- Location
- Canada
And anything that drained levels. Mostly, that meant the undead, and that power was worse than anything but maybe attribute loss.
And anything that drained levels. Mostly, that meant the undead, and that power was worse than anything but maybe attribute loss.
4.) Beware of clowns (though that also counts for players).Both of which were permanent, barring things like Wish or Restoration. Sometimes you could get lucky and it would require a Remove Curse, but usually, you were screwed.
And then you get a DM who can't or won't deal with what player's come up with, and the plot of the adventure is on rails...
I stopped playing AD&D for a while after that. My Bard, on a night I couldn't make it because of work, the group had my character take the point in opening a crypt, which contained 3 wights. I lost 4 levels, going from 18 to 14. I was pissed. I was already unhappy, since despite the objections of 2/3rds the group, it was Ravenloft this, that and the other thing. After getting out of that, we got railroaded into opening a gate to the abyss, and we had to take the resulting discussion outside as several of us voiced our displeasure.
The group pretty much came apart after that.
So, to all future DMs:
1) Learn to be flexible and adaptable.
2) Take what your players wish to accomplish in the campaign into consideration.
3) Never completely rely on die rolls to convey information or clues to your players. That way lies madness and ruin.
And you absolutely did not get your full hit die worth of HP at level one. Or any other level. You had to roll for every level, including level 1. Which could lead to a fighter with 18 con having a grand total of FOUR hit points at level one, and potentially only getting 4 hit points each additional level. But said fighter probably doesn't have 18 con due to rolling 3d6 down the line for attributes.
hello foreshadowing as subtle as a "rocks fall, everyone dies" event... long time no see.Somewhere, the twelfth gem in a circle of thirteen began to glow with a sickly, purplish-green light.
Veggie pygmies (shudders) bloody damned veggie pygmies, and me without any bloody fire
I feel your pain!And then you get a DM who can't or won't deal with what player's come up with, and the plot of the adventure is on rails...
Mr Regional Coordinator brought in a character who was the exact same extremely broken build he always does, bullied the rest of the table into enabling his play style, and absolutely trivialized the majority of the adventure. It wasn't as broken as the build it eventually becomes, but that's only due to lacking the full set of required feats and highly specific magic items. His justification for running these OP builds that trivialize every encounter and destroy the fun of everyone else at the table? "I can't know in advance what people will bring to the table. So I have to ensure I can always carry any table I sit at."
I see nothing objectionable on https://paizo.com/organizedplay/policies that would require you to not link to it from an SV post:Would provide a link but SV is pretty not-keen on link providing last I heard.
Realize it may be well past the point of reconciliation, but the Code of Conduct for Paizo Organized Play repeatedly calls out this sort of toxic behavior.
@FaerieKnight79 My advice?
Get everyone else to start a group without Mr. Regional Coordinator.
If he tries to get involved, pack up and leave.
He'll break down in no time, left all alone like that.
There is a way to get rid of him; happened once way back in early D&D play.Get everyone in an area consisting of a third each of three different states, and all gaming conventions held in that same area, to form sanctioned Organized Play groups without the regional coordinator for that area? That would be an amazing trick. Oh, and you have to do this with both Paizo's organized play AND the D&D Organized Play groups in that large area (and all conventions) because he serves the same role for the officially sanctioned D&D Organized Play leagues in the area too. Really nice trick if you can manage it.
This.Wonder if you could simply take video of the sessions and post it online to cause enough embarrassment that they remove him from his position. Heck, sounds like the sort of thing that he would be all for, until he starts being ripped apart.
This.
This sort of behavior should be enough to get him banned from playing ever again, if you can provide proof of it.
Or, if you become GM, you can try the "Ring of Damage Reduction" prank I mentioned before. See how he likes it when you ensure one of his overpowered characters gets killed, with no chance of rolling to save.