Hopefully a clan player want to adopt Stonelicker since I can't imagine that he would surive alone. He is just a dude that loves stones, and only fighting method is chucking his beloved stones.
He'd be assumed to have all the skills of a reasonably well brought up Norseman, so he'd be able to perform most kinds of basic farm labor, to be able to fight like a mid-level superhero (probably more dangerous than a lot of the X-Men, for instance*), and so on. As a man alone he couldn't do that well, but he'd be able to contribute to any small group. Not a charity case.
Unless you explicitly want to present him as having absolutely no non-stone related skills, in which case his parents kind of failed him.
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Well there are currently 3 Player Clans:
The "Warrior" Clan Kare-Ragnarr-Moli-Njall Redaxe
The Farmers Clan Gefjosa-Njall Ulfsson-Torgarr
The Support Clan Gunnar-Liv-Valo
We're all coming up with names this Turn and we can have any name except Clan Volsung
If you're looking to join up with a Clan ask the members of a clan and plan out how you're all related to each other.
Edit: Or gather up one or two other Independents and make a clan.
Hmm. I might be interested in clanning. Erik is 1/4th Finnish on his father's side, if that's relevant.
Fairnuff, I just thought with Wards as its own thing implied Runecarving already, but literacy could be applied to other things aswell.
For a woman, Wards might be a seidr specialization, I'd think, but for a man, runes is runes is runes.
(Women can absolutely do runes, it's just that men
don't do seidr with at most a handful of exceptions, with Odin being the only well-known one I know of)
I think I'm gonna try to build up my Plow Kunna to the point where I can turn Hills into .
As I understand it, leveling major landmarks is a reasonable but bold ambition for a Norseman in this setting.
That was correct when wabbitking posted it, yeah. Your claim is listed. And Grid's is double-sized because there are technically no rules. Anyone who wants to is free to dispute her.
Just checking. With about two and two thirds able-bodied adults in his household, anything
remotely like a 640-acre plot is far more than enough land for him. Erik Hardhead wouldn't see a point in picking a fight.
He'd be very confident of taking on Grid in a straightish fight, mind you, but she gives off witchy vibes, so you can't be too sure. He's not going to press that matter without a reason, if there even were a matter, which there really isn't.
Oof, ended up getting boxed in, not cool.
Eh, there's 30+ of us players and just about every autonomous adult is going to want to stake a land claim. The only way to be reasonably confident of not getting boxed in would be to take a spot waaay out on the periphery.
Also, it's hardly a-historical for medieval farming families to have significantly discontinguous plots of land. 640 acres, the figure you cited, is a mile on a side, and adult Norsemen are fit enough that needing to walk to get to the other part of your land isn't THAT big a problem as long as the person owning the land in between isn't a dick about the right-of-way.
By the way, I'm gonna be gone for a while, maybe up to an hour. Could anyone who's got their finger on the pulse of things fill me in on big activities? I suspect Erik would default to just trying to get the household established and some fields planted when the weather permits. Maybe a bit of hunting except hunting's a big deal given how nasty the wilderness is. But he might join in on something that sounds important.