Also, @Imperial Fister, I think it would be best if you go back and change the 'Slagson' term used in older chapters (the only chapter the term is actually used in is the one where we fight the Skirsvikingar Stoneson, Hakon) to 'Stoneson', so new readers aren't confused when they catch up and see Stoneson being used instead of Slagson.
Good idea
Forgive me for asking another question so soon, but why do we produce only 21 Goods instead of 22? Also, Goods and Silver produce 1/2 oz of silver, right?
It's right on the spreadsheet, just wrote it down wrong.
 
Forgive me for asking another question so soon, but why do we produce only 21 Goods instead of 22? Also, Goods and Silver produce 1/2 oz of silver, right?

Imperial Fister answered the first.

As for the second, yes, Goods are worth 1/2 silver and each point of Silver income is 1/2 Silver. At the moment, with 5 Goods needed to upkeep our buildings every turn, we are making 10 silver in cash and 8 and 1/2 in the form of 17 Goods per turn, for a total of 111 silver in profits per year, or 85 after taxes. A decent income all things considered.
 
As for the second, yes, Goods are worth 1/2 silver and each point of Silver income is 1/2 Silver. At the moment, with 5 Goods needed to upkeep our buildings every turn, we are making 10 silver in cash and 8 and 1/2 in the form of 17 Goods per turn, for a total of 111 silver in profits per year, or 85 after taxes. A decent income all things considered.

Oh my god, I'm stupid. Ignore what I said. Somehow I just forgot the own inconsistency I spotted.
 
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I forgor 💀

Fixing
..Is their next child (if it's a girl) gonna be named Hallbera?

They must really like us to be naming their children after us.. and then coming back to our farm even after it got nuked by Trollmen.

Or they have no options I guess. That could also be the case. But they're Karls, so their options can't be that bad.
 
..Is their next child (if it's a girl) gonna be named Hallbera?

They must really like us to be naming their children after us.. and then coming back to our farm even after it got nuked by Trollmen.

Or they have no options I guess. That could also be the case. But they're Karls, so their options can't be that bad.

I get the vibe that they do, in fact, like us, and do also not have unlimited options. Specifically, Kurt is a bit below average as far as hired farmhands go (remember, the average Norseman actually focused on farming probably grants, like, 10 Work dice at a minimum, while Kurt gave 7 when we hired him, and maybe 8 now)...the selling point for us was his wife to help take care of the kids and household stuff, but anyone with female thralls around (or, like, married huscarls) is gonna value that less than we do.

But I think the deciding factor was probably that our people worked heroically to save them and their kid during the attack. We didn't hear all the details there, but we did burn the Reward Dice to ensure survival for all of them, which likely involves some heroism from our people in-universe.
 
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..Incidentally,

Is Halla being a Berserk something that is known (part of Halla's reputation), and if so has it started any rumors?
Can Halla evaluate the 'Berserk-ness' of someone?

...It occurs to me that if a regular Berserk needs to get 'artificial Odr infusions' into their Hugr to get Frenzy, then higher states of Frenzy like what Halla has might actually be pretty rare, because getting enough Odr/Frenzy-animals might well be a real pain in the ass to get. Of course they could be using a different method entirely,
 
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Can Halla evaluate the 'Berserk-ness' of someone?

I can't speak to the rest, but evidence suggests Halla can evaluate whether someone is a berserk by looking at them, yeah. That's how we know Audrikr is a berserk, Halla looked at him. This is presumably reciprocal. So far, no info on exact amount of Frenzy, but we can tell whether someone is a berserk or not.
 
We actually have a Palm Strike Trick as part of Glima (which is not odreng to use) so any hand-based strike other than a closed fist is probably okay, yeah.
Glima Trick idea - Blade-Hand

Requires an appropriate Hugareida (whether Forgefire or a weapon Hugareida, whichever fits) and Shapeshifting.
Hardens the hand part of the arm to the point it can be compared to a quality weapon and shifts the edge to be sharp, highly increasing unarmed damage appropriately based on levels of Glima/Hamr/both.
Very high orthstirr cost and relatively high requirements (which we already fulfil :whistle:) to justify big damage.
Kenning potential(?)
 
Glima Trick idea - Blade-Hand

Requires an appropriate Hugareida (whether Forgefire or a weapon Hugareida, whichever fits) and Shapeshifting.
Hardens the hand part of the arm to the point it can be compared to a quality weapon and shifts the edge to be sharp, highly increasing unarmed damage appropriately based on levels of Glima/Hamr/both.
Very high orthstirr cost and relatively high requirements (which we already fulfil :whistle:) to justify big damage.
Kenning potential(?)

That would require Ironbloom, if anything. Actually, I don't even think it'd work with Ironbloom, either? I recall asking Sirihand a question along the lines of 'can we create a trick that hardens our body with Forgefire' and Blackhand said it'd require a metal hugareida if anything. Not sure if Ironbloom could do it, but I know that we don't have anything that could pull this off. I don't particularly see the need for it either, when we could just use our weapon hugareida to make a spirit sword that's insanely sharp, too? Well, not to say it's a bad idea, but we could probably emulate it with our Sword hugareida.
 
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The dead play by different rules. It wouldn't be nid, but close-fisted punches are a sign of a man with little self-control and, thus, a sign of an odrengr.
So, open handed strikes are fair game? even without tricks?

*NORSE MONK BUILD INTENSIFY*
It would.

If you made a fully iron shield, it would suck to use. The reason wood is used (beyond availability, of course) is because wood absorbs vibrations like nobody's business. Iron does not.
hm.....I am kinda reminded of this centuri-chan page...
The comment it was shared with:
Centurii-chan - ive seen in some Viking martial arts that their shields were soft enought to be penetrated so the enemies swords would get stuck.
Through, i guess we would need a shield that can regenerate to do this consistently....
 
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