is unlocked;
A Bond of Metal and Wood: Metal doesn't seem to like anyone besides myself... Belle Is slowly becoming an exception. Metal may allow Belle to reroll a failed roll with half his Power added on Adventures, and Belle may allow Metal to reroll a failed roll with half her Heart. Can only be used once per Adventure.
-[X] Pronghorn Sisters: Talk to your New Co-Workers - Canaan
Result: 1d100 (65) [The Pronghorns talking to Canaan]
Total: 65+5(TheSnekMan Omake bonus)=70!
The Pronghorns, seeing as they were joining her on some big mission, decided they should probably get to know the mercenary a bit better, Cassia in particular always looking to gain more friends. Bleh.
They caught up with her a day or two before they were supposed to set off. At first Canaan seemed just as distracted as she was with Belle, but Cassia was much extroverted than the puppet girl while being almost as kind, so she knew more what to say to break the ice. Clove of Course stiffly joined in, but soon enough the three were all commiserating on past woes and getting along decently well.
Teamwork is not something you fully value, but perhaps it will be useful for them.
-[X] Canaan: Talk with Belle
Result: 1d100 (25) [Canaan talking to Belle]
Total: 25
Canaan was trying her best to spare some time with Belle, she owed her for dragging her along on this mission after all, but her head just wasn't in it Ultimately.
The two talked a little, but Belle seemed to pick up on how distracted she was and politely excused herself so her new friend could relax a little.
-[X] Isara: Get used to this world's technology
Result: 1d100 (29) [Isara getting used to technology]
Total: 29
Isara tried her best, but one can't learn entirely new technology overnight, and she was also rather busy with construction on the Egg City.
She picked up little things here and there, but nothing that major and she still seemed a little confused.
Bah. As long as she can properly do her tasks, it doesn't matter THAT much, you supposed.
-[X] Sage: Watch Father's Exploits
Result: 1d100 (67) [Sage watching Eggman's past adventures]
Total: 67
Sage, after helping to deal with discoveries of the Black Arms, decided to watch footage of your last tussle with the alien menaces.
She learned quite a bit, though she seemed a little frightened by some of the stuff she saw, as much as she denied it. Orbot and Cubot at least managed to distract her with their usual antics once she was done, so you suppose you can forgive them a little for their earlier blunder.
A little.
-[X] Piastol: Learn about Tarot
Result: 1d100 (39) [Piastol on Tarot]
Total: 39
While waiting for everyone to get ready for the mission. Piastol decided to check out the Tarrot Stuff that Elizabeth used, curious if she could be able to predict the future like her, seeing value in having such a skill.
Thanks to Elizabeth, it was easy to obtain a Tarot Deck, and she began to study the meaning of each card.
Sadly, while the first cards were easy, she struggled with understanding some of the later arcana cards and was not able to get much study done before it was time to depart.
Result: Piastol begins to study the Tarot Arcanas, still has ways to go before she masters it.
-[X] Conquering Storm: Resupply
Result: 1d100 (71)
Total: 71
This recent failure incensed Conquering Storm, she vowed to not let another disgrace like this happen to her ever again and took steps to rectify that.
While she was in what passed for a in infirmary on your hidden base, she send several of her lackeys from her Clan to go an "buy" some more weaponry.
Luckily, the Restoration was filled with people coming from all kinds of places thanks to the Shattering and it took no time to find a store that sells true ninja weaponry. The ninjas proceeded to appropriate most of the existing supply there.
This will do nicely.
Result: Conquering Storm and the Egg Clan have armed themselves once again. +5 to combat rolls thanks to the equipment stolen!
-[X] Honey: Make Eggman Empire Uniforms
Result: 1d100 (28)
Honey, for whatever reason, was adamant that your fashion sense needed better coordination. You guess you can see the vision, even if you find it a little silly.
Unfortunately, she made the choice to focus on getting everyone's measurements first, and getting all your minions together for that was no simple task with their respective matters they had to attend to, not to mention some didn't feel like humoring her.
This setback just seemed to motivate her more, though.
-[X] Thunderbolt: Rebuild Your Mech
Result: 1d100 (36) [Thunderbolt rebuilding her mech]
Total: 36
At first, Thunderbolt was quite eager to rebuild her beloved mech.
However, it appeared her assignment of upgrading Metal Sonic rightfully took priority... though perhaps a tad too much, even for you. She was practically frothing at the mouth in excitement before running off to a personal computer to type away at a blog she ran dedicated to you.
You… aren't sure how to feel about this. Best not to think about it.
-[X] Give someone a Egggun
--[x]Belle
-[x]Keep Omega busy - Rusty Rose
-[x]Adevtnure 666: Tokyo-To Scramble!:
--[x] Canaan (Leader)
–[x] Belle
--[x] Pronghorn Sisters
--[x]Piastol
--[x]Metal Sonic
--[X] Badniks: 1x EggRobo, 4x Egg Pawns.
RER: 44
Using your newfound signal to Evila's Swinging Report, you find yourself discovering that 7 areas near and far are being viciously attacked by strange, small aliens known as the Menon Forces!
They claim a valuable captive has escaped their grasp, and they won't rest until they successfully find him, managing to narrow down their search to these 7 locales.
Considering one of said locales is the same area that signal is coming from, you hope if it's something useful you don't lose Access to it with all the damage they are doing. Bleh, worries for later.
Results: ??? Has escaped the grasp of the Space Guild. The following kings' lands are being ransacked in a bid to find him.
-Dr. Roy Curien
-Darksol
-Wizeman
-Dr. Z
-Neff
-Merlina
-Napoleon