Hmm.

Blackhand, what would happen if I wrote runes on both sides of a blade, or more generally multiple sides of an object? Would they be part of the 'same' sequence runes, or would they be 'distinct'?
 
Can Sten make semi-sapient stuff like Halla can with his Finnish inner cultivation?

We don't know. We don't actually own any weapons or tools of his exclusive making and thus far, we only get to see the stats of our own gear and stuff we make. So maybe?

If so, he didn't seem to use it when we were reforging Wanderlust or Sagaseeker, but maybe that was so it wouldn't interfere with what we were doing?
 
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Also are what are we going to make Gabriel for a going away gift when he leaves?

That's an interesting question. Nothing with runes or an awakened spirit, as he might object, and his sword is of sentimental value and not something he wants replaced or reforged, I don't think. We could make him either a very nice sax as a backup weapon, or possibly something not created for combat, though I'm less sure of what, I admit.
 
Ah right!

Hey Halla, does Gabriel attend your celebrations? Yule, Weddings, etcetera.

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Also, is it possible to '''weave''' Seidr Spells or Runes into clothing or weaving?

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Thinking about it, Stabilizing Palm, or Seidr spells that Open The Gate in general, might have catastrophic effects or just fail to work on a non-Norsemen or anyone who doesn't cultivate Odr. It might be worth designing a version of healing spells that don't need you to open the gate, or which you can supply the Odr from youself.
 
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One thing that I feel I should make clear about seidr is that you don't really get 'one size fits all' spells. There's no 'ah-HA! I learned MEGA PROTECT so now your spells do nothing to me!', instead, you've got 'ah, but you see, I prepared for your slip-casted thunder-knot-wave with my own unraveling rattle-ground!'.

Essentially, I'm leaning more into the xianxia shenanigans here.

I'm pretty sure that you've clocked this already, but just in case.
Blackhand, what would happen if I wrote runes on both sides of a blade, or more generally multiple sides of an object? Would they be part of the 'same' sequence runes, or would they be 'distinct'?
'Different effect, but all of the runes on an object needs to be colored in order for it to work. This is very much abusable, which I was rather fond of doing.'
Hey Halla, does Gabriel attend your celebrations? Yule, Weddings, etcetera.
He doesn't attend the blots, as they are religious in nature and he is a medieval christian. The only reason he hasn't tried converting you is because he thinks that Jerasmus already tried.

He was at your wedding, but only for the ceremony.
 
Essentially, I'm leaning more into the xianxia shenanigans here.

I'm pretty sure that you've clocked this already, but just in case.

That tracks, yeah. But curses you can do on a combat time scale can't be super thick on the ground, so there can't be an unlimited number of counters to those, right?

'Different effect, but all of the runes on an object needs to be colored in order for it to work. This is very much abusable, which I was rather fond of doing.'

Huh.

Hey, Blackhand (or Halla), are there room for more runes on Sagaseeker? Like, for instance, the ones we learned from Crowfeeder?
 
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I was thinking about a runic inscription that was written in a circle. Basically a sentence works no matter what order you put the words in, so you can read in any direction and from any starting word and still get the same meaning..
 
But curses you can do on a combat time scale can't be super thick on the ground, so there can't be an unlimited number of counters to those, right?
Oh of course. Most seidr-practicionors have a small handful they know really well, which allows them to make modifications on the fly.

One of the main inspirations for seidr combat specifically is magical combat in the Inheritance Cycle. Specifically, in how absolutely fucked up it gets. All the water in your body spraying out your ears-type beat.
Hey, Blackhand (or Halla), are there room for more runes on Sagaseeker? Like, for instance, the ones we learned from Crowfeeder?
Shard's got the right of it here.

However, the more runes put on, the more fuel it costs to color them all.
 
There are also apparantly alternative sword geomatries, some of which allow for four sides of a sword or even more.
 
Oh of course. Most seidr-practicionors have a small handful they know really well, which allows them to make modifications on the fly.

One of the main inspirations for seidr combat specifically is magical combat in the Inheritance Cycle. Specifically, in how absolutely fucked up it gets. All the water in your body spraying out your ears-type beat.

Gotcha. Next collection of spells we pick up needs to be defensive ones then, probably. Though we also probably don't need those immediately while we're still working on the healing ones...

Shard's got the right of it here.

However, the more runes put on, the more fuel it costs to color them all.

Check. That still seems fine for duplicating Crowfeeder's...we won't even be using that all the time, after all...something to bear in mind for when we've completed learning Sharpen.
 
We should ask permission before we give our catteboi more tattoos.

Sure, but I doubt Sagaseeker is gonna object to something that makes him(?) both a lot more durable and more kill-y. Like, yes we should ask, but I think he's gonna be on board.

If we're gonna deal with the witch we should probably stack shitton of Seidr and Rune and shit for maximum coverage.

That way, multiple defenses need to fail before we get wrecked.

Yeah. I don't think we're gonna be ready this Winter, sadly. Which means probably not the next year either since we'll be pregnant. Still, that gives us plenty of time to actually get good at the defensive side of seidr combat. We'll probably pick up an offensive seidr option or two at some point, but not too many...our existing offensive options of stabbing and fire are already pretty reasonable ways to kill an enemy seidr user.
 
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magical combat in the Inheritance Cycle. Specifically, in how absolutely fucked up it gets.
For people who don't know, in the inheritance cycle magic runs directly off of the amount of energy it would take you to do the task physically, so brute force stuff is very costly. Therefore they do stuff that's almost no physical force, like causing brain bleeds and other instant kills like that
 
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For people who don't know, in the inheritance cycle magic runs directly off of the amount of energy it would take you to do the task physically, so brute force stuff is very costly. Therefore they do stuff that's almost no physical force, like causing brain bleeds and other instant kills like that
...Does that mean that we could develop a spell that converts Bog Iron to Forged Iron? We '''just''' need to get Carbon, Iron, then have a spell that says 'Combine Iron and Carbon in this proportion, then expel everything else'.
 
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...Does that mean that we could develop a spell that converts Bog Iron to Forged Iron? We '''just''' need to get Carbon, Iron, then have a spell that says 'Combine Iron and Carbon in this proportion, then expel everything else'.

We'd need to know how to make Forged Iron (which we do not) to know how to make the spell, at which point we could just do it manually.

Forging iron is very energy-intensive unfortunately.

Also this.
 
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